Clue (1998 video game)
Clue is a 1998 video game based on the board game of the same name. Its formal name is Clue: Murder at Boddy Cluedo: Murder at Blackwell Grange, it runs on Microsoft Windows. It was developed in 1998 for Hasbro Interactive by EAI. Infogrames took over publishing rights for the game in 2000 when Hasbro Interactive went out of business; the game, just like the board game, is meant for 3-6 players due to the six suspects. The game garnered positive reviews upon release. Clue was developed by a branch of Engineering Animation, Inc. called EAI Interactive. The development team was divided between EAI's interactive division in Salt Lake City and its main office in Ames, Iowa. Most of the programming and game design took place in Salt Lake, while most of the art and animations were developed in the Ames office. Development of the mansion, constructed piece by piece, began in Ames, but moved to Salt Lake City about halfway through the project, it was developed as "The existing version is not free and is not that good.
The AI, board presentations, game mechanics of the existing version were all bad". This version of Clue aimed to "improve...on all of those areas with most of the emphasis put into the artificial intelligence of computer players in the game."Development of Clue took one year. Hasbro Interactive, the game's publisher, funded the project. Chris Nash, Lead Programmer on the game, interviewed by the official Cluedo fansite Cluedofan.com in May 2003, said that while it was a fun project to work on, "it was hard at times too, e.g. crunch time near the end."He explained, in regard the design of the game: "We were given some freedom, but in the end Hasbro had final say on graphical treatments and such. One big flaw in the game is the lack of a visual for suggestions made. For example, Miss Scarlet in the kitchen with knife should have a visual representation somewhere on the screen, but it doesn’t; this is because of a call by one designer at Hasbro". This was most due to cost/time factors - it would have required 6 * 6 * 9 = 324 suggestion animations.
However the final cut-scenes were designed to be dark enough for the room to be unidentifiable, thereby overcoming this problem. He further explains "The layout of the UI was the only real sore point for the whole game; the Game Designer wanted it one way. We did. For the look of the mansion and such, I think we were given a lot of freedom, however I wasn’t involved much in this process; the art was handled in Ames, Iowa and I was in Salt Lake City, Utah. All I heard was. One early art lead wanted to make the entire mansion Art Nouveau or Art Deco, but Hasbro said she could do one room that way, but not the whole mansion", he recalled shared a cubicle with the interface designer who wanted to make most of the interface elements Art Deco, so Hasbro green lit the idea on the basis of consistent user interface. He summed up by saying, "Overall, as far as I know, Hasbro didn’t nit-pick us about every little element, they let us go. Of course they had the final say on everything, but I don’t think we bumped heads on too many things".
When asked if any of the characters were designed differently from how they turned out, Nash said "In an early design document, never used, it was mentioned that Miss Scarlet should be from “indeterminate Asian origin". However, he adds "I don’t think any of the rest of the team envisioned her that way. I think the only guidelines we were given was that she be drop-dead gorgeous, which of course she is", he refers to an unconfirmed rumour that "Miss Scarlet was modeled after our producer, Virginia". The game does not include credits, however dozens of people were involved in Clue's development; some of the more notable contributors: Michael S. Glosecki, Executive Producer, Hasbro Interactive Bryan Brandenburg, Executive Producer, EAI Interactive Tom Zahorik, Hasbro Interactive Virginia McArthur, Producer, EAI Interactive Rick Raymer, Game Designer Tim Zwica, Art Lead Chris Nash, Lead Programmer Joshua Jensen, Lead EAGLE Programmer Mike Reed, AI Programmer Greg Thoenen, Programmer Darren Eggett, Programmer Steve Barkdull, Programmer Emily Modde, Level Designer Greg German, 3D Modeller Jonathan Herrmann, Cinematic Lighting Jason Wintersteller, Graphic Designer Cole Harris, Lead TesterThe same 3D characterisations in this game would appear in the Cluedo-inspired title Fatal Illusion.
Clue enjoyed an unusually long shelf life for a video game. It went on sale late in 1998 and, as of 2007 was still for sale, available at many retail stores and via the Internet; the original game came in a box with holographic images. It was released in a jewel case, or as part of a collection, the Classic Game Collection. At one point the game was offered free inside boxes of cereal alongside other Hasbro video games such as Operation; this was a call back to the time when the Original publisher of Clue Parker Brothers, was owned by General Mills. Allgame explains that "to celebrate the 50th anniversary of the original Clue, the European release of Cluedo: Murder at Blackwell Grange, by Hasbro Interactive, introduces an updated version of its earlier computerized release." The artificial intelligence used by Clue's computer-controlled opponents is advanced for a computer board game conversion. The AI is so good at deriving solutions. In fact, this is not the case: the computer-controlled ch
Clue is an American five-part mystery television miniseries based on the Parker Brothers board game of the same name, which aired on The Hub from November 14, 2011 to November 17, 2011. The series features a youthful, ensemble cast working together, uncovering clues to unravel a mystery; the series was created by Raven Metzner and stars Sterling Beaumon as Seamus, Sarah Desjardins as Whitney, Kendall Amyre Ferguson as Agnes, Ana Golja as Liz, Stephan James as Dmitri, Zach Mills as Lucas. The series follows six different young sleuths nicknamed after the characters from the game of the same American name as they witness a terrible crime and embark on a mysterious adventure they could never have imagined. Along the way, they find they have more in common than they thought, as they uncover hidden treasures and decipher cryptic knowledge to reveal a dark and secret society. On August 6, 2010, The Hub announced that an original half-hour program based on the board game, Clue would air as an original miniseries on the network.
The miniseries was shot on Location in British Columbia, Canada under Hasbro Studios. On November 14, 2011 creator and executive producer Raven Metzner told Collider.com that he was hoping for an opportunity to create more mysteries for the characters, but could not say when, or if, there would be another season. The cast bears some similarities to the 2012 spin-off Clue: The Classic Mystery Game, which features secret societies/houses. Seamus, Rebel without a cause, attitude to spare. Seamus has been kicked out of three schools, he doesn't go to Lakeside Prep with the rest of the Clue crew. He's got mad skateboard skills and gets everywhere on his deck, but free time is tight because he works as a busboy at a hotel after school. Rumor has it Seamus runs with exclusive street art crew; the character of Seamus is loosely based on the character of Mr. Green from the original board game. Whitney Burrows, Whitney is working overtime to save the world. Petitions, marches, door-to-door outreach—she does them all.
Whitney has never met a good cause she did not want to support, is volunteering for "White Lights for a Better Future." But does all that signature-gathering and clipboard-waving leave time for a personal life? The character of Whitney is loosely based on the character of Mrs. White from the original board game. Agnes Peabody, Agnes is all about what's going on where, with whom, why, she reads all the blogs and magazines, so no news gets by her. This style-obsessed search engine diva finds major dirt on people when she's trying. It's amazing, but not Agnes: She likes finding news, not making it. According to Dmitri, Agnes posts gossip on a site; the character of Agnes is loosely based on the character of Mrs. Peacock from the original board game. Liz Handley, Hottie with a heart of gold, she lives life with the volume cranked—always on the move, changing plans, somehow finding herself in the spotlight wherever she goes. But she's not into herself... she's got a good soul to match that killer smile.
Adopted at birth, she retains a'House of Scarlet' necklace from her birth parents. The character of Liz is loosely based on the character of Miss Scarlett from the original board game. Dmitri Grant, Dmitri is varsity everything, on Lakeside's Dean's List too, his dad's a major mogul, so Dmitri's whole future is mapped out. That's a lot of pressure. So how does he blow off steam? He's into a multi-player strategy game called "M. U. S. T. A. R. D. MISSIONS"—and he's the only one on his server at the "Colonel" level; the character of Dmitri is loosely based on the character of Colonel Mustard from the original board game. Lucas Morganstern, Lucas is a total brainiac, his IQ is so high he is a member of the Plum Institute. He can crack any puzzle or game, so you'd pick him to be your partner on a game show. So, he worries he's the kind of guy girls are only friends with, he will be a huge success in a couple years, but right now, girls are one puzzle he just can't solve. Seamus throws various plum insults at Lucas and calling him Professor Plum few times.
The character of Lucas is loosely based on the character of Professor Plum from the original board game. Main Mentor Adam Ellis, Mr. Ellis is the CEO of Charles Ellis Industries and was kidnapped by Whittaker's men in Episode 1, he leads the kids in the right direction to find why the candlestick is important and learn the truth about their connection to secret organizations. Whittaker's Group Mr. Whittaker in Episode 1–5, Whittaker is the former employer of Mr. Ellis and leader of the first group of bad guys, he wanted to double-cross the kids, but another person derailed his plans, so he had to re-work his plans in episode 4. Jacob & Jonathan in Episode 1–5, They are the two goons of Mr. Whittaker. Order of Black Headmistress Kroger in Episode 4–5, she is the headmistress of Ashcroft Academy, a university that Sarah Ellis is attending, she is the leader of the second group of bad guys. Professor Wheeler Episode 4–5, he is the adviser of Sarah Ellis and he is Sarah's trainer in the 2nd group of bad guys.
Sarah Ellis in Episode 1–5, Sarah is the college-age daughter of Adam Ellis. Sarah is kidnapped, but she has a secret agenda revealed in episode 3, she goes to an Ashcroft Academy. Supporting Characters Old Woman in Episode 3, she was the keeper of one of the wooden boxes that had
Clue is a 1985 American ensemble mystery comedy film based on the board game of the same name. The film was directed by Jonathan Lynn, who collaborated on the script with John Landis, stars Eileen Brennan, Tim Curry, Madeline Kahn, Christopher Lloyd, Michael McKean, Martin Mull, Lesley Ann Warren; the film was produced by Debra Hill. In keeping with the nature of the board game, the theatrical release included three possible endings, with different theaters receiving one of the three endings. In the film's home video release, all three endings were included; the film received mixed reviews and did poorly at the box office grossing $14.6 million in the United States against its budget of $15 million, though it developed a cult following. In 1954, six strangers are invited to a dinner party at Hill House, a secluded mansion in New England, they are met by the butler, who gives each of them a pseudonym, with none of them knowing or being addressed by their real names. The guests – Colonel Mustard, Mrs. White, Mrs. Peacock, Mr. Green, Professor Plum, Miss Scarlet – are served by Wadsworth and the maid, Yvette.
During dinner, a seventh guest, Mr. Boddy, arrives. Afterwards, Wadsworth reveals the real reason they are there: Mr. Boddy has been blackmailing the other guests for some time now; the group is here to turn him over to the police. Mr. Boddy, reminds them that if he is arrested, their guilty secrets for which he has been blackmailing them will be exposed, he gives each of the other guests different weapons as a gift, suggesting that one of them kill Wadsworth instead to avoid exposure and humiliation. When he turns out the lights, a gunshot rings out, when the lights are turned back on, they find Mr. Boddy dead with no visible trace as to how. Wadsworth goes on to explain that he was the one who arranged for everyone to meet at the mansion, knowing that Mr. Boddy was blackmailing them, he reveals that his late wife committed suicide as a result of Mr. Boddy's manipulations, which drove him to try and help free them from the same cycle of blackmail by bringing them all together to force a confession out of him and turn him over to the police.
The cook Mrs. Ho is found dead, stabbed by the dagger, Mr. Boddy's body disappears, only to be rediscovered dead again but with new injuries from the candlestick. Wadsworth locks the weapons in the cupboard and is about to throw the key out when a stranded motorist arrives and is locked in the lounge. Wadsworth throws the key out onto the blacktop. Colonel Mustard proposes they split into pairs and search the house to make sure no one else is there. While they are searching, the motorist is killed by the wrench. Mustard and Scarlet find his corpse in the locked lounge and Yvette uses the gun from the now-unlocked cupboard to break the keyhole. A police officer investigating the motorist's abandoned car arrives and comes inside to use the phone; the guests resume their search of the mansion. The electricity is turned off. Yvette, the cop, a singing telegram girl are subsequently murdered by the rope, lead pipe, gun, respectively. Wadsworth and the others regroup after he turns the electricity back on, he reveals he knows who the murderer is.
He proceeds to recreate the events of the night so far. He reveals that the other five people who died with Mr. Boddy were his accomplices, who gave him vital information about the different guests. After an evangelist interrupts them, Wadsworth shuts off the electricity again. In the theatrical showing, at this point audiences would be shown one of the three following endings after Wadsworth brings the lights back up. In the home media, all three endings were included, with "Ending A" and "Ending B" identified as possible endings but "Ending C" being how the events occurred. Yvette murdered the cook and Mr. Boddy under orders from Miss Scarlet, for whom she once worked as a call girl. Miss Scarlet killed her along with the other murder victims, she wanted to keep her business of extortion safe and now plans to sell the other guests' secrets. She intends to shoot Wadsworth. Wadsworth reveals himself to be an undercover FBI agent, takes the gun from Miss Scarlet and apprehends her; the evangelist is revealed to be a police chief, who arrives with police officers and federal agents.
To prove that the gun was empty, Wadsworth fires it towards the ceiling. However, it still contained one bullet, the gunshot brings down the hall chandelier right behind Colonel Mustard, narrowly missing him. Mrs. Peacock killed all the victims to cover up her engagement of bribes from foreign powers. Mrs. Peacock holds the others at gunpoint while she escapes to her car, but she is caught by the chief. Wadsworth reveals he is an undercover FBI agent planted to spy on her activities as to secure her arrest; each murder was committed by a different person: Professor Plum killed Mr. Boddy, Mrs. Peacock killed the cook, Colonel Mustard killed the motorist, Mrs. White killed Yvette, Miss Scarlet killed the cop. Mr. Green is therefore accused of killing the singing telegram girl, but Wadsworth reveals he killed her, that he is, in fact, the real Mr. Boddy. With the witnesses to each of their secret activities dead and the evidence destroyed, Mr. Boddy now plans on continuing to blackmail them all.
Mr. Green pulls out another gun and kills Mr. Boddy, he rev
Cluedo, known as Clue in North America, is a murder mystery game for three to six players, devised by Anthony E. Pratt from Birmingham, England; the game was first manufactured by Waddingtons in the UK in 1949. Since it has been relaunched and updated several times, it is owned and published by the American game and toy company Hasbro; the object of the game is to determine who murdered the game's victim, where the crime took place, which weapon was used. Each player assumes the role of one of the six suspects, attempts to deduce the correct answer by strategically moving around a game board representing the rooms of a mansion and collecting clues about the circumstances of the murder from the other players. Numerous games, books, a film, a musical have been released as part of the Cluedo franchise. Several spinoffs have been released featuring various extra characters and rooms, or different game play; the original game is marketed as the "Classic Detective Game", the various spinoffs are all distinguished by different slogans.
In 2008, Cluedo: Discover the Secrets was created as a modern spinoff, but it was criticised in the media and by fans of the original game. Cluedo: The Classic Mystery Game was introduced in 2012, returning to Pratt's classic formula but adding several variations. By 2016 Hasbro launched the current standard version of the game with the first new original character in over 67 years: Dr. Orchid. In 1944, Anthony E. Pratt, an English musician, applied for a patent of his invention of a murder/mystery-themed game named "Murder!". Shortly thereafter and his wife, Elva Pratt, who had helped in designing the game, presented it to Waddingtons' executive, Norman Watson, who purchased it and provided its trademark name of "Cluedo". Although the patent was granted in 1947, due to post-war shortages in the UK the game was not launched by Waddingtons until 1949, it was licensed to Parker Brothers in the US for publication, where it was renamed "Clue" along with other minor changes. There were several differences between the original game concept and that published in 1949, In particular, Pratt's original design calls for ten characters, one of whom was to be designated the victim by random drawing prior to the start of the game.
These ten included the eliminated Mr. Brown, Mr. Gold, Miss Grey, Mrs. Silver; the characters of Nurse White and Colonel Yellow were renamed Mrs. White and Colonel Mustard for the actual release; the game allowed for play of up to eight remaining characters. There were eleven rooms, including the eliminated "gun room" and cellar. In addition there were nine weapons including the unused bomb, shillelagh, fireplace poker, the used axe and poison; some of these unused weapons and characters appeared in spin-off versions of the game. Some gameplay aspects were different as well. Notably, the remaining playing cards were distributed into the rooms to be retrieved, rather than dealt directly to the players. Players had to land on another player in order to make suggestions about that player's character through the use of special counter-tokens, once exhausted, a player could no longer make suggestions. There were other minor differences, all of which were updated by the game's initial release and remain unchanged in the standard Classic Detective Game editions of the game.
The methodology used in the early versions of Cluedo is remarkably similar to a traditional, if little known, American card game, The King of Hearts Has Five Sons. However, Parlett himself said that his inspiration was a murder mystery parlour game he used to play with friends where youngsters "would congregate in each other's homes for parties at weekends. We'd play a stupid game called Murder, where guests crept up on each other in corridors and the victim would shriek and fall on the floor." Cluedo was marketed as "The Great New Detective Game" upon its launch in 1949 in North America, made a deal to license "The Great New Sherlock Holmes Game" from the Sir Arthur Conan Doyle estate. Advertising at the time suggested players would take on the guise of "Sherlock Holmes following the path of the criminal", but no depictions of Holmes appear in the advertising or on the box. By 1950 the game was marketed as "The Great Detective Game" until the 1960s, at which time it became: "Parker Brothers Detective Game".
With the launch of the US 1972 edition, a television commercial showed Holmes and Watson engaged in a competitive game. Adjusting with the times, in 1979 US TV commercials a detective, resembling a bumbling Inspector Clouseau from the popular Pink Panther film franchise, looks for clues. In 1986, the marketing slogan added "Classic Detective Game" which persists through the last 2002/2003 edition. In the UK, Cluedo did not start using "The Great Detective Game" marketing slogan until the mid-1950s, which it continued using until the 2000 edition when it adopted the "Classic Detective Game" slogan. However, in the mid-1950s Waddingtons adopted a Sherlock Holmes-type detective to adorn their box covers for a brief time, though unlike the US editions, there was no acknowledgement that the character was the famous detective. In the 1980s, as in the US, Sherlock Holmes appeared in TV advertising of the time, along with other classic detectives such as Sam Spade; the game consists of a board which shows the rooms and secret-passages of an English country house called Tudor M
Clue (1992 video game)
Clue: Parker Brothers' Classic Detective Game is a North American-exclusive video game published for the Super Nintendo Entertainment System and Sega Genesis video game consoles. It is based on the popular board game of the same name, it was first announced for preview at the Summer CES in May 1992 with plans of distribution for that fall at a MSRP US$49.99. Up to six players can play; the object of the game, as in the board game, is to find out who killed Mr. Boddy where and with what; each player is dealt a number of cards. Each card eliminates weapon, or room; each player can view their own cards during their turn. A die is rolled, the six players move around the board. Upon entering one of the nine rooms on the board, the player must make a suggestion, choosing a suspect and a weapon The suspect is summoned to that room, a vignette is shown, showing who or what was in that room, or who held the weapon; this would result in a clue given, such as "Miss Scarlet was in the Lounge" or "No one had the wrench."
On the highest difficulty, the clues given are less broad, like in the board game, with clues only given that the chosen suspect or weapon was or wasn't in the room. A player can, on their turn, make an interrogation, wherein they can choose a suspect, a weapon, a room. A longer vignette is shown. Example: "The lounge was warm, it was cozy enough for a nap... A long nap. Miss Scarlet laughed, she picked up the pipe." At this point, one of the other players, if they are in possession of a card that eliminates any of those factors, shows on screen that they have proof that the scenario could not have happened. If none of the other players are in possession of such a card, the interrogating player is not proved wrong. Players may make two interrogations per game. A player can, on their turn, make an accusation, which plays out similar to an interrogation, unless if the player is incorrect, they are eliminated from the game. If they are correct, the actual suspect is seen killing Mr. Boddy in an addition to the vignette and is seen being arrested.
The accusing player is the winner. Clue at MobyGames Clue at GameFAQs Clue at GameFAQs
I'm Sorry I Haven't a Clue
I'm Sorry I Haven't a Clue is a BBC radio comedy panel game. Introduced as "the antidote to panel games", it consists of two teams of two comedians "given silly things to do" by a chairman; the show launched in April 1972 as a parody of radio and TV panel games, has been broadcast since on BBC Radio 4 and the BBC World Service, with repeats aired on BBC Radio 4 Extra and, in the 1980s and 1990s, on BBC Radio 2. The 50th series was broadcast in November and December 2007. After a period of split chairmanship in the first series, Humphrey Lyttelton served in this role from the programme's inception until his death in 2008. In April 2008, following the hospitalisation and subsequent death of Lyttelton, recording of the 51st series was postponed; the show recommenced on 15 June 2009 with Lyttelton being replaced by a trio of hosts serving in tandem: Stephen Fry, Jack Dee and Rob Brydon. Dee went on to host all episodes of the 52nd series that year, has continued in that role to the present; the chairman's script is written by Iain Pattinson, who has worked on the show since 1992.
I'm Sorry I Haven't a Clue developed from the long-running radio sketch show I'm Sorry, I'll Read That Again, the writers of which were John Cleese, Jo Kendall, David Hatch, Bill Oddie, Tim Brooke-Taylor and Graeme Garden who suggested the idea of an unscripted show which, it was decided, would take the form of a parody panel game. A panel game with no competition was not itself a new idea: the BBC had a history of successful quiz shows designed to allow witty celebrities to entertain where winning was not important. Examples include Ignorance is Bliss, Just a Minute, My Word! and My Music on the radio and Call My Bluff on television. The pilot episode opened with Graeme Garden and Jo Kendall singing the words of "Three Blind Mice" to the tune of "Ol' Man River" followed by Bill Oddie and Tim Brooke-Taylor performing the lyrics of "Sing a Song of Sixpence" to the melody of "These Foolish Things". Dave Lee, bandleader on I'm Sorry I'll Read That Again, was at the piano and a number of rounds were introduced by a short phrase of music.
Other rounds included "Dialogue Read in a Specific Accent" and "Songs Sung as Animals". In 1974 Bill Oddie was replaced by Willie Rushton, with Barry Cryer as Graeme Garden's teammate, Humphrey Lyttelton as chairman, the personnel remained constant from this point until Rushton's death in 1996, although occasional guest panellists appeared in the 1980s and early 1990s. Since the fourth seat on the panel has featured a variety of guest comedians; the show has over two million listeners on Radio 4 and its recording sessions fill 1500-seat theatres within a week of being advertised. At least one recording for the spring 2006 series filled all its seats within three hours of the free tickets being made available, the London recording of the autumn series in that year sold out in ten minutes. Although there are twelve Clue shows broadcast per year these are the result of just six recording sessions, with two programmes being recorded back-to-back; the show was voted the second funniest radio programme after The Goon Show.
It has a large following among professional comedians such as Armando Iannucci, who turned down opportunities to work on it as he preferred to remain a listener. The official, authorised history of the show and ISIRTA, The Clue Bible by Jem Roberts, was published by Preface Publishing in October 2009. Humphrey Lyttelton known as a jazz trumpeter and bandleader, was invited to be chairman because of the role played by improvisation in both comedy and jazz music. In the first series Lyttelton shared the role of chairman with Barry Cryer but he made it his own and continued as chairman until his death on 25 April 2008, he read the script introducing the programme and segments in an utterly deadpan manner. He claimed the secret was just to read what was in front of him without understanding why it was funny, he adopted the grumpy persona of someone who would rather be somewhere else, which he attributed to worrying that, surrounded by four professional comedians, he would have nothing worthwhile to chip in.
He did depart from the script, however bringing the house down with an ad-lib. He was credited by the regular panellists as being the chief reason for the show's longevity. On 18 April 2008 the producer of I'm Sorry I Haven't A Clue, Jon Naismith, announced that, owing to hospitalisation to repair an aortic aneurysm, Humphrey Lyttelton would be unable to record the scheduled shows and that they would have to be postponed; the final show of the 2008 Best of tour on 22 April would be presented by Rob Brydon. Following Lyttelton's death there was speculation that the series might be cancelled because replacing him would be difficult if not impossible. In a eulogy in The Guardian, Barry Cryer did not allude to the future of the programme but said that there's "got to be an agonising reappraisal" and that Lyttelton was the "very hub of the show". Cryer, Tim Brooke-Taylor and Graeme Garden all ruled themselves out as hosts: Cryer did not think the programme would work if a panellist became chairman and it "would need somebody of stature to be parachuted in".
Jeremy Hardy ruled himself out, saying "Humph had big shoes to fill and I wouldn't do it."In the Clue mailout for September 2008 Naismith stated: "Despite the rumours, we've made no decisions about possible replacements for Humph, are unlikely to make any decisions this year at least. I don't envisage us selecting anyone on a permanent basis for several series." It was announced that the show would continue recording beginning in 2009. The first new sho
Clues (Robert Palmer album)
Clues is the sixth solo album by Robert Palmer, released in 1980. It has a new wave edge compared to his previous releases; the album peaked at number 59 on the Billboard Top Pop Albums chart and No. 31 in the UK in 1980. The album peaked at No. 1 in Sweden, No. 3 in France, No. 15 in the Netherlands and No. 42 in Italy. Donald Guarisco of AllMusic described Clues as "one of Robert Palmer's strongest and most consistent albums", despite being somewhat short at 31 minutes. Palmer, who played percussion on Talking Heads' Remain in Light, had the favour returned when the band's drummer Chris Frantz played drums on Clues. Andy Fraser, the former bassist of Free and the author of Palmer's first breakthrough single "Every Kinda People", played bass on the album on two songs. New wave musician Gary Numan co-wrote a song with Palmer and played keyboards on a remake of his own song "I Dream of Wires"; this was first issued on CD in 1985. The WEA pressings are sought-after collector's items; the video to the first track on the album, "Looking for Clues", aired on MTV's first day of broadcasting, on 1 August 1981.
The album was certified Gold in Germany by BMieV in 1992. The lead track, "Looking for Clues" was described by Allmusic as "a clever slice of new wave pop that surprises the listener with an unexpected xylophone solo". In 1984, Melissa Manchester recorded "Mary" with added lyrics by Bernie Taupin. In 2014, Todd Terje recorded a downtempo version of "Johnny and Mary" featuring Bryan Ferry on vocals. "I Dream of Wires" is a cover of a song from Gary Numan's album Telekon released the same year. The cover of the Beatles' "Not a Second Time", featured. All songs by Robert Palmer except where noted. "Looking for Clues" – 4:52 "Sulky Girl" – 4:07 "Johnny and Mary" – 3:59 "What Do You Care" – 2:44 "I Dream of Wires" – 4:34 "Woke Up Laughing" – 3:36 "Not a Second Time" – 2:48 "Found You Now" – 4:37 Robert Palmer – vocals, bass guitar, percussion, production Dony Wynn – drums Jack Waldman – keyboards Kenny Mazur – guitar Chris Frantz – drums Andy Fraser – bass guitar Alan Mansfield – guitar Paul Gardiner – bass guitar Gary Numan – keyboards TechnicalAlex Sadkin – engineer, mixing David Harper – executive producer Graham Hughes – cover Cover photograph taken by Susan Palmer in Nassau, Bahamas Mastering engineer – Ted Jensen at Sterling Sound, NYC List of albums released in 1980