The amount of light that reaches the film or image sensor is proportional to the exposure time. 1/500th of a second will let half as much light in as 1/250th, the cameras shutter speed, the lenss aperture, and the scenes luminance together determine the amount of light that reaches the film or sensor. Exposure value is a quantity that accounts for the shutter speed and this will achieve a good exposure when all the details of the scene are legible on the photograph. Too much light let into the results in an overly pale image while too little light will result in an overly dark image. Multiple combinations of speed and f-number can give the same exposure value. According to exposure value formula, doubling the exposure time doubles the amount of light, for example, f/8 lets 4 times more light into the camera as f/16 does. In addition to its effect on exposure, the speed changes the way movement appears in photographs. Very short shutter speeds can be used to freeze fast-moving subjects, very long shutter speeds are used to intentionally blur a moving subject for effect.
Short exposure times are called fast, and long exposure times slow. Adjustments to the aperture need to be compensated by changes of the speed to keep the same exposure. The agreed standards for shutter speeds are, With this scale, camera shutters often include one or two other settings for making very long exposures, B keeps the shutter open as long as the shutter release is held. T keeps the open until the shutter release is pressed again. The ability of the photographer to take images without noticeable blurring by camera movement is an important parameter in the choice of the slowest possible speed for a handheld camera. Through practice and special techniques such as bracing the camera, arms, or body to minimize movement, using a monopod or a tripod. If a shutter speed is too slow for hand holding, a support, usually a tripod. Image stabilization on digital cameras or lenses can often permit the use of shutter speeds 3–4 stops slower, Shutter priority refers to a shooting mode used in cameras.
It allows the photographer to choose a shutter speed setting and allow the camera to decide the correct aperture and this is sometimes referred to as Shutter Speed Priority Auto Exposure, or TV mode, S mode on Nikons and most other brands. Shutter speed is one of methods used to control the amount of light recorded by the cameras digital sensor or film
Windows Phone is a family of mobile operating systems developed by Microsoft for smartphones as the replacement successor to Windows Mobile and Zune. Windows Phone features a new user interface derived from Metro design language, unlike Windows Mobile, it is primarily aimed at the consumer market rather than the enterprise market. It was first launched in October 2010 with Windows Phone 7, Windows Phone 8.1 is the latest public release of the operating system, released to manufacturing on April 14,2014. Work on a major Windows Mobile update may have begun as early as 2004 under the codename Photon, but work moved slowly, in 2008, Microsoft reorganized the Windows Mobile group and started work on a new mobile operating system. The product was to be released in 2009 as Windows Phone, one result was that the new OS would not be compatible with Windows Mobile applications. Lieberman said that Microsoft was attempting to look at the phone market in a new way. The event focused largely on setting up a new global mobile ecosystem, suggesting competition with Android, Elop stated the reason for choosing Windows Phone over Android, the single most important word is differentiation.
Entering the Android environment late, we knew we would have a hard time differentiating, while Nokia would have had more long-term creative control with Android, Elop enjoyed familiarity with his past company where he had been a top executive. Jo Harlow, whom Elop tapped to run Nokias smartphone business, rearranged her team to match the structure led by Microsofts VP of Windows Phone, Myerson was quoted as saying, I can trust her with what she tells me. She uses that same direct and genuine communication to motivate her team, the first Nokia Lumia Windows Phones, the Lumia 800 and Lumia 710, were announced in October 2011 at Nokia World 2011. At the Consumer Electronics Show in 2012 Nokia announced the Lumia 900, featuring a 4. 3-inch AMOLED ClearBlack display, the Lumia 900 was one of the first Windows Phones to support LTE and was released on AT&T on April 8. An international version launched in Q22012, with a UK launch in May 2012, the Lumia 610 was the first Nokia Windows Phone to run the Tango Variant and was aimed at emerging markets.
On September 2,2013, Microsoft announced a deal to acquire Nokias mobile phone division outright, Microsoft managers revealed that the acquisition was made because Nokia was driving the development of the Windows Phone platform to better match their products. The merger was completed after regulatory approval in all markets in April 2014. As a result, Nokias hardware division is now a subsidiary of Microsoft operating under the name Microsoft Mobile, in February 2014, Nokia released the Nokia X series of smartphones, using a version of Android forked from the Android Open Source Project. Windows Phone 7 was announced at Mobile World Congress in Barcelona, Spain, on February 15,2010, in 2011, Microsoft released Windows Phone 7.5 Mango. A minor update released in 2012 known as Tango, along with bug fixes. The update included a start screen, additional color schemes
The focal length of an optical system is a measure of how strongly the system converges or diverges light. For an optical system in air, it is the distance over which initially collimated rays are brought to a focus. A system with a focal length has greater optical power than one with a long focal length. For a thin lens in air, the length is the distance from the center of the lens to the principal foci of the lens. For a converging lens, the length is positive, and is the distance at which a beam of collimated light will be focused to a single spot. For a diverging lens, the length is negative, and is the distance to the point from which a collimated beam appears to be diverging after passing through the lens. The focal length of a lens can be easily measured by using it to form an image of a distant light source on a screen. The lens is moved until an image is formed on the screen. In this case 1/u is negligible, and the length is given by f ≈ v. Back focal length or back focal distance is the distance from the vertex of the last optical surface of the system to the focal point.
For an optical system in air, the focal length gives the distance from the front. If the surrounding medium is not air, the distance is multiplied by the index of the medium. Some authors call these distances the front/rear focal lengths, distinguishing them from the front/rear focal distances, defined above. In general, the length or EFL is the value that describes the ability of the optical system to focus light. The other parameters are used in determining where an image will be formed for an object position. The quantity 1/f is known as the power of the lens. The corresponding front focal distance is, FFD = f, in the sign convention used here, the value of R1 will be positive if the first lens surface is convex, and negative if it is concave. The value of R2 is negative if the surface is convex
A flash is a device used in photography producing a flash of artificial light at a color temperature of about 5500 K to help illuminate a scene. A major purpose of a flash is to illuminate a dark scene, other uses are capturing quickly moving objects or changing the quality of light. Flash refers either to the flash of light itself or to the flash unit discharging the light. Most current flash units are electronic, having evolved from single-use flashbulbs, modern cameras often activate flash units automatically. Flash units are built directly into a camera. Some cameras allow separate flash units to be mounted via an accessory mount bracket. In professional studio equipment, flashes may be large, standalone units, or studio strobes, studies of magnesium by Bunsen and Roscoe in 1859 showed that burning this metal produced a light with similar qualities to daylight. The potential application to photography inspired Edward Sonstadt to investigate methods of manufacturing magnesium so that it would burn reliably for this use and he applied for patents in 1862 and by 1864 had started the Manchester Magnesium Company with Edward Mellor.
It had the benefit of being a simpler and cheaper process than making round wire, mather was credited with the invention of a holder for the ribbon, which formed a lamp to burn it in. The packaging implies that the ribbon was not necessarily broken off before being ignited. An alternative to ribbon was flash powder, a mixture of powder and potassium chlorate, introduced by its German inventors Adolf Miethe. A measured amount was put into a pan or trough and ignited by hand, producing a brilliant flash of light, along with the smoke. This could be an activity, especially if the flash powder was damp. An electrically triggered flash lamp was invented by Joshua Lionel Cowen in 1899 and his patent describes a device for igniting photographers’ flash powder by using dry cell batteries to heat a wire fuse. Variations and alternatives were touted from time to time and a few found a measure of success in the marketplace, especially for amateur use. The use of powder in an open lamp was replaced by flashbulbs, magnesium filaments were contained in bulbs filled with oxygen gas.
Manufactured flashbulbs were first produced commercially in Germany in 1929, such a bulb could only be used once, and was too hot to handle immediately after use, but the confinement of what would otherwise have amounted to a small explosion was an important advance. A innovation was the coating of flashbulbs with a film to maintain bulb integrity in the event of the glass shattering during the flash
Factors considered may include unusual lighting distribution, variations within a camera system, non-standard processing, or intended underexposure or overexposure. Cinematographers may apply exposure compensation for changes in angle or film speed. Most DSLR cameras have a display whereby the photographer can set the camera to either over or under expose the subject by up to three f-stops in 1/3rd stop intervals. Each number on the scale represents one f-stop, decreasing the exposure by one f-stop will halve the amount of light reaching the sensor, the dots in between the numbers represent 1/3rd of an f-stop. In photography, some cameras include exposure compensation as a feature to allow the user to adjust the automatically calculated exposure, camera exposure compensation is commonly stated in terms of EV units,1 EV is equal to one exposure step, corresponding to a doubling of exposure. Exposure can be adjusted by changing either the lens f-number or the exposure time, if the mode is aperture priority, exposure compensation changes the exposure time, if the mode is shutter priority, the f-number is changed.
If a flash is being used, some cameras will adjust it as well, the earliest reflected-light exposure meters were wide-angle, averaging types, measuring the average scene luminance. When measuring a scene with atypical distribution of light and dark elements, or an element that is lighter or darker than a middle tone. For example, a scene with predominantly light tones often will be underexposed and that both scenes require the same exposure, regardless of the meter indication, becomes obvious from a scene that includes both a white horse and a black horse. A photographer usually can recognize the difference between a horse and a black horse, a meter usually cannot. When metering a white horse, a photographer can apply exposure compensation so that the horse is rendered as white. Many modern cameras incorporate metering systems that measure scene contrast as well as average luminance, in scenes with very unusual lighting, these metering systems sometimes cannot match the judgment of a skilled photographer, so exposure compensation still may be needed.
An early application of compensation was the Zone System developed by Ansel Adams. Developed for black-and-white film, the Zone System divided luminance into 11 zones, with Zone 0 representing pure black, the meter indication would place whatever was metered on Zone V, a medium gray. The meter indication, remains Zone V, the Zone System is a very specialized form of exposure compensation, and is used most effectively when metering individual scene elements, such as a sunlit rock or the bark of a tree in shade. Many cameras incorporate narrow-angle spot meters to facilitate such measurements, because of the limited tonal range, an exposure compensation range of ±2 EV is often sufficient for using the Zone System with color film and digital sensors. Exposure value Exposure index Light meter Zone System Exposure bracketing Auto Exposure Bracketing
Nokia Lumia 735
The Nokia Lumia 735 is a Windows Phone 8.1 smartphone developed by Nokia. Unveiled on 4 September 2014 at IFA Berlin, the device is a smartphone with a emphasis on selfies—aided by a 5-megapixel. The phone will be released in markets in a 3G-only dual SIM version. The Nokia Lumia 735 has a 1.2 GHz quad-core ARM Cortex-A7, and a Qualcomm Adreno 305 GPU, the Nokia Lumia 735 and Nokia Lumia 730 Dual sim comes with an internal storage capacity of 8 GB, and support microSD expansion. In May 2015, Microsoft released a Microsoft-branded version of the device with improved hardware, the Nokia Lumia 735 was released in 2014, and runs the Windows 10 Mobile operating system as the software can be upgraded continuously. All variants of the Lumia 735 are upgradable to Windows 10 Mobile, many long time users of the phone reported that certain apps like Here Maps and Here Drive have been phased out. While the Here Maps App is missed, it is reported that the Microsoft Maps App is very similar, the Cortana voice assistant allows hands free voice enabled instructions for most every task including the hands free use of the Groove Music App.
Microsoft Cloud enabled services are second to none and are integrated into the handset, the battery can be removed, and a 128gb capable mini SD slot is provided along with wireless charging capability. The outstanding software package of the Windows 10 mobile environment has allowed the classic Nokia Lumia 735 to become an outstanding performer considering the tasks Microsoft has placed on itself and this while becoming an even better performer in its own right over time with consistent technology upgrades. Microsoft Lumia Nokia 6 Nokia N1 Nokia Lumia 730 Official page
Its best known software products are the Microsoft Windows line of operating systems, Microsoft Office office suite, and Internet Explorer and Edge web browsers. Its flagship hardware products are the Xbox video game consoles and the Microsoft Surface tablet lineup, as of 2016, it was the worlds largest software maker by revenue, and one of the worlds most valuable companies. Microsoft was founded by Paul Allen and Bill Gates on April 4,1975, to develop and it rose to dominate the personal computer operating system market with MS-DOS in the mid-1980s, followed by Microsoft Windows. The companys 1986 initial public offering, and subsequent rise in its share price, since the 1990s, it has increasingly diversified from the operating system market and has made a number of corporate acquisitions. In May 2011, Microsoft acquired Skype Technologies for $8.5 billion, in June 2012, Microsoft entered the personal computer production market for the first time, with the launch of the Microsoft Surface, a line of tablet computers.
The word Microsoft is a portmanteau of microcomputer and software, Paul Allen and Bill Gates, childhood friends with a passion for computer programming, sought to make a successful business utilizing their shared skills. In 1972 they founded their first company, named Traf-O-Data, which offered a computer that tracked and analyzed automobile traffic data. Allen went on to pursue a degree in science at Washington State University. The January 1975 issue of Popular Electronics featured Micro Instrumentation and Telemetry Systemss Altair 8800 microcomputer, Allen suggested that they could program a BASIC interpreter for the device, after a call from Gates claiming to have a working interpreter, MITS requested a demonstration. Since they didnt actually have one, Allen worked on a simulator for the Altair while Gates developed the interpreter and they officially established Microsoft on April 4,1975, with Gates as the CEO. Allen came up with the name of Micro-Soft, as recounted in a 1995 Fortune magazine article.
In August 1977 the company formed an agreement with ASCII Magazine in Japan, resulting in its first international office, the company moved to a new home in Bellevue, Washington in January 1979. Microsoft entered the OS business in 1980 with its own version of Unix, however, it was MS-DOS that solidified the companys dominance. For this deal, Microsoft purchased a CP/M clone called 86-DOS from Seattle Computer Products, branding it as MS-DOS, following the release of the IBM PC in August 1981, Microsoft retained ownership of MS-DOS. Since IBM copyrighted the IBM PC BIOS, other companies had to engineer it in order for non-IBM hardware to run as IBM PC compatibles. Due to various factors, such as MS-DOSs available software selection, the company expanded into new markets with the release of the Microsoft Mouse in 1983, as well as with a publishing division named Microsoft Press. Paul Allen resigned from Microsoft in 1983 after developing Hodgkins disease, while jointly developing a new OS with IBM in 1984, OS/2, Microsoft released Microsoft Windows, a graphical extension for MS-DOS, on November 20,1985.
Once Microsoft informed IBM of NT, the OS/2 partnership deteriorated, in 1990, Microsoft introduced its office suite, Microsoft Office
A color space is a specific organization of colors. In combination with physical device profiling, it allows for reproducible representations of color, for example, Adobe RGB and sRGB are two different absolute color spaces, both based on the RGB color model. When defining a color space, the reference standard is the CIELAB or CIEXYZ color spaces. For example, although several specific color spaces are based on the RGB color model, colors can be created in printing with color spaces based on the CMYK color model, using the subtractive primary colors of pigment. The resulting 3-D space provides a position for every possible color that can be created by combining those three pigments. Colors can be created on computer monitors with color spaces based on the RGB color model, a three-dimensional representation would assign each of the three colors to the X, Y, and Z axes. Note that colors generated on given monitor will be limited by the medium, such as the phosphor or filters. Another way of creating colors on a monitor is with an HSL or HSV color space, based on hue, with such a space, the variables are assigned to cylindrical coordinates.
Many color spaces can be represented as three-dimensional values in this manner, but some have more, or fewer dimensions, Color space conversion is the translation of the representation of a color from one basis to another. The RGB color model is implemented in different ways, depending on the capabilities of the system used, by far the most common general-used incarnation as of 2006 is the 24-bit implementation, with 8 bits, or 256 discrete levels of color per channel. Any color space based on such a 24-bit RGB model is limited to a range of 256×256×256 ≈16.7 million colors. Some implementations use 16 bits per component for 48 bits total and this is especially important when working with wide-gamut color spaces, or when a large number of digital filtering algorithms are used consecutively. The same principle applies for any color space based on the color model. CIE1931 XYZ color space was one of the first attempts to produce a space based on measurements of human color perception. The CIERGB color space is a companion of CIE XYZ.
Additional derivatives of CIE XYZ include the CIELUV, CIEUVW, RGB uses additive color mixing, because it describes what kind of light needs to be emitted to produce a given color. RGB stores individual values for red and blue, RGBA is RGB with an additional channel, alpha, to indicate transparency. Common color spaces based on the RGB model include sRGB, Adobe RGB, ProPhoto RGB, scRGB, one starts with a white substrate, and uses ink to subtract color from white to create an image
In photography, the metering mode refers to the way in which a camera determines the exposure. Cameras generally allow the user to select between spot, center-weighted average, or multi-zone metering modes, various metering modes are provided to allow the user to select the most appropriate one for use in a variety of lighting conditions. With spot metering, the camera will only measure a small area of the scene. This will by default be the centre of the scene. The user can select a different off-centre spot, or to recompose by moving the camera after metering. The first spot meter was built by Arthur James Dalladay, editor of The British Journal of Photography in about 1935, a few models support a Multi-Spot mode which allows multiple spot meter readings to be taken of a scene that are averaged. Some cameras, the OM-4 and T90 included, support metering of highlight, spot metering is very accurate and is not influenced by other areas in the frame. It is commonly used to very high contrast scenes.
The area around the back and hairline will become over-exposed, spot metering is a method upon which the Zone System depends. In many cases the camera will over or underexpose, when using the spot mode, modern cameras tend to find the correct exposure precisely. In complex light situations though, professional photographers tend to switch to manual mode, another example of spot metering usage would be when photographing the moon. Due to the dark nature of the scene, other metering methods tend to overexpose the moon. Spot metering will allow for more detail to be out in the moon while underexposing the rest of the scene. More commonly, spot metering is used in photography, where the brightly lit actors stand before a dark or even black curtain or scrim. Spot metering only considers the actors in this case, while ignoring the overall darkness of the scene, in this system, the meter concentrates between 60 to 80 percent of the sensitivity towards the central part of the viewfinder. The balance is feathered out towards the edges, some cameras will allow the user to adjust the weight/balance of the central portion to the peripheral one.
When moving the point off center the camera will proceed as above. Although promoted as a feature, center-weighted metering was originally a consequence of the meter cell reading from the screen of SLR cameras
Film speed is the measure of a photographic films sensitivity to light, determined by sensitometry and measured on various numerical scales, the most recent being the ISO system. A closely related ISO system is used to measure the sensitivity of digital imaging systems, highly sensitive films are correspondingly termed fast films. In both digital and film photography, the reduction of exposure corresponding to use of higher sensitivities generally leads to reduced image quality, in short, the higher the sensitivity, the grainier the image will be. Ultimately sensitivity is limited by the efficiency of the film or sensor. The speed of the emulsion was expressed in degrees Warnerke corresponding with the last number visible on the plate after development. Each number represented an increase of 1/3 in speed, typical speeds were between 10° and 25° Warnerke at the time. The concept, was built upon in 1900 by Henry Chapman Jones in the development of his plate tester. In their system, speed numbers were inversely proportional to the exposure required, for example, an emulsion rated at 250 H&D would require ten times the exposure of an emulsion rated at 2500 H&D.
The methods to determine the sensitivity were modified in 1925, the H&D system was officially accepted as a standard in the former Soviet Union from 1928 until September 1951, when it was superseded by GOST 2817-50. The Scheinergrade system was devised by the German astronomer Julius Scheiner in 1894 originally as a method of comparing the speeds of plates used for astronomical photography, Scheiners system rated the speed of a plate by the least exposure to produce a visible darkening upon development. ≈2 The system was extended to cover larger ranges and some of its practical shortcomings were addressed by the Austrian scientist Josef Maria Eder. Scheiners system was abandoned in Germany, when the standardized DIN system was introduced in 1934. In various forms, it continued to be in use in other countries for some time. The DIN system, officially DIN standard 4512 by Deutsches Institut für Normung, was published in January 1934, International Congress of Photography held in Dresden from August 3 to 8,1931.
The DIN system was inspired by Scheiners system, but the sensitivities were represented as the base 10 logarithm of the sensitivity multiplied by 10, similar to decibels. Thus an increase of 20° represented an increase in sensitivity. ≈3 /10 As in the Scheiner system, speeds were expressed in degrees, originally the sensitivity was written as a fraction with tenths, where the resultant value 1.8 represented the relative base 10 logarithm of the speed. Tenths were abandoned with DIN4512, 1957-11, and the example above would be written as 18° DIN, the degree symbol was finally dropped with DIN4512, 1961-10
Digital zoom is a method of decreasing the apparent angle of view of a digital photographic or video image. It is accomplished electronically, with no adjustment of the cameras optics, in the former case, digital zoom tends to be superior to enlargement in post-processing, because the camera may apply its interpolation before detail is lost to compression. In the latter case, resizing in post-production yields results equal or superior to digital zoom, modest camera phones use only digital zoom and have no optical zoom at all. Usually cameras have an optical lens, but apply digital zoom automatically once its longest optical focal length has been reached. Professional cameras generally do not feature digital zoom, Digital zoom use the center area of the optical image to enlarge the image. By reducing the MP image size, using digital zoom can be done without image deterioration and some cameras has Undeteriorated image mode or at least has Image deterioration indicator. The table below give Undeteriorated zoom limit for some MP image size of a camera with Optical zoom 24x and Digital zoom 4x for its maximum capability, Note.
The table above has shown that from 3MP jumps directly too much too VGA and this camera has no option of 2MP and 1. 3MP, but other cameras have it. When using digital zoom for video, the camera can take up to 382. 6x magnification in VGA with Deteriorated image quality, but because video take multiframes per second, so between Deteriorated image quality and Undeteriorated image quality will be not much different. Nowadays cameras usually have iZoom with usually additional magnification 2x of its optical zoom, the iZoom use only center of the lens and not make any interpolation to original full resolution, so it save its good images quality in reduced resolution. The terms among camera manufacturers are “Smart Zoom”, “Safe Zoom”, there is camera with digital zoom 7. 2x and smartzoom with approximately 30x total zoom for 7MP from 16MP total resolution and 144x total zoom for VGA 640x480. Some photographers purposefully employ digital zoom for the low fidelity appearance of the images it produces.
This community thinks that poor quality photographs imply the carelessness of the photographer and thus, the notion that it is possible to achieve authenticity through pre-meditated carelessness inspires Lo-fi music. Image scaling Teleside converter - a secondary lens made for fixed lenses that increases the focal length, uses as a filter Zoom lens
In photography and image processing, color balance is the global adjustment of the intensities of the colors. An important goal of this adjustment is to specific colors – particularly neutral colors – correctly. Hence, the method is sometimes called gray balance, neutral balance. Color balance changes the mixture of colors in an image and is used for color correction. Generalized versions of color balance are used to correct colors other than neutrals or to change them for effect. Image data acquired by sensors – either film or electronic image sensors – must be transformed from the values to new values that are appropriate for color reproduction or display. In film photography, color balance is achieved by using color correction filters over the lights or on the camera lens. It is particularly important that neutral colors in a scene appear neutral in the reproduction, most digital cameras have means to select color correction based on the type of scene lighting, using either manual lighting selection, automatic white balance, or custom white balance.
The algorithms for these processes perform generalized chromatic adaptation, many methods exist for color balancing. Setting a button on a camera is a way for the user to indicate to the processor the nature of the scene lighting, another option on some cameras is a button which one may press when the camera is pointed at a gray card or other neutral colored object. This captures an image of the ambient light, which enables a digital camera to set the color balance for that light. There is a literature on how one might estimate the ambient lighting from the camera data. A variety of algorithms have been proposed, and the quality of these has been debated, a few examples and examination of the references therein will lead the reader to many others. Examples are Retinex, a neural network or a Bayesian method. Color balancing an image not only the neutrals, but other colors as well. An image that is not color balanced is said to have a color cast, Color balancing may be thought in terms of removing this color cast.
Color balance is related to color constancy. Algorithms and techniques used to color constancy are frequently used for color balancing