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Deus Ex: Mankind Divided

Deus Ex: Mankind Divided is an action role-playing video game developed by Eidos Montréal and published worldwide by Square Enix in August 2016 for Microsoft Windows, PlayStation 4 and Xbox One. Versions for Linux and macOS systems were released in 2017, respectively, it is the fourth game in the Deus Ex series, a sequel to the 2011 game Deus Ex: Human Revolution. The gameplay—combining first-person shooter and role-playing elements—features exploration and combat in environments connected to the main hub of Prague and quests which grant experience and allow customization of the main character's abilities with Praxis Kits. Conversations between characters have a variety of responses, with options in conversations and at crucial story points affecting how events play out. Players can complete a cyberspace-set challenge mode, in addition to the main campaign. Breach was released as a free, standalone product. Set two years after Human Revolution in 2029, the world is divided between normal humans and those with advanced, controversial artificial organs dubbed "augmentations".

After a violent event known as the Aug Incident, augmented people have been segregated. Main protagonist Adam Jensen, equipped with advanced new augmentations after Human Revolution, is a double agent for the hacker group Juggernaut Collective to expose the Illuminati, orchestrating events behind the scenes; the story explores themes of transhumanism and discrimination, using the series' recurring cyberpunk setting and conspiracy theory motif. Production of Mankind Divided began after completion of the Human Revolution expansion The Missing Link. Eidos Montréal wanted to improve its gameplay and narrative, address criticism from fans and reviewers of Human Revolution; the gameplay and graphics engine were rebuilt from scratch for next-generation hardware. A greater focus on realism and the story's darker themes resulted in a subdued color range compared to the previous game. Human Revolution composer Michael McCann returned to write the score with newcomers Sascha Dikiciyan and Ed Harrison; the game was announced after a lengthy promotional campaign.

Subsequent marketing slogans were criticized by journalists, a divisive tier-based preorder campaign was cancelled due to player backlash. Post-launch, story-based downloadable content was released in 2016. Critical reception of Mankind Divided was positive, the game's narrative and gameplay were praised. Criticism focused on the handling of its themes. Deus Ex: Mankind Divided is an action role-playing game with first-person shooter and stealth mechanics. Players take the role of Adam Jensen, a man equipped with mechanical cybernetic implants called augmentations; the game's environments, ranging from open-world hubs to more scripted environments, are explored in first person. In these environments, players can find NPCs that will advance the main story quest and optional side quests. EXP unlock Praxis Points to upgrade his abilities. Accessible are black-market vendors which supply equipment and weapons for credits, the in-game currency. Players can approach situations in a number of ways. Adam can take a stealthy approach.

He can move between cover elements and around corners. The melee takedown system offers lethal and non-lethal options, in addition to a variety of lethal and non-lethal weapons. Adam can move the bodies of enemies into hiding places, preventing them from being seen and raising an alarm. Adam's augmentations can be acquired and upgraded with Praxis Kits bought from vendors, found in the game environments or automatically unlocked by gathering enough EXP. Augmentation functions range from passive enhancements to Adam's damage resistance; some augmentations are dependent on Adam's energy level. Other "Overclock" abilities force players to deactivate another augmentation to allow them to work. Non-lethal and lethal weapons, bought or picked up from enemies, can be modified with parts salvaged from other areas. New components and elements, such as the single-use multitool unlocking devices, can be bought from vendors or built from salvage in each area. Using salvage to craft new components requires blueprints discovered in the overworld.

Adam can hack a variety of devices, with the hacking divided into two modes. The first has Adam hacking static devices such as computers, which triggers a minigame allowing players to capture points and access a device; the second mode involves hacking devices such as laser traps and security robots, triggering an altered minigame where zones on a graph must be triggered to deactivate a device within a time limit. Adam converses with NPCs about the main and side quests, some of the conversations add information to the game's world, he has several conversation options. A "social" augmentation better reads an NPC's expression and evaluates their psychological profile, improvi

Adam Brooks (filmmaker)

Adam Brooks is a Canadian film director and actor. He is best known for writing and directing Definitely and for writing screenplays for French Kiss and Bridget Jones: The Edge of Reason, his first film as a writer-director Almost You won the Jury Prize at the Sundance Film Festival in 1985. Brooks served as a council member of the Writers Guild of America East and is on the board of the Writer's Guild of America East Foundation, he teaches film at the Columbia University Graduate School of the Arts. Brooks lives in New York City. You, writer Red Riding Hood, director French Kiss, actor Beloved, writer Practical Magic, writer The Invisible Circus, writer Wimbledon, writer Bridget Jones: The Edge of Reason, writer Definitely, director, actor Last Vegas, writer Nappily Ever After, writer 1985 Sundance Film Festival Special Jury Prize for Almost You 1998 Golden Satellite Award nomination for Best Motion Picture Screenplay Adaption for Beloved Adam Brooks on IMDb Adam Brooks at the TCM Movie Database