Louis Riel (comics)
Louis Riel is a historical biography in comics by Canadian cartoonist Chester Brown, published as a book in 2003 after serializion in 1999–2003. The story deals with Métis rebel leader Louis Riel's antagonistic relationship with the newly established Canadian government, it begins shortly before the 1869 Red River Rebellion, ends with Riel's 1885 hanging for high treason. The book explores Riel's possible schizophrenia—he believed God had named him Prophet of the New World, destined to lead the Métis people to freedom; the work is noted for its emotional disengagement, its intentionally flat dialogue, a minimalist drawing style inspired by that of Harold Gray's comic strip Little Orphan Annie. Unusual for comics of the time, it includes a full scholarly apparatus: a foreword, index and end notes; the lengthy, hand-lettered appendix provides insight into Brown's creative process and biases and highlights where he changed historical facts to create a more engaging story, such as incorporating a conspiracy theory not accepted by historians.
Brown became interested in the issue of property rights while researching the book, which led to a public change in his politics from anarchism to libertarianism. Although Brown intended it to be published only in book form, his publisher had him first serialize Louis Riel as a comic book, which lasted ten issues; the series was the first comic book to receive a grant from the Canada Council for the Arts. It won three Harvey Awards; the serialization sold poorly. Its success played a major part in gaining shelf space for serious graphic novels in mainstream North American bookstores. Subtitled "A Comic-Strip Biography", Louis Riel looks at Métis rebel leader Louis Riel and his leadership in the Red River and North-West rebellions, it does not attempt a complete retelling of Riel's life—it omits long periods and ignores many aspects of his personality. Instead the focus is on his "antagonistic relationship with the Canadian government" from 1869 to 1885; the story comprises 241 pages of the 271-page book, is supplemented with a complete scholarly apparatus: a foreword, index, map section and extensive end notes.
It has strong historiographical elements, detailing in the appendix the research done and choices made by the author in developing a story. Brown grew up in the Canadian province of Quebec, where the majority speaks French, where Riel is considered a martyr; however Brown, who grew up speaking only English, said he was ignorant of Riel's story until he read Maggie Siggins' 1994 biography Louis Riel: A Life of Revolution. Many of Brown's favourite topics are entwined in Louis Riel: anti-authoritarianism, outsider religion and accuracy and objectivity in nonfiction. A central incident in the book is an eight-panel sequence in which Riel has a revelatory experience on a hilltop in Washington, D. C, he experiences visions and talks to God, who declares him Prophet of the New World and instructs him to lead his people to freedom. On the cover of the book, however, we see Riel standing alone in the wilderness, staring into the sky, leaving open the question of whether what he witnessed was real. In 1995, Brown published the anti-psychiatry comics essay "My Mom was a Schizophrenic", in which he examines society's role in mental illness, questions the medical profession's accepted beliefs about it.
The six-page strip came with two pages of end notes gathered from his research. Brown enjoyed this project and thought he would like to take on another in which he could "cram a lot of research into a comic strip"; when he came across Siggins' biography of Riel, he had been working on the experimental Underwater series, a project on which he felt he had lost his way. His father died in late 1997, he decided he did not "want to waste time with projects that weren't working out". In 1998, he turned his attention to Riel. While researching, Brown came across two books by political scientist Tom Flanagan: Louis "David" Riel: "Prophet of the New World" and Louis Riel and the Rebellion: 1885 Reconsidered. Brown found "Prophet of the New World" intriguing as it dealt with Riel's religious ideas while reevaluating his alleged diagnosis of mental illness, two topics Brown had especial interest in, as he had made "eccentric" adaptations of the Gospel, comics dealing with his mother's schizophrenia, he came across books by researcher Don McLean and historian Douglas N. Sprague that advanced the conspiracy theory that the 1885 North-West Rebellion was deliberately provoked by Prime Minister John A. Macdonald to gain support for the building of the transcontinental railway.
Brown had gained a reputation for improvised storytelling by the time. With Underwater, he had intended in the end chose to improvise, he found the results unsatisfactory, decided to write a full script beforehand for his next project. The script for Louis Riel came to over 200 pages. Brown's was not the first depiction of the Métis leader in comics. James Simpkins, a Canadian cartoonist best known for Jasper the Bear, made a mildly anti-Riel two-page strip in 1967, Pierre Dupuis produced a French-language two-page summary in 1979. A 23-page pro-Riel strip appeared in Canadian History Comic Book No. 2: Rebellion in 1972. In 1980, Italian artist Hugo Pratt created a character called Jesuit Joe, supposed to have descended from Riel. Publishing house Les Éditions des Plaines published two books on Riel: Robert Freynet's 58-page Louis Riel en bande dessinée in 1990, Zoran and Toufik's Louis Riel, le père du Manitoba ("Lou
Northguard is a fictional superhero, created by Mark Shainblum and Gabriel Morrissette, who appeared in Canadian comic books published by Matrix Graphics Series. Northguard made his first appearance in New Triumph Featuring Northguard #1. Northguard is the costumed identity of Phillip “Phil” Wise, a video-store manager and comic-book enthusiast, enlisted by Progressive Allied Canadian Technologies Corporation to help them combat an extreme right-wing terrorist organization known as ManDes, bent on overthrowing the Canadian government. Working in secret, PACT had developed a revolutionary cybernetic personal-weapons system called the “Uniband”. Wise was contacted when Karl Manning, the original wielder of the Uniband, was killed in a terrorist attack. Wise's brain patterns were similar enough to allow him to operate the device. Wise agreed to be an agent of PACT only if he could do so as a costumed superhero. PACT accepted Wise's condition; the first stories of Northguard appeared in New Triumph Featuring Northguard #1-5 published by Matrix Graphic Series between 1984 and 1986.
These stories were collected and republished by Caliber Comics in 1989 as the trade paperback Northguard, Book One: Manifest Destiny. In 1989, Caliber published a 3-issue series Northguard: ManDes Conclusion; the “Manifest Destiny” and “ManDes Conclusion” arcs were collected and republished by Chapterhouse Comics in 2015 as the Northguard Compendium. Chapterhouse planned to republish color versions of the original Northguard stories, but only Chapterhouse Archives: Northguard #1 was issued. A standalone Northguard story was featured in Canadian Comics Cavalcade. Northguard made a cameo appearance in The Northern Guard #1. In 2015, Canadian publisher Chapterhouse Comics launched a new comic book universe featuring rebooted versions of both Captain Canuck and Northguard. In 2016, Northguard made a number of guest appearances in Captain Canuck; that year, Chapterhouse published its first Northguard story arc. A second arc was published in 2017; the story arcs were collected in 2018 into the trade paperbacks Northguard, Volume One: Aurora Dawn and Northguard, Volume Two: Enemy of the States.
Begun in the anthology series New Triumph, the Northguard series centred on the misadventures of Philip Wise, a young Montreal resident of European Jewish ancestry, who had found himself caught up in the efforts of a private corporation's senior staff to defeat a conspiracy known collectively as “ManDes” to force Canada and the United States to merge under a quasi-Christian theocratic dictatorship with elements borrowed from white supremacist doctrine. Wise was recruited as the corporation's field agent as a result of the murder of another operative, the only one neurologically equipped to use a unique energy weapon, called the “Uniband”, built as an offshoot of applied physics experimentation. Wise's single condition for agreeing to do so was the creation of a “superhero” identity: Northguard. Wise improvised the name Le Protecteur as a more suitable French language version. Defeating an assassination attempt on the Premier of Quebec in his first mission, Wise subsequently found himself and his newfound colleagues stumbling through several misadventures, accidentally inspiring a martial arts/dance instructor whom Wise became acquainted with to create the identity of Fleur de Lys.
These misadventures led to the defeat of the ManDes conspiracy and the destruction of the Uniband leaving Wise without any technological advantages. The whole ManDes affair was covered up at the insistence of the Canadian and American governments for reasons of preserving cross-border trade. Northguard is athletic and in good physical shape, he has no formal training. Northguard is bilingual in English. Northguard wields the Uniband, the first weapon created by the PACT Corporation, it operates on a principle, discovered by accident and appears to be a loophole in the laws of thermodynamics. Theories vary as to how the Uniband works. Dr. Eli Gilberson believes the device taps the output of a white hole. Dr. Ron Cape theorized that the Uniband warps the fabric of spacetime and is therefore not bound by the laws of physics as we understand them; the device appears to have an unlimited source of energy. In its dormant state, the Uniband is a metal hexagonal prism. A retractable power cable plugs into a cybernetic port in the bicep of Phillip Wise's right arm.
Once plugged in, the ends of the device iris open allowing Wise to slip the Uniband onto his upper arm. Although the device is plugged into Northguard's voluntary nervous system, there have been indications of spillover from his autonomic nervous system in moments of anxiety; this manifests itself in a series of ascending arrhythmic pulses in the device's power curve, all congruent to his mental state. In other words, Northguard's power increases. Northguard can direct the Uniband to fire bolts of an unknown luminous energy down his right arm; each unipulse imparts considerable kinetic force as well as an electrical charge. A typical pulse can knock a man off of his feet. A strong pulse is capable of disintegrating cinderblock. A pulse can deliver an electroshock capable of rendering assailants unconscious; the electricity can pass through Northguard's glove and discharge it on physical contact. Northguard has the ability to adjust the power level of the pulses through an act of will; the Uniband fires with no discernible recoil.
Northguard can generate defensive forcefields made of plasma. The fields are circular and vary in
Maximo vs. Army of Zin
Maximo vs. Army of Zin is an action-adventure game developed and published by Capcom and developed by their US-based Production Studio 8 in 2003 for the PlayStation 2 video game console; this title is a sequel to Maximo: Ghosts to Glory. It is part of the Goblins franchise; the story of the game follows on from Maximo: Ghosts to Glory, with Maximo still searching for his lost love, Sophia. He is again accompanied by Grim. However, their search is interrupted as a series of mechanical creatures start to attack villages and slaughter the village folk; these creatures are the Army of Zin, an ancient army powered by lost souls, who were locked in the vault of Castle Hawkmoor after the last battle with them 500 years ago. However, they are now free, due to the actions of Lord Bane. Maximo's gameplay is characterized by hack and slash combat and platforming, as well as an armour system where damage is reflected by loss of armour. Maximo begins the game with two levels of armour, can upgrade to three and four.
Level one has Maximo reduced to boxer shorts. Another element of gameplay is the Grim transformation, allowing the player to turn into a Grim Reaper for short periods of time, with the souls gathered from the Army of Zin. Grim is invulnerable, a touch faster than Maximo. However, the time spent in this form can be extended through upgrades. Maximo receives bonuses from villagers that he saves from enemies in the game, these rewards are anything from new armour to a word of advice; the game received "favorable" reviews according to video game review aggregator Metacritic. The Times gave it a score of four stars out of five, saying that it "has pace and replayability; the Village Voice gave it a score of eight out of ten, saying, "It always helps to have a sense of humor when collapsing paradoxes, this Maximo does not miss." Maxim gave it eight out of ten, saying, "It ain’t groundbreaking, but who cares? Drop trou and have some fun!" Official Japanese website Maximo vs. Army of Zin at MobyGames
Comics is a medium used to express ideas through images combined with text or other visual information. Comics takes the form of juxtaposed sequences of panels of images. Textual devices such as speech balloons and onomatopoeia indicate dialogue, sound effects, or other information; the size and arrangement of panels contribute to narrative pacing. Cartooning and similar forms of illustration are the most common image-making means in comics. Common forms include comic strips and gag cartoons, comic books. Since the late 20th century, bound volumes such as graphic novels, comic albums, tankōbon have become common, while online webcomics have proliferated in the 21st century with the advent of the internet; the history of comics has followed different paths in different cultures. Scholars have posited a pre-history as far back as the Lascaux cave paintings in France. By the mid-20th century, comics flourished in the United States, western Europe, Japan; the history of European comics is traced to Rodolphe Töpffer's cartoon strips of the 1830s, but the medium became popular in the 1930s following the success of strips and books such as The Adventures of Tintin.
American comics emerged as a mass medium in the early 20th century with the advent of newspaper comic strips. Histories of Japanese comics and cartooning propose origins as early as the 12th century. Modern comic strips emerged in Japan in the early 20th century, the output of comics magazines and books expanded in the post-World War II era with the popularity of cartoonists such as Osamu Tezuka. Comics has had a lowbrow reputation for much of its history, but towards the end of the 20th century began to find greater acceptance with the public and academics; the term comics is used as a singular noun when it refers to the medium, but becomes plural when referring to particular instances, such as individual strips or comic books. Though the term derives from the humorous work that predominated in early American newspaper comic strips, it has become standard for non-humorous works too. In English, it is common to refer to the comics of different cultures by the terms used in their original languages, such as manga for Japanese comics, or bandes dessinées for French-language comics.
There is no consensus amongst historians on a definition of comics. The increasing cross-pollination of concepts from different comics cultures and eras has only made definition more difficult. Examples of early comics The European and Japanese comics traditions have followed different paths. Europeans have seen their tradition as beginning with the Swiss Rodolphe Töpffer from as early as 1827 and Americans have seen the origin of theirs in Richard F. Outcault's 1890s newspaper strip The Yellow Kid, though many Americans have come to recognize Töpffer's precedence. Japan had a long prehistory of satirical comics leading up to the World War II era; the ukiyo-e artist Hokusai popularized the Japanese term for comics and cartooning, manga, in the early 19th century. In 1930s, Mr. Chester, an early founder of "the Golden Age of Comics", which make the comics flourished after World War II. In the post-war era modern Japanese comics began to flourish when Osamu Tezuka produced a prolific body of work.
Towards the close of the 20th century, these three traditions converged in a trend towards book-length comics: the comic album in Europe, the tankōbon in Japan, the graphic novel in the English-speaking countries. Outside of these genealogies, comics theorists and historians have seen precedents for comics in the Lascaux cave paintings in France, Egyptian hieroglyphs, Trajan's Column in Rome, the 11th-century Norman Bayeux Tapestry, the 1370 bois Protat woodcut, the 15th-century Ars moriendi and block books, Michelangelo's The Last Judgment in the Sistine Chapel, William Hogarth's 18th-century sequential engravings, amongst others. Illustrated humour periodicals were popular in 19th-century Britain, the earliest of, the short-lived The Glasgow Looking Glass in 1825; the most popular was Punch. On occasion the cartoons in these magazines appeared in sequences. American comics developed out of such magazines as Puck and Life; the success of illustrated humour supplements in the New York World and the New York American Outcault's The Yellow Kid, led to the development of newspaper comic strips.
Early Sunday strips were full-page and in colour. Between 1896 and 1901 cartoonists experimented with sequentiality and speech balloons. Shorter, black-and-white daily strips began to appear early in the 20th century, became established in newspapers after the success in 1907 of Bud Fisher's Mutt and Jeff. In Britain, the Amalgamated Press established a popular style of a sequence of images with text beneath them, including Illustrated Chips and Comic Cuts. Humour strips predominated at first, in the 1920s and 1930s strips with continuing stories in genres such as adventure and drama became popular. Thin periodicals called
Canada is a country in the northern part of North America. Its ten provinces and three territories extend from the Atlantic to the Pacific and northward into the Arctic Ocean, covering 9.98 million square kilometres, making it the world's second-largest country by total area. Canada's southern border with the United States is the world's longest bi-national land border, its capital is Ottawa, its three largest metropolitan areas are Toronto and Vancouver. As a whole, Canada is sparsely populated, the majority of its land area being dominated by forest and tundra, its population is urbanized, with over 80 percent of its inhabitants concentrated in large and medium-sized cities, many near the southern border. Canada's climate varies across its vast area, ranging from arctic weather in the north, to hot summers in the southern regions, with four distinct seasons. Various indigenous peoples have inhabited what is now Canada for thousands of years prior to European colonization. Beginning in the 16th century and French expeditions explored, settled, along the Atlantic coast.
As a consequence of various armed conflicts, France ceded nearly all of its colonies in North America in 1763. In 1867, with the union of three British North American colonies through Confederation, Canada was formed as a federal dominion of four provinces; this began an accretion of provinces and territories and a process of increasing autonomy from the United Kingdom. This widening autonomy was highlighted by the Statute of Westminster of 1931 and culminated in the Canada Act of 1982, which severed the vestiges of legal dependence on the British parliament. Canada is a parliamentary democracy and a constitutional monarchy in the Westminster tradition, with Elizabeth II as its queen and a prime minister who serves as the chair of the federal cabinet and head of government; the country is a realm within the Commonwealth of Nations, a member of the Francophonie and bilingual at the federal level. It ranks among the highest in international measurements of government transparency, civil liberties, quality of life, economic freedom, education.
It is one of the world's most ethnically diverse and multicultural nations, the product of large-scale immigration from many other countries. Canada's long and complex relationship with the United States has had a significant impact on its economy and culture. A developed country, Canada has the sixteenth-highest nominal per capita income globally as well as the twelfth-highest ranking in the Human Development Index, its advanced economy is the tenth-largest in the world, relying chiefly upon its abundant natural resources and well-developed international trade networks. Canada is part of several major international and intergovernmental institutions or groupings including the United Nations, the North Atlantic Treaty Organization, the G7, the Group of Ten, the G20, the North American Free Trade Agreement and the Asia-Pacific Economic Cooperation forum. While a variety of theories have been postulated for the etymological origins of Canada, the name is now accepted as coming from the St. Lawrence Iroquoian word kanata, meaning "village" or "settlement".
In 1535, indigenous inhabitants of the present-day Quebec City region used the word to direct French explorer Jacques Cartier to the village of Stadacona. Cartier used the word Canada to refer not only to that particular village but to the entire area subject to Donnacona. From the 16th to the early 18th century "Canada" referred to the part of New France that lay along the Saint Lawrence River. In 1791, the area became two British colonies called Upper Canada and Lower Canada collectively named the Canadas. Upon Confederation in 1867, Canada was adopted as the legal name for the new country at the London Conference, the word Dominion was conferred as the country's title. By the 1950s, the term Dominion of Canada was no longer used by the United Kingdom, which considered Canada a "Realm of the Commonwealth"; the government of Louis St. Laurent ended the practice of using'Dominion' in the Statutes of Canada in 1951. In 1982, the passage of the Canada Act, bringing the Constitution of Canada under Canadian control, referred only to Canada, that year the name of the national holiday was changed from Dominion Day to Canada Day.
The term Dominion was used to distinguish the federal government from the provinces, though after the Second World War the term federal had replaced dominion. Indigenous peoples in present-day Canada include the First Nations, Métis, the last being a mixed-blood people who originated in the mid-17th century when First Nations and Inuit people married European settlers; the term "Aboriginal" as a collective noun is a specific term of art used in some legal documents, including the Constitution Act 1982. The first inhabitants of North America are hypothesized to have migrated from Siberia by way of the Bering land bridge and arrived at least 14,000 years ago; the Paleo-Indian archeological sites at Old Crow Flats and Bluefish Caves are two of the oldest sites of human habitation in Canada. The characteristics of Canadian indigenous societies included permanent settlements, complex societal hierarchies, trading networks; some of these cultures had collapsed by the time European explorers arrived in the late 15th and early 16th centuries and have only been discovered through archeological investigations.
The indigenous population at the time of the first European settlements is estimated to have been between 200,000
IDW Publishing is an American publisher of comic books, graphic novels, art books, comic strip collections. It was founded in 1999 as the publishing division of Idea and Design Works, LLC, itself formed in 1999, is recognized as the fifth-largest comic book publisher in the United States, behind Marvel, DC, Dark Horse and Image Comics, ahead of other major comic book publishers such as Archie, Boom!, Dynamite and Oni Press. The company is best known for its licensed comic book adaptations of movies, television shows, video games, cartoons. Idea and Design Works was formed in 1999 by a group of comic book managers and artists that met at Wildstorm Productions included Ted Adams, Robbie Robbins, Alex Garner, Kris Oprisko for an outsource art and graphic design firm; each of the four was equal partners, owning 25%. With Wildstorm owner Jim Lee selling to DC Comics in 1999, Lee turned that company's creative service department run by Adams, clients over to IDW allowing IDW to be profitable its first year.
With these profits, the firm decided to fund a new venture every year. In 2000, they developed a TV show concept. For 2001's project, Adams's Ashley Wood talked to them about publishing an art book, thus starting up IDW Publishing. Una Fanta was published in March 2002. Woods had Steve Niles send Adams some of his rejected screenplays. Adams selected one, 30 Days of Night, paired him with artist Ben Templesmith for a comic adaptation as a three issue series, beginning in August 2002. With low pre-orders, Adams pushed the comic with the distributor and major comic book stores. Soon the title's back issue were followed up with Wood's Popbot. In 2007, IDT Corporation purchased a 53% majority interest in IDW from the company's founders, removing Garner & Oprisko, while reducing Adams & Robbins to minority owners collectively at 47%. In 2009, IDT proceeded to increase its interest to the current 76%, reducing Adams & Robbins's interest once again to the current 24%. Shortly afterwards, IDT created CTM Media Holdings via a tax-free spin-off.
This new company consisted of the majority interest in CTM Media Group. Eight years on April 3, 2015, CTM Media Holdings announced it would continue operations under a new name, becoming IDW Media Holdings, which would continue to consist of the majority interest in IDW and CTM Media Group; the company's first traditional comic series, 30 Days of Night, created by Steve Niles and Ben Templesmith started a seven-figure bidding war between DreamWorks, MGM, Senator International, with Senator winning and Sam Raimi attached to produce. IDW Publishing's second title, won two Gold Spectrum Awards. IDW Publishing publishes comics based on the TV franchises Star Trek and CSI; the company's other licensed comics include Topps' Mars Attacks, Sony's Underworld, FX' The Shield, Fox' 24, Angel. The company has had success with comic license from toy company Hasbro brands: The Transformers, G. I. Joe, My Little Pony, Jem. Transformers has had as many as five different titles running concurrently. Beginning in 2008, the company licensed the Doctor Who series from the BBC, launching two concurrent titles: Doctor Who Classics, which reprints colorized comic strips featuring the past Doctors such as the Fourth Doctor and Fifth Doctor published in the late 1970's-early 1980's by Doctor Who Magazine, Doctor Who: Agent Provocateur, an original six-part limited series featuring the Tenth Doctor and overseen and written by TV series script editor Gary Russell.
An additional six-part limited series titled Doctor Who: The Forgotten started in mid-2008 by Tony Lee and Pia Guerra, as well as a series of monthly one-shot, self-contained stories. July 2009 saw the beginning of Doctor Who, an ongoing series featuring the Tenth Doctor, written by Tony Lee and illustrated by a rotating art team. In 2010, IDW Publishing released the sequel to Michael San Giacomo's "Phantom Jack" Image Comics series with "Phantom Jack: The Nowhere Man Agenda." The graphic novel is notable because it features the death of the main character, a reporter who can turn invisible. IDW Publishing formed an imprint with EA Games in late 2009, called EA Comics, to focus on adaptations of the latter's video games, with initial titles including Army of Two and Dragon Age. September 6, 2011, for the 10th anniversary of 9/11, IDW Publishing teamed up Charlie Foxtrot Entertainment and released the graphic novel Code Word: Geronimo, written by retired Marine Corps Captain Dale Dye and Julia Dye, drawn by Gerry Kissell with inker Amin Amat.
Code Word: Geronimo reached #22 on Diamond Comics top 100 list its first month after release. During that same year, the company has published its first crossover series Infestation. In March 2012 IDW Publishing announced it would release new comics based on Judge Dredd and The Crow. In 2012, Hasbro licensed the use of My Little Pony: Friendship Is Magic for an IDW comic book series; the company has published Infestation 2. In February 2013, IDW Publishing announced a partnership with Cartoon Network to publish comics based on the network's television series and reprint older Cartoon Network comics. On January 6, 2015, IDW Publishing announced. In February 2015, it was announced that IDW Publishing made a deal with Disney to continue the publication of the following comic books: Uncle Scrooge, Donald Duck, Mickey Mouse, Walt Disney's Comics and Stories. In 2016, IDW launched the Hasbro Reconstruction initiative to present a shared universe of Hasbro brands, known as the Hasbro Comic Book Universe.
Captain Canuck is a Canadian comic book superhero. Created by cartoonist Ron Leishman and artist/writer Richard Comely, the original Captain Canuck first appeared in Captain Canuck #1; the series was the first successful Canadian comic book since the collapse of the nation's comic book industry following World War II. Three characters have worn the maple leaf costume of Captain Canuck; the first Captain Canuck patrolled Canada in the then-future year of 1993, where "Canada had become the most powerful country in the world". He was the costumed agent of the "Canadian International Security Organization". Like most independent comics, Captain Canuck's adventures have been published sporadically. First published in 1975, Captain Canuck's original adventures were published on and off until 1981. There were several iterations since. Captain Canuck Reborn, Captain Canuck UnHoly War and Captan Canuck Legacy. In 2012 Richard Comely entered into a partnership with Toronto businessman, Fadi Hakim to relaunch a new and modern version of Captain Canuck, designed in part by Kalman Andrasofszky.
An animated series was crowd funded and it aired between 2013 & 2014. A second series of the animated adventures is set to air between 2015 & 2016; the first episode of which premiere at Hal-Con during Halloween. Canuck's first appearance was in 1975, published by Comely Comix of Manitoba; the story followed Tom Evans, a Canadian secret agent who gained superhuman strength from contact with extraterrestrials. This first version of the Canadian superhero ran for three issues before going on hiatus in 1976. In 1979, it came back, with Comely being backed by CKR Productions, publishing 11 more issues, plus a summer special, concluding in early 1981, he was pushed out of CKR after issue # 13 and # 14 were outlined. The completed issue #15 was published in 2004 as a limited edition by Comely. Since the original, two newer incarnations of the Canadian icon have appeared: Comely launched a second version in 1993, under the imprint Semple Comics. Set in the present, Captain Canuck: Reborn featured a new Captain Canuck, Darren Oak, who fought a global conspiracy.
This title lasted only four issues and was written and drawn by Richard Comely, Leonard Kirk and Sandy Carruthers with inks by Éric Thériault. That incarnation continued as a newspaper comic strip for a short while. A third incarnation, edited by Comely but written and drawn by brothers Riel and Drue Langlois, appeared in 2004 under the banner of Comely Comics, entitled Captain Canuck: Unholy War, yet another man, RCMP Constable David Semple, adopts the guise of Captain Canuck, to take on a biker gang called the Unholy Avengers. "Unholy War" was slated as a three-issue mini-series, the third and final installment being published in January 2005. However, the series came out with a fourth issue in August 2007, which concluded the character. A miniseries and illustrated by Comely, Captain Canuck: Legacy, began in the fall of 2006, it contained two continued stories: One detailed the efforts of the second Captain Canuck to prevent illegal weapons from reaching Canada, whilst the second chronicled the continued adventures of the third Captain Canuck.
While the series has remained in limbo for some time, the official Captain Canuck website stated that the remainder of the series would be completed in 2009. Captain Canuck Legacy 1.5 was published in August 2011 as a limited edition of 5,000 copies only distributed in Ontario. IDW Publishing published two volumes of collected editions of the 1975-1980 Captain Canuck series, its first release in June 2009 contained issues #4–10. Volume two, released December 2009, contained the 1980 Summer Special. In November 2011, IDW released Captain Canuck The Complete Edition as a 375-page trade paperback with issues #1–15, the Summer Special, the newspaper strips and Captain Canuck: Legacy #1.5. The Canadian company Mind's Eye Entertainment announced at Comic-Con International 2011 that it planned to develop a Captain Canuck feature film. No scriptwriter or director were attached. Mind's Eye announced at Comic-Con 2012 that it had selected Vancouver-based screenwriter Arne Olsen to script the feature. Olsen was chosen from a solicitation of pre selected, accredited Canadian writers, who submitted treatments.
The final two choices submitted copies of sample scripts. In 2013 Captain Canuck was reimagined for a five-episode animated web series by Captain Canuck Inc and Smiley Guy Studios. Kris Holden-Reid voices the Paul Amos his antagonist, Mr. Gold. Several other actors voiced roles in the series including Tatiana Maslany as Redcoat and Laura Vandervoort as Blue Fox; the success of the Web series allowed for a one-shot comic book, The 2014 Captain Canuck Summer Special, released on Canada Day, July 1, 2014, at comic shops across Canada. This is the first time since 1981. In 2015 a Captain Canuck #0 issue was released on Free Comic Book Day, the first Saturday of May each year; this issue preceded the new ongoing Captain Canuck series published by Chapterhouse Comics, the first issue of, available in comic shops worldwide on May 27, 2015. Johnny Canuck Comely, Captain Canuck, Volume 2, IDW.