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Tomb Raider (2013 video game)
Tomb Raider (2013 video game)
Players can create makeshift ziplines to traverse between camps and across the island.
Players can create makeshift ziplines to traverse between camps and across the island.
Promotion at IgroMir 2011
Promotion at IgroMir 2011
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55 Ashbourne Road in Derby, where Core Design developed Tomb Raider from 1994 to 2006
55 Ashbourne Road in Derby, where Core Design developed Tomb Raider from 1994 to 2006
Various incarnations of Lara Croft in the video game series. Despite multiple revisions to her clothing and general physique, her face and hair have r
Various incarnations of Lara Croft in the video game series. Despite multiple revisions to her clothing and general physique, her face and hair have remained generally consistent.
A gameplay screenshot from Tomb Raider: Anniversary, showing Lara jumping for a ledge below a door switch. While many mechanics within the Tomb Raider
A gameplay screenshot from Tomb Raider: Anniversary, showing Lara jumping for a ledge below a door switch. While many mechanics within the Tomb Raider series have undergone changes, platforming and puzzle solving linked to this are recurring, standard elements within the series.
Toby Gard, a key creative figure for the series, at the 2005 Electronic Entertainment Expo
Toby Gard, a key creative figure for the series, at the 2005 Electronic Entertainment Expo