Toni Weisskopf is an American science fiction editor and the publisher of Baen Books. Weisskopf is an alumna of Oberlin College, from which she graduated in 1987, she was employed by Baen Books, where she served as executive editor until the death of founder Jim Baen in 2006, at which point she took over as publisher. She has edited a number of their anthologies under the name T. K. F. Weisskopf, won the Phoenix Award in 1994 for excellence in science fiction, the Rebel Award in 2000 for lifetime achievement in Southern Science Fiction Fandom, in 1994 she was awarded the tongue-in-cheek Rubble Award, given out annually to a fan or pro who has "done something humorously ignominious". In 2015, Weisskopf was nominated for a Hugo Award, she was awarded the Neffy Award as Best Editor in the same year. Weisskopf was the editor guest of honor for the 2010 North American Science Fiction Convention, ReConStruction, she had one daughter, with Jim Baen. She married Hank Reinhardt, who died on October 30, 2007.
Baen Books T. K. F. Weisskopf at the Internet Speculative Fiction Database
Military science fiction
Military science fiction is a subgenre of science fiction that features the use of science fiction technology weapons, for military purposes and principal characters that are members of a military organization involved in military activity. It exists in literature, comics and video games. A detailed description of the conflict, the tactics and weapons used for it, the role of a military service and the individual members of that military organization forms the basis for a typical work of military science fiction; the stories use features of actual past or current Earth conflicts, with countries being replaced by planets or galaxies of similar characteristics, battleships replaced by space battleships and certain events changed so that the author can extrapolate what might have occurred. Traditional military values of bravery, sense of duty, camaraderie are emphasized, the action is described from the point of view of a soldier; the technology is more advanced than that of the present and described in detail.
In some stories, technology is static, weapons that would be familiar to present-day soldiers are used, but other aspects of society have changed. For example, women may be accepted as equal partners for combat roles. In many military sci-fi stories, technological advances are basic to plot development, but battles are won more by cleverness or bravery than by technology. Several subsets of military science fiction overlap with space opera, concentrating on large-scale space battles with futuristic weapons. At one extreme, the genre is used to speculate about future wars involving space travel, or the effects of such a war on humans; the term "military space opera" is used to denote this subgenre, as used for example by critic Sylvia Kelso when describing Lois McMaster Bujold's Vorkosigan Saga. Another example of military space opera would be the Battlestar Galactica franchise; the key distinction of military science fiction from space opera is that the principal characters in a space opera are not military personnel, but civilians or paramilitary.
Military science fiction does not always include an outer space or multi-planetary setting like space opera. Precursors for military science fiction can be found in "future war" stories dating back at least to George Chesney's story "The Battle of Dorking". Other works of fiction followed, including H. G. Wells's "The Land Ironclads"; as science fiction became an established and separate genre, military science fiction established itself as a subgenre. One such work is H. Beam Piper's Uller Uprising. Robert A. Heinlein's Starship Troopers is another work of military SF, along with Gordon Dickson's Dorsai, these are thought to be responsible for popularizing this subgenre's popularity among young readers of the time; the Vietnam War resulted in veterans with combat experience deciding to write science fiction, including Joe Haldeman and David Drake. Throughout the 1970s, works such as Haldeman's The Forever War and Drake's Hammer's Slammers helped increase the popularity of the genre. Short stories were popular, collected in books like Combat SF, edited by Gordon R. Dickson.
This anthology includes one of the first Hammer's Slammers stories as well as one of the BOLO stories by Keith Laumer and one of the Berserker stories by Fred Saberhagen. This anthology seems to have been the first time SF-stories dealing with war as a subject were collected and marketed as such; the series of anthologies with the group title There Will be War edited by Pournelle and John F. Carr helped keep the category active, encouraged new writers to add to it. A number of authors have presented stories with political messages of varying types as major or minor themes of their works. David Drake has written of the horrors and futility of war, he has said, in the afterwords of several of his Hammer's Slammers books, that one of his reasons for writing is to educate those people who have not experienced war, but who might have to make the decision to start or endorse a war about what war is like, what the powers and limits of the military as an instrument of policy are. David Weber has said that: For me, military science-fiction is science-fiction, written about a military situation with a fundamental understanding of how military lifestyles and characters differ from civilian lifestyles and characters.
It is science-fiction which attempts to realistically portray the military within a science-fiction context. It is not'bug shoots', it is about human beings, members of other species, caught up in warfare and carnage. It isn't an excuse for simplistic solutions to problems. Space warfare in fiction Weapons in science fiction War novel
Simon & Schuster
Simon & Schuster, Inc. a subsidiary of CBS Corporation, is an American publishing company founded in New York City in 1924 by Richard Simon and Max Schuster. As of 2016, Simon & Schuster was publishing 2,000 titles annually under 35 different imprints. In 1924, Richard Simon's aunt, a crossword puzzle enthusiast, asked whether there was a book of New York World crossword puzzles, which were popular at the time. After discovering that none had been published and Max Schuster decided to launch a company to exploit the opportunity. At the time, Simon was a piano salesman and Schuster was editor of an automotive trade magazine, they pooled US$8,000, equivalent to $117 thousand today, to start a company that published crossword puzzles. The new publishing house used "fad" publishing to publish books that exploited current fads and trends. Simon called this "planned publishing". Instead of signing authors with a planned manuscript, they came up with their own ideas, hired writers to carry them out. In the 1930s, the publisher moved to what has been referred to as "Publisher's Row" on Park Avenue in Manhattan, New York.
In 1939, Simon & Schuster financially backed Robert Fair de Graff to found Pocket Books, America's first paperback publisher. In 1942, Simon & Schuster and Western Printing launched the Little Golden Books series in cooperation with the Artists and Writers Guild. In 1944, Marshall Field III, owner of the Chicago Sun, purchased Pocket Books; the company was sold back to Schuster following his death. In the 1950s and 1960s, many publishers including Simon & Schuster turned toward educational publishing due to the baby boom market. Pocket Books focused on paperbacks for the educational market instead of textbooks and started the Washington Square Press imprint in 1959. By 1964 it had published over 200 titles and was expected to put out another 400 by the end of that year. Books published under the imprint included classic reprints such as Lorna Doone, Tom Sawyer, Huckleberry Finn, Robinson Crusoe. In 1966, Max Schuster sold his half of Simon & Schuster to Leon Shimkin. Shimkin merged Simon & Schuster with Pocket Books under the name of Simon & Schuster.
In 1968, editor-in-chief Robert Gottlieb, who worked at Simon & Schuster since 1955 and edited several bestsellers including Joseph Heller's Catch-22, left abruptly to work at competitor Knopf, taking other influential S&S employees, Nina Bourne, Tony Schulte. In 1979, Richard Snyder was named CEO of the company. Over the next several years he would help grow the company substantially. After the 1983 death of Charles Bluhdorn, head of Gulf+Western who acquired Simon in Schuster in 1976, the company made the decision to diversify. Bluhdorn's successor Martin Davis told The New York Times, "Society was undergoing dramatic changes, so that there was a greater need for textbooks and educational information. We saw the opportunity to diversify into those areas, which are more stable and more profitable than trade publishing."In 1984, Simon & Schuster with CEO Richard E. Snyder acquired Esquire Corporation, buying everything but the magazine for $180 million. Prentice Hall was brought into the company fold in 1985 for over $700 million and was viewed by some executives to be a catalyst for change for the company as a whole.
This acquisition was followed by Silver Burdett in 1986, mapmaker Gousha in 1987 and Charles E. Simon in 1988. Part of the acquisition included educational publisher Allyn & Bacon which, according to editor and chief Michael Korda, became the "nucleus of S&S's educational and informational business." Three California educational companies were purchased between 1988 and 1990—Quercus, Fearon Education and Janus Book Publishers. In all, Simon & Schuster spent more than $1 billion in acquisitions between 1983 and 1991. In the 1980s, Snyder made an unsuccessful bid toward video publishing, believed to have led to the company's success in the audio book business. Snyder was dismayed to realize that Simon & Schuster did not own the video rights to Jane Fonda's Workout Book, a huge bestseller at the time, that the video company producing the VHS was making more money on the video; this prompted Snyder to ask editors to obtain video rights for every new book. Agents were reluctant to give these up—which meant the S&S Video division never took off.
According to Korda, the audio rights expanded into the audio division which by the 1990s would be a major business for Simon & Schuster. In 1989, Gulf and Western Inc. owner of Simon & Schuster, changed its name to Paramount Communications Inc. In 1990, The New York Times described Simon & Schuster as the largest book publisher in the United States with sales of $1.3 billion the previous year. That same year, Schuster acquired the children's publisher Green Tiger Press. In 1994, was fired from S&S and was replaced by the company's president and chief operating officer Jonathan Newcomb; that year, Paramount was sold to Viacom. In 1998, Viacom sold Simon & Schuster's educational operations, including Prentice Hall and Macmillan, to Pearson PLC, the global publisher and owner of Penguin and the Financial Times; the professional and reference operations were sold to Hicks Muse Furst. In 2002, Simon & Schuster acquired its Canadian distributor Distican. Simon & Schuster began publishing in Canada in 2013.
At the end of 2005, Viacom split into two companies: CBS Corporation, the other retaining the Viacom name. In 2005, Simon & Schuster acquired Strebor Books International, founded in 1999 by author Kristina Laferne Roberts, who has written under the pseudonym "Zane." A year in 2006, Simon & Schuster launched the conservative imprint Threshold Editions. In 2009, Simon & Schuster
The 1632 series known as the 1632-verse or Ring of Fire series, is an alternate history book series and sub-series created co-written, coordinated by Eric Flint and published by Baen Books. The series is set in 17th-century Europe, in which the small fictional town of Grantville, West Virginia, in the year 2000 was sent to the past in central Germany in the year 1631, during the Thirty Years' War; as of 2015, the series has five published novels propelling the main plot and over ten published novels moving several subplots and threads forward. The series includes fan-written, but professionally edited, collaborative material which are published in bi-monthly magazine titled The Grantville Gazettes and some collaborative short fictions. In terms of the history of Time Travel literature, the 1632 series can be considered an extension and modification of the basic idea dating back to Mark Twain's "A Connecticut Yankee in King Arthur's Court", in which a 19th-century American engineer, finding himself in 5th-century England, is able—all by himself—to introduce into the past society the full range of his time's technologies.
In Flint's version, a whole modern community is transplanted into the past, in possession of a considerable amount of the material and written resources of modern society—making their success in changing the past more plausible. The 1632 series began with Flint's stand alone novel 1632, it is, excepting the lead novel and the serialized e-novel The Anaconda Project all collaboratively written, including some "main works" with multiple co-authors. However, Flint has mentioned contracts with the publisher for at least two additional solo novels he has in planning on his website. Flint, whose bibliography is dominated by collaborative work, claims that this approach encourages the cross-fertilization of ideas and styles, stimulating the creative process and preventing stale, formulaic works; as stated in the first Grantville Gazette and on his site, Flint's novel 1632 was an experiment wherein he explores the effect of transporting a mass of people through time. 1632 occurs in the midst of the Thirty Years' War.
The plot situation allows pragmatic, union-oriented, political thought to grind against the authoritarian, religion-driven societies of an unconsolidated Holy Roman Empire out of the Middle Ages. Flint explores examples of suffering due to the petty politics of self-aggrandizement and self-interest on the one hand, the irreconcilable differences of the schism in Christianity such as the Protestant Reformation and the Counter-Reformation on the other. Despite the fact that the shift puts Grantville in May 1631 because of the ongoing war and the primitive transportation networks of the day Grantville's arrival has something of a delayed impact, so the bulk of the book's action takes place in 1632, hence the name; the series was continued with two collaborative works that were more or less written concurrently: 1633 and an anthology called Ring of Fire. Overall, the narratives are not oriented on one group of protagonists with a strong lead character, but instead are carried by an ensemble cast—though most books or short stories do have several strong characters who carry the action and plot forward.
Flint had intended from the outset. By late in 1632, the New United States-led coalition of the Confederated Principalities of Europe had become the arsenal and financier for Swedish King Gustavus Adolphus; this leads the scheming Cardinal Richelieu, who'd been financing him to spite and weaken the Habsburgs, to turn on the Swedes. Various books from up-time Grantville history books, had found avid readers amongst Europe's ruling elites, changing the plans and strategies of major players of the time; the readers, not understanding the chaotic nature of events believe that these histories give them a strong idea of how they can guide events in a different direction. The "players" sent back through time have no intention of guiding events, but understand how key forces affect things in the long run to the betterment of mankind, intend to promote and spread those if they themselves are not "in control" of what results. Richelieu forms a four-way alliance, the League of Ostend, to oppose the New United States, Gustavus' expeditionary army, allied princes of the German states.
After the first book, the series begins multiple plot lines or story threads reflecting this independence of action by a multitude of characters. The sequel 1633 spreads the Americans out geographically over Central Europe. Next, the novel 1634: The Galileo Affair, the first of the anthologies called the Grantville Gazettes introduced new strong characters; the former begins what is called the South European thread, some of the stories in the latter and Ring of Fire began the Eastern European thread. Co-author of 1633, New York Times best-selling author David Weber was contracted for no les
Barnes & Noble Nook
The Barnes & Noble Nook is a brand of e-readers developed by American book retailer Barnes & Noble, based on the Android platform. The original device was announced in the U. S. in October 2009, was released the next month. The original Nook had a six-inch E-paper display and a separate, smaller color touchscreen that serves as the primary input device and was capable of Wi-Fi and AT&T 3G wireless connectivity; the original nook was followed in November 2010 by a color LCD device called the Nook Color, in June 2011 by the Nook Simple Touch, in November 2011 and February 2012 by the Nook Tablet. On April 30, 2012, Barnes & Noble entered into a partnership with Microsoft that spun off the Nook and college businesses into a subsidiary. On August 28, 2012, Barnes and Noble announced partnerships with retailers in the UK, which began offering the Nook digital products in October 2012. In December 2014, B&N purchased Microsoft's Nook shares. Nook users may read nearly any Nook Store e-book, digital magazines or newspapers for one hour once per day while connected to the store's Wi-Fi.
The Nook name and identity was devised and created by the Brand Development Group at R/GA. Nook was rejected as a name by Barnes & Noble but the connection to nook being a familiar place to read was compelling enough to change the minds of the company's executives; this decision pivoted on the information contained within an NPR article which suggested that women readers tend to read more than men. The name is claimed by Rex Wilder when he was consulting for Ammunition Design Group; the name was among over 400 he created, although that naming project ended with no name being chosen. In November 2017, B&N announced the 3rd generation of the GlowLight e-reader; the device returned to a design more reminiscent of the original Simple Touch and dropped the IP67 certification. The Glowlight 3 has an enhanced lighting system that provides a cool white during the day or in rooms with bright light, but can manually or automatically switch to night mode with an orange tone for reading in dark spaces with less blue light.
In February 2014, B&N announced a new Nook color tablet would be released in 2014. In June 2014, Barnes & Noble announced it would be teaming up with Samsung to develop co-branded tablets titled the Samsung Galaxy Tab 4 Nook; the devices would feature Samsung's hardware with a 7-inch display, customized Nook software from Barnes & Noble. In September 2015, B&N released the Samsung Galaxy Tab S2 Nook, a Nook branded Samsung Galaxy Tab S2 8" LCD tablet that includes some Samsung and B&N software, it uses Android 5.0.2, features an 8-core CPU with 3GB RAM, 32GB of internal storage, a microSD card slot, two cameras, a 4,000 mAh battery, which B&N says will last for up to 14 hours of video usage and launched with a US$399.99 retail price. In October 2015, B&N released the Samsung Galaxy Tab E Nook, a Nook branded Samsung Galaxy Tab S2 9.7 9.7" LCD tablet that includes some Samsung, B&N and Microsoft software. This tablet runs Android 5.1.1 on a 1.2 GHz Qualcomm Snapdragon 410 CPU with 16GB of storage, microSD card support, weighs 547 grams, two cameras.
In November 2016, B&N released the Nook Tablet 7, a Nook-branded tablet with a 7" LCD screen that has a resolution of 600 x 1024, retails at $50. It is using Android 6.0 Marshmallow with Nook apps included with a 1.3 GHz MediaTek CPU. It has a microSD card slot, Wi-Fi and Bluetooth, it has a battery for up to 7 hours. The device has two versions, a Nook that includes Wi-Fi and AT&T 3G wireless connectivity, one that only includes Wi-Fi; this version made its debut on November 22, 2009, at a retail price of US$259. It was offered with built-in Wi-Fi + 3G connectivity for free access to the Barnes & Noble online store; this has a six-inch E Ink display, a separate, smaller color touchscreen that serves as the primary input device. The price was dropped to US$199 on June 2010, upon the release of the new Nook Wi-Fi. With the announcement of the newer Nook Simple Touch Reader, on May 25, 2011 the price was dropped to US$169. In early 2011, Nook Wi-Fi + 3G was discontinued; this version of the Nook 1st Edition supports only Wi-Fi, is distinguishable due to its white back panel.
Nook Wi-Fi made its debut on June 21, 2010, at a retail price of US$149. With the announcement of the newer Nook Simple Touch Reader, on May 25, 2011 the price was dropped to US$119. In September 2011, the price was dropped again, to US$89. In late 2011, Nook Wi-Fi was discontinued. Announced on May 25, 2011, the Simple Touch Reader was released on June 10, 2011 at a retail price of US$139; the Simple Touch is a Wi-Fi only Nook, with an infrared touch-screen, E Ink technology, battery life of up to two months. The device weighs 212 grams with dimensions of 6.5" × 5" × 0.47". On November 7, 2011, the Simple Touch Reader's price dropped to US$99. On December 9, 2012, the Simple Touch Reader's price dropped to US$79. On December 4, 2013, the Simple Touch Reader's price dropped to US$59. In February 2014, the Simple Touch Reader was discontinued due to being phased out by the GlowLight. On April 12, 2012, a Nook Simple Touch Reader with built-in LED lighting, called "GlowLight", was released with a retail price of US$139.
This model is distinguishable from the non glow light model by a gray bezel on the outer edge. On September 3
An online community called an internet community or web community, is a virtual community whose members interact with each other via the Internet. For many, online communities may feel like home, consisting of a "family of invisible friends"; those who wish to be a part of an online community have to become a member via a specific site and thereby gain access to specific content or links. An online community can act as an information system where members can post, comment on discussions, give advice or collaborate. People communicate through social networking sites, chat rooms, forums, e-mail lists and discussion boards. People may join online communities through video games and virtual worlds; the rise in popularity of Web 2.0 websites has allowed for easier real-time communication and ability to connect to others as well as producing new ways for information to be exchanged. Constance Elise Porter from the University of Notre Dame in a paper entitled A Typology of Virtual Communities: A Multi-Disciplinary Foundation for Future Research offers this definition: "a virtual community is defined as an aggregation of individuals or business partners who interact around a shared interest, where the interaction is at least supported and/or mediated by technology and guided by some protocols or norms."
The idea of a community is not a new concept. On the telephone, in ham radio and in the online world, social interactions no longer have to be based on proximity; the study of communities has had to adapt along with the new technologies. Many researchers have used ethnography to attempt to understand what people do in online spaces, how they express themselves, what motivates them, how they govern themselves, what attracts them, why some people prefer to observe rather than participate. Online communities can congregate around a shared interest and can be spread across multiple websites; some signs of community are: Content: articles and news about a topic of interest to a group of people. Forums or newsgroups and email: so that community members can communicate in delayed fashion. Chat and instant messaging: so that community members can communicate more immediately. There is a set of values known as netiquette to consider; some of these values include: opportunity, culture, human services, equality within the economy, information and communication.
An online community's purpose is to serve as a common ground for people. Online communities may be used as calendars to keep up with events such as upcoming gatherings or sporting events, they form around activities and hobbies. Many online communities relating to health care help inform and support patients and their families. Students can take classes online and they may communicate with their professors and peers online. Businesses have started using online communities to communicate with their customers about their products and services as well as to share information about the business. Other online communities allow a wide variety of professionals to come together to share thoughts and theories. Fandom is an example of. Online communities have grown in influence in "shaping the phenomena around which they organize" according to Nancy K. Baym's work, she says that: "More than any other commercial sector, the popular culture industry relies on online communities to publicize and provide testimonials for their products."
The strength of the online community's power is displayed through the season 3 premiere of BBC's Sherlock. Online activity by fans seem to have had a noticeable influence on the plot and direction of the season opening episode. Mark Lawson of The Guardian recounts how fans have, to a degree, directed the outcome of the events of the episode, he says that "Sherlock has always been one of the most web-aware shows, among the first to find a satisfying way of representing electronic chatter on-screen."Discussions where members may post their feedback are essential in the development of an online community. Online communities may encourage individuals to come together to learn from one another, they may encourage learners to discuss and learn about real-world problems/situations as well as focus on such things as teamwork, collaborative thinking and personal experiences. Blogging involves a website or webpage, updated in a reverse chronological order on either a topic or a person's life. There are different types of blogs including Microblogging where the amount of information in a single element is smaller as on the popular social network site Twitter and Liveblogging when an ongoing event is blogged upon in real time, this has been used to live update important worldwide stories including a Twitter user inadvertently live blogging the raid which killed Osama bin Laden.
The ease and convenience of blogging has allowed for its growth with platforms such as Twitter and Tumblr combining social media and blogging alongside other solutions such as WordPress which allow content to be hosted on their own servers or for users to download and install the software on their own servers where user made modifications can be added. This has become so popular that as of October 2014 23.1% of the top 10 million websites are either hosted on or run WordPress. Bulletin boards or Internet forums are websites which allow users to post topics known as threads for discussion with other users able to reply creating a conversation. Forums follow a categorised structure with many popular forum software solutions categorising forums depending on their purpose with multiple forums that can contain sub-forums that within
The Grantville Gazette
The Grantville Gazette is the first of a series of professionally selected and edited paid fan fiction anthologies set within the 1632 series inspired by Eric Flint's novel 1632. The electronically published the Grantville Gazettes, which are reaching long novel length with regularity, now make up the majority of the series in terms of words in print. Flint as series owner and editor accounts all as canonical; the Science Fiction Writers of America recognizes published stories within the Gazettes as qualified credentials for membership—which membership requires a writer to have three published works as prerequisites. The first novel, 1632 and resultant 1632 series share a common theme, to ask the "What if?" Questions common to and characteristic of the science fiction genre: "What if a mysterious cosmic event occurred which juxtaposed the location of a whole populated region of West Virginia with a matching portion of early modern Germany?" Flint added the additional query to his premise: "What if the two places switched their respective places in time so that the region from our here-now traveled back in space-time to the land and peoples of 369 years ago?"
The series lands a fictional town of about 3,000 people in Germany amidst the chaos and disorders of the Thirty Years War. By Eric FlintThe story deals with the decision to smuggle information about antibiotics to hostile forces besieging Amsterdam, where Rebecca Stearns is trapped, it features Anne Jefferson, introduced in S. L. Viehl's Ring of Fire short story "A Matter of Consultation"; as well as presenting the moral and ethical issues implicit in aiding the enemy, the story focuses on artist and diplomat Peter Paul Rubens, whose portrait of Jefferson forms the book's cover art. The events of this story are referenced in 1634: other works in the series. By Loren JonesThe story focus on the farmer girl, Anna Braun, who fled from mercenaries that bowled over Police Chief Dan Frost and signaled the arrival of conflict and war at the opening of 1632, it is a poignant story, just cut from Ring of Fire according to Flint in the forward because Mr. Jones had another tale in the collection, but because of space considerations—Ring of Fire is nearly 800 pages.
The story turns to the task of elaborating on her family's fate, introduces a lovable if idiosyncratic farmer who finds a new family this side of the Ring of Fire. By Tom Van NattaThe story centers on Paul Santee, a reclusive Vietnam War veteran and gun collector, who lives isolated on the outskirts of Grantville. Set in the weeks after the Ring of Fire, Santee remains unaware of his current situation until being met by Eddie Cantrell, one of several outreach workers combing the remote regions around Grantville to make sure everyone is informed about the Grantville Emergency Committee's edicts, soliciting resources for the community. Furthermore, Santee learns that Frank Jackson wants him to join Grantville's army as a trainer of cadre, as he has more combat and years of general military experience than everyone else in town put together. Santee flatly refuses to reenter military service. Reality intrudes when a band of men ransacks his remote cabin, forcing Santee to realize just how much times have changed and that he is now dependent upon others.
He takes a position under Jackson and with the assistance of Eddie Cantrell begins to collect and organize the spare arms in the city, organizes an ammunition reloading program and trains residents who need help learning how to use their weapons. Going out with Cantrell to test fire and evaluate different load combinations in the three calibers selected for use by the New United States Army, the two stumble upon and combat brigands raiding a nearby farm; the down-timer Germans had chopped down several trees behind the battlefield of the Battle of the Crapper to gauge and evaluate the penetration power of the Grantvillers' firearms, used the knowledge to create an armored wagon. Under fire from Santee and Cantrell, eight of the rogue ex-mercenaries use the timberclad wagon to begin to close on the position of the two Americans. Realizing their bullets will not penetrate, a wounded Santee bravely orders Cantrell to return to the arsenal and return with an elephant gun while he holds them in check himself.
Santee and Cantrell managed to eliminate the brigands with the elephant gun. At the end, Santee agrees to become an unofficial advisor to the military trainers. By Gorg Huff"The Sewing Circle" takes a canonical look at the meshing of the resource limited'New United States' with the extant economy of war torn central Germany. Four American teenagers set themselves the goal of launching a new industry, waging an uphill battle against adult skepticism as well as the intrinsic difficulty of the project itself. Armed with a father who has become part of Grantville's Finance Subcommittee the one girl has a dinner conversation involving "Federal Reserve Fairies", who magically make more money and regulate the economy. Another part is to convince the Germans and all the other down-timers that they are real, because they perform a important function and it only works well if most people believe in them. Grantville, newly arrived in 1631 has some fast talking to do to have its money stand up and be negotiable specie.
On thing, salable is things with plastics dolls that a rich nobleman might buy a favorite daughter. Soon after, the four Junior High classmates, meet along the banks of a creek. Two and Trent Partow, are twin brothers, are mechanically inclined and the fourth, David Bartley, is smitten by the lass, the carrot-topped Sarah, who pines for on