Pages in category "Bubble Bobble"
The following 26 pages are in this category, out of 26 total, this list may not reflect recent changes (learn more).
The following 26 pages are in this category, out of 26 total, this list may not reflect recent changes (learn more).
1. Bubble Bobble – Bubble Bobble is an arcade comical action platformer video game by Taito, first released in 1986 and later ported to numerous home computers and game consoles. For example, some wrapped candies allow Bub and Bob to move faster, blow bubbles faster, other items, such as umbrellas, allow to skip numerous levels, moving closer to the final level. The game became popular and led to a series of sequels. The main goal of the game is to rescue Bub and Bobs girlfriends from the Cave of Monsters and it is an early example of an action game with multiple endings, which depend on the players performance and discovery of secrets. In the games plot, Baron Von Blubba has kidnapped the brothers Bubby and Bobbys girlfriends and turned the brothers into Bubble Dragons, Bub, Bub and Bob have to finish 100 levels in the Cave of Monsters in order to rescue them. In the game, each controls one of the two dragons. Players can move along platforms, fall to lower ones, and jump to higher ones and over gaps. Each level is limited to a screen, with no scrolling, however, if a screen has gaps in its bottom edge, players can fall through these. Each level has a number of enemies that must be defeated in order to advance. The players must blow bubbles to trap the enemies, then burst these bubbles by colliding with them, each enemy defeated in this manner turns into a food item that can be picked up for extra points. Defeating multiple enemies at once awards higher scores and causes more valuable items to appear. All bubbles will float for a length of time before bursting on their own, players can jump on these. Magic items appear from time to time and grant special abilities and advantages when picked up, special bubbles occasionally appear that can be burst to attack enemies with fire, water, or lightning. Furthermore, if a player collects letter bubbles to form the word EXTEND, he/she earns a bonus life, a player loses one life upon touching any free enemies or their projectiles. Enemies turn angry—turning pink in color and moving faster—if they escape from a bubble after being too long or the players spend a certain amount of time on the current level. They return to normal if either player loses a life, after a further time limit expires, an additional invincible enemy appears for each player, actively chasing them using only vertical and horizontal movements. These disappear once the level is cleared, or when a player loses a life, when there is only one enemy left, it immediately becomes angry and remains in this state until defeated. In the 100th and final level, players face a boss and this game was one of the first to feature multiple endings
2. Bubble Bobble Double Shot – Bubble Bobble Double Shot is a game in the Bubble Bobble series for the Nintendo DS. It was released in Europe on March 23,2007 and Australia on April 5,2007 by Rising Star Games and it was later released by Ignition Entertainment in North America on February 26,2008. This game was never released in Japan, the story involves Bub and Bob visiting their cousin Bubu and their grandfather. In the attic of their house, they find a treasure map and they decide to explore the island that Bubu resides on to search for treasure. Each stage is laid out over the Nintendo DSs dual screens, the game also supports co-operative multiplayer for multiple DS cards, for up to three players. One of the newest features of Double Shot is the color scheme, players can switch between Bub, Bob and Bubu on the fly, with each character shooting a different color bubble. As usual, Bub shoots green bubbles, Bob shoots blue bubbles, however, a gameplay change is that some enemies can only be attacked by a bubble of a specific color, while others require being trapped by two bubbles of different colors. Every 10 levels, there is a stage, and there are 100 stages in all. If the player loses all lives, a touch screen minigame must be completed in order to continue. It has also criticized in all countries for not having a save feature. Bubble Bobble Double Shot at MobyGames Article at IGN
3. Bubble Bobble Part 2 – Bubble Bobble Part 2 is a game in the Bubble Bobble series. While it was never released in the arcade, two versions of the game were developed independently from other, with each game receiving a different story line as a result. The Game Boy version is known in Japan as Bubble Bobble Junior, according to the NES versions manual, this game stars Bub and Bob, the original duo. On the games cover, they are also said to be Cubby and Rubby, Bub. As seen in the intro, Bub, and a girl named Judy, were sitting in a park. Suddenly, a skull character, who is one of the Skull Brothers, captures Judy into a bubble. Two characters named Drunk follow the skull and take Judy away, Bub turns into a bubble dragon and heads off to rescue his girlfriend. There is also a mode, implying that Bob has suffered the same events as Bub had. However, the states that Judy is a friend of both. In the Game Boy version, a character named Robby has to people from a village. For both the NES and Game Boy versions, the gameplay remains unchanged from the other games in the series. However, the player can become able to float up to higher platforms, in the NES version only, there are three bonus games which are located after the player defeats a boss, or through a certain door. Bubble Bobble Part 2 at MobyGames Bubble Bobble Part 2 at MobyGames
4. Bubble Bobble Plus! – Bubble Bobble Neo. and Bubble Bobble Plus. are remakes of the 1986 action-platformer arcade game Bubble Bobble. The game was developed and published by Taito, as with previous games, the player will have to defeat all enemies across a number of screens by trapping them in bubbles and popping them. The game contains several playing modes - a remake containing 100 classic stages, in addition, for Bubble Bobble Plus. Two downloadable content packs were released consisting of 50 very hard stages each and these Extra modes also include four player support. Bubble Bobble Plus. received generally positive reviews, the review scored the title 8/10. IGN had this to say about the game, Bubble Bobble is a game of adventure and betrayal. Robert Townslend of Game Informer said, The whole Bubble Bobble thing has been done a thousand times before, smash, bash, bubble fun time to be had
5. Bubble Bobble Revolution – Bubble Bobble Revolution is a 2D platformer for the Nintendo DS. There are two gameplay modes in Bubble Bobble Revolution, Classic, and New-Age. Classic mode is a conversion of the original Bubble Bobble to the DS hardware, enemies are defeated by blowing bubbles to trap them and then colliding with them, each enemy produces a food item that can be collected for extra points. The original co-op multiplayer mode is implemented, if two players own copies of the game, they can use DS Download Play to play together. New-Age plays similarly to the game, with several key differences. Characters and levels are larger, and enemies and projectiles are faster, there are additionally boss fights every tenth level, and Bub and Bob can now take three hits instead of one before dying and have several new types of bubbles. Fans are also scattered around levels, and can be spun by blowing into the DSs microphone, rather than a co-op mode, Revolution includes a four-player competitive mode in which players compete for the most points in ten different levels. All levels beyond #30 in the North American version are unplayable due to an error that causes the boss of that level not to spawn. This was an often criticized aspect of the game, codemasters ultimately responded by releasing a fixed version of the game, which included a free copy of Rainbow Islands Revolution. Bubble Bobble Revolution received scathing reviews from critics, and currently holds a Metacritic score of 38/100 based on 19 reviews, common criticism was directed at the games dated visuals and level design. Reviewers also heavily criticized the amount of odd glitches, which were described by Frank Provo of GameSpot as strange. Many critics also made note of the level 30 glitch, which Craig Harris of IGN claimed makes a bad game worse, gamesradar was heavily critical of the title as well, stating If youre looking for a fresh update to a classic arcade game, this is not it. John Walker of Eurogamer began his review off by giving praise for the game before harshly criticizing the new-age remake. Reviewers also made note of the redesigns of the original characters. Despite the negative criticism, some did praise the inclusion of the original Bubble Bobble. Provo called the game a classic and enjoyable, and praised the multiplayer modes as well. However, Harris referred to them as unacceptable for requiring two copies of the game, a statement echoed by Walker, IGN reports on Dual Screen Bub and Bob codemasters. com game page
6. Bubble Memories – Bubble Memories is a video game by Taito released to arcades in February 1996. It is the sequel to Bubble Symphony and is the fifth Bubble Bobble game, unlike Bubble Symphony, this game stars only two dragons, Bub and Bob, like the original Bubble Bobble. It was released in 2007 for PlayStation 2 in Japan only as part of the Taito Memories II Volume 1 compilation, the twins must climb the 80 floors of the tower to take seven colorful potions, free it from his clutches and regain their human forms. Bub and Bob are young boys in the intro, indicating that this is a prequel to the series. Bub and Bob are once again transformed into bubble dragons and have to climb up the Rainbow Tower to fight the Super Dark Great Dragon, while collecting potions to turn back into human form. Bubble Memories does very little to change the gameplay of the series, except for introducing giant enemies on some levels, different bosses, and a way to blow giant bubbles after charging up. Giant bubbles can be blown by charging up the character, the button is held until the characters horns begin flashing. There are a total of 80 levels, while the last 10 levels can only be accessed by collecting 7 potions, Bubble Memories at the Killer List of Videogames Bubble Memories - The Story of Bubble Bobble III at Arcade History. com
7. Bubble Symphony – Bubble Symphony, also known as Bubble Bobble II, is an arcade video game in the Bubble Bobble series developed by Taito in 1994. While being a new Bubble Bobble for a new generation, in actuality it takes place after Parasol Stars, for this adventure, Bubblun and Bobblun, the familiar green and blue bubble dragons, are joined by girls Kululun and Cororon. However, they are stated to be the children of the Bub, according to the intro, the four characters inadvertently unleash Hyper Drunk, the final boss, while reading books. Hyper Drunk transforms the four into bubble dragons and banishes them to a new world, Bubblun is the well-rounded character, he can fire three grouped bubbles straight ahead when powered up. Bobblun has faster speed in exchange for shorter range and he can shoot three bubbles in a spread pattern when powered up. Kululun has the longest available range, but is slow and she can shoot her bubbles in a T pattern when powered up. Cororon has the fastest bubble blowing and can shoot her bubbles in a pattern when powered up. Although a sequel to Bubble Bobble, the game inaugurates few changes to the formula of that title. The players must collect certain square cards with music notes inside, also, the characters have to collect a rod to turn their characters from their dragon to human forms during the course of the game. The game features cameos by other notable Taito characters or settings from games as diverse as The New Zealand Story, Darius, Space Invaders, Arkanoid, Liquid Kids, KiKi KaiKai, Yūyu no Quiz de Go. Within the context of the world, Bubble Memories - The Story of Bubble Bobble III takes place before Bubble Symphony. All the enemies from the original Bubble Bobble appear in this game, the credits show all the enemies names, and those of characters who make cameos from other Taito games. Bubble Symphony was released on the Sega Saturn in Japan, as well as via Taito Legends 2 on the PC in North America and Europe and it was released on the PlayStation 2 in Japan only, via Taito Memories II Volume 2. A PlayStation version was completed, but never released, note, That Xbox and PS2 versions run in upscanned 640x448 resolution, which results in slight flickering, no scanlines and slightly blurrier image compared to the Arcade and Sega Saturn versions. Bubble Symphony is a video game soundtrack that was released on CD, tracks 1,2 and 22 were arranged by Yasuko Yamada, Yasutaka Mizushima and Tamayo Kawamoto. Bubble Symphony Original Sound Track was released by Zuntata Records and Taito Corp on July 31,2013 in Japan, Bubble Symphony at the Killer List of Videogames Bubble Symphony at Arcade History. com
8. Bust-A-Move Bash! – Known simply in Europe as Bust-A-Move, is a video game for Nintendos Wii console. The game has received mediocre to poor reviews on the Wii, the controls use the Wii Remote for players 1-4 and attachments for players 5-8. There are 3 modes for the Wii Remotes, baton, gun, for the Classic Controller, players use the two analog sticks to move the pointer on the screen. On all of them, the presses the d-pad to swap balls. In puzzle mode, the player clears the screen of all the colored balls, when three same color of balls clump together, they will disappear. This version includes other types of balls, such as support, star, flame, and rainbow balls, every 10 levels, the player can participate in a shooting round, where he or she may obtain one of the above-named other balls. In shooting mode, the fly in from all sides of the screen. The balls are of four colors and must be shot with the color matching their own. Endless mode is similar to mode, though without an end. The players goal is to stay alive for as long as possible, players race to get as many jewels as possible before their time is up. Bust-a-Move List of Wii games Bust-A-Move Bash. at IGN Bust-A-Move Bash. at GameSpot
9. Bust-a-Move DS – Puzzle Bobble in Japan, is a puzzle video game developed by Happy Happening and published by Majesco for the Nintendo DS handheld video game console. Instead of the firing mechanism used in previous games in the series. This game should not be confused with Puzzle Bobble DS, a different game released only in Japan. The game received mixed reaction due to the game lacking new features apart from the new slingshot system
10. Bust-a-Move Universe – Bust-a-Move Universe, also known as Puzzle Bobble Universe, is a puzzle video game developed by Arika and published by Square Enix for the Nintendo 3DS. It was released in Japan as a title on February 26,2011. Bust-a-Move Universe is similar to its predecessors in that the goal is to connect three bubbles of the color to make them disappear. Different modes of play include boss battles, 100-second, 300-second, dinosaur duo Bub and Bob travel the universe in a spaceship as doors open on planets, which release bubbles that turn into space debris. Bub must save Bob from being captured, first shown at Nintendo World 2011, it was later revealed to be a Japanese launch title. The game received mixed to negative reviews from critics with a Metacritic score of 49/100 based on 30 critical reviews
11. Parasol Stars – Parasol Stars is a video game by Taito released in 1991. It is a sequel to Rainbow Islands and it is technically the third game in the Bubble Bobble series. Unlike many other games in the series, Parasol Stars was never released to arcades - it was developed for the NEC PC Engine. Parasol Stars was misreported as being the third coin-op in the Bubble Bobble series by many magazines at the time, Taito has officially stated that an arcade game was never produced. Mick West stated that they ported the game directly from the PC Engine by playing it, the game was released in limited quantities in North America for the TurboGrafx-16 by Working Designs. The Game Boy and NES version were published by Ocean Software in 1991, a ZX Spectrum port was planned, but later cancelled. The game was planned for the Commodore 64, but it was cancelled as well. The games subtitle is The Story of Bubble Bobble III, which was used as the subtitle for Bubble Memories. Bubble Memories is a prequel to the 1994 game Bubble Symphony, nonetheless, Rainbow Islands is indeed the sequel to the original Bubble Bobble, even though said sequel doesnt retain the gameplay from the first. However, its possible that Parasol Stars could be a side story, or gaiden to the series occurring after Rainbow Islands. Bubby and Bobby star once again as the characters, retaining their human forms from Rainbow Islands. However, Parasol Stars is more of a take on Bubble Bobble than it is on Rainbow Islands, the game takes place on a number of different worlds, each with a distinct theme. Each world features seven rounds, the last one always hosting a boss that must be defeated to progress to the next world, completing these two lead to the final boss, Chaostikhan and the true ending. According to an ACE magazine in-depth preview, the Amiga version also has a secret Nightmare world, the player is armed with a parasol. While it is closed, the player can deploy it in two ways, either open in front of them, or open above the head. The parasol is a device, it can block as a shield, stun enemies. At many points it can be used as a parachute, the rounds are simple arrangements of platforms. Almost every level has droplets which drip from points in the level and they fall under the influence of gravity and roll along the platforms within the screen
12. Puzzle Bobble – Puzzle Bobble, also known as Bust-a-Move in North America, is a 1994 tile-matching arcade puzzle video game for one or two players created by Taito Corporation. It is based on Taitos popular 1986 arcade game Bubble Bobble, featuring characters, two different versions of the original game were released. Puzzle Bobble was originally released in Japan only in June 1994 by Taito Corporation, then,6 months later in December, the international Neo Geo version of Puzzle Bobble was released. It was almost identical aside from being in stereo and having some different sound effects, when set to the US region, the Neo Geo version displays the alternative title Bust a Move and features anti-drugs and anti-littering messages in the title sequence. The Bust-a-Move title was used for all subsequent games in the series in the United States and Canada, at the start of each round, the rectangular playing arena contains a prearranged pattern of coloured bubbles. At the bottom of the screen, the controls a device called a pointer. The colour of bubbles fired is randomly generated and chosen from the colors of bubbles still left on the screen, the fired bubbles travel in straight lines, stopping when they touch other bubbles or reach the top of the arena. If a bubble touches identically-colored bubbles, forming a group of three or more, those bubbles—as well as any bubbles hanging from them—are removed from the field of play, and points are awarded. After every few shots, the ceiling of the playing arena drops downwards slightly, the number of shots between each drop of the ceiling is influenced by the number of bubble colors remaining. The closer the bubbles get to the bottom of the screen, the objective of the game is to clear all the bubbles from the arena without any bubble crossing the bottom line. Bubbles will fire automatically if the player remains idle, after clearing the arena, the next round begins with a new pattern of bubbles to clear. The game consists of 32 levels, as with many popular arcade games, experienced players become much more interested in the secondary challenge of obtaining a high score. Puzzle Bobble caters to this interest very well, featuring an exponential scoring system which allows extremely high scores to be achieved, popped bubbles are worth 10 points each. However, dropped bubbles, are far more, one dropped bubble scores 20 points. This figure continues doubling for each bubble dropped, up to 17 or more bubbles which scores 1,310,720 points and it is possible to achieve this maximum on most rounds, resulting in a potential total score of 30 million and beyond. Bonus points are awarded for completing a round quickly. The maximum 50, 000-point bonus is awarded for clearing a round in 5 seconds or less, there are no rounds in the two player game. Both players have an arena each and an arrangement of colored bubbles in each arena
13. Puzzle Bobble 2 – Puzzle Bobble 2 is the first sequel to Puzzle Bobble. It was titled in Europe and North America as Bust-A-Move Again on the arcade, released into the arcades in 1995, PlayStation, Sega Saturn, Nintendo 64 and PC conversions followed. The game was included in Taito Legends 2, but the US arcade version was included on US PS2 version instead, the game is a spin-off from Bubble Bobble. Some of the contestants in the new tournament mode are based on characters from Bubble Bobble, including variations on a Monsta, the various enemies from Bubble Bobble also make an appearance in the background of the credits sequence. Taito later repacked Bust-A-Move 2 with an alternative set of levels. Ports of Bust-A-Move 2 to the PC and Sega Saturn are of Bust-A-Move 2X, a port of 2X was made to the PlayStation but was not released until some time after a port of Bust-A-Move 2 was released. The shots of the packaging in the lower right corner of the ad show that the North American release of the game was to use the same cover art as the PAL release. Instead, possibly due to a mix-up by Acclaims marketing department and this cover earned a place on GameSpys Top Ten Worst Covers list, with journalist Kevin Bowen pointing out that the disturbing imagery was likely to frighten away the games young target audience. A Next Generation gave the game a review, calling it One of the most addictive puzzle games in the arcades right now
14. Puzzle Bobble 3 – Puzzle Bobble 3 is the second sequel to Puzzle Bobble. It was released into arcades in September 1996 and later ported to the Sega Saturn, Sony PlayStation, Game Boy, Nintendo 64 and it would be the final appearance of Puzzle Bobble on the Sega Saturn. Like its predecessors, the player is tasked with shooting balls at groups of balls, creating groups of 3 or more, a European remake is entitled Bust-a-Move 3 DX released in America as Bust-A-Move 99. The game completely abandons the idea of previous titles that the playfield is being pushed down by some sort of mechanical device, when a node is no longer connected to any bubbles, it will disappear and when all nodes in a level have vanished the level is complete. The player is not penalised if such bubbles again leave the field without attaching to anything. Despite this some versions include a reimplementation of the Puzzle Bobble 2 levels now built around nodes, gameplay is further varied by the implementation of new scrolling playfields that are several times as high as the screen and must be conquered as an endurance event. Each scrolling playfield occupies the space on the world map as five previous levels. This game also marks the introduction of rainbow bubbles into the series - bubbles that are initially transparent, any adjoining bubble that is burst, the rainbow bubbles next to them switch to the colour of the burst bubble, allowing the player to build up chain reactions. The ability to choose a character was introduced, but only to the VS Computer mode, as in Bubble Bobble, the 1st player, when he/she picks Bub, gets Bub, and the 2nd player gets Bob. In the Nintendo 64 version, a 4 player simultaneous option is available, Bust-a-Move 99 at MobyGames Puzzle Bobble 3 at vgmuseum. com
15. Puzzle Bobble 4 – Puzzle Bobble 4 is the third sequel to the video game Puzzle Bobble and is the final appearance of the series on the Arcade, PlayStation and Dreamcast. The game is also the title to be recognizably similar in presentation to the original. Building upon the success of Puzzle Bobble 3, the game adds a system that requires two sets of bubbles, attached to either side of a rope hanging across two pulleys. The game contains a mode for single player play. In total, the game features 640 levels, the console version features a level editor to either create and save a level, set a succession of levels, or to create an unlimited amount of extra levels and stages. It also has a story mode. On the planet Bubbleluna live the twins Bub and Bob, one day, the sun fails to rise because the Fairy of the Night, Cleon, has stolen the light source known as the Rainbow for Full-Moon Madame Luna. She splits this rainbow into 7 light bubbles, Bub and Bob then set off to retrieve these bubbles and restore the light and peace to their planet. This installment of the series introduces two new features, the system and chain reactions. The pulley system consists of two groups of attached to either side of a pulley. Popping some on one side will cause that side to be lighter, the other side lowers in response. If a pulley is shaking and a bubble is attached, the heavier side will lower. This requires added strategy to prevent one side moving too far, one possible strategy is to form a bubble cluster between two pulleys to prevent them from lowering or rising at all. Then the player can triangulate until acquiring the necessary bubbles to clear both anchor bubbles, while keeping both ends of the pulley clustered together. Chain reactions occur only on the two player modes, when a bubble is dropped, it can move to another place on the board if this causes more bubbles to pop. If this in turn causes more bubbles to drop, then the reaction can continue. Puzzle Mode - Consists of a field of stages labelled A-Z, to proceed to either the stages B or C, you must complete A. This continues, meaning there are possible routes to completing the puzzle mode
16. Puzzle Bobble Plus! – Puzzle Bobble Plus. is a video game developed by Taito for WiiWare. It is the latest entry in the Puzzle Bobble series and it was first released in Japan on April 7,2009, and later in the PAL regions on June 26,2009 and in North America on July 6,2009. There are also two additional downloadable add-ons for 200 Wii Points each, players must match three bubbles of the same color in order to get rid of them, with each stage being completed when all the bubbles have been cleared. The game also features a mode that pits players against another opponent. Additional stages from previous games are available as paid downloadable content
17. Rainbow Islands Revolution – Rainbow Islands Revolution is a game on the Nintendo DS. It is an update of the game, Rainbow Islands. Unlike in the original, the character, Bub, rides in a bubble, and the player has to guide him with the stylus. Therefore, the game uses mainly the DSs touch screen, the player has to drag Bub around using the stylus. Contact with enemies or dangerous objects such as causes the player to lose a heart. When all hearts have been lost, the player loses a life, when the player drags the stylus anywhere on the screen that isnt Bub, the player can create a rainbow. The rainbow serves as a barrier through which enemies cant cross, if the rainbow is drawn over an enemy, the enemy is killed. Additionally, when the taps a rainbow, it falls down removing any enemies that lie below. The player can draw some special shapes which create rainbows with special effects
18. Rainbow Islands: The Story of Bubble Bobble 2 – Rainbow Islands is a 1987 arcade game developed and published by Taito. The arcade version was licensed to Romstar for North American manufacturing, the game is subtitled The Story of Bubble Bobble 2 and is the sequel to Taitos hit game Bubble Bobble from the previous year. It is the second of four games in the Bubble Bobble series. The game was ported for numerous home computers and game consoles, the main characters are Bubblun and Bobblun, the protagonists of Bubble Bobble. However, in this game appear in their human forms as Bubby and Bobby. Also unlike the first game, players must now alternate, with one as Bubby. Following the events of Bubble Bobble, Bubby and Bobby set out to defeat the Dark Shadow, the Dark Shadow is the entity responsible for the events in Bubble Bobble. The game is set on a chain of ten islands, each one with a different theme, each island provides four rounds of game-play, and once these are complete the player moves to the next island in the chain. In each round the player must get to the top before the sea level rises, the islands get progressively more difficult, with enemies moving much faster on the later ones. These are depicted on a map screen before the start of each island, players can release rainbows that act as both weapons against the enemies and as a makeshift platform. By jumping on them, they fall down beating any enemies below it, collecting power-ups increases the players speed, the speed of the rainbows and how many are spawned. If players take too long in a level, water will start to rise up from the bottom of the stage, like Bubble Bobble before it, the game has multiple endings. To get the True and Happy ending you must find and complete the three secret islands and these islands are not visible until all 7 big diamonds are collected. To get a big diamond, the player must collect seven different-colored small diamonds on the island, the small diamonds are found by destroying enemies by dropping a rainbow on them from above or destroying them with various special items. After collecting the diamonds, a word NICE will appear. If the small diamonds are collected in the order, you will get to a secret room at the end of each island. One of the features which sets this apart from many others is its hidden depths. While initially appearing to be quite a game, Rainbow Islands in fact has a vast number of secrets for the player to discover, including secret levels, secret power-ups
19. Rainbow Islands: Towering Adventure! – Rainbow Islands, Towering Adventure. is a video game developed by Taito for WiiWare and Xbox Live Arcade. It is the latest installment in the Rainbow Islands series, the game was released in Japan on March 3,2009, in the PAL regions on May 8,2009 and in North America on June 15,2009. The Xbox Live Arcade version was released on October 28,2009, as a spin-off of the Bubble Bobble series, the game features slightly similar gameplay. The player will be able to play as either Bubblun or Bobblun, or both, who have to make their way to the top of long, vertical stages with the aid of rainbows. Instead of health or a set number of lives, the uses a time limit. Getting hit by enemies will lose valuable seconds, but defeating enemies with rainbows will sprout forth gems that can replenish time, by defeating multiple enemies in a row, more valuable gems with bigger time bonuses are awarded. At certain points in the game, Dr Crescent will attack from below in one of his machines, players can either try to defeat him, or evade him until the next checkpoint. By collecting seven colored gems, players can use an attack against these mini-bosses. In the Xbox Live Arcade version, players can use their Avatars in the Time Attack, daemon Hatfield, also of IGN, gave the Xbox Live Arcade version 7.2, calling it a fun little arcade game that has a couple unusual tricks up its sleeve
20. Space Bust-a-Move – Space Bust-A-Move is a puzzle video game developed by Lancarse and published by Taito for the Nintendo DS. As with Arkanoid DS, Space Invaders Extreme and Space Invaders Extreme 2, as with the previous games in the Puzzle Bobble series, the player controls a pointer on the bottom of the screen that shoots differently-colored bubbles upwards. The object is to shoot bubbles at other bubbles of the color at the top of the screen. When a group of three or more bubbles that touch each other are formed, then that group disappears, the objective is to clear the screen of all bubbles. The levels remains the same, with levels containing boss battles. The game includes a mode, in which players go through eight worlds that reveal a story. It also includes a mode in which players can compete against other users via a Nintendo Wi-Fi Connection
21. Super Puzzle Bobble – Super Puzzle Bobble, also released as Super Bust-A-Move in Europe and North America, is a puzzle game in the Puzzle Bobble series. It was developed by Taito Corporation, and released on November 26,2000 by Acclaim Entertainment for the PlayStation 2, there is a different arcade release with the same name. It was later ported to the Game Boy Advance on November 27,2001 and it was re-released in Japan for the PS2 in 2004 as part of Super Puzzle Bobble DX, which is Volume 62 of the Japan-exclusive Simple 2000 Series. This compilation includes a few graphical enhancements, Super Puzzle Bobble was ported to the GameCube in 2003, under the name of Super Puzzle Bobble/Bust-A-Move All-Stars, and also Bust-A-Move 3000. The game is a port, except for the inclusion of new backgrounds. It also features new box artwork, more in line with the in-game artwork, the GameCube All-Stars version has a four player option. Super Puzzle Bobble gameplay is essentially the same as the rest of the series and it bestows some audiovisual improvements, adds and removes gameplay elements, adds a new art style, and adds a new character roster. It has single player, training, computer competition, and two player competition modes