1.
Geometry
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Geometry is a branch of mathematics concerned with questions of shape, size, relative position of figures, and the properties of space. A mathematician who works in the field of geometry is called a geometer, Geometry arose independently in a number of early cultures as a practical way for dealing with lengths, areas, and volumes. Geometry began to see elements of mathematical science emerging in the West as early as the 6th century BC. By the 3rd century BC, geometry was put into a form by Euclid, whose treatment, Euclids Elements. Geometry arose independently in India, with texts providing rules for geometric constructions appearing as early as the 3rd century BC, islamic scientists preserved Greek ideas and expanded on them during the Middle Ages. By the early 17th century, geometry had been put on a solid footing by mathematicians such as René Descartes. Since then, and into modern times, geometry has expanded into non-Euclidean geometry and manifolds, while geometry has evolved significantly throughout the years, there are some general concepts that are more or less fundamental to geometry. These include the concepts of points, lines, planes, surfaces, angles, contemporary geometry has many subfields, Euclidean geometry is geometry in its classical sense. The mandatory educational curriculum of the majority of nations includes the study of points, lines, planes, angles, triangles, congruence, similarity, solid figures, circles, Euclidean geometry also has applications in computer science, crystallography, and various branches of modern mathematics. Differential geometry uses techniques of calculus and linear algebra to problems in geometry. It has applications in physics, including in general relativity, topology is the field concerned with the properties of geometric objects that are unchanged by continuous mappings. In practice, this often means dealing with large-scale properties of spaces, convex geometry investigates convex shapes in the Euclidean space and its more abstract analogues, often using techniques of real analysis. It has close connections to convex analysis, optimization and functional analysis, algebraic geometry studies geometry through the use of multivariate polynomials and other algebraic techniques. It has applications in areas, including cryptography and string theory. Discrete geometry is concerned mainly with questions of relative position of simple objects, such as points. It shares many methods and principles with combinatorics, Geometry has applications to many fields, including art, architecture, physics, as well as to other branches of mathematics. The earliest recorded beginnings of geometry can be traced to ancient Mesopotamia, the earliest known texts on geometry are the Egyptian Rhind Papyrus and Moscow Papyrus, the Babylonian clay tablets such as Plimpton 322. For example, the Moscow Papyrus gives a formula for calculating the volume of a truncated pyramid, later clay tablets demonstrate that Babylonian astronomers implemented trapezoid procedures for computing Jupiters position and motion within time-velocity space
2.
Regular polytope
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In mathematics, a regular polytope is a polytope whose symmetry group acts transitively on its flags, thus giving it the highest degree of symmetry. All its elements or j-faces — cells, faces and so on — are also transitive on the symmetries of the polytope, Regular polytopes are the generalized analog in any number of dimensions of regular polygons and regular polyhedra. The strong symmetry of the regular polytopes gives them an aesthetic quality that interests both non-mathematicians and mathematicians, classically, a regular polytope in n dimensions may be defined as having regular facets and regular vertex figures. These two conditions are sufficient to ensure that all faces are alike and all vertices are alike, note, however, that this definition does not work for abstract polytopes. A regular polytope can be represented by a Schläfli symbol of the form, with regular facets as, Regular polytopes are classified primarily according to their dimensionality. They can be classified according to symmetry. For example, the cube and the regular octahedron share the same symmetry, indeed, symmetry groups are sometimes named after regular polytopes, for example the tetrahedral and icosahedral symmetries. Three special classes of regular polytope exist in every dimensionality, Regular simplex Measure polytope Cross polytope In two dimensions there are many regular polygons. In three and four dimensions there are more regular polyhedra and 4-polytopes besides these three. In five dimensions and above, these are the only ones, see also the list of regular polytopes. The idea of a polytope is sometimes generalised to include related kinds of geometrical object, some of these have regular examples, as discussed in the section on historical discovery below. A concise symbolic representation for regular polytopes was developed by Ludwig Schläfli in the 19th Century, the notation is best explained by adding one dimension at a time. A convex regular polygon having n sides is denoted by, so an equilateral triangle is, a square, and so on indefinitely. A regular star polygon which winds m times around its centre is denoted by the fractional value, a regular polyhedron having faces with p faces joining around a vertex is denoted by. The nine regular polyhedra are and. is the figure of the polyhedron. A regular 4-polytope having cells with q cells joining around an edge is denoted by, the vertex figure of the 4-polytope is a. A five-dimensional regular polytope is an, the dual of a regular polytope is also a regular polytope. The Schläfli symbol for the dual polytope is just the original written backwards, is self-dual, is dual to, to
3.
Tetrahedron
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In geometry, a tetrahedron, also known as a triangular pyramid, is a polyhedron composed of four triangular faces, six straight edges, and four vertex corners. The tetrahedron is the simplest of all the ordinary convex polyhedra, the tetrahedron is the three-dimensional case of the more general concept of a Euclidean simplex. The tetrahedron is one kind of pyramid, which is a polyhedron with a polygon base. In the case of a tetrahedron the base is a triangle, like all convex polyhedra, a tetrahedron can be folded from a single sheet of paper. For any tetrahedron there exists a sphere on which all four vertices lie, a regular tetrahedron is one in which all four faces are equilateral triangles. It is one of the five regular Platonic solids, which have known since antiquity. In a regular tetrahedron, not only are all its faces the same size and shape, regular tetrahedra alone do not tessellate, but if alternated with regular octahedra they form the alternated cubic honeycomb, which is a tessellation. The regular tetrahedron is self-dual, which means that its dual is another regular tetrahedron, the compound figure comprising two such dual tetrahedra form a stellated octahedron or stella octangula. This form has Coxeter diagram and Schläfli symbol h, the tetrahedron in this case has edge length 2√2. Inverting these coordinates generates the dual tetrahedron, and the together form the stellated octahedron. In other words, if C is the centroid of the base and this follows from the fact that the medians of a triangle intersect at its centroid, and this point divides each of them in two segments, one of which is twice as long as the other. The vertices of a cube can be grouped into two groups of four, each forming a regular tetrahedron, the symmetries of a regular tetrahedron correspond to half of those of a cube, those that map the tetrahedra to themselves, and not to each other. The tetrahedron is the only Platonic solid that is not mapped to itself by point inversion, the regular tetrahedron has 24 isometries, forming the symmetry group Td, isomorphic to the symmetric group, S4. The first corresponds to the A2 Coxeter plane, the two skew perpendicular opposite edges of a regular tetrahedron define a set of parallel planes. When one of these intersects the tetrahedron the resulting cross section is a rectangle. When the intersecting plane is one of the edges the rectangle is long. When halfway between the two edges the intersection is a square, the aspect ratio of the rectangle reverses as you pass this halfway point. For the midpoint square intersection the resulting boundary line traverses every face of the tetrahedron similarly, if the tetrahedron is bisected on this plane, both halves become wedges
4.
Vertex figure
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In geometry, a vertex figure, broadly speaking, is the figure exposed when a corner of a polyhedron or polytope is sliced off. Take some vertex of a polyhedron, mark a point somewhere along each connected edge. Draw lines across the faces, joining adjacent points. When done, these form a complete circuit, i. e. a polygon. This polygon is the vertex figure, more precise formal definitions can vary quite widely, according to circumstance. For example Coxeter varies his definition as convenient for the current area of discussion, most of the following definitions of a vertex figure apply equally well to infinite tilings, or space-filling tessellation with polytope cells. Make a slice through the corner of the polyhedron, cutting all the edges connected to the vertex. The cut surface is the vertex figure and this is perhaps the most common approach, and the most easily understood. Different authors make the slice in different places, Wenninger cuts each edge a unit distance from the vertex, as does Coxeter. For uniform polyhedra the Dorman Luke construction cuts each connected edge at its midpoint, other authors make the cut through the vertex at the other end of each edge. For irregular polyhedra, these approaches may produce a figure that does not lie in a plane. A more general approach, valid for convex polyhedra, is to make the cut along any plane which separates the given vertex from all the other vertices. Cromwell makes a cut or scoop, centered on the vertex. The cut surface or vertex figure is thus a spherical polygon marked on this sphere, many combinatorial and computational approaches treat a vertex figure as the ordered set of points of all the neighboring vertices to the given vertex. In the theory of polytopes, the vertex figure at a given vertex V comprises all the elements which are incident on the vertex, edges, faces. More formally it is the -section Fn/V, where Fn is the greatest face and this set of elements is elsewhere known as a vertex star. A vertex figure for an n-polytope is an -polytope, for example, a vertex figure for a polyhedron is a polygon figure, and the vertex figure for a 4-polytope is a polyhedron. Each edge of the vertex figure exists on or inside of a face of the original polytope connecting two vertices from an original face
5.
7-simplex
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In 7-dimensional geometry, a 7-simplex is a self-dual regular 7-polytope. It has 8 vertices,28 edges,56 triangle faces,70 tetrahedral cells,56 5-cell 5-faces,28 5-simplex 6-faces and its dihedral angle is cos−1, or approximately 81. 79°. It can also be called an octaexon, or octa-7-tope, as an 8-facetted polytope in 7-dimensions, the name octaexon is derived from octa for eight facets in Greek and -ex for having six-dimensional facets, and -on. Jonathan Bowers gives an octaexon the acronym oca, the Cartesian coordinates of the vertices of an origin-centered regular octaexon having edge length 2 are, More simply, the vertices of the 7-simplex can be positioned in 8-space as permutations of. This construction is based on facets of the 8-orthoplex and this polytope is a facet in the uniform tessellation 331 with Coxeter-Dynkin diagram, This polytope is one of 71 uniform 7-polytopes with A7 symmetry. Polytopes of Various Dimensions Multi-dimensional Glossary