1.
Geometry
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Geometry is a branch of mathematics concerned with questions of shape, size, relative position of figures, and the properties of space. A mathematician who works in the field of geometry is called a geometer, Geometry arose independently in a number of early cultures as a practical way for dealing with lengths, areas, and volumes. Geometry began to see elements of mathematical science emerging in the West as early as the 6th century BC. By the 3rd century BC, geometry was put into a form by Euclid, whose treatment, Euclids Elements. Geometry arose independently in India, with texts providing rules for geometric constructions appearing as early as the 3rd century BC, islamic scientists preserved Greek ideas and expanded on them during the Middle Ages. By the early 17th century, geometry had been put on a solid footing by mathematicians such as René Descartes. Since then, and into modern times, geometry has expanded into non-Euclidean geometry and manifolds, while geometry has evolved significantly throughout the years, there are some general concepts that are more or less fundamental to geometry. These include the concepts of points, lines, planes, surfaces, angles, contemporary geometry has many subfields, Euclidean geometry is geometry in its classical sense. The mandatory educational curriculum of the majority of nations includes the study of points, lines, planes, angles, triangles, congruence, similarity, solid figures, circles, Euclidean geometry also has applications in computer science, crystallography, and various branches of modern mathematics. Differential geometry uses techniques of calculus and linear algebra to problems in geometry. It has applications in physics, including in general relativity, topology is the field concerned with the properties of geometric objects that are unchanged by continuous mappings. In practice, this often means dealing with large-scale properties of spaces, convex geometry investigates convex shapes in the Euclidean space and its more abstract analogues, often using techniques of real analysis. It has close connections to convex analysis, optimization and functional analysis, algebraic geometry studies geometry through the use of multivariate polynomials and other algebraic techniques. It has applications in areas, including cryptography and string theory. Discrete geometry is concerned mainly with questions of relative position of simple objects, such as points. It shares many methods and principles with combinatorics, Geometry has applications to many fields, including art, architecture, physics, as well as to other branches of mathematics. The earliest recorded beginnings of geometry can be traced to ancient Mesopotamia, the earliest known texts on geometry are the Egyptian Rhind Papyrus and Moscow Papyrus, the Babylonian clay tablets such as Plimpton 322. For example, the Moscow Papyrus gives a formula for calculating the volume of a truncated pyramid, later clay tablets demonstrate that Babylonian astronomers implemented trapezoid procedures for computing Jupiters position and motion within time-velocity space
2.
Duoprism
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In geometry of 4 dimensions or higher, a duoprism is a polytope resulting from the Cartesian product of two polytopes, each of two dimensions or higher. The Cartesian product of an n-polytope and an m-polytope is an -polytope, the lowest-dimensional duoprisms exist in 4-dimensional space as 4-polytopes being the Cartesian product of two polygons in 2-dimensional Euclidean space. More precisely, it is the set of points, P1 × P2 = where P1, such a duoprism is convex if both bases are convex, and is bounded by prismatic cells. Four-dimensional duoprisms are considered to be prismatic 4-polytopes, a duoprism constructed from two regular polygons of the same edge length is a uniform duoprism. An alternative, more concise way of specifying a particular duoprism is by prefixing with numbers denoting the base polygons, for example,3, other alternative names, q-gonal-p-gonal prism q-gonal-p-gonal double prism q-gonal-p-gonal hyperprism The term duoprism is coined by George Olshevsky, shortened from double prism. John Horton Conway proposed a similar name proprism for product prism, the duoprisms are proprisms formed from exactly two polytopes. A 4-dimensional uniform duoprism is created by the product of a regular n-sided polygon and it is bounded by n m-gonal prisms and m n-gonal prisms. For example, the Cartesian product of a triangle and a hexagon is a duoprism bounded by 6 triangular prisms and 3 hexagonal prisms, when m and n are identical, the resulting duoprism is bounded by 2n identical n-gonal prisms. For example, the Cartesian product of two triangles is a duoprism bounded by 6 triangular prisms, when m and n are identically 4, the resulting duoprism is bounded by 8 square prisms, and is identical to the tesseract. The m-gonal prisms are attached to each other via their m-gonal faces, similarly, the n-gonal prisms are attached to each other via their n-gonal faces, and form a second loop perpendicular to the first. These two loops are attached to each other via their square faces, and are mutually perpendicular, as m and n approach infinity, the corresponding duoprisms approach the duocylinder. As such, duoprisms are useful as non-quadric approximations of the duocylinder, a cell-centered perspective projection makes a duoprism look like a torus, with two sets of orthogonal cells, p-gonal and q-gonal prisms. The p-q duoprisms are identical to the q-p duoprisms, but look different in these projections because they are projected in the center of different cells, vertex-centered orthogonal projections of p-p duoprisms project into symmetry for odd degrees, and for even degrees. There are n vertices projected into the center, for 4,4, it represents the A3 Coxeter plane of the tesseract. The 5,5 projection is identical to the 3D rhombic triacontahedron, the regular skew polyhedron, exists in 4-space as the n2 square faces of a n-n duoprism, using all 2n2 edges and n2 vertices. The 2n n-gonal faces can be seen as removed, like the antiprisms as alternated prisms, there is a set of 4-dimensional duoantiprisms, 4-polytopes that can be created by an alternation operation applied to a duoprism. The alternated vertices create nonregular tetrahedral cells, except for the special case, the 16-cell is the only convex uniform duoantiprism. The duoprisms, t0,1,2,3, can be alternated into, ht0,1,2,3, the duoantiprisms, which cannot be made uniform in general
3.
Vertex figure
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In geometry, a vertex figure, broadly speaking, is the figure exposed when a corner of a polyhedron or polytope is sliced off. Take some vertex of a polyhedron, mark a point somewhere along each connected edge. Draw lines across the faces, joining adjacent points. When done, these form a complete circuit, i. e. a polygon. This polygon is the vertex figure, more precise formal definitions can vary quite widely, according to circumstance. For example Coxeter varies his definition as convenient for the current area of discussion, most of the following definitions of a vertex figure apply equally well to infinite tilings, or space-filling tessellation with polytope cells. Make a slice through the corner of the polyhedron, cutting all the edges connected to the vertex. The cut surface is the vertex figure and this is perhaps the most common approach, and the most easily understood. Different authors make the slice in different places, Wenninger cuts each edge a unit distance from the vertex, as does Coxeter. For uniform polyhedra the Dorman Luke construction cuts each connected edge at its midpoint, other authors make the cut through the vertex at the other end of each edge. For irregular polyhedra, these approaches may produce a figure that does not lie in a plane. A more general approach, valid for convex polyhedra, is to make the cut along any plane which separates the given vertex from all the other vertices. Cromwell makes a cut or scoop, centered on the vertex. The cut surface or vertex figure is thus a spherical polygon marked on this sphere, many combinatorial and computational approaches treat a vertex figure as the ordered set of points of all the neighboring vertices to the given vertex. In the theory of polytopes, the vertex figure at a given vertex V comprises all the elements which are incident on the vertex, edges, faces. More formally it is the -section Fn/V, where Fn is the greatest face and this set of elements is elsewhere known as a vertex star. A vertex figure for an n-polytope is an -polytope, for example, a vertex figure for a polyhedron is a polygon figure, and the vertex figure for a 4-polytope is a polyhedron. Each edge of the vertex figure exists on or inside of a face of the original polytope connecting two vertices from an original face
4.
Dual polyhedron
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Such dual figures remain combinatorial or abstract polyhedra, but not all are also geometric polyhedra. Starting with any given polyhedron, the dual of its dual is the original polyhedron, duality preserves the symmetries of a polyhedron. Therefore, for classes of polyhedra defined by their symmetries. Thus, the regular polyhedra – the Platonic solids and Kepler-Poinsot polyhedra – form dual pairs, the dual of an isogonal polyhedron, having equivalent vertices, is one which is isohedral, having equivalent faces. The dual of a polyhedron is also isotoxal. Duality is closely related to reciprocity or polarity, a transformation that. There are many kinds of duality, the kinds most relevant to elementary polyhedra are polar reciprocity and topological or abstract duality. The duality of polyhedra is often defined in terms of polar reciprocation about a concentric sphere. In coordinates, for reciprocation about the sphere x 2 + y 2 + z 2 = r 2, the vertex is associated with the plane x 0 x + y 0 y + z 0 z = r 2. The vertices of the dual are the reciprocal to the face planes of the original. Also, any two adjacent vertices define an edge, and these will reciprocate to two adjacent faces which intersect to define an edge of the dual and this dual pair of edges are always orthogonal to each other. If r 0 is the radius of the sphere, and r 1 and r 2 respectively the distances from its centre to the pole and its polar, then, r 1. R2 = r 02 For the more symmetrical polyhedra having an obvious centroid, it is common to make the polyhedron and sphere concentric, the choice of center for the sphere is sufficient to define the dual up to similarity. If multiple symmetry axes are present, they will intersect at a single point. Failing that, a sphere, inscribed sphere, or midsphere is commonly used. If a polyhedron in Euclidean space has an element passing through the center of the sphere, since Euclidean space never reaches infinity, the projective equivalent, called extended Euclidean space, may be formed by adding the required plane at infinity. Some theorists prefer to stick to Euclidean space and say there is no dual. Meanwhile, Wenninger found a way to represent these infinite duals, the concept of duality here is closely related to the duality in projective geometry, where lines and edges are interchanged
5.
Cartesian product
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In Set theory, a Cartesian product is a mathematical operation that returns a set from multiple sets. That is, for sets A and B, the Cartesian product A × B is the set of all ordered pairs where a ∈ A and b ∈ B, products can be specified using set-builder notation, e. g. A table can be created by taking the Cartesian product of a set of rows, If the Cartesian product rows × columns is taken, the cells of the table contain ordered pairs of the form. More generally, a Cartesian product of n sets, also known as an n-fold Cartesian product, can be represented by an array of n dimensions, an ordered pair is a 2-tuple or couple. The Cartesian product is named after René Descartes, whose formulation of analytic geometry gave rise to the concept, an illustrative example is the standard 52-card deck. The standard playing card ranks form a 13-element set, the card suits form a four-element set. The Cartesian product of these sets returns a 52-element set consisting of 52 ordered pairs, Ranks × Suits returns a set of the form. Suits × Ranks returns a set of the form, both sets are distinct, even disjoint. The main historical example is the Cartesian plane in analytic geometry, usually, such a pairs first and second components are called its x and y coordinates, respectively, cf. picture. The set of all such pairs is thus assigned to the set of all points in the plane, a formal definition of the Cartesian product from set-theoretical principles follows from a definition of ordered pair. The most common definition of ordered pairs, the Kuratowski definition, is =, note that, under this definition, X × Y ⊆ P, where P represents the power set. Therefore, the existence of the Cartesian product of any two sets in ZFC follows from the axioms of pairing, union, power set, let A, B, C, and D be sets. × C ≠ A × If for example A =, then × A = ≠ = A ×, the Cartesian product behaves nicely with respect to intersections, cf. left picture. × = ∩ In most cases the above statement is not true if we replace intersection with union, cf. middle picture. Other properties related with subsets are, if A ⊆ B then A × C ⊆ B × C, the cardinality of a set is the number of elements of the set. For example, defining two sets, A = and B =, both set A and set B consist of two elements each. Their Cartesian product, written as A × B, results in a new set which has the following elements, each element of A is paired with each element of B. Each pair makes up one element of the output set, the number of values in each element of the resulting set is equal to the number of sets whose cartesian product is being taken,2 in this case
6.
Harold Scott MacDonald Coxeter
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Harold Scott MacDonald Donald Coxeter, FRS, FRSC, CC was a British-born Canadian geometer. Coxeter is regarded as one of the greatest geometers of the 20th century and he was born in London but spent most of his adult life in Canada. He was always called Donald, from his third name MacDonald, in his youth, Coxeter composed music and was an accomplished pianist at the age of 10. He felt that mathematics and music were intimately related, outlining his ideas in a 1962 article on Mathematics and he worked for 60 years at the University of Toronto and published twelve books. He was most noted for his work on regular polytopes and higher-dimensional geometries and he was a champion of the classical approach to geometry, in a period when the tendency was to approach geometry more and more via algebra. Coxeter went up to Trinity College, Cambridge in 1926 to read mathematics, there he earned his BA in 1928, and his doctorate in 1931. In 1932 he went to Princeton University for a year as a Rockefeller Fellow, where he worked with Hermann Weyl, Oswald Veblen, returning to Trinity for a year, he attended Ludwig Wittgensteins seminars on the philosophy of mathematics. In 1934 he spent a year at Princeton as a Procter Fellow. In 1936 Coxeter moved to the University of Toronto, flather, and John Flinders Petrie published The Fifty-Nine Icosahedra with University of Toronto Press. In 1940 Coxeter edited the eleventh edition of Mathematical Recreations and Essays and he was elevated to professor in 1948. Coxeter was elected a Fellow of the Royal Society of Canada in 1948 and he also inspired some of the innovations of Buckminster Fuller. Coxeter, M. S. Longuet-Higgins and J. C. P. Miller were the first to publish the full list of uniform polyhedra, since 1978, the Canadian Mathematical Society have awarded the Coxeter–James Prize in his honor. He was made a Fellow of the Royal Society in 1950, in 1990, he became a Foreign Member of the American Academy of Arts and Sciences and in 1997 was made a Companion of the Order of Canada. In 1973 he got the Jeffery–Williams Prize,1940, Regular and Semi-Regular Polytopes I, Mathematische Zeitschrift 46, 380-407, MR2,10 doi,10. 1007/BF011814491942, Non-Euclidean Geometry, University of Toronto Press, MAA. 1954, Uniform Polyhedra, Philosophical Transactions of the Royal Society A246, arthur Sherk, Peter McMullen, Anthony C. Thompson and Asia Ivić Weiss, editors, Kaleidoscopes — Selected Writings of H. S. M. John Wiley and Sons ISBN 0-471-01003-01999, The Beauty of Geometry, Twelve Essays, Dover Publications, LCCN 99-35678, ISBN 0-486-40919-8 Davis, Chandler, Ellers, Erich W, the Coxeter Legacy, Reflections and Projections. King of Infinite Space, Donald Coxeter, the Man Who Saved Geometry, www. donaldcoxeter. com www. math. yorku. ca/dcoxeter webpages dedicated to him Jarons World, Shapes in Other Dimensions, Discover mag. Apr 2007 The Mathematics in the Art of M. C, escher video of a lecture by H. S. M
7.
John Horton Conway
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John Horton Conway FRS is an English mathematician active in the theory of finite groups, knot theory, number theory, combinatorial game theory and coding theory. He has also contributed to many branches of mathematics, notably the invention of the cellular automaton called the Game of Life. Conway is currently Professor Emeritus of Mathematics at Princeton University in New Jersey, Conway was born in Liverpool, the son of Cyril Horton Conway and Agnes Boyce. He became interested in mathematics at an early age, his mother has recalled that he could recite the powers of two when he was four years old. By the age of eleven his ambition was to become a mathematician, after leaving secondary school, Conway entered Gonville and Caius College, Cambridge to study mathematics. Conway, who was a terribly introverted adolescent in school, interpreted his admission to Cambridge as an opportunity to transform himself into a new person and he was awarded his Bachelor of Arts degree in 1959 and began to undertake research in number theory supervised by Harold Davenport. Having solved the problem posed by Davenport on writing numbers as the sums of fifth powers. It appears that his interest in games began during his years studying the Cambridge Mathematical Tripos and he was awarded his doctorate in 1964 and was appointed as College Fellow and Lecturer in Mathematics at the University of Cambridge. After leaving Cambridge in 1986, he took up the appointment to the John von Neumann Chair of Mathematics at Princeton University, Conway is especially known for the invention of the Game of Life, one of the early examples of a cellular automaton. His initial experiments in that field were done with pen and paper, since the game was introduced by Martin Gardner in Scientific American in 1970, it has spawned hundreds of computer programs, web sites, and articles. It is a staple of recreational mathematics, there is an extensive wiki devoted to curating and cataloging the various aspects of the game. From the earliest days it has been a favorite in computer labs, at times Conway has said he hates the game of life–largely because it has come to overshadow some of the other deeper and more important things he has done. Nevertheless, the game did help launch a new branch of mathematics, the Game of Life is now known to be Turing complete. Conways career is intertwined with mathematics popularizer and Scientific American columnist Martin Gardner, when Gardner featured Conways Game of Life in his Mathematical Games column in October 1970, it became the most widely read of all his columns and made Conway an instant celebrity. Gardner and Conway had first corresponded in the late 1950s, for instance, he discussed Conways game of Sprouts, Hackenbush, and his angel and devil problem. In the September 1976 column he reviewed Conways book On Numbers and Games, Conway is widely known for his contributions to combinatorial game theory, a theory of partisan games. This he developed with Elwyn Berlekamp and Richard Guy, and with them also co-authored the book Winning Ways for your Mathematical Plays and he also wrote the book On Numbers and Games which lays out the mathematical foundations of CGT. He is also one of the inventors of sprouts, as well as philosophers football and he developed detailed analyses of many other games and puzzles, such as the Soma cube, peg solitaire, and Conways soldiers
8.
Norman Johnson (mathematician)
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Norman Woodason Johnson is a mathematician, previously at Wheaton College, Norton, Massachusetts. He earned his Ph. D. from the University of Toronto in 1966 with a title of The Theory of Uniform Polytopes. In 1966 he enumerated 92 convex non-uniform polyhedra with regular faces, victor Zalgaller later proved that Johnsons list was complete, and the set is now known as the Johnson solids. The theory of polytopes and honeycombs, Ph. D. Dissertation,1966 Hyperbolic Coxeter Groups, paper, convex polyhedra with regular faces, paper containing the original enumeration of the 92 Johnson solids and the conjecture that there are no others. Norman W. Johnson at the Mathematics Genealogy Project Norman W. Johnson Endowed Fund in Mathematics and Computer Science at Wheaton College