Minor places in Beleriand
J. R. R. Tolkien's Middle-earth legendarium contains many locations; some of the minor places in the region of Beleriand during the First Age are described below. It is to be supposed that all of them were destroyed in the Drowning of Beleriand during the War of Wrath unless otherwise noted. Aelin-uial A marshy confluence of Aros in Sirion, held to be a part of Doriath, it was protected by the Girdle of Melian and secret ferries were maintained on the east shore. This area had a strong connection to Ulmo, able to send visions to both Finrod and Turgon bidding them to seek a place where a stronghold hidden from the eyes of Morgoth could be established. Aglon See Pass of AglonAmon Darthir A peak in the Ered Wethrin to the south-east of Dor-lómin, over which led the only pass over the mountains; the stream of Nen Lalaith sprang from its side, after the coming of the Easterlings some outlaws of the House of Hador maintained a refuge in a cave here. Amon Ereb The broad, shallow-sided hill between Ramdal and the river Gelion that dominated the southern plains of East Beleriand.
As the highest point in that region and the easternmost hill of Andram, standing alone, it had tremendous strategic importance, because it guarded the eastern passage around the long wall of the Andram into the southern parts of Beleriand and the northern Taur-im-Duinath. It was here that Denethor Lord of the Nandor met his end in the First Battle against the Orcs in the Wars of Beleriand, much Caranthir fortified it to guard his escape into the south after the Dagor Bragollach and the Fëanoreans withdrew there after Nírnaeth Arnoediad; the hill was called "Ereb" for short. Amon Ethir A hill raised artificially by the people of Finrod in the wide plain of Talath Dirnen, a league east of the Doors of Nargothrond above the river Narog. Over the years, trees grew on its flanks, but from its clear summit the watchers of Nargothrond could watch the lands about with the clear sight of the Elves, so the hill got its name, Amon Ethir, meaning'Hill of Spies'. After the Sack of Nargothrond, the hill still stood, it was here that Nienor encountered Glaurung the Dragon.
Having plunged the land into a thick fog of dragon-reek, so that only the hill remained above the mists, he cast Nienor into a deep spell of darkness and forgetfulness. Amon Rûdh In the First Age, Amon Rûdh was a stone hill south of Brethil in West Beleriand, it had only deep red flowers called seregon "stone's blood" growing on its top, which made it seem blood-covered. Mîm the Petty-dwarf lived within Amon Rûdh with Ibûn and Khîm. Mîm was captured by a group of outlaws led by Túrin Turambar and forced to reveal the location of his refuge, called Bar-en-Danwedh "House of Ransom"; when it was discovered that Khîm, shot at, had been killed, Túrin repented and offered his services to Mîm, who from on tolerated the presence of the outlaws. Amon Rûdh became the base of operations for the outlaws and with the arrival of Beleg, it became the heart of the area known as Dor-Cúarthol "Land of Bow and Helm", a centre of resistance against the forces of Morgoth. Túrin's location was discovered and orcs slew the outlaws and captured Turambar, covering the hilltop with real blood.
Amon Rûdh was lost under the sea with the destruction of Beleriand during the War of Wrath at the end of the First Age. Andram A long line of hills that ran across Beleriand, from Nargothrond and the Gates of Sirion in the west to Ramdal in the east, it marked a steep fall in the height of the land of Beleriand. At the easternmost edge stood Amon Ereb, not considered a part of the Andram. Androth A complex of caves in the Mountains of Mithrim. After Nírnaeth Arnoediad, some of the Sindar and Edain that survived the battle took refuge there. Tuor was fostered by the Elves of Androth. Annon-in-Gelydh A subterranean passage below the Ered Lómin. Through it a river from the Mountains of Mithrim flowed towards Cirith Ninniach; the tunnel was enlarged and carved by the Noldor of Turgon when he dwelt in Nevrast to ease the communication with Fingon in Hithlum. Gelmir and Arminas led Tuor through this passage at the bidding of Ulmo. Ard-galen Anfauglith, was the wide green plain that lay north of the highlands of Dorthonion and south of Morgoth's fortress of Angband in the Iron Mountains, in the First Age.
In the first days after the rising of the Sun, Ard-galen was a green plain with rich grass, reaching from Hithlum and the Ered Wethrin in the west to the Ered Luin in the east, rising into highlands of Dorthonion in the south. But the plain was laid waste by rivers of flame and poisonous gases that issued forth from Angband in the Dagor Bragollach and renamed Anfauglith; the Fifth Battle of the Wars of Beleriand, called Nírnaeth Arnoediad, was fought upon the plain, the dead bodies from that battle were piled up, forming a hill in the midst of the plain, named Haudh-en-Ndengin, the Hill of Slain, by the Elves, Haudh-en-Nirnaeth, the Hill of Tears. Like the other lands around it, Anfauglith sank beneath the waves after the War of Wrath at the end of the First Age. Arossiach A ford in Dor Dínen near the north-eastern edge of Doriath known as The Fords of Aros, it connected the Esgalduin on Aros on the east. Besides providing the only pass between Himlad and Dor Dínen, the crossing was part of an ancient road running from Vinyamar
Middle-earth is the fictional setting of much of British writer J. R. R. Tolkien's legendarium; the term is equivalent to the term Midgard of Norse mythology, describing the human-inhabited world, that is, the central continent of the Earth in Tolkien's imagined mythological past. Tolkien's most read works, The Hobbit and The Lord of the Rings, take place in Middle-earth, Middle-earth has become a short-hand to refer to the legendarium and Tolkien's fictional take on the world. Within his stories, Tolkien translated the name "Middle-earth" as Endor and Ennor in the Elvish languages Quenya and Sindarin sometimes referring only to the continent that the stories take place on, with another southern continent called the Dark Land. Middle-earth is the north continent of Earth in an imaginary period of the Earth's past, in the sense of a "secondary or sub-creational reality", its general position is reminiscent of Europe, with the environs of the Shire intended to be reminiscent of England. Tolkien's stories chronicle the struggle to control the world and the continent of Middle-earth: on one side, the angelic Valar, the Elves and their allies among Men.
In ages, after Morgoth's defeat and expulsion from Arda, his place was taken by his lieutenant Sauron. The Valar withdrew from direct involvement in the affairs of Middle-earth after the defeat of Morgoth, but in years they sent the wizards or Istari to help in the struggle against Sauron; the most important wizards were Gandalf the Saruman the White. Gandalf proved crucial in the fight against Sauron. Saruman, became corrupted and sought to establish himself as a rival to Sauron for absolute power in Middle-earth. Other races involved in the struggle against evil were Dwarves and most famously Hobbits; the early stages of the conflict are chronicled in The Silmarillion, while the final stages of the struggle to defeat Sauron are told in The Hobbit and in The Lord of the Rings. Conflict over the possession and control of precious or magical objects is a recurring theme in the stories; the First Age is dominated by the doomed quest of the elf Fëanor and most of his Noldorin clan to recover three precious jewels called the Silmarils that Morgoth stole from them.
The Second and Third Age are dominated by the forging of the Rings of Power, the fate of the One Ring forged by Sauron, which gives its wearer the power to control or influence those wearing the other Rings of Power. In ancient Germanic mythology, the world of Men is known by several names, such as Midgard, Middenheim and Middengeard; the Old English middangeard descends from an earlier Germanic word and so has cognates in languages related to Old English such as the Old Norse word Miðgarðr from Norse mythology, transliterated to modern English as Midgard. The term "Middle-earth", it is found throughout the Modern English period as a development of the Middle English word middel-erde, which developed in turn, through a process of folk etymology, from middanġeard. By the time of the Middle English period, middangeard was being written as middellærd, midden-erde, or middel-erde, indicating that the second element had been reinterpreted, based on its similarity to the word for "earth"; the shift in meaning was not great, however: middangeard properly meant "middle enclosure" instead of "middle-earth".
Tolkien first encountered the term middangeard in an Old English fragment he studied in 1914: Éala éarendel engla beorhtast / ofer middangeard monnum sended. Hail Earendel, brightest of angels / above the middle-earth sent unto men; this quote is from the second of the fragmentary remnants of the Crist poems by Cynewulf. The name Éarendel was the inspiration for Tolkien's mariner Eärendil, who set sail from the lands of Middle-earth to ask for aid from the angelic powers, the Valar. Tolkien's earliest poem about Eärendil, from 1914, the same year he read the Crist poems, refers to "the mid-world's rim"; the concept of middangeard was considered by Tolkien to be the same as a particular usage of the Greek word οἰκουμένη - oikoumenē. In this usage Tolkien says that the oikoumenē is "the abiding place of men". Tolkien wrote: Middle-earth is... not my own invention. It is a modernization or alteration... of an old word for the inhabited world of Men, the oikoumene: middle because thought of vaguely as set amidst the encircling Seas and between ice of the North and the fire of the South.
O. English middan-geard, mediaeval E. midden-erd, middle-erd. Many reviewers seem to assume. However, the term "Middle-earth" is not found in Tolkien's earliest writings about Middle-earth, dating from the early 1920s and published in The Book of Lost Tales. Nor is the term used in The Hobbit. Tolkien began to use the term "Middle-earth" in the late 1930s, in place of the earlier terms "Great Lands", "Outer Lands", "Hither Lands"
In J. R. R. Tolkien's fictional Middle-earth, Doriath is a forest realm of the Sindar in Beleriand ruled by King Thingol and his queen Melian, it serves as a principal stage for the stories of the First Age, such as The Tale of Beren and Lúthien from The Lays of Beleriand, parts of The Children of Húrin and The Silmarillion. It is called the "Fenced Land" because of a girdle of enchantment Melian put about it, allowing none to enter the kingdom without her leave or Thingol's. Doriath was a land of forests located in central Beleriand adjoining the great River Sirion and its eastern tributaries: Mindeb, Esgalduin and Aros, it contained the forests the northern beech forest. Additionally, the forests of Brethil and Nan Elmoth were considered part of Doriath, though these last two lay outside the Girdle of Melian. Elu Thingol, lord of the Sindar, had claimed all of Beleriand from the Gelion to Belegaer as his realm, but after the return of the Noldor to Middle-Earth Doriath was the centre of his power.
It is said that of all rulers of Beleriand in the legends "the most mighty and the longest free was Thingol of the Woods."In the middle of Doriath was a natural feature, a vast hill with many caves, located on the south banks of the Esgalduin. Toward the end of the Ages of Melkor's captivity, Melian counselled Thingol that the peace of his realm would not long endure, so he turned these caves into a citadel called Menegroth, the Thousand Caves, which became his capital city and principal fortress. Thingol commissioned the Dwarves of Nogrod to build the halls of Menegroth, its gates were carved into a rocky hill beside the Esgalduin, the vast caverns beneath were considered one of the finest works of the Elves of the Elder Days in either Middle-earth or Valinor. Dwarves were employed in its construction, its halls were carved to look like a beech forest, complete with animals. A great stone bridge across the Esgalduin provided the only access to the gates. Just across the Esgalduin from Menegroth, the great tree Hírilorn stood in the forest of Neldoreth.
Hírilorn had a tree-house, wherein Lúthien was confined by Thingol to prevent her from meeting Beren. Long before Doriath was founded, during the march of the Elves from Cuiviénen, the Vanyar and the Noldor passed through its woods on the Great Journey. Finwë and the Noldor dwelt there for a time before they were ferried across the Great Sea on Tol Eressëa. Treebeard the Ent wandered through the woods in an early era, although it's not clear whether this was before or after any Elves. Shortly after the third kindred of Elves, the Teleri, arrived in Beleriand their lord Elwë became enamoured with the Maia Melian and was lost in the forest of Nan Elmoth; when Ulmo returned to take the Teleri to Valinor, a part of that people remained behind to continue the search for their lord. Those Teleri who did journey to Valinor were led by Elwë's brother Olwë, became the Sea-elves or Falmari of Alqualondë; those who remained in Beleriand called themselves "the forsaken", called Doriath Eglador, meaning "Land of the Forsaken".
For them, Elwë returned, revealed as a lord of great reverence, accompanied by his queen Melian. He became known as Elu Thingol, the king of the Teleri of Middle-earth, ruled his people throughout Beleriand from Doriath, his people became known as the Sindar, Elves of the Twilight, or Grey Elves, enjoyed thousands of years of peace. However, in the last years before the Noldor returned to Middle-earth the Orcs assailed the Sindar of Beleriand. After that Battle, the first of many in the Wars of Beleriand, Melian fenced the forests of Neldoreth and Nivrim with unseen walls of shadow that would prevent any from entering without her consent or Thingol's. Thingol defended his realm with companies of archers, called March Wardens, who guarded the borders. With the help of the Dwarves, he armed the Elves with axes, long spears and swords, armoured coats of scale-mail, shields. Thingol summoned all the wandering Sindar to Doriath, but many remained in the wild or at the havens of Falas under the lordship of Cirdan.
After the first battle, many Laiquendi as well as some Avari removed to Doriath, establishing themselves as "Guest Elves" of Arthórien. When the Noldor returned to Middle-earth at the beginning of the First Age, they were welcomed in Doriath, but Thingol was outraged upon learning of the first Kinslaying at Alqualondë, the victims of which were the people of his brother Olwë. Thingol forbade the Noldorin language of the kinslayers to be spoken by or to the Sindar, leading many Noldor to adopt Sindarin. Furthermore, he barred the Noldor, he allowed entry to the Houses of Finarfin. He judged that the former had atoned for their part in the Kinslaying through their crossing the ice of the Helcaraxë, while the latter had taken no part in the slaying, their lords were his kin through their maternal grandfather Olwë. Finarfin's daughter Galadriel came to live in Doriath, there married the noble Sinda Celeborn; when Men arrived in Beleriand, they were refused entry to Doriath, for Thingol felt foreboding at their arrival.
But at Finrod's request the Haladin were allowed to live in Brethil as vassals to Thingol, charged with the protection of the Crossings of Teiglin. Despite the ban on Men, Melian foretold that a Man would indeed break her defences and enter Doriath, being driven by a doom g
Fingolfin is a fictional character in J. R. R. Tolkien's legendarium, appearing in The Silmarillion. Fingolfin was a High King of the Noldor in Beleriand, second eldest son of Finwë, full brother of Finarfin, half-brother of Fëanor, the eldest of Finwë's sons, he founded the House of Fingolfin. His wife was Anairë and his children were Fingon, Turgon and Argon. Fingolfin was said to be the strongest, most steadfast, most valiant of Finwë's sons, his name in Quenya—one of Tolkien's fictional languages—was Nolofinwë, or "wise Finwë". This was his father-name. Fingolfin was born to Finwë's second wife, after Míriel died, as was Finarfin. While they lived in Aman, there was always strife between the sons of Indis and the son of Míriel due to Melkor's treachery. However, Fingolfin would seek to forge a better relationship with Fëanor at every chance. After Fëanor threatened him with swords and was banished from Tirion, Fingolfin forgave him and tried to mend their relationship; this occurred soon before destruction of the Two Trees and the Darkening of Valinor.
After this event and Fëanor's decision to leave Aman, Fingolfin chose to follow him into exile, so as not to abandon his people. Fingolfin led the largest host of the Noldor when they fled Aman for Middle-earth though he thought this unwise, his followers participated in the Kinslaying at the Havens, but only because they arrived after the battle was underway not knowing that Fëanor was the aggressor. He was the one who took them across the ice of the Helcaraxë, an epic and arduous journey that lasted months or years, they arrived in Middle-earth at the first rising of the Moon, sounded their trumpets. Soon after, at the first rising of the Sun, he came to the gates of Angband and smote upon them, but Melkor—now known as Morgoth—stayed hidden inside. Fingolfin and the Noldor came to the northern shores of Lake Mithrim, from which the Fëanorian part of the host had withdrawn, his son Fingon rescued Maedhros, son of Fëanor, who in gratitude waived his claim to kingship: thus, Fingolfin became High-King of the Noldor.
He ruled from Hithlum, by the northern shores of Lake Mithrim. After defeating the Orcs in the Dagor Aglareb, Fingolfin maintained the Siege of Angband for nearly 400 years, but the Siege was ended by Morgoth's sudden assaults in the Dagor Bragollach, the Battle of Sudden Flame, many peoples of Beleriand fled. When Fingolfin learned of this, received false report that his allies had been routed on all fronts, he became filled with wrath and despair, he took his horse Rochallor and sword Ringil, rode alone to Angband. All enemies fled from him, fearing his anger, mistaking him in his fury for Oromë, the Vala patron of hunters, he challenged Morgoth to single combat. Though Morgoth feared Fingolfin, he had to accept the challenge—or face shame in the eyes of his servants. Seven times Fingolfin wounded Morgoth and seven times Morgoth cried in pain, seven times the host of Morgoth wailed in anguish, but he could not be slain for he was one of the Valar. Whenever Morgoth attacked, Fingolfin would evade, avoiding Morgoth's weapon Grond, the hammer of the underworld, as it would crack the ground so violently smoke and fire darted from the craters.
However, Fingolfin grew weary and stumbled on a crater. Morgoth pinned Fingolfin with his foot, killed him, but not before he, with his last act of defiance, hewed at Morgoth's foot. Morgoth, from thence forward, always walked with a limp. An enraged Morgoth sought to desecrate the body of the valiant king but Thorondor, Lord of Eagles flew down and raked Morgoth's eyes, carried Fingolfin's body away to be placed on a cliff overlooking Gondolin, his son Turgon built a cairn over the remains of his father. Fingolfin is among those major characters whom Tolkien, who used to illustrate his writings, supplied with a distinct heraldic device; the song "Time Stands Still" of the German power-metal band Blind Guardian tells the story of the fight between Morgoth and Fingolfin. The song "Do Not Ask Me To Praise Him" by Aire and Saruman on their album "A Elberet Giltoniel" is a lament for Fingolfin by his minstrel some time after that last battle:'... do not ask me to praise him, the day won't be brighter for a candle...'.
Dagor-nuin-Giliath House of Finwë Quenta Silmarillion Fingolfin Leads the Host Across the Helcaraxë as illustrated by Ted Nasmith
Gondor is a fictional kingdom in J. R. R. Tolkien's writings, described as the greatest realm of Men in the west of Middle-earth by the end of the Third Age; the third volume of The Lord of the Rings, The Return of the King, is concerned with the events in Gondor during the War of the Ring and with the restoration of the realm afterward. The history of the kingdom is outlined in the appendices of the book. According to the narrative, Gondor was founded by the brothers Isildur and Anárion, exiles from the downfallen island kingdom of Númenor. Along with Arnor in the north, the South-kingdom, served as a last stronghold of the Men of the West. After an early period of growth, Gondor declined as the Third Age progressed, being continually weakened by internal strife and conflict with the allies of the Dark Lord Sauron; the kingdom's ascendancy was restored only with the crowning of Aragorn. Based upon early conceptions, the history and geography of Gondor were developed in stages as a part of the major extension of Tolkien's legendarium that he undertook during the writing of The Lord of the Rings.
The role of the kingdom emerged when a side adventure in the plot became the focus of writings. The textual history was traced by Christopher Tolkien in The History of Middle-earth, the subject has gained attention from researchers and fans; the history of Gondor is described with different levels of detail. Within the narrative of The Lord of the Rings, the kingdom is first introduced at the Council of Elrond, with a brief summary of the Second and Third Ages; the events of the latter are elaborated in the appendices to the book, those of the former in the last parts of The Silmarillion. Retellings at an ample scale of some particular episodes are included in Unfinished Tales; the first people in the region that would become Gondor were the Drúedain. They were a hunter-gatherer people of Men, they were marginalized by settlers, surviving in isolated pockets such as Drúwaith Iaur and the Drúadan Forest. The next people to settle in the region were more advanced, they established a realm in the White Mountains, became known as the Men of the Mountains.
The centre of their culture was at Dunharrow, where they built a megalithic subterranean complex which led all the way to the other side of the mountains. The Men of the Mountains became subject to the Dark Lord Sauron in the Dark Years of the Second Age. Erech and Dunharrow were sacred sites in the pre-Númenórean cultures. Fragments of pre-Númenórean languages survived in ages in place-names such as Erech and Umbar, the beacon hills Eilenach and Rimmon. Forlong, the lord of Arnach in the War of the Ring, was "a name of the same sort." The shorelands of Gondor had been colonized by the Númenóreans from around the middle of the Second Age by the Elf-friends loyal to the house of Elendil. When his sons Isildur and Anárion landed in Middle-earth after the drowning of Númenor, they co-founded the Kingdom of Gondor in S. A. 3320. They were welcomed by the colonists living there, their claim of lordship was accepted. Elendil, who had founded the Kingdom of Arnor to the north, was held to be the High King of all lands of the Dúnedain.
Within the South-kingdom, the hometowns of Isildur and Anárion were Minas Ithil and Minas Anor and the capital city Osgiliath was situated between them. Sauron, had survived the destruction of Númenor and secretly returned to his realm of Mordor just to the east of Gondor. Soon he launched a war against the Númenórean kingdoms, hoping to destroy them before their power was established, he captured Minas Ithil. Elendil and the Elven-king Gil-galad formed the Last Alliance of Elves and Men, together with Isildur and Anárion, they besieged and defeated Mordor. In S. A. 3441, Sauron was overthrown. Both Elendil and Anárion had been slain in the war, so Isildur conferred rule of Gondor upon Anárion's son Meneldil and went north to ascend to the kingship of Arnor, retaining suzerainty over Gondor as High King of the Dúnedain; however and his three elder sons were ambushed and killed by Orcs in the Gladden Fields. Isildur's remaining son Valandil did not attempt to claim his father's place as Gondor's monarch, therefore the kingdom was ruled by Meneldil and his descendants until their line died out with Eärnur.
During the first millennium of the Third Age, Gondor was victorious in war and its wealth and power grew. After Sauron's defeat, Gondor watched over Mordor. In T. A. 490, Gondor's centuries-old peace was ended by the first of many Easterling invasions. That war lasted into the following century, from it Gondor conquered much territory in Rhûn north of Mordor. Under the rule of the four "Ship-kings", Gondor established a powerful navy and extended along the coast from the Mouths of Anduin. In 933, Gondor captured the southern port city Umbar held by the hostile Black Númenóreans; the Haradrim defeated Gondor on land and besieged Umbar. A. 1050. Gondor reached its peak during the reign of Hyarmendacil, controlling a vast territory and holding suzerainty over neighbouring nations such as the Haradrim and the northern Men of the Vales of Anduin. Mordor was desolate and guarded by fortresses. Under Hyarmendacil I's successor, At
Minor places in Middle-earth
The stories of J. R. R. Tolkien's Middle-earth legendarium contain references to numerous places; some of these fictional places are described below. Aldburg is a hill fort and settlement in Rohan, in the region known as the Folde, some miles to the southeast of Edoras. Aldburg was the capital of the realm, where Eorl the Young, the first King of Rohan, founded his hall in T. A. 2510. Though his son, King Brego, moved to Edoras early in Rohan's history, Aldburg remained the residence of the descendants of Éofor, Brego's third son. One of these descendants was Éomer, a nephew of King Théoden. At the time of the War of the Ring, Éomer was the Third Marshal of the Mark and became heir to the king; the All-welcome Inn was an inn located at the junction of the Northway and the East Road on the Hobbiton side of Frogmorton. It was much used by travellers Dwarves from the Ered Luin. Amon Hen is a hill located on the western bank of the river Anduin, at the southern end of Nen Hithoel, the lake above the Falls of Rauros.
It was one of the three peaks at the Falls of Rauros at the southern end of the Emyn Muil, the others being Amon Lhaw, the Hill of the Ear, Tol Brandir, an island located between the two hills. The Seat of Seeing was built at the summit of Amon Hen, serving as a watchtower for the northern borders of Gondor, it was constructed in the early days of Gondor. In The Fellowship of the Ring, the Fellowship travelled down the Anduin from Lothlórien to Parth Galen, the lake-side lawn at the feet of Amon Hen, but here the Fellowship was broken: Boromir attempted to take the One Ring by force from Frodo Baggins, who fled. After Frodo escaped from Boromir, he sat upon the Seat of Seeing while still wearing the Ring, was able to see events hundreds of miles distant. From Amon Hen and Samwise Gamgee crossed the Anduin on their way east to Mordor, while Merry and Pippin were carried by Saruman's Orcs in the direction of his hold at Isengard, the rest of the Fellowship set out in pursuit of the Orcs. Tolkien's aerial view of the Emyn Muil shows Tol Brandir to be much taller than Amon Hen and Amon Lhaw.
The sketch is published in J. R. R. Tolkien: Illustrator; the bulletin of The Tolkien Society has been named Amon Hen since December 1972. Amon Lhaw is one of the three peaks above the Falls of Rauros which drained the lake known as Nen Hithoel, it towered amongst the Emyn Muil on the eastern banks of the Anduin, its twin, Amon Hen, lay upon the western bank. Between them, at the centre of the stream above Rauros, was the island peak Tol Brandir upon which none had set foot. Although at one time Amon Lhaw had been on the northern boundary of Gondor and a high seat was built there, this was no longer the case at the time of the War of the Ring. Called the Hill of Hearing and Hill of the Ear in Westron. Tolkien's aerial view of the Emyn Muil shows Tol Brandir to be much taller than Amon Lhaw and Amon Hen; the sketch is published in J. R. R. Tolkien: Illustrator. See: Hill of Guard Andrath is a narrow pass through which the North-South Road passed between the Barrow-downs on the west and the South Downs on the east.
To the north of Andrath the road met the Great East Road, just west of the gates of Bree. When the Nazgûl came north from Mordor to seek the Ring in the Shire at the end of the Third Age, their leader, the Witch-king of Angmar, camped in Andrath, it is mentioned in the appendices of The Return of the King that it is that the Witch-king aroused the Barrow-wights in the nearby Barrow-downs while camped at Andrath. Two separate areas in Middle-earth were known as the Angle, each defined by the angle between two converging rivers; the Angle in Lothlórien lay between the Silverlode. It was more referred to as Egladil; the Angle in Eriador was a much larger area. It lay between the Mitheithel on the Bruinen on the east; this Angle was part of the province of Rhudaur in the kingdom of Arnor. Many Stoors, a tribe of Hobbits, settled in the Angle circa T. A. 1150, but left about T. A. 1356. Tom Shippey notes a number of similarities between the migration history of Hobbits and that of the Anglo-Saxons; the Argonath is a monument comprising two enormous pillars carved in the likenesses of Isildur and Anárion, standing upon either side of the River Anduin at the northern approach to Nen Hithoel.
The figures were constructed about T. A. 1240 at the order of King Rómendacil II to mark the northern border of Gondor. However the effective border had receded southwards by the time of the War of the Ring. A. 3019. Each of the two figures was shown wearing a crown and a helm, with an axe in its right hand and its left hand raised in a gesture of defiance to the enemies of Gondor. It's that the figure on the east bank, which technically stood in the province of Ithilien, represented Isildur, while the western figure, standing in the province of Anórien, represented Anárion. Known as the Pillars of the Kings or the Gate of Kings. See Ered Lithui see Dimrill Dale Bamfurlong is the farmland of Farmer Maggot, located in the Marish of the eastern part of the Shire; the boggy nature of the land makes fo
Étaín or Édaín is a figure of Irish mythology, best known as the heroine of Tochmarc Étaíne, one of the oldest and richest stories of the Mythological Cycle. She figures in the Middle Irish Togail Bruidne Dá Derga. T. F. O'Rahilly identified her as a sun goddess; the name Étaín is alternately spelt as Edain, Etaoin, Éadaoin, Aedín, or Adaon. It is derived from a diminutive form of Old Irish ét, "passion, jealousy", she is sometimes known by the epithet Echraide, suggesting links with horse deities and figures such as the Welsh Rhiannon and the Gaulish Epona. In Tochmarc Étaíne Midir names her Bé Find. However, the poem embedded in the text, "A Bé Find in ragha lium" may be an older, unrelated composition, appended to the story later. In Tochmarc Étaine, Étaín is the daughter of king of the Ulaid. A different genealogy is told in Togail Bruidne Dá Derga. Here she is the daughter of Étar, marries the High King Eochaid Feidlech, they have a daughter, called Étaín Óg, who marries Cormac, king of Ulster.
She bears him Mess Buachalla, but no sons. Cormac abandons Mess Buachalla; when she grows up she becomes the mother of Conaire Mor. In genealogical tracts she is said to have been the wife of the Ulster prince Cormac Cond Longas; when Midir of the Tuatha Dé Danann falls in love with and marries her, his rejected first wife Fúamnach becomes jealous and casts a series of spells on her. First Fúamnach turns Étaín into a pool of water into a worm, into a beautiful butterfly. Midir does not know that the butterfly is Étaín, but it becomes his constant companion, he has no interest in women. Fúamnach creates a wind that blows the butterfly away and does not allow it to alight anywhere but the rocks of the sea for seven years, it lands on the clothes of Óengus, who recognises it as Étaín, but he is at war with Midir and cannot return her to him. He makes her a little chamber with windows so she can come and go, carries the chamber with him wherever he goes, but Fúamnach hears of this and creates another wind which blows her away from him for another seven years.
The butterfly falls into a glass of wine. The wine is swallowed by the wife of an Ulster chieftain, in the time of Conchobar mac Nessa, she becomes pregnant, Étain is reborn, one thousand and twelve years after her first birth. When she grows up, Étaín marries Eochaid Airem, their meeting is related in the opening episode of Togail Bruidne Dá Derga. Eochaid's brother Ailill Angubae falls in love with her, begins to waste away, he admits to Étaín that he is dying of love for her, she agrees to sleep with him to save his life. They arrange to meet, but Midir casts a spell which causes Ailill to fall asleep and miss the assignation. However, Étaín meets a man there who looks and speaks like Ailill but does not sleep with him because she senses that it is not him; this happens three times, the man who looks like Ailill reveals himself to be Midir, tells her of her previous life as his wife. She refuses to leave with him, she returns to Ailill to find him cured. Midir goes to Eochaid in his true form and asks to play fidchell, a board game, with him.
He offers a stake of fifty horses and gives Eochaid the horses as promised. Midir challenges him to more games, for higher stakes, keeps losing. Eochaid, warned by his foster-father that Midir is a being of great power, sets him a series of tasks, including laying a causeway over Móin Lámrige, which he performs reluctantly, he challenges Eochaid to one final game of fidchell, the stake to be named by the winner. This time, Midir wins, demands an embrace and a kiss from Étaín. Eochaid agrees. A month Midir returns, he puts his arms around Étaín, they turn into swans and fly off. Eochaid and his men begin digging at the mound of Brí Léith. Midir tells Eochaid his wife will be restored to him the following day; the next day fifty women who all look like Étain appear, an old hag tells Eochaid to choose which one is his wife. He chooses one, but Midir reveals that Étaín had been pregnant when he had taken her, the girl he has chosen is her daughter. Eochaid is horrified; when the girl is born she is exposed.
She becomes the mother of the High King Conaire Mor. Two episodes from the Tochmarc Étaíne are recounted in the metrical Dindsenchas; the Dindsenchas poem on Rath Esa recounts. The poem on Ráth Crúachan refers to Midir's abduction of Étaín; the Middle Irish text Togail Bruidne Dá Derga includes a rather lengthy and colourful depiction of her in the episode of her encounter with King Echu in Brí Léith: In rapturous style, the narrator proceeds to home in on her physical beauty: The silver basin with the four golden birds around it may have symbolic or religious significance. Margaret Dobbs has noted the parallel of the three cups offered by Medb to the Ulster heroes in Fled Bricrenn; each of these three cups had a bird of greater material value placed on the inside: the bronze cup was fitted out with a bird of findruine, the findruine one with a bird of gold and the gold cup with