click links in text for more info
SUMMARY / RELATED TOPICS

Graham Cross

Graham Frederick Cross is a former professional footballer and cricketer. He is the record appearance holder for Leicester City, making 599 appearances for the club in all competitions, he spent most of his career playing for Leicester City as an inside forward later as a centre-half and a right half. At Leicester he holds the record for the most appearances for the club with 599 between 1961 and 1975, he went on to join Brighton & Hove Albion and Preston North End. He made the record number of appearances for the England Under 23 side but never made a full international appearance, he represented Leicestershire as a right-handed batsman and a right-arm medium-fast bowler between 1961 and 1977. In 83 first-class matches, he scored 2,079 runs, highest score 78 with 61 catches, he took 92 wickets, best bowling 4/28. In 51 ListA matches, he scored 701 runs, highest score 57 * with 17 catches, he took 63 wickets, best bowling 4/11. Appearing irregularly because of his football commitments, Cross was a good enough player to find a place in Ray Illingworth's successful county side of the late'70s.

Cross's last appearance came when the side was stricken by illness in May 1977. A scratch side had to be assembled to play Hampshire at Grace Road in the B&H Cup. Showing his habitual adaptability, he kept wicket for the only time during his career. Leicester City F. C. FA Cup runner-up: 1963, 1969 League Cup winner: 1964 League Cup runner-up: 1965 Second Division champion: 1970-71Leicestershire County Cricket Club Benson and Hedges Cup winner 1975 Leicester City All-Time Leading Appearance Maker: 599 games Leicester City All-Time Leading Appearance Maker in the first tier: 414 games Leicester City All-Time Leading Appearance Maker in the FA Cup: 59 games Leicester City All-Time Leading Appearance Maker in the League Cup: 40 games Cricket Archive Famous players - Graham Cross Football Heroes - Graham Cross Profile and stats at FoxesHistory Lincoln City profile

Battle of Nipe Bay

The Battle of Nipe Bay on July 21, 1898 was an engagement of the Spanish–American War. The battle was fought in Nipe Bay, Cuba, by four United States Navy warships against the Spanish sloop-of-war Jorge Juan and three gunboats which were supported by forts guarding the harbor. Nipe Bay had been designated as a rendezvous point for American naval forces delegated to attack Puerto Rico. Upon finding the harbor still occupied by Spanish forces, the American squadron, consisting of the gunboats USS Annapolis and USS Topeka, the armed tug USS Leyden and the armed yacht USS Wasp, maneuvered through a minefield to engage the Spanish forces. Jorge Juan opened fire on Wasp and Leyden, but they sank her with help from Annapolis. While the other three ships were engaging Jorge Juan, Topeka silenced the harbor forts and fired on other Spanish works in the harbor. Seeing the hopelessness of the situation, the Spanish sailed the small gunboat Baracoa upriver and scuttled her to prevent her capture by the superior American force.

Just as the fighting came to an end, U. S. Navy personnel boarded Jorge Juan's sinking hulk. One such trophy was the Jorge Juan's battle-flag, taken by one of the sailors from Annapolis and now resides in the United States Navy Trophy Flag Collection; the Americans suffered few, if any, casualties and a few days after the battle the small squadron received orders to depart. The United STates decided that the bay was not necessary for operations U. S. operations in Puerto Rico, but the battle did cause significant damage to the Spanish Navy and denied the Spanish the use of the port for the remainder of the war. New York Times, July 24, 1898 http://www.history.navy.mil/danfs/w3/wasp-vii.htm The Downfall of Spain: Naval History of the Spanish–American War at Google Books

KSYM-FM

KSYM-FM is a radio station broadcasting an adult album alternative format. Licensed to San Antonio, United States, the station serves the San Antonio area; the station is owned by San Antonio College. KSYM-FM is a 1000 watt FM educational non-commercial broadcast station presently operating on 90.1 MHz, with transmitter and studios located in the RTVF Hall on the campus of San Antonio College. KSYM-FM was the first non-commercial educational broadcast radio station run by a junior college in the state of Texas; the construction permit for the station was issued on May 10, 1966. KSYM’s establishment was the result of a survey conducted the year before by Dr. Clyde R. Nail, Vice-President of the College and Lynn Emerson, a consultant for the Department of Health and Welfare for the Texas Education Agency on the educational needs at the junior college level. One of the conclusions of their study was that no junior college in Texas had a technical program for training students in radio or TV broadcasting.

Nail conducted another survey of radio stations in the San Antonio area to find out their personnel needs. The result of the survey was KSYM. In fact, SYM, part of the station’s call letters, stands for, “Symbol of Sound Education.” The first full day of program testing occurred August 6, 1966. The first weekly schedule of programming began on September 15, 1966 at 4:00 p.m. on FM channel 212 of the frequency 90.3 transmitting with 250 watts of power through a 4-bay antenna. The new station had three soundproof rooms which contained broadcasting equipment, a large live studio for live production and program planning. Dr. Wayland P. Moody was President of the College in 1966. Dr. Clyde R. Nail, Vice-President, obtained matching funds to purchase equipment for the broadcasting facility to provide training for students in Radio-Television-Film Technical Program. Mr. Ron Lucke was Chairman of the Speech Department in 1966. Miss Jean Longwith, Assistant Professor at the time, prepared the Application to the FCC with the aid of a Consulting Engineer, Mr. Kenneth Hyman.

Mr. John Siercovich built the KSYM studio, the Studio B, Studio C, the RTVF Hall studios. In April 1992, KSYM installed a new eight bay antenna that boosted its effective power to 3000 watts. 05/03/03 11 On August 26, 1996, the station applied for permission from the FCC to increase the effective wattage to 5700 ERP. In December 1997, under the provisions of the FCC, KSYM began broadcasting at 5700 watts ERP. In August 24, 1998, KSYM began simultaneous webcasting of the signal onto the internet. Query the FCC's FM station database for KSYM Radio-Locator information on KSYM Query Nielsen Audio's FM station database for KSYM

Helpmate

A helpmate is a type of chess problem in which both sides cooperate in order to achieve the goal of checkmating Black. In a helpmate in n moves, Black moves first White, each side moving n times, to culminate in White's nth move checkmating Black. Although the two sides cooperate, all moves must be legal according to the rules of chess; the example problem illustrated is a helpmate in 8 by Z. Maslar, published in Die Schwalbe in 1981; the solution is: 1. Kf3 Kd3 2. Bb3 Kc3 3. Ke4+ Kd2 4. Kd4 Ke2 5. Kc3 Nb4 6. Kb2 Kd2 7. Ka1 Kc1 8. Ba2 Nc2# The first helpmate problem was by the German chess master Max Lange, published in Deutsche Schachzeitung, December, 1854; the problem had White to move and White could play in a number of different ways to achieve the same mate, considered a serious flaw today. In The Chess Monthly, November 1860, American puzzle inventor Sam Loyd published the first helpmate with Black to move as is now standard, one intended main line, an attractive but false solution to mislead solvers.

However, this problem too had a minor dual, had the major flaw of having a second separate solution, not noted by the author. So, it was a much better problem than Lange's and its presentation incorporating a story written by D. W. Fiske, established the genre; the first sound helpmate was by A. Barbe of Leipzig, published in 105 Leipziger Ill. Familien-Journal, 1861; the term "help-mate" originated in The Problem Art by T. B. and F. F. Rowland; the helpmate problem task has since increased in popularity to be second only to the directmate and is no longer considered to be part of fairy chess. Because the nature of helpmates sees Black and White cooperating, the play in helpmates may seem to be a great deal simpler than in directmates. In directmates, a great variety of play can be found in the solution because although White has only one move at each juncture which will solve the problem, Black can choose between several to try to thwart White's efforts. In helpmates, both White's and Black's moves are limited to just one at each juncture.

It has been noted. In order to introduce more lines of play into a problem, various devices can be employed. Most straightforwardly, a problem can have more than one solution; the solutions will complement each other in some thematic and aesthetically pleasing way. Each solution can be considered a different phase of play. If there is more than one solution, the composer will state this; the example to the right is a helpmate in 2 with two solutions. It was published in the June 1975 issue of Schach and is by the helpmate specialist Chris J. Feather; the two solutions are 1. Bxb8 Bd5 2. Nc7 Bxg5# and 1. Rdxd8 Bc6 2. Nd7 Rxb3#; these lines are closely linked, with both exhibiting the same basic pattern: first, Black takes the white piece that gives mate in the other solution, at the same time opening the line on which mate is given White moves a bishop to close a line so that Black's next move will not give check. Black's second move closes another line so that after White's last move, giving check, Black will not be able to interpose one of his pieces.

Another way of giving variety to the play of a helpmate is twinning. Here, more than one problem is wrought from a single diagram by making small changes to it, such as moving a piece from one square to another, adding or removing a piece, turning the board round or some other device. Twinning is found in other types of problems, but is common in helpmates; the example shown is a helpmate in 2 by Henry Forsberg. The twins are created by substituting the black queen on a6 with a different piece; the solutions are: a) diagram position: 1. Qf6 Nc5 2. Qb2 Ra4# b) with black rook at a6: 1. Rb6 Rb1 2. Rb3 Ra1# c) with black bishop at a6: 1. Bc4 Ne1 2. Ba2 Nc2# d) with black knight at a6: 1. Nc5 Nc1 2. Na4 Rb3# e) with black pawn at a6: 1. A5 Rb3+ 2. Ka4 Nc5# A further variation is the duplex, another way of getting two problems for the price of one; the first problem is a normal helpmate, the second starts from the same position but has White moving first and helping Black to checkmate him. Again, duplex problems have been composed with other types of problems, but the vast majority are helpmates.

To the right is an example by Milan Vukcevich. The solution with Black moving first is 1. Ng6 f8=Q 2. Ne5 d8=N#. With White moving first, it is 1. F8=R Nf7 2. D8=B Nd6#; these two lines are linked, with two white pawn promotions covering the black king's flight squares in the first part and promoted pieces blocking White's flight squares in the second. This problem is an Allumwandlung, a problem in which pawns are promoted to each of knight, bishop and queen. Popular today are helpmates where White moves first. Helpmates, like other problems, can be composed with fairy chess pieces or with fairy conditions, such as Circe chess, Grid chess, or Patrol chess. All of these variations can be, a

Lowell Palmer

Lowell Raymond Palmer is a retired American Major League Baseball pitcher. The right-hander was drafted by the Philadelphia Phillies in the 1st round of the 1966 amateur draft, he played for the Phillies, St. Louis Cardinals, Cleveland Indians, San Diego Padres. Palmer was called up to the Phillies after posting a 36–17 record in 3​1⁄2 minor league seasons, with 534 strikeouts in 516 innings pitched, made his major league debut on June 21, 1969. At the major league level, Palmer achieved the success that he had enjoyed in the minors, he did have some excellent outings. One of his main problems was wildness, as he walked a total of 202 batters in just 316.2 innings pitched. His BB/9IP was 5.74, much higher than the major league average at that time. He was fourth in the National League with 14 wild pitches in 1970, eighth in the league with 10 wild pitches in 1974, he hit 7 batters in 1974, ranking third in the league. As a power pitcher, however, he did strike out quite a few batters, giving him a K/9IP of 6.79, higher than the major league average.

Palmer gave up a total of 527 baserunners in his 316.2 innings and never pitched for a winning team, leading to a career record of 5–18. His earned run average for those 106 games was 5.29. Career statistics and player information from MLB, or Baseball-Reference, or Baseball-Reference, or Retrosheet Lowell Palmer at Pura Pelota