Theta is the eighth letter of the Greek alphabet, derived from the Phoenician letter Teth. In the system of Greek numerals it has the value 9. In Ancient Greek, θ represented the aspirated voiceless dental plosive /t̪ʰ/, but in Modern Greek it represents the voiceless dental fricative /θ/. In its archaic form, θ was written as a cross within a circle, as a line or point in circle. Archaic crossed forms of theta are seen in the wheel letters of Linear A and Linear B; the cursive form ϑ was retained by Unicode as U+03D1 ϑ "GREEK THETA SYMBOL", separate from U+03B8 θ "GREEK SMALL LETTER THETA". For the purpose of writing Greek text, the two can be font variants of a single character, but θ and ϑ are used as distinct symbols in technical and mathematical contexts. In Latin script used for the Gaulish language, theta developed into the tau gallicum, conventionally transliterated as Ð, although the bar extends across the centre of the letter; the phonetic value of the tau gallicum is thought to have been.
The early Cyrillic letter fita developed from θ. This letter existed in the Russian alphabet until the 1918 Russian orthography reform. In the International Phonetic Alphabet, represents the voiceless dental fricative, as in thick or thin, it does not represent the consonant in the, the voiced dental fricative. A similar-looking symbol, described as a lowercase barred o, indicates in the IPA a close-mid central rounded vowel; the lowercase letter θ is used as a symbol for: A plane angle in geometry An unknown variable in trigonometry A special function of several complex variables One of the Chebyshev functions in prime number theory The potential temperature in meteorology The score of a test taker in item response theory Theta Type Replication: a type of bacterial DNA replication specific to circular chromosomes Threshold value of an artificial neuron A Bayer designation letter applied to a star in a constellation. According to Porphyry of Tyros, the Egyptians used an X within a circle as a symbol of the soul.
Johannes Lydus says that the Egyptians used a symbol for Kosmos in the form of theta, with a fiery circle representing the world, a snake spanning the middle representing Agathos Daimon. The Egyptians used the symbol of a point within a circle to represent the sun, which might be a possible origin of its use as the Sun's astrological glyph, it is worthwhile to note that θῆτα has the same numerical value in isopsephy as Ηλιος: 318. In classical Athens, it was used as an abbreviation for the Greek θάνατος and as it vaguely resembles a human skull, theta was used as a warning symbol of death, in the same way that skull and crossbones are used in modern times, it survives on potsherds used by Athenians. Petrus de Dacia in a document from 1291 relates the idea that theta was used to brand criminals as empty ciphers, the branding rod was affixed to the crossbar spanning the circle. For this reason, use of the number theta was sometimes avoided where the connotation was felt to be unlucky—the mint marks of some Late Imperial Roman coins famously have the sum ΔΕ or ΕΔ substituted as a euphemism where a Θ would otherwise be expected.
Greek ThetaCoptic ThetheCyrillic FitaMathematical ThetaThese characters are used only as mathematical symbols. Stylized Greek text should be encoded using the normal Greek letters, with markup and formatting to indicate text style. Ѳ, ѳ—Fita, a letter of the early Cyrillic alphabet derived from the Greek theta ʘ—Bilabial click Voiceless dental fricative Theta nigrum
Geometry is a branch of mathematics concerned with questions of shape, relative position of figures, the properties of space. A mathematician who works in the field of geometry is called a geometer. Geometry arose independently in a number of early cultures as a practical way for dealing with lengths and volumes. Geometry began to see elements of formal mathematical science emerging in the West as early as the 6th century BC. By the 3rd century BC, geometry was put into an axiomatic form by Euclid, whose treatment, Euclid's Elements, set a standard for many centuries to follow. Geometry arose independently in India, with texts providing rules for geometric constructions appearing as early as the 3rd century BC. Islamic scientists expanded on them during the Middle Ages. By the early 17th century, geometry had been put on a solid analytic footing by mathematicians such as René Descartes and Pierre de Fermat. Since and into modern times, geometry has expanded into non-Euclidean geometry and manifolds, describing spaces that lie beyond the normal range of human experience.
While geometry has evolved throughout the years, there are some general concepts that are more or less fundamental to geometry. These include the concepts of points, planes, surfaces and curves, as well as the more advanced notions of manifolds and topology or metric. Geometry has applications to many fields, including art, physics, as well as to other branches of mathematics. Contemporary geometry has many subfields: Euclidean geometry is geometry in its classical sense; the mandatory educational curriculum of the majority of nations includes the study of points, planes, triangles, similarity, solid figures and analytic geometry. Euclidean geometry has applications in computer science and various branches of modern mathematics. Differential geometry uses techniques of linear algebra to study problems in geometry, it has applications in physics, including in general relativity. Topology is the field concerned with the properties of geometric objects that are unchanged by continuous mappings. In practice, this means dealing with large-scale properties of spaces, such as connectedness and compactness.
Convex geometry investigates convex shapes in the Euclidean space and its more abstract analogues using techniques of real analysis. It has close connections to convex analysis and functional analysis and important applications in number theory. Algebraic geometry studies geometry through the use of multivariate polynomials and other algebraic techniques, it has applications including cryptography and string theory. Discrete geometry is concerned with questions of relative position of simple geometric objects, such as points and circles, it shares many principles with combinatorics. Computational geometry deals with algorithms and their implementations for manipulating geometrical objects. Although being a young area of geometry, it has many applications in computer vision, image processing, computer-aided design, medical imaging, etc; the earliest recorded beginnings of geometry can be traced to ancient Mesopotamia and Egypt in the 2nd millennium BC. Early geometry was a collection of empirically discovered principles concerning lengths, angles and volumes, which were developed to meet some practical need in surveying, construction and various crafts.
The earliest known texts on geometry are the Egyptian Rhind Papyrus and Moscow Papyrus, the Babylonian clay tablets such as Plimpton 322. For example, the Moscow Papyrus gives a formula for calculating the volume of a truncated pyramid, or frustum. Clay tablets demonstrate that Babylonian astronomers implemented trapezoid procedures for computing Jupiter's position and motion within time-velocity space; these geometric procedures anticipated the Oxford Calculators, including the mean speed theorem, by 14 centuries. South of Egypt the ancient Nubians established a system of geometry including early versions of sun clocks. In the 7th century BC, the Greek mathematician Thales of Miletus used geometry to solve problems such as calculating the height of pyramids and the distance of ships from the shore, he is credited with the first use of deductive reasoning applied to geometry, by deriving four corollaries to Thales' Theorem. Pythagoras established the Pythagorean School, credited with the first proof of the Pythagorean theorem, though the statement of the theorem has a long history.
Eudoxus developed the method of exhaustion, which allowed the calculation of areas and volumes of curvilinear figures, as well as a theory of ratios that avoided the problem of incommensurable magnitudes, which enabled subsequent geometers to make significant advances. Around 300 BC, geometry was revolutionized by Euclid, whose Elements considered the most successful and influential textbook of all time, introduced mathematical rigor through the axiomatic method and is the earliest example of the format still used in mathematics today, that of definition, axiom and proof. Although most of the contents of the Elements were known, Euclid arranged them into a single, coherent logical framework; the Elements was known to all educated people in the West until the middle of the 20th century and its contents are still taught in geometry classes today. Archimedes of Syracuse used the method of exhaustion to calculate the area under the arc of a parabola with the summation of an infinite series, gave remarkably accurate approximations of Pi.
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In mathematics, a plane is a flat, two-dimensional surface that extends infinitely far. A plane is the two-dimensional analogue of a line and three-dimensional space. Planes can arise as subspaces of some higher-dimensional space, as with a room's walls extended infinitely far, or they may enjoy an independent existence in their own right, as in the setting of Euclidean geometry; when working in two-dimensional Euclidean space, the definite article is used, so, the plane refers to the whole space. Many fundamental tasks in mathematics, trigonometry, graph theory, graphing are performed in a two-dimensional space, or, in other words, in the plane. Euclid set forth the first great landmark of mathematical thought, an axiomatic treatment of geometry, he selected a small core of undefined terms and postulates which he used to prove various geometrical statements. Although the plane in its modern sense is not directly given a definition anywhere in the Elements, it may be thought of as part of the common notions.
Euclid never used numbers to measure angle, or area. In this way the Euclidean plane is not quite the same as the Cartesian plane. A plane is a ruled surface; this section is concerned with planes embedded in three dimensions: in R3. In a Euclidean space of any number of dimensions, a plane is uniquely determined by any of the following: Three non-collinear points. A line and a point not on that line. Two distinct but intersecting lines. Two parallel lines; the following statements hold in three-dimensional Euclidean space but not in higher dimensions, though they have higher-dimensional analogues: Two distinct planes are either parallel or they intersect in a line. A line intersects it at a single point, or is contained in the plane. Two distinct lines perpendicular to the same plane must be parallel to each other. Two distinct planes perpendicular to the same line must be parallel to each other. In a manner analogous to the way lines in a two-dimensional space are described using a point-slope form for their equations, planes in a three dimensional space have a natural description using a point in the plane and a vector orthogonal to it to indicate its "inclination".
Let r0 be the position vector of some point P0 =, let n = be a nonzero vector. The plane determined by the point P0 and the vector n consists of those points P, with position vector r, such that the vector drawn from P0 to P is perpendicular to n. Recalling that two vectors are perpendicular if and only if their dot product is zero, it follows that the desired plane can be described as the set of all points r such that n ⋅ = 0. Expanded this becomes a + b + c = 0, the point-normal form of the equation of a plane; this is just a linear equation a x + b y + c z + d = 0, where d = −. Conversely, it is shown that if a, b, c and d are constants and a, b, c are not all zero the graph of the equation a x + b y + c z + d = 0, is a plane having the vector n = as a normal; this familiar equation for a plane is called the general form of the equation of the plane. Thus for example a regression equation of the form y = d + ax + cz establishes a best-fit plane in three-dimensional space when there are two explanatory variables.
Alternatively, a plane may be described parametrically as the set of all points of the form r = r 0 + s v + t w, where s and t range over all real numbers, v and w are given linearly independent vectors defining the plane, r0 is the vector representing the position of an arbitrary point on the plane. The vectors v and w can be visualized as vectors starting at r0 and pointing in different directions along the plane. Note that v and w can be perpendicular, but cannot be parallel. Let p1=, p2=, p3= be non-collinear points; the plane passing through p1, p2, p3 can be described as the set of all points that satisfy the following determinant equations: | x − x 1 y − y 1 z − z 1 x 2 − x 1 y 2 − y
A triangle is a polygon with three edges and three vertices. It is one of the basic shapes in geometry. A triangle with vertices A, B, C is denoted △ A B C. In Euclidean geometry any three points, when non-collinear, determine a unique triangle and a unique plane. In other words, there is only one plane that contains that triangle, every triangle is contained in some plane. If the entire geometry is only the Euclidean plane, there is only one plane and all triangles are contained in it; this article is about triangles in Euclidean geometry, in particular, the Euclidean plane, except where otherwise noted. Triangles can be classified according to the lengths of their sides: An equilateral triangle has all sides the same length. An equilateral triangle is a regular polygon with all angles measuring 60°. An isosceles triangle has two sides of equal length. An isosceles triangle has two angles of the same measure, namely the angles opposite to the two sides of the same length; some mathematicians define an isosceles triangle to have two equal sides, whereas others define an isosceles triangle as one with at least two equal sides.
The latter definition would make all equilateral triangles isosceles triangles. The 45–45–90 right triangle, which appears in the tetrakis square tiling, is isosceles. A scalene triangle has all its sides of different lengths. Equivalently, it has all angles of different measure. Hatch marks called tick marks, are used in diagrams of triangles and other geometric figures to identify sides of equal lengths. A side can be marked with a pattern of short line segments in the form of tally marks. In a triangle, the pattern is no more than 3 ticks. An equilateral triangle has the same pattern on all 3 sides, an isosceles triangle has the same pattern on just 2 sides, a scalene triangle has different patterns on all sides since no sides are equal. Patterns of 1, 2, or 3 concentric arcs inside the angles are used to indicate equal angles. An equilateral triangle has the same pattern on all 3 angles, an isosceles triangle has the same pattern on just 2 angles, a scalene triangle has different patterns on all angles since no angles are equal.
Triangles can be classified according to their internal angles, measured here in degrees. A right triangle has one of its interior angles measuring 90°; the side opposite to the right angle is the longest side of the triangle. The other two sides are called the catheti of the triangle. Right triangles obey the Pythagorean theorem: the sum of the squares of the lengths of the two legs is equal to the square of the length of the hypotenuse: a2 + b2 = c2, where a and b are the lengths of the legs and c is the length of the hypotenuse. Special right triangles are right triangles with additional properties that make calculations involving them easier. One of the two most famous is the 3–4–5 right triangle, where 32 + 42 = 52. In this situation, 3, 4, 5 are a Pythagorean triple; the other one is an isosceles triangle. Triangles that do not have an angle measuring 90° are called oblique triangles. A triangle with all interior angles measuring less than 90° is an acute triangle or acute-angled triangle.
If c is the length of the longest side a2 + b2 > c2, where a and b are the lengths of the other sides. A triangle with one interior angle measuring more than 90° is an obtuse triangle or obtuse-angled triangle. If c is the length of the longest side a2 + b2 < c2, where a and b are the lengths of the other sides. A triangle with an interior angle of 180° is degenerate. A right degenerate triangle has collinear vertices. A triangle that has two angles with the same measure has two sides with the same length, therefore it is an isosceles triangle, it follows that in a triangle where all angles have the same measure, all three sides have the same length, such a triangle is therefore equilateral. Triangles are assumed to be two-dimensional plane figures. In rigorous treatments, a triangle is therefore called a 2-simplex. Elementary facts about triangles were presented by Euclid in books 1–4 of his Elements, around 300 BC; the sum of the measures of the interior angles of a triangle in Euclidean space is always 180 degrees.
This fact is equivalent to Euclid's parallel postulate. This allows determination of the measure of the third angle of any triangle given the measure of two angles. An exterior angle of a triangle is an angle, a linear pair to an interior angle; the measure of an exterior angle of a triangle is equal to the sum of the measures of the two interior angles that are not adjacent to it. The sum of the measures of the three exterior angles of any triangle is 360 degrees. Two triangles are said to be similar if every angle of one triangle has the same measure as the corresponding angle in the other triangle; the corresponding sides of similar triangles have lengths that are in the same proportion, this property is sufficient to establish similarity. Some basic theorems about similar triangles are: If and only if one pair of internal angles of two triangles have the sam
A complex number is a number that can be expressed in the form a + bi, where a and b are real numbers, i is a solution of the equation x2 = −1. Because no real number satisfies this equation, i is called an imaginary number. For the complex number a + bi, a is called the real part, b is called the imaginary part. Despite the historical nomenclature "imaginary", complex numbers are regarded in the mathematical sciences as just as "real" as the real numbers, are fundamental in many aspects of the scientific description of the natural world. Complex numbers allow solutions to certain equations. For example, the equation 2 = − 9 has no real solution, since the square of a real number cannot be negative. Complex numbers provide a solution to this problem; the idea is to extend the real numbers with an indeterminate i, taken to satisfy the relation i2 = −1, so that solutions to equations like the preceding one can be found. In this case the solutions are −1 + 3i and −1 − 3i, as can be verified using the fact that i2 = −1: 2 = 2 = = 9 = − 9, 2 = 2 = 2 = 9 = − 9.
According to the fundamental theorem of algebra, all polynomial equations with real or complex coefficients in a single variable have a solution in complex numbers. In contrast, some polynomial equations with real coefficients have no solution in real numbers; the 16th century Italian mathematician Gerolamo Cardano is credited with introducing complex numbers in his attempts to find solutions to cubic equations. Formally, the complex number system can be defined as the algebraic extension of the ordinary real numbers by an imaginary number i; this means that complex numbers can be added and multiplied, as polynomials in the variable i, with the rule i2 = −1 imposed. Furthermore, complex numbers can be divided by nonzero complex numbers. Overall, the complex number system is a field. Geometrically, complex numbers extend the concept of the one-dimensional number line to the two-dimensional complex plane by using the horizontal axis for the real part and the vertical axis for the imaginary part.
The complex number a + bi can be identified with the point in the complex plane. A complex number whose real part is zero is said to be purely imaginary. A complex number whose imaginary part is zero can be viewed as a real number. Complex numbers can be represented in polar form, which associates each complex number with its distance from the origin and with a particular angle known as the argument of this complex number; the geometric identification of the complex numbers with the complex plane, a Euclidean plane, makes their structure as a real 2-dimensional vector space evident. Real and imaginary parts of a complex number may be taken as components of a vector with respect to the canonical standard basis; the addition of complex numbers is thus depicted as the usual component-wise addition of vectors. However, the complex numbers allow for a richer algebraic structure, comprising additional operations, that are not available in a vector space. Based on the concept of real numbers, a complex number is a number of the form a + bi, where a and b are real numbers and i is an indeterminate satisfying i2 = −1.
For example, 2 + 3i is a complex number. This way, a complex number is defined as a polynomial with real coefficients in the single indeterminate i, for which the relation i2 + 1 = 0 is imposed. Based on this definition, complex numbers can be added and multiplied, using the addition and multiplication for polynomials; the relation i2 + 1 = 0 induces the equalities i4k = 1, i4k+1 = i, i4k+2 = −1, i4k+3 = −i, which hold for all integers k. The real number a is called the real part of the complex number a + bi. To emphasize, the imaginary part does not include a factor i and b, not bi, is the imaginary part. Formally, the complex numbers are defined as the quotient ring of the polynomia
In mathematics, a manifold is a topological space that locally resembles Euclidean space near each point. More each point of an n-dimensional manifold has a neighbourhood, homeomorphic to the Euclidean space of dimension n. In this more precise terminology, a manifold is referred to as an n-manifold. One-dimensional manifolds include circles, but not figure eights. Two-dimensional manifolds are called surfaces. Examples include the plane, the sphere, the torus, which can all be embedded in three dimensional real space, but the Klein bottle and real projective plane, which will always self-intersect when immersed in three-dimensional real space. Although a manifold locally resembles Euclidean space, meaning that every point has a neighbourhood homeomorphic to an open subset of Euclidean space, globally it may not: manifolds in general are not homeomorphic to Euclidean space. For example, the surface of the sphere is not homeomorphic to the Euclidean plane, because it has the global topological property of compactness that Euclidean space lacks, but in a region it can be charted by means of map projections of the region into the Euclidean plane.
When a region appears in two neighbouring charts, the two representations do not coincide and a transformation is needed to pass from one to the other, called a transition map. The concept of a manifold is central to many parts of geometry and modern mathematical physics because it allows complicated structures to be described and understood in terms of the simpler local topological properties of Euclidean space. Manifolds arise as solution sets of systems of equations and as graphs of functions. Manifolds can be equipped with additional structure. One important class of manifolds is the class of differentiable manifolds. A Riemannian metric on a manifold allows angles to be measured. Symplectic manifolds serve as the phase spaces in the Hamiltonian formalism of classical mechanics, while four-dimensional Lorentzian manifolds model spacetime in general relativity. A surface is a two dimensional manifold, meaning that it locally resembles the Euclidean plane near each point. For example, the surface of a globe can be described by a collection of maps, which together form an atlas of the globe.
Although no individual map is sufficient to cover the entire surface of the globe, any place in the globe will be in at least one of the charts. Many places will appear in more than one chart. For example, a map of North America will include parts of South America and the Arctic circle; these regions of the globe will be described in full in separate charts, which in turn will contain parts of North America. There is a relation between adjacent charts, called a transition map that allows them to be patched together to cover the whole of the globe. Describing the coordinate charts on surfaces explicitly requires knowledge of functions of two variables, because these patching functions must map a region in the plane to another region of the plane. However, one-dimensional examples of manifolds can be described with functions of a single variable only. Manifolds have applications in computer-graphics and augmented-reality given the need to associate pictures to coordinates. In an augmented reality setting, a picture can be seen as something associated with a coordinate and by using sensors for detecting movements and rotation one can have knowledge of how the picture is oriented and placed in space.
After a line, the circle is the simplest example of a topological manifold. Topology ignores bending, so a small piece of a circle is treated the same as a small piece of a line. Consider, for instance, the top part of the unit circle, x2 + y2 = 1, where the y-coordinate is positive. Any point of this arc can be uniquely described by its x-coordinate. So, projection onto the first coordinate is a continuous, invertible, mapping from the upper arc to the open interval: χ t o p = x; such functions along with the open regions they map are called charts. There are charts for the bottom and right parts of the circle: χ b o t t o m = x χ l e f t = y χ r i g h t = y. Together, these parts cover the four charts form an atlas for the circle; the top and right charts, χ t o
A ternary plot, ternary graph, triangle plot, simplex plot, Gibbs triangle or de Finetti diagram is a barycentric plot on three variables which sum to a constant. It graphically depicts the ratios of the three variables as positions in an equilateral triangle, it is used in physical chemistry, mineralogy and other physical sciences to show the compositions of systems composed of three species. In population genetics, it is called a de Finetti diagram. In game theory, it is called a simplex plot. Ternary plots are tools for analyzing compositional data in the three-dimensional case. In a ternary plot, the proportions of the three variables a, b, c must sum to some constant, K. Usually, this constant is represented as 1.0 or 100%. Because a + b + c = K for all substances being graphed, any one variable is not independent of the others, so only two variables must be known to find a sample's point on the graph: for instance, c must be equal to K − a − b; because the three proportions cannot vary independently—there are only two degrees of freedom—it is possible to graph the combinations of all three variables in only two dimensions.
The advantage of using a ternary plot for depicting chemical compositions is that three variables can be conveniently plotted in a two-dimensional graph. Ternary plots can be used to create phase diagrams by outlining the composition regions on the plot where different phases exist; every point on a ternary plot represents a different composition of the three components. A parallel to a side of the triangle is the locus of points representing systems with constant chemical composition in the component situated in the vertex opposed to the side. There are three common methods used to determine the ratios of the three species in the composition; the first method is an estimation based upon the phase diagram grid. The concentration of each species is 100% in each corner of the triangle and 0% at the line opposite it; the percentage of a specific species decreases linearly with increasing distance from this corner, as seen in figures 3–8. By drawing parallel lines at regular intervals between the zero line and the corner, fine divisions can be established for easy estimation of the content of a species.
For a given point, the fraction of each of the three materials in the composition can be determined by the first. For phase diagrams that do not possess grid lines, the easiest way to determine the composition is to set the altitude of the triangle to 100% and determine the shortest distances from the point of interest to each of the three sides. By Viviani's theorem, the distances give the content of each of the species, as shown in figure 1; the third method is based upon a larger number of measurements, but does not require the drawing of perpendicular lines. Straight lines are drawn from each corner, through the point of interest, to the opposite side of the triangle; the lengths of these lines, as well as the lengths of the segments between the point and the corresponding sides, are measured individually. Ratios can be determined by dividing these segments by the entire corresponding line as shown in the figure 2.. Figure shows an oblique projection of point P in a 3-dimensional Cartesian space with axes a, b and c, respectively.
If a + b + c = K, P is restricted to a plane containing A, B and C. If a, b and c each can not be negative, P is restricted to the triangle bounded by B and C, as in. In, the axes are rotated to give an isometric view; the triangle, viewed face-on, appears equilateral. In, the distances of P from lines BC, AC and AB are denoted by a b ′ and c ′, respectively. For any line l = s + t n̂ in vector form and a point p, the perpendicular distance from p to l is ‖ − n ^ ‖. In this case, point P is at p =. Line BC has s = and n ^ = − ‖ − ‖ = 0 2 + K 2 + 2 = ( 0 1 2 − 1 2