Club Penguin: Elite Penguin Force

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Club Penguin: Elite Penguin Force
Developer(s)1st Playable Productions
Publisher(s)Disney Interactive Studios
Platform(s)Nintendo DS
  • NA: November 25, 2008
  • EU: March 13, 2009
  • AU: April 16, 2009
Mode(s)Single-player, multiplayer

Club Penguin: Elite Penguin Force is a video game for the Nintendo DS based on Disney's massively multiplayer online game Club Penguin. It was released in Europe on March 13, 2009, and in Australia on April 16, 2009, and in North America in November 2008. In September 2009, a Collector's Edition was also released and included upgrades to the game and extras.

In the game, the player's penguin is assigned an Elite role ranked superior to the secret agents. Players embark on missions utilizing both familiar and all-new gadgets, accessories, vehicles, and locations to investigate mysterious events on Club Penguin. In addition, the game operates with the Nintendo Wi-Fi Connection system. Coins that are earned in the game can be sent to the player's online penguin via the DS, it has sold more than 1.5 million copies worldwide.[1]


Gary the Gadget Guy, talking to the player

Club Penguin: Elite Penguin Force is a point and click game. Players will be able to earn coins as they play, and can embark on missions that use various gadgets, accessories, and abilities to investigate mysterious events on Club Penguin. Players will tackle new mini-games, such as mini-games that were also available on the Club Penguin website, such as Cart Surfer, Jet Pack Adventure, and Ice Fishing. To complete the game, the player must become the highest-ranked member of the Elite Penguin Force by completing thirteen different story missions. Side missions also become available after the player completes the first mission, and more of them are unlocked after the player obtains the necessary skills and techniques to beat them.


The player assumes membership of the Elite Penguin Force (E.P.F.), a more secretive corporation than the Penguin Secret Agency co-directed by Dot the Disguise Gal, also known as "D", after her sudden encouragement. Not long after the player learns the ropes with a few of the Elite Puffles and their new gadget (in the shape of a Nintendo DS), and helps close a minor case as well, they are called upon to investigate the sudden disappearance of Gary the Gadget Guy, known as "G", suddenly disappears; the player, using the clues they find, locate him at the Mine and free him from a stuck mine cart.

Though the case is closed despite Gary's short-term amnesia, the boiler in the Boiler Room is mysteriously stolen not too long after, causing the player to suspect that there is more to the case; the player quickly expedites their Puffle training, then tests out Gary's latest invention, the Snow Trekker. During the test run, the player discovers a stash of random items in and near the Ice Cave, as well as a strange gadget at the Mine entrance, they hand over the gadget to Gary, who confirms that it is his long-lost "Robo-Locator", and suddenly recovers from his amnesia, remembering why he was in the Mine in the first place: he built three test robots to handle his riskier inventions, but their passion for overcoming challenges led them astray too quickly for Gary to stop them.

After informing the Director of the E.P.F., Gary invents a Robo-Gadget, which the player uses to immobilize and deactivate all of the test robots. They celebrate along with the other agents, but the celebration is interrupted when the Director issues an island-wide alert, revealing that Gary and the Elite Puffles had been mysteriously abducted; the player manages to find their captor in the Mine's shaft: the Ultimate Proto-Bot 10000, a larger robot that the test robots had been working on all along, built upon all of the objects that had mysteriously disappeared. It rampages around Club Penguin Island, searching for many random items to upgrade itself with. With some assistance from one Elite Puffle after another, the player manages to weaken and subdue the Ultimate Proto-Bot on Mount Tallest without harming Gary, they then use the Robo-Gadget to deactivate it, ending the chaos once and for all. The Director then praises the player, promoting them to the highest possible rank, and reassuring them that all of the damage had been restored.

Critical reception[edit]

Aggregate score
Review scores

Club Penguin: Elite Penguin Force received "mixed" reviews according to the review aggregation website Metacritic.[2]

It was the first best-selling Nintendo DS game from December 2008 - March 2017.[5]


  1. ^ "Disney Interactive Studios Announces Club Penguin: Elite Penguin Force: Herbert's Revenge". Business Wire. February 18, 2010. Retrieved July 12, 2017.
  2. ^ a b "Club Penguin: Penguin Elite Force for DS Reviews". Metacritic. Retrieved July 12, 2017.
  3. ^ DeVries, Jack (February 3, 2009). "Club Penguin: Elite Penguin Force Review". IGN. Retrieved July 12, 2017.
  4. ^ Dahlen, Chris (December 2, 2008). "Review: 'Club Penguin: Elite Penguin Force'". Variety. Retrieved July 12, 2017.
  5. ^ Kohler, Chris (January 16, 2009). "Top 10 Games of December 2008, by Platform". Wired. Retrieved July 12, 2017.

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