Dakar is the capital and largest city of Senegal. It is located on the Cap-Vert peninsula on the Atlantic coast and is the westernmost city on the African mainland; the city of Dakar proper has a population of 1,030,594, whereas the population of the Dakar metropolitan area is estimated at 2.45 million. The area around Dakar was settled in the 15th century; the Portuguese established a presence on the island of Gorée off the coast of Cap-Vert and used it as a base for the Atlantic slave trade. France took over the island in 1677. Following the abolition of the slave trade and French annexation of the mainland area in the 19th century, Dakar grew into a major regional port and a major city of the French colonial empire. In 1902, Dakar replaced Saint-Louis as the capital of French West Africa. From 1959 to 1960, Dakar was the capital of the short-lived Mali Federation. In 1960, it became the capital of the independent Republic of Senegal. Dakar is home to multiple national and regional banks as well as numerous international organizations.
From 1978 to 2007, it was the traditional finishing point of the Dakar Rally. Dakar will host the 2022 Summer Youth Olympics, making it the first African city to host the Olympics; the Cap-Vert peninsula was settled no than the 15th century, by the Lebou people, an aquacultural ethnic group related to the neighboring Wolof and Serer. The original villages: Ouakam, Ngor and Hann, still constitute distinctively Lebou neighborhoods of the city today. In 1444, the Portuguese reached the Bay of Dakar as slave-raiders. Peaceful contact was opened in 1456 by Diogo Gomes, the bay was subsequently referred to as the "Angra de Bezeguiche"; the bay of "Bezeguiche" would go on to serve as a critical stop for the Portuguese India Armadas of the early 16th century, where large fleets would stop, both on their outward and return journeys from India, to repair, collect fresh water from the rivulets and wells along the Cap-Vert shore and trade for provisions with the local people for their remaining voyage. The Portuguese founded a settlement on the island of Gorée, which by 1536 they began to use as a base for slave exportation.
The mainland of Cap-Vert, was under control of the Jolof Empire, as part of the western province of Cayor which seceded from Jolof in its own right in 1549. A new Lebou village, called Ndakaaru, was established directly across from Gorée in the 17th century to service the European trading factory with food and drinking water. Gorée was captured by the United Netherlands in 1588; the island was to switch hands between the Portuguese and Dutch several more times before falling to the English under Admiral Robert Holmes on January 23, 1664, to the French in 1677. Though under continuous French administration since, métis families, descended from Dutch and French traders and African wives, dominated the slave trade; the infamous "House of Slaves" was built at Gorée in 1776. In 1795, the Lebou of Cape Verde revolted against Cayor rule. A new theocratic state, subsequently called the "Lebou Republic" by the French, was established under the leadership of the Diop, a Muslim clerical family from Koki in Cayor.
The capital of the republic was established at Ndakaaru. In 1857 the French established a military post at Ndakaaru and annexed the Lebou Republic, though its institutions continued to function nominally; the Serigne of Ndakaaru is still recognized as the traditional political authority of the Lebou by the Senegalese State today. The slave trade was abolished by France in February 1794. However, Napoleon reinstated it in May 1802 finally abolished it permanently in March 1815. Despite Napoleon's abolition, a clandestine slave trade continued at Gorée until 1848, when it was abolished throughout all French territories. To replace trade in slaves, the French promoted peanut cultivation on the mainland; as the peanut trade boomed, tiny Gorée Island, whose population had grown to 6,000 residents, proved ineffectual as a port. Traders from Gorée decided to move to the mainland and a "factory" with warehouses was established in Rufisque in 1840. Large public expenditure for infrastructure was allocated by the colonial authorities to Dakar's development.
The port facilities were improved with jetties, a telegraph line was established along the coast to Saint-Louis and the Dakar-Saint-Louis railway was completed in 1885, at which point the city became an important base for the conquest of the western Sudan. Gorée, including Dakar, was recognised as a French commune in 1872. Dakar itself was split off from Gorée as a separate commune in 1887; the citizens of the city elected their own mayor and municipal council and helped send an elected representative to the National Assembly in Paris. Dakar replaced Saint-Louis as the capital of French West Africa in 1902. A second major railroad, the Dakar-Niger built from 1906–1923, linked Dakar to Bamako and consolidated the city's position at the head of France's West African empire. In 1929, the commune of Gorée Island, now with only a few hundred inhabitants, was merged into Dakar. Urbanization during the colonial period was marked by forms of racial and social segregation—often expressed in terms of health and hygiene—which continue to structure the city today.
Following a plague epidemic in 1914, the authorities forced most of the African population out of old neighborhoods, o
Eurogamer is a website focused on video game journalism and other features. It is operated by Gamer Network Ltd. with headquarters in East Sussex. It was formed in 1999 by brothers Nick Loman while they were in secondary school. Gamer Network states that the site has the largest readership of any independent videogames website in Europe, was the first such site to subject its traffic to independent verification by the ABC Electronic system; the site caters to a UK/Ireland audience. Most of its reviews are of PAL releases of games. In February 2015, Eurogamer dropped its 10-point scale review scores system in favour of a "recommendation system," where games would either receive no specific recommendation or awards for being "Recommended," "Essential" or "Avoid." Eurogamer launched on 4 September 1999. Among its founders were Rupert Loman, a Quake and esports community organiser. Eurogamer's current editor is Oli Welsh, who took over the role from Tom Bramwell in September 2014; the editor prior to Bramwell was Kristan Reed.
Contributors to the site include past or present writers from PC Gamer, GamesTM, Rock, Shotgun, such as Kieron Gillen, Jim Rossignol, John Walker, Simon Parkin, Alec Meer, Richard Leadbetter, Dan Whitehead, as well as former GamesIndustry.biz editor Rob Fahey. Eurogamer founder Rupert Loman was interviewed in February 2007 by MCV magazine, he was featured in the Sunday Telegraph on 19 August 2007, speaking about the experience he has gained from choosing to run Eurogamer instead of attending university. At the Games Media Awards, Eurogamer won the categories of Best Games Website – News, Best Games Website – Reviews & Features in 2007; the two awards were consolidated in 2008 and the site went on to win the new award for Best Games Website every year it was awarded, from 2008 to 2013, making it the only website to win the award in its history. Deputy Editor Tom Bramwell won Best Writer in Specialist Digital Media and Eurogamer TV editor Johnny Minkley won Best Games-Dedicated Broadcast on Mainstream TV or Radio in 2007.
News editor Wesley Yin-Poole won Best News Writer in 2014. Rupert Loman was winner of Entrepreneur of the Year 2003 at the Sussex Business Awards and The Observer's "One to Watch" in Media 2007, he was selected as one of 30 "Young Guns" by Growing Business magazine in October 2008. Eurogamer is the principal site of the Gamer Network family of video game-related websites which it has either launched or acquired. Many of its sister sites were started with language/country-specific sites through 2006 to 2012. Eurogamer Germany; this was followed up with Eurogamer France in June 2007, Eurogamer Portugal in May 2008, Eurogamer Netherlands in August 2008, Eurogamer Spain and Eurogamer Italy in October 2008, Eurogamer Romania in March 2009, Eurogamer Czech in May 2009, Eurogamer Denmark in June 2009, Eurogamer Belgium in August 2009, Eurogamer Sweden in April 2010 and Eurogamer Poland in November 2012. In April 2011, Eurogamer Netherlands and Eurogamer Belgium merged to form Eurogamer Benelux. Eurogamer Romania closed down in 2011.
In November 2012, Eurogamer launched their first non-European site, Brasilgamer,In February 2018, Gamer Network was acquired by ReedPOP for an undisclosed sum. Other sites under the Gamer Network include: GamesIndustry.biz, which reports on the global video games industry, launched in May 2008. USgamer, a site following the same principles as the main Eurogamer website but helmed by American staff, launched around 2013. VG247, a video game news site started between Gamer Network and Patrick Garrett in 2008. Mod DB, a database for video game modifications launched in 2002, acquired by Gamer Network in 2015. Rock, Shotgun, a British-based website principally devoted to personal computer video games; the site was acquired into the Gamer Network in May 2017. Eurogamer has hosted the Digital Foundry channel since 2007. Digital Foundry evaluates video game hardware and software from a technical level comparing performances of the same game across different platforms. In February 2018, ReedPOP, a subsidiary of Reed Exhibitions that runs the PAX conventions, acquired the Gamer Network and its network of sites as to expanding into digital news and editorial content, as well as EGX, the largest video game convention in the United Kingdom.
No immediate changes were expected at other sites on the Gamer Network. Eurogamer.net GamesIndustry.biz
The Xbox is a home video game console and the first installment in the Xbox series of consoles manufactured by Microsoft. It was released as Microsoft's first foray into the gaming console market on November 15, 2001, in North America, followed by Australia and Japan in 2002, it is classified as a sixth generation console, competing with Sony's PlayStation 2 and Nintendo's GameCube. It was the first console produced by an American company since the Atari Jaguar ceased production in 1996. Announced in 2000, the Xbox was graphically powerful compared to its rivals, featuring a 733 MHz Intel Pentium III processor, a processor that could be found on a standard PC, it was noted for its PC-like size and weight, was the first console to feature a built-in hard disk. In November 2002, Microsoft launched Xbox Live, a fee-based online gaming service that enabled subscribers to download new content and connect with other players through a broadband connection. Unlike online services from Sega and Sony, Xbox Live had support in the original console design through an integrated Ethernet port.
The service gave Microsoft an early foothold in online gaming and would help the Xbox become a competitor in the sixth-generation of consoles. The popularity of blockbuster titles such as Bungie's Halo 2 contributed to the popularity of online console gaming, in particular first-person shooters. Despite this, being in second position by the sales numbers—ahead of Nintendo's GameCube and Sega's Dreamcast—sales of the Xbox were always well behind Sony's PlayStation 2. Xbox's successor and the next console in the series, the Xbox 360, was launched in November 2005 as part of the seventh generation; the Xbox was discontinued soon after, beginning with Japan, Microsoft's worst-performing market, in 2005. Other countries followed suit in 2006; the last Xbox game in Europe was Xiaolin Showdown, released in June 2007, the last game in North America was Madden NFL 09 from EA Sports, released in August 2008. Support for out-of-warranty Xbox consoles was discontinued on March 2, 2009. Support for Xbox Live on the console ended on April 15, 2010.
In 1998, four engineers from Microsoft's DirectX team, Kevin Bachus, Seamus Blackley, Ted Hase and DirectX team leader Otto Berkes, disassembled some Dell laptop computers to construct a prototype Microsoft Windows-based video game console. The team hoped to create a console using a standardized set of hardware to compete with Sony's upcoming PlayStation 2, luring game developers away from the Windows platform; the team approached Ed Fries, the leader of Microsoft's game publishing business at the time, pitched their "DirectX Box" console based on the DirectX graphics technology developed by Berkes's team. Fries decided to support the team's idea of creating a Windows DirectX based console. During development, the original DirectXbox name was shortened to Xbox. Microsoft's marketing department did not like the Xbox name, suggested many alternatives. During focus testing, the Xbox name was left on the list of possible names to demonstrate how unpopular the Xbox name would be with consumers. However, consumer testing revealed that Xbox was preferred by far over the other suggested names and "Xbox" became the official name of the product.
It was Microsoft's first video game console after collaborating with Sega to port Windows CE to the Dreamcast console. Microsoft delayed the console, first mentioned publicly in late 1999 during interviews with Microsoft's then-CEO Bill Gates. Gates stated: "we want Xbox to be the platform of choice for the best and most creative game developers in the world"; the Xbox was announced at the Game Developers Conference on March 10, 2000. Audiences were impressed by the console's technology. At the time of Gates's announcement, Sega's Dreamcast sales were diminishing and Sony's PlayStation 2 was just going on sale in Japan. Gates was in talks with Sega's late chairman Isao Okawa about the possibility of Xbox compatibility with Dreamcast games, but negotiations fell apart over whether or not the Dreamcast's SegaNet online service should be implemented; the Xbox was unveiled to the public by Gates and guest professional wrestler The Rock at CES 2001 in Las Vegas on January 3, 2001. Microsoft announced Xbox's release prices at E3 2001 in May.
Most Xbox launch titles were unveiled at E3, most notably Halo: Combat Evolved and Dead or Alive 3. Due to the immense popularity of gaming consoles in Japan, Microsoft delayed the release of the Xbox in Europe to focus on the Japanese video game market. Although delayed, the European release proved to be more successful than the launch of the Xbox in Japan; some of Microsoft's plans proved effective. In preparation for its launch, Microsoft acquired Bungie and used Halo: Combat Evolved as its launch title. At the time, GoldenEye 007 for the Nintendo 64 had been one of the few hit FPS games to appear on a console, as well as titles such as Perfect Dark and Medal of Honor. Halo: Combat Evolved proved a good application to drive the Xbox's sales. In 2002, Microsoft made the second place slot in consoles sold in North America; the Xbox Live service gave Microsoft an early foothold in online gaming and would help the Xbox become a relevant competitor to other sixth-generation consoles. In 2002, the Independent Television Commission banned a television advertisement for the Xbox in the United Kingdom after complaints that it was "offensive, shocking and in bad taste".
It depicted a mother giving birth to a baby boy, fired like a projectile through a window aging as he flies through the air. The advertisement ends with an old man crash-landing into his own grave and the slogan, "Life is short. Play more." The Xbox's successor, the Xbox 360, was announced on May 12, 2005 on MTV. It was the first n
Racing video game
The racing video game genre is the genre of video games, either in the first-person or third-person perspective, in which the player partakes in a racing competition with any type of land, air or space vehicles. They may be based on anything from real-world racing leagues to fantastical settings. In general, they can be distributed along a spectrum anywhere between hardcore simulations, simpler arcade racing games. Racing games may fall under the category of sports games. In 1973, Atari released Space Race, an arcade video game where players control spaceships that race against opposing ships, while avoiding comets and meteors, it is a competitive two-player game controlled using a two-way joystick, features black and white graphics. The following year, Atari released the first car driving video game in the arcades, Gran Trak 10, which presents an overhead single-screen view of the track in low resolution white-on-black graphics; that same year, Taito released Speed Race designed by Tomohiro Nishikado, in which the player drives down a straight track dodging other cars.
The game was re-branded as Wheels by Midway Games for release in the United States and was influential on racing games. In 1976, Sega released Moto-Cross, re-branded as Fonz in the US, as a tie-in for the popular sitcom Happy Days; the game featured a three-dimensional perspective view, as well as haptic feedback, which caused the motorcycle handlebars to vibrate during a collision with another vehicle. In October 1976, Atari's Night Driver presented a first-person view. Considered the first "scandalous" arcade game, Exidy's Death Race was criticized in the media for its violent content, which only served to increase its popularity. In 1977, Atari released Super Bug, a racing game significant as "the first game to feature a scrolling playfield" in multiple directions. Sega released Twin Course T. T. a two-player motorbike racing game. Another notable video game from the 1970s was The Driver, a racing-action game released by Kasco that used 16 mm film to project full motion video on screen, though its gameplay had limited interaction, requiring the player to match their steering wheel, gas pedal and brakes with movements shown on screen, much like the sequences in laserdisc video games.1979 saw the release of Vectorbeam's Speed Freak, a 3D vector racing game, which Killer List of Videogames calls "very impressive and ahead of their time".
In 1980, Namco's overhead-view driving game Rally-X was the first game to feature background music, allowed scrolling in multiple directions, both vertical and horizontal, it was possible to pull the screen in either direction. It featured a radar, to show the rally car's location on the map. Alpine Ski, released by Taito in 1981, was a winter sports game, a vertical-scrolling racing game that involved maneuvering a skier through a downhill ski course, a slalom racing course, a ski jumping competition. Turbo, released by Sega in 1981, was the first racing game to use sprite scaling with full-color graphics. One of the most influential racing games was released in 1982: Pole Position, developed by Namco and published by Atari in North America, it was the first game to be based on a real racing circuit, the first to feature a qualifying lap, where the player needs to complete a time trial before they can compete in Grand Prix races. While not the first third-person racing game, Pole Position established the conventions of the genre and its success inspired numerous imitators.
According to Electronic Games, for the first time in the amusement parlors, a first-person racing game gives a higher reward for passing cars and finishing among the leaders rather than just for keeping all four wheels on the road". According to IGN, it was "the first racing game based on a real-world racing circuit" and "introduced checkpoints," and that its success, as "the highest-grossing arcade game in North America in 1983, cemented the genre in place for decades to come and inspired a horde of other racing games". In 1983, Kaneko produced a roller skating racer. In 1984, several racing laserdisc video games were released, including Sega's GP World and Taito's Laser Grand Prix which featured live-action footage, Universal's Top Gear featuring 3D animated race car driving, Taito's Cosmos Circuit, featuring animated futuristic racing. Taito released Kick Start, Buggy Challenge, a dirt track racing game featuring a buggy. Irem's The Battle-Road, a vehicle combat racing game that featured branching paths and up to 32 possible routes.
Racing games in general tend to drift toward the arcade side of reality due to hardware limitations in the 1980s and 1990s. It is, untrue to say that there were no games considered simulations in their time. In 1984, Geoff Crammond, who developed the Grandprix series, produced what is considered the first attempt at a racing simulator on a home system, REVS, released for the BBC Microcomputer; the game offered an unofficial recreation of British Formula 3. The hardware capabilities limited the depth of the simulation and restricted it to one track, but it offered a semi-realistic driving experience with more detail than most other racing games at the time. In 1985, Sega released a Grand Prix style motorbike racer, it used force feedback technology and was one of the first arcade games to use 16-bit graphics and Sega's "Super Scaler" technology that allowed pseudo-3D sprite-scaling at high frame rates. In 1986, Durell released Turbo Esprit, which had an official
Senegal the Republic of Senegal, is a country in West Africa. Senegal is bordered by Mauritania in the north, Mali to the east, Guinea to the southeast, Guinea-Bissau to the southwest. Senegal borders The Gambia, a country occupying a narrow sliver of land along the banks of the Gambia River, which separates Senegal's southern region of Casamance from the rest of the country. Senegal shares a maritime border with Cape Verde. Senegal's economic and political capital is Dakar; the unitary semi-presidential republic is the westernmost country in the mainland of the Old World, or Afro-Eurasia, owes its name to the Senegal River, which borders it to the east and north. Senegal covers a land area of 197,000 square kilometres and has an estimated population of about 15 million; the climate is Sahelian, though there is a rainy season. From a Portuguese transliteration of the name of the Zenaga known as the Sanhaja, or a combination of the supreme deity in Serer religion and o gal meaning body of water in the Serer language.
Alternatively, the name could derive from the Wolof phrase "Sunuu Gaal," which means "our boat." The territory of modern Senegal has been inhabited by various ethnic groups since prehistory. Organized kingdoms emerged around the seventh century, parts of the country were ruled by prominent regional empires such as the Jolof Empire; the present state of Senegal has its roots in European colonialism, which began during the mid-15th century, when various European powers began competing for trade in the area. The establishment of coastal trading posts led to control of the mainland, culminating in French rule of the area by the 19th century, albeit amid much local resistance. Senegal peacefully attained independence from France in 1960, has since been among the more politically stable countries in Africa. Senegal's economy is centered on commodities and natural resources. Major industries are fish processing, phosphate mining, fertilizer production, petroleum refining, construction materials, ship construction and repair.
As in most African nations, agriculture is a major sector, with Senegal producing several important cash crops, including peanuts, cotton, green beans, tomatoes and mangoes. Owing to its relative stability and hospitality are burgeoning sectors. With it being a multiethnic and secular nation, Senegal is predominantly Sunni Muslim with Sufi and animist influences. French is the official language, although many native languages are recognized. Since April 2012, Senegal's president has been Macky Sall. Senegal has been a member of the Organisation internationale de la Francophonie since 1970. Archaeological findings throughout the area indicate that Senegal was inhabited in prehistoric times and has been continuously occupied by various ethnic groups; some kingdoms were created around the 7th century: Takrur in the 9th century and the Jolof Empire during the 13th and 14th centuries. Eastern Senegal was once part of the Ghana Empire. Islam was introduced through Toucouleur and Soninke contact with the Almoravid dynasty of the Maghreb, who in turn propagated it with the help of the Almoravids, Toucouleur allies.
This movement faced resistance from ethnicities of the Serers in particular. In the 13th and 14th centuries, the area came under the influence of the empires to the east. In the Senegambia region, between 1300 and 1900, close to one-third of the population was enslaved as a result of captives taken in warfare. In the 14th century the Jolof Empire grew more powerful, having united Cayor and the kingdoms of Baol, Saloum, Futa Tooro and Bambouk, or much of present-day West Africa; the empire was a voluntary confederacy of various states rather than an empire built on military conquest. The empire was founded by Ndiadiane Ndiaye, a part Serer and part Toucouleur, able to form a coalition with many ethnicities, but collapsed around 1549 with the defeat and killing of Lele Fouli Fak by Amari Ngone Sobel Fall. In the mid-15th century, the Portuguese landed on the Senegal coastline, followed by traders representing other countries, including the French. Various European powers—Portugal, the Netherlands, Great Britain—competed for trade in the area from the 15th century onward.
In 1677, France gained control of what had become a minor departure point in the Atlantic slave trade—the island of Gorée next to modern Dakar, used as a base to purchase slaves from the warring chiefdoms on the mainland. European missionaries introduced Christianity to the Casamance in the 19th century, it was only in the 1850s that the French began to expand onto the Senegalese mainland after they abolished slavery and began promoting an abolitionist doctrine, adding native kingdoms like the Waalo, Cayor and Jolof Empire. French colonists progressively invaded and took over all the kingdoms except Sine and Saloum under Governor Louis Faidherbe. Yoro Dyao was in command of the canton of Foss-Galodjina and was set over Wâlo by Louis Faidherbe, where he served as a chief from 1861 to 1914. Senegalese resistance to the French expansion and curtailing of their lucrative slave trade was led in part by Lat-Dior, Damel of Cayor, Maad a Sinig Kumba Ndoffene Famak Joof, the Maad a Sinig of Sine, resulting in the Battle of Logandème.
On 4 April 1959 Senegal and the French Sudan merged to form the Mali Federation, which became independent on 20 June 1960, as a result of a transfer of power agreement signed with France on 4 April 1960. Due to internal political difficulties, the Federation broke up on 20 August, when
Paris-Dakar Rally (video game)
Paris-Dakar Rally is a video game for PlayStation 2 and Windows. It is based on the real-life Paris Dakar Rally - one of the world's most difficult and dangerous sporting events; the game begins in rural Paris and ends on a beach in Dakar, with 11 stages in between, including tracks in the Sahara Desert and Atlas Mountains. The game received negative reviews. Dakar 2: The World's Ultimate Rally Rally raid
IGN is an American video game and entertainment media website operated by IGN Entertainment Inc. a subsidiary of Ziff Davis, itself wholly owned by j2 Global. The company is located in San Francisco's SOMA district and is headed by its former editor-in-chief, Peer Schneider; the IGN website was the brainchild of media entrepreneur Chris Anderson and launched on September 29, 1996. It focuses on games, television, comics and other media. A network of desktop websites, IGN is now distributed on mobile platforms, console programs on the Xbox and PlayStation, FireTV, via YouTube, Twitch and Snapchat. IGN was the flagship website of IGN Entertainment, a website which owned and operated several other websites oriented towards players' interests and entertainment, such as Rotten Tomatoes, GameSpy, GameStats, VE3D, TeamXbox, Vault Network, FilePlanet, AskMen, among others. IGN was sold to publishing company Ziff Davis in February 2013 and now operates as a j2 Global subsidiary. Created in September 1996 as the Imagine Games Network, the IGN content network was founded by publishing executive Jonathan Simpson-Bint and began as five individual websites within Imagine Media: N64.com, PSXPower, Next-Generation.com and Ultra Game Players Online.
Imagine expanded on its owned-and-operated websites by creating an affiliate network that included a number of independent fansites such as PSX Nation.com, Sega-Saturn.com, Game Sages, GameFAQs. In 1998, the network launched a new homepage that consolidated the individual sites as system channels under the IGN brand; the homepage exposed content from more than 30 different channels. Next-Generation and Ultra Game Players Online were not part of this consolidation. G. P. O. Dissolved with the cancellation of the magazine, Next-Generation was put "on hold" when Imagine decided to concentrate on launching the short-lived Daily Radar brand. In February 1999, PC Magazine named IGN one of the hundred-best websites, alongside competitors GameSpot and CNET Gamecenter; that same month, Imagine Media incorporated a spin-off that included IGN and its affiliate channels as Affiliation Networks, while Simpson-Bint remained at the former company. In September, the newly spun-out standalone internet media company, changed its name to Snowball.com.
At the same time, small entertainment website The Den merged into IGN and added non-gaming content to the growing network. Snowball shed most of its other properties during the dot-com bubble. IGN prevailed with growing audience numbers and a newly established subscription service called IGN Insider, which led to the shedding of the name "Snowball" and adoption of IGN Entertainment on May 10, 2002. In June 2005, IGN reported having 24,000,000 unique visitors per month, with 4.8 million registered users through all departments of the site. IGN is ranked among the top 200 most-visited websites according to Alexa. In September 2005, IGN was acquired by Rupert Murdoch's multi-media business empire, News Corporation, for $650 million. IGN celebrated its 10th anniversary on January 12, 2008. IGN was headquartered in the Marina Point Parkway office park in Brisbane, until it relocated to a smaller office building near AT&T Park in San Francisco on March 29, 2010. On May 25, 2011, IGN sold its Direct2Drive division to Gamefly for an undisclosed amount.
In 2011, IGN Entertainment acquired its rival UGO Entertainment from Hearst Corporation. News Corp. planned to spin off IGN Entertainment as a publicly traded company, continuing a string of divestitures for digital properties it had acquired. On February 4, 2013, after a failed attempt to spin off IGN as a separate company, News Corp. announced that it had sold IGN Entertainment to the publishing company Ziff Davis, acquired by J2 Global. Financial details regarding the purchase were not revealed. Prior to its acquisition by UGO, 1UP.com had been owned by Ziff Davis. Soon after the acquisition, IGN announced that it would be laying off staff and closing GameSpy, 1UP.com, UGO in order to focus on its flagship brands, IGN.com and AskMen. The role-playing video game interest website Vault Network was acquired by IGN in 1999. GameStats, a review aggregation website, was founded by IGN in 2004. GameStats includes a "GPM" rating system which incorporates an average press score and average gamer score, as well as the number of page hits for the game.
However, the site is no longer being updated. The Xbox interest site, TeamXbox, the PC game website VE3D were acquired in 2003. IGN Entertainment merged with GameSpy Industries in 2005; the merger brought the game download site FilePlanet into the IGN group. IGN Entertainment acquired the online male lifestyle magazine AskMen.com in 2005. In 2004, IGN acquired film review aggregator Rotten Tomatoes and in 2010, sold the website to Flixster. In October 2017, Humble Bundle announced that it was being acquired by IGN. A member of the IGN staff writes a review for a game and gives it a score between 0.1 and 10.0, assigned by increments of 0.1 and determines how much the game is recommended. The score is given according to the "individual aspects of a game, like presentation, sound and lasting appeal." Each game is given a score in each of these categories, but the overall score for the game is an independent evaluation, not an average of the scores in each category. On August 3, 2010, IGN announced.
Instead of a 100-point s