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DirectX

Microsoft DirectX is a collection of application programming interfaces for handling tasks related to multimedia game programming and video, on Microsoft platforms. The names of these APIs all began with Direct, such as Direct3D, DirectDraw, DirectMusic, DirectPlay, DirectSound, so forth; the name DirectX was coined as a shorthand term for all of these APIs and soon became the name of the collection. When Microsoft set out to develop a gaming console, the X was used as the basis of the name Xbox to indicate that the console was based on DirectX technology; the X initial has been carried forward in the naming of APIs designed for the Xbox such as XInput and the Cross-platform Audio Creation Tool, while the DirectX pattern has been continued for Windows APIs such as Direct2D and DirectWrite. Direct3D is used in the development of video games for Microsoft Windows and the Xbox line of consoles. Direct3D is used by other software applications for visualization and graphics tasks such as CAD/CAM engineering.

As Direct3D is the most publicized component of DirectX, it is common to see the names "DirectX" and "Direct3D" used interchangeably. The DirectX software development kit consists of runtime libraries in redistributable binary form, along with accompanying documentation and headers for use in coding; the runtimes were only installed by games or explicitly by the user. Windows 95 did not launch with DirectX, but DirectX was included with Windows 95 OEM Service Release 2. Windows 98 and Windows NT 4.0 both shipped with DirectX, as has every version of Windows released since. The SDK is available as a free download. While the runtimes are proprietary, closed-source software, source code is provided for most of the SDK samples. Starting with the release of Windows 8 Developer Preview, DirectX SDK has been integrated into Windows SDK. In late 1994, Microsoft was ready to release its next operating system. An important factor in the value consumers would place on it was the programs that would be able to run on it.

Three Microsoft employees—Craig Eisler, Alex St. John, Eric Engstrom—were concerned because programmers tended to see Microsoft's previous operating system, MS-DOS, as a better platform for game programming, meaning few games would be developed for Windows 95 and the operating system would not be as much of a success; this was compounded by negative reception surrounding the Windows port of the video game The Lion King. The game used WinG, which crashed on Compaq Presarios that came shipped with it following a partnership between Compaq and Disney, as the Cirrus Logic display drivers used by the Presarios were not tested with the API. DOS allowed direct access to video cards, mice, sound devices, all other parts of the system, while Windows 95—with its protected memory model—restricted access to all of these, working on a much more standardized model. Microsoft needed a quick solution for programmers. Eisler, St. John, Engstrom worked together to fix this problem, with a solution that they named DirectX.

The first version of DirectX was released in September 1995 as the Windows Games SDK. It was the Win32 replacement for the DCI and WinG APIs for Windows 3.1. DirectX allowed all versions of Microsoft Windows, starting with Windows 95, to incorporate high-performance multimedia. Eisler wrote about the frenzy to build DirectX 1 through 5 in his blog. DirectX 2.0 became a component of Windows itself with the releases of Windows 95 OSR2 and Windows NT 4.0 in mid-1996. Since Windows 95 was itself still new and few games had been released for it, Microsoft engaged in heavy promotion of DirectX to developers who were distrustful of Microsoft's ability to build a gaming platform in Windows. Alex St. John, the evangelist for DirectX, staged an elaborate event at the 1996 Computer Game Developers Conference which game developer Jay Barnson described as a Roman theme, including real lions and something resembling an indoor carnival, it was at this event that Microsoft first introduced Direct3D and DirectPlay, demonstrated multiplayer MechWarrior 2 being played over the Internet.

The DirectX team faced the challenging task of testing each DirectX release against an array of computer hardware and software. A variety of different graphics cards, audio cards, motherboards, CPUs, input devices and other multimedia applications were tested with each beta and final release; the DirectX team built and distributed tests that allowed the hardware industry to confirm that new hardware designs and driver releases would be compatible with DirectX. Prior to DirectX, Microsoft had included OpenGL on their Windows NT platform. At the time, OpenGL was focused on engineering and CAD uses. Direct3D was intended to be a Microsoft controlled alternative to OpenGL, focused on game use; as 3D gaming grew, OpenGL developed to include better support for programming techniques for interactive multimedia applications like games, giving developers choice between using OpenGL or Direct3D as the 3D graphics API for their applications. At that point a "battle" began between supporters of the cross-platform OpenGL and the Windows-only Direct3D.

Incidentally, OpenGL was supported at Microsoft by the DirectX team. If a developer chose to use OpenGL 3D graphics API, the other APIs of DirectX are combined with OpenGL in computer games because OpenGL does not include all of DirectX's functionality. In a console-specific version, DirectX was used as a basis for Microsoft's Xbox, Xbox 360 and Xb

Josh Oppenheimer

Josh Oppenheimer is an American-Israeli professional basketball coach and former player. Oppenheimer played collegiately for Rhode Island and Northern Arizona before embarking on a professional career in the United States and Europe, he spent two summers in the United States Basketball League playing for Atlanta and Palm Beach and logged a season in the Continental Basketball Association with Cedar Rapids. He played the NBA Summer League and attended training camp with the Atlanta Hawks, the Los Angeles Clippers and the Sacramento Kings respectively. Oppenheimer spent six seasons in the Israeli Basketball Premier League. Oppenheimer has coaching experience in the college ranks from Duquesne, Delaware, DePaul and Kent State. In 2013, Oppenheimer joined the Milwaukee Bucks coaching staff of head coach Larry Drew. At the start of the 2016–17 NBA season, the Houston Rockets added Oppenheimer to their coaching staff as an assistant coach. At the start of the 2017–18 NBA G League season, the Brooklyn Nets added Oppenheimer to the Long Island Nets coaching staff as an assistant coach.

On August 15, 2019, it was announced that added Oppenheimer to the James Madison coaching staff as an assistant coach. Oppenheimer and his wife Adrienne have two daughters, Gabriella "Gabbi" and Nicolette "Nikki". Adrienne is a former college volleyball player from Puerto Rico, his daughter Gabbi attends the University of Alabama and is pursuing a career in finance after working as a sports reporter for TideTV, a division of the UA Athletic Department. Nicolette plays for James Madison University. Nicolette represented the Puerto Rico women's national under-18 team at the 2016 FIBA Americas Under-18 Championship for Women. List of foreign NBA coaches Josh Oppenheimer at basketball-reference.com Josh Oppenheimer at eurobasket.com Josh Oppenheimer bio at Excel Basketball

Clausura 2014 Copa MX

The Copa MX Clausura 2014 was the 71st staging of the Copa MX, the 44th staging in the professional era and is the fourth tournament played since the 1996–97 edition. This tournament started on January 14, 2014 and concluded on April 9, 2014; the winner was Tigres, was scheduled face Monarcas Morelia, who won the Apertura 2013 edition, in a home-to-home series on July 9 and 12 to qualify as Mexico 3 to the 2015 Copa Libertadores. This tournament will feature the clubs from the Liga MX who did not participate in the 2013-14 CONCACAF Champions League, the teams who will participate in the 2014 Copa Libertadores will not participate as well; the first 13 Ascenso MX teams in the classification phase during the Apertura 2013 season will participate. If two or more clubs are equal on points on completion of the group matches, the following criteria are applied to determine the rankings: superior goal difference; every group is composed by four clubs, two from Liga MX and two from Ascenso MX. Instead of a traditional robin-round schedule, the clubs will play in three two-legged "rounds", the last one being contested by clubs of the same league.

Each win gives a club 3 points, each draw gives 1 point. An extra point is awarded for every round won. All times are UTC-05:00 Monterrey won the round 4−1 on aggregate Cruz Azul Hidalgo and Pachuca drew 2–2 on aggregate and both tied on away goals, thus neither team received the extra point Monterrey won the round 6−0 on aggregate Pachuca won the round 3−2 on aggregate Teams drew 1−1 on aggregate, Cruz Azul Hidalgo won the round on away goals Pachuca won the round 5−2 on aggregate UAT won the round 4−2 on aggregate UANL won the round 7−1 on aggregate UANL won the round 5−1 on aggregate Puebla won the round 5−0 on aggregate San Luis on the round 1−0 on aggregate UANL won the round 8−0 on aggregate Veracruz won the round 4−0 on aggregate Oaxaca won the round 5−2 on aggregate Chiapas won the round 3−2 on aggregate Oaxaca won the round 1−0 on aggregate Oaxaca won the round 4−1 on aggregate Veracruz won the round 5−1 on aggregate Atlante won the round 2−1 on aggregate UNAM won the round 5−3 on aggregate Atlante won the round 4−3 on aggregate UNAM won the round 3−2 on aggregate Mérida won the round 4−2 on aggregate Teams drew 2−2 on aggregate and both drew on away goals, thus neither team received the extra point.

In the group matches played by Querétaro and Celaya, Querétaro won 3−2 on aggregate. Article 8 of the Copa MX regulations states if two teams have the same goal differential and the same number of goals scored, the aggregate score of the group matches played among the clubs is the tiebreaker, thus Querétaro won the group. Necaxa won the round 2−1 on aggregate Querétaro won the round 3−2 on aggregate Querétaro won the round 4−2 on aggregate Celaya won the round 3−2 on aggregate Teams drew 3−3 on aggregate, Querétaro won on away goals Celaya won the round 5−2 on aggregate Sinaloa won the round 6−2 on aggregate Guadalajara won the round 2−1 on aggregate Estudiantes Tecos won the round 3−2 on aggregate U. de G. won the round 2−1 on aggregate Teams drew 2−2 on aggregate, Sinaloa won the round on away goals Estudiantes Tecos won the round 3−2 on aggregate The best two runners-up advance to the Championship Stage. If two or more teams are equal on points on completion of the group matches, the following criteria are applied to determine the rankings: superior goal difference.

The eight clubs that advance to this stage will be ranked and seeded 1 to 8. In case of ties, the same tiebreakers used to rank the runners-up will be used. In this stage, all the rounds will be one-off game. If the game ends in a tie, there will proceed to penalty shootouts directly; the venue will be determined as follows: The highest seeded club will host the match, regardless of the division the clubs are in. The qualified teams were seeded 1–8 in the championship stage according to their results in the group stage; the bracket of the championship stage was determined by the seeding as follows: Quarterfinals: Seed 1 vs. Seed 8, Seed 2 vs. Seed 7, Seed 3 vs. Seed 6, Seed 4 vs. Seed 5, with seeds 1–4 hosting the match Semifinals: Winner QF1 vs. Winner QF4, Winner QF2 vs. Winner QF3, with winners QF1 and QF2 hosting the match Finals: Winner SF1 vs. Winner SF2, with winner SF1 hosting the match Source: LigaMX.net Official page of Copa MX

Tetín (Beroun District)

Tetín is a municipality and village in Beroun District in the Central Bohemian Region of the Czech Republic. It is about 2 kilometres from the city Beroun on the river Berounka; as of 2012, it has a population of 744 people. Tetín is one of the oldest villages in the Czech Republic; the place was inhabited during the paleolithic period. Archaeologists found that the beginnings of the village date back to the 10th century, when local gord was founded by dukes from the Přemyslid dynasty. Yet, there is a legend which connected it with mythological figure Teta, the daughter of the mythological Duke Krok, supposed to have lived earlier than that. In the 10th century, there was a wooden building there belonging to the duchess St. Ludmila, murdered in 921. In the 11th and 12th century, the place was home to the administrative district of Tetín that governed the whole area of Podbrdsko region. Tetín is referenced in the Vyšehrad Charter. In the year 1288, Tetín was the residence of the royal hunter and towards the end of the thirteenth century, the castle was rebuilt as a residence for the royal bastards of the Přemyslid line.

By 1321, Tetín castle was owned by Štěpán of Tetín, who sold it to Emperor Karel IV. The latter joined the Tetín estate to Karlštejn. In 1422, during the Hussite wars, the castle was destroyed. Czech poet Jaroslav Seifert dedicated two of his poems to Tetín. Tetín Castle, from around 1288 Romanesque Church of St. Catherine of Alexandria from 1200 Romanesque-Baroque Church of St. John of Nepomuk from around 1255 a presbytery, from the 14th century early Baroque Church of St. Ludmila from around 1780 Tetín Chateau, from the 18th century a farm yard, from the 18th century nature reserve Tetínské skály national nature reserve Koda limestone hill Damil on which there are the remains of an ancient gord This article was translated from the Czech Wikipedia

Érick Aguirre

Érick Germán Aguirre Tafolla is a Mexican professional footballer who can play as a full-back and midfielder for Liga MX club Pachuca. Starting his youth career with Morelia in 2012, he broke out into the senior Morelia team in 2014, he participated with the team for 2 years before heading over to Pachuca. He has participated for the Mexico national football team in the U-17, U-20, U-23, senior levels, he participated in the 2016 Summer Olympics. Aguirre made his senior debut with Morelia on 8 August 2014, in a 0–0 tie, he would score his first goal with the team on 19 September 2014 in a 3–2 loss against UNAM. On 8 June 2016, it was declared, he would score his first goal with the team on 20 January 2018 against Lobos, adding the third tally where Pachuca won 3–1. Aguirre participated in the 2013 CONCACAF U-17 Championship in Panama. With Mexico winning the tournament, the team would go on to qualify to the 2013 FIFA U-17 World Cup. Aguirre would go on to participated in the U-17 World Cup. During the final against Nigeria, he would score an own goal at the 9th minute as Mexico would go on to lose 3–0.

Aguirre was called up by Sergio Almaguer to participate in the 2015 CONCACAF U-20 Championship in Jamaica. Mexico would go on winning the tournament. Aguirre was called up to participate in the 2015 FIFA U-20 World Cup with Mexico in New Zealand, where he would appear in all three group stage matches but Mexico would finish last in the group. In May 2019, he was called up by Jaime Lozano to participate in that year's Toulon Tournament, he would go on to appear. On 18 September 2015, Aguirre was selected by coach Raúl Gutierrez to play in the 2015 CONCACAF Olympic Qualifying Championship. Mexico would go onto the final. On 7 July 2016, Aguirre was named in Mexico's 18-man squad that would participate in the 2016 Summer Olympics in Rio de Janeiro, Brazil, he would only appear. Mexico interim manager, Ricardo Ferretti, called up Aguirre for the first time for September friendlies against Uruguay and the United States, he would make his debut with the national team on 11 September 2018 in a friendly match against the United States, losing 1–0.

Capable of playing as a holding midfielder or as a full-back, he has been described as able "to see the game in slow motion," innately possessing a perception of space of the players around him, the vision to distribute passes. He was listed in The Guardian's list of Next Generation 2014: 40 of the best young talents in world football. MoreliaSupercopa MX: 2014PachucaCONCACAF Champions League: 2016–17 MexicoCONCACAF U-17 Championship: 2013 CONCACAF U-20 Championship: 2015 CONCACAF Men's Olympic Qualifying Tournament: 2015 CONCACAF Men's Olympic Qualifying Championship Best XI: 2015 Erick Germain Aguirre Tafolla at Liga MX Érick Aguirre at the International Olympic Committee Érick Aguirre at Olympics at Sports-Reference.com Érick Aguirre at Soccerway

Darren Young

Frederick Douglas Rosser III is an American professional wrestler, best known for his time with WWE under the ring name Darren Young. He now wrestles on the independent circuit under his real name. Prior to signing with WWE, Rosser competed in Northeastern and Mid-Atlantic independent promotions including Chaotic Wrestling, East Coast Wrestling Association, Independent Wrestling Federation and the National Wrestling Alliance. Rosser signed with WWE's developmental territory Florida Championship Wrestling in 2009 and participated in the first season of NXT in 2010; that year, he debuted on the main roster as part of The Nexus. In 2012, Young formed The Prime Time Players with Titus O'Neil, with whom he is a one-time WWE Tag Team Champion. Rosser was born in New Jersey, he began watching professional wrestling during the mid-1980s and became interested in becoming a professional wrestler as a teenager, wrestling in several backyard wrestling federations. He attended Union High School in New Jersey, where he played American football, both offensively and defensively.

He attended Fairleigh Dickinson University, where he played football for a year before deciding to focus on his academic studies and professional wrestling. Rosser became interested in becoming a professional wrestler as a teenager, wrestling in several backyard wrestling federations, he researched a number of wrestling schools before deciding on Camp IWF in West Paterson, New Jersey. This was due in part to his employer, whose uncle was a friend of a local wrestler training there at the time, helped him enroll in the wrestling school. Rosser made his professional debut in 2002 and spent several years on the independent circuit, including wrestling for the Independent Wrestling Federation and Chaotic Wrestling during his early career. On May 17, 2003, he won his first major title when he defeated the IWF Heavyweight Champion in Woodland Park, New Jersey and held it for over half a year until losing to Roman on January 17, 2004, it was at a house show in Chaotic Wrestling that he was first noticed by promoter Jim Kettner and invited to compete for the East Coast Wrestling Association where he made his debut in the summer of 2004.

Shortly after entering the promotion, Rosser began feuding with Prince Nana over the ECWA Mid Atlantic Championship and defeated him for the title in Newark, Delaware on September 18, 2004. He lost the title to Nick Malakai less than two months later. During 2005 and 2006, Rosser made several appearances for World Wrestling Entertainment on its weekly programs Sunday Night Heat and Velocity as well as in dark matches on SmackDown and Raw. In May 2009, Rosser signed a WWE developmental contract and was sent to WWE's developmental territory, Florida Championship Wrestling, under the name Darren Young. In FCW, Young was in a tag team called "The South Beach Party Boys" with Percy Watson. On February 16, 2010, it was announced that he would compete as part of the first season of WWE NXT, mentored by CM Punk. On February 23, 2010, Young made his debut on NXT with a character described as a "South Beach Party Boy", losing his debut match to David Otunga, his storyline had mentor CM Punk showing apathy towards him, claiming he had no idea why he's in NXT and did not want to train Young unless he accepted his Straight-edge lifestyle.

Despite this and his disciples, Luke Gallows and Serena, helped Young win his rematch against Otunga the following week. Young was ranked eight in the first Pros' Poll. After the pros' poll, Young decided to join The Straight Edge Society in an attempt to improve, only to change his mind before getting his hair shaved off. CM Punk decided to forgive him for standing up to him when he defeated Luke Gallows with Young's own hair on the line; because of this victory, CM Punk had been interested in Young's potential, but in turn started feuding with a jealous Luke Gallows. On May 11 in the second Pros poll, Young was ranked fifth out of the six remaining contestants and narrowly escaped elimination; the following week, Young was eliminated from the competition. The week following the Season 1 finale, along with the other season one NXT rookies turned heel and interfered in the main event match on Raw between John Cena and Young's former Pro, CM Punk, attacked both wrestlers, the announce team and the ring announcer Justin Roberts, dismantled the ring area and surrounding equipment.

On the June 14, 2010, edition of Raw, the rookies attacked General Manager Bret Hart, when he refused to give them contracts. The following week on Raw, Vince McMahon fired Hart and announced that a new General Manager had been hired, one that had signed all seven season one NXT rookies to contracts; the following week, the group was named The Nexus. On the July 5 episode of Raw, The Nexus tried to attack John Cena as he confronted Wade Barrett during their "truce" with one another; the segment ended with The Nexus leaving without Young, when other Raw wrestlers arrived to aid Cena, Young was assaulted by Cena to end the show. Due to Cena's actions, the new general manager booked Cena in a 7 on 1 handicap match against The Nexus scheduled for the following week. Young did not participate due to injuries caused by Cena the previous week but The Nexus won the match, he returned at Money in the Bank with the rest of The Nexus, sporting a new haircut and costing Cena the WWE Championship against Sheamus.

After the match, Cena attacked fellow Nexus teammate, Michael Tarver. The Nexus continued to feud with Cena and the Raw roster, resulting in a seven-on-seven elimination tag team match at SummerSlam. Young was the first person to be eliminated from the match, when he submitted to Daniel Bryan in under a minute, The Nexus lost the match. On the next episode of Raw the members of The Nexus fought i