Metal Hammer is a monthly heavy metal and rock music magazine, published in the United Kingdom by Future and in several other countries by different publishers. Metal Hammer articles feature both mainstream bands and more unusual acts from the whole spectrum of heavy metal music. On 19 December 2016, then-Metal Hammer owner TeamRock called in the magazine's administrators about a layoff of 73 jobs after experiencing financial difficulties. TeamRock's stable of titles, including Classic Rock, Metal Hammer and Prog, suspended publication that same month. On 8 January 2017, Metal Hammer, along with sister magazines Classic Rock and Prog, were bought from TeamRock by their previous owners, Future Publishing, for £800,000. On 27 March 2018, the family of Future's UK consumer music magazines including Metal Hammer re-branded and became covered under the umbrella title of Louder, with loudersound.com serving as the main online portal for the publications. London-based Wilfried F. Rimensberger instigated the concept of MetalHammer magazine in 1983.
At the time, he suggested to the infant Kerrang! magazine in London that they should publish a German version, but the editors of the time were not interested. Rimensberger took the idea to Jürgen Wigginghaus, publisher of German MusikSzene magazine where Rimensberger was chief editor, proposed the idea of a multi-lingual rock music publication, he approached some of Europe's largest publishers such as Springer and Bauer, but none were interested. Wigginghaus used the Dortmunder Rocknacht as a test ground for the publication in Germany and Rimensberger started the international English version Metalhammer UK from London, he developed the multilingual concept that propelled the magazine to a monthly circulation of over 1 million and, during its peak, published in 11 different languages across the globe – at the time outselling Kerrang!. Metalhammer had local language editions in Israel, Serbia, The Netherlands, Poland, France. Metalhammer was the first Western youth publication in the Soviet Union.
Rimensberger made up the original and, at the time, unique concept of a heavy metal lifestyle magazine, embedded in a network of Metalhammer-branded multi-national radio shows, tours and recordings. This organization made the publication into the leading genre platform of the 1980s – and the global leader in his segment of the publishing market. Rimensberger, who started and owned Metalhammer UK Ltd and the registered rights of the name sold them to Wigginghaus whilst remaining in the background until the early nineties as an adviser to Wigginghaus. Rimensberger was the promoter of the first Metalhammer Lorelei Festival, with leading metal acts such as Metallica, Motörhead and Venom, it was he. Rimensberger linked the name Metal Hammer with other successful brands such as the BBC, MTV Metal Show with Bailey Brothers and Castle Donington Monsters of Rock Festival. Harry Doherty of Melody Maker, became the launch editor of the English-language Metal Hammer producing the Metal Hammer TV show on satellite television.
He left to found the video magazine Hard'n'Heavy, before being asked back by Wigginghaus to take over all the European issues of Metal Hammer and other associated magazines, such as Rock World. In association with Picture Music International, the video arm of EMI Records, Doherty launched the Metal Hammer Video Magazine, in direct competition with his earlier creation, Hard'n'Heavy. Doherty left after a management dispute with Wigginghaus. Harry Doherty's original personal assistant Sue Powell went on to manage the London-based offices under Wilfried F. Rimensberger. Rimensberger joined the start-up crew of MTV Europe as a consultant to the director of network development, he became a co-producer of Tom Galley's Phenomena project, organising its worldwide record deal and linking it with some of the best rock musicians and singers. He co-produced with Galley Dream Runner, Phenomena's best-selling album which has become somewhat of a rock classic, uniting the best rock voices of the time on one studio album.
Rimensberger represented Stiletto Entertainment Los Angeles in Europe, produced Nina Corti at the Royal Albert Hall and various TV productions for Swiss, German and UK TV. He is the sourcing producer of Barry Manilow's movie project and Broadway-bound musical Harmony, the founder of The Children's Arts Academy and the producer of further cross-culture based projects such as'Europa - The Woman′ and EuropeanIcons. In the 1990s, Wigginghaus lost control over the publication and, advised by Rimensberger, sold the German edition to Jürg Marquart, the publisher of Penthouse and Cosmopolitan magazines in Germany. Wigginghaus sold the remaining UK publication to cover personal financial liabilities. With their November 2011 issue, the magazine celebrated "25 years of keeping it heavy"; the Golden Gods Awards were established in 2003 by Chris Ingham from TeamRock.com. The annual ceremony takes place in United Kingdom. Metal Hammer in the UK includes its website and iPhone application which both feature original and exclusive content from news and interviews to multimedia and Metal Hammer TV.
The Metal Hammer Podcast was presented by James Gill and Terry Bezer and contained "All of the news, general rantings and reviews" of the week. Gill and Beez coined the phrase "You Clahn"; as of June 2011, Bezer has left Metal Hammer to pursue work elsewhere, was replaced on the podcast by
The PlayStation 3 is a home video game console developed by Sony Computer Entertainment. It is the successor to PlayStation 2, is part of the PlayStation brand of consoles, it was first released on November 11, 2006, in Japan, November 17, 2006, in North America, March 23, 2007, in Europe and Australia. The PlayStation 3 competed against consoles such as Microsoft's Xbox 360 and Nintendo's Wii as part of the seventh generation of video game consoles; the console was first announced at E3 2005, was released at the end of 2006. It was the first console to use Blu-ray Disc as its primary storage medium; the console was the first PlayStation to integrate social gaming services, including the PlayStation Network, as well as the first to be controllable from a handheld console, through its remote connectivity with PlayStation Portable and PlayStation Vita. In September 2009, the Slim model of the PlayStation 3 was released, it no longer provided the hardware ability to run PS2 games. It was lighter and thinner than the original version, featured a redesigned logo and marketing design, as well as a minor start-up change in software.
A Super Slim variation was released in late 2012, further refining and redesigning the console. During its early years, the system had a critically negative reception, due to its high price, a complex processor architecture and a lack of quality games, but was praised for its Blu-ray capabilities and "untapped potential"; the reception would get more positive over time. The system had a slow start in the market but managed to recover after the introduction of the Slim model, its successor, the PlayStation 4, was released in November 2013. On September 29, 2015, Sony confirmed that sales of the PlayStation 3 were to be discontinued in New Zealand, but the system remained in production in other markets. Shipments of new units to Europe and Australia ended in March 2016, followed by North America which ended in October 2016. Heading into 2017, Japan was the last territory where new units were still being produced until May 29, 2017, when Sony confirmed the PlayStation 3 was discontinued in Japan.
The PlayStation 3 began development in 2001 when Ken Kutaragi the President of Sony Computer Entertainment, announced that Sony, IBM would collaborate on developing the Cell microprocessor. At the time, Shuhei Yoshida led a group of programmers within this hardware team to explore next-generation game creation. By early 2005, focus within Sony shifted towards developing PS3 launch titles. Sony unveiled PlayStation 3 to the public on May 16, 2005, at E3 2005, along with a boomerang-shaped prototype design of the Sixaxis controller. A functional version of the system was not present there, nor at the Tokyo Game Show in September 2005, although demonstrations were held at both events on software development kits and comparable personal computer hardware. Video footage based on the predicted PlayStation 3 specifications was shown; the initial prototype shown in May 2005 featured two HDMI ports, three Ethernet ports and six USB ports. Two hardware configurations were announced for the console: a 20 GB model and a 60 GB model, priced at US$499 and US$599, respectively.
The 60 GB model was to be the only configuration to feature an HDMI port, Wi-Fi internet, flash card readers and a chrome trim with the logo in silver. Both models were announced for a simultaneous worldwide release: November 11, 2006, for Japan and November 17, 2006, for North America and Europe. On September 6, 2006, Sony announced that PAL region PlayStation 3 launch would be delayed until March 2007, because of a shortage of materials used in the Blu-ray drive. At the Tokyo Game Show on September 22, 2006, Sony announced that it would include an HDMI port on the 20 GB system, but a chrome trim, flash card readers, silver logo and Wi-Fi would not be included; the launch price of the Japanese 20 GB model was reduced by over 20%, the 60 GB model was announced for an open pricing scheme in Japan. During the event, Sony showed 27 playable PS3 games running on final hardware. PlayStation 3 was first released in Japan on November 11, 2006, at 07:00. According to Media Create, 81,639 PS3 systems were sold within 24 hours of its introduction in Japan.
Soon after its release in Japan, PS3 was released in North America on November 17, 2006. Reports of violence surrounded the release of PS3. A customer was shot, campers were robbed at gunpoint, customers were shot in a drive-by shooting with BB guns, 60 campers fought over 10 systems; the console was planned for a global release through November, but at the start of September the release in Europe and the rest of the world was delayed until March. With it being a somewhat last-minute delay, some companies had taken deposits for pre-orders, at which Sony informed customers that they were eligible for full refunds or could continue the pre-order. On January 24, 2007, Sony announced that PlayStation 3 would go on sale on March 23, 2007, in Europe, the Middle East and New Zealand; the system sold about 600,000 units in its first two days. On March 7, 2007, the 60 GB PlayStation 3 launched in Singapore with a price of S$799; the console was launched in South Korea on June 16, 2007, as a single version equipped with an 80 GB hard drive and IPTV.
Following speculation that Sony was working on a'slim' model, Sony announced the PS3 CECH-2000 model on August 18, 2009, at the Sony Gamescom press conference
Republic of Ireland
Ireland known as the Republic of Ireland, is a country in north-western Europe occupying 26 of 32 counties of the island of Ireland. The capital and largest city is Dublin, located on the eastern part of the island, whose metropolitan area is home to around a third of the country's over 4.8 million inhabitants. The sovereign state shares its only land border with a part of the United Kingdom, it is otherwise surrounded by the Atlantic Ocean, with the Celtic Sea to the south, St George's Channel to the south-east, the Irish Sea to the east. It is a parliamentary republic; the legislature, the Oireachtas, consists of a lower house, Dáil Éireann, an upper house, Seanad Éireann, an elected President who serves as the ceremonial head of state, but with some important powers and duties. The head of government is the Taoiseach, elected by the Dáil and appointed by the President; the state was created as the Irish Free State in 1922 as a result of the Anglo-Irish Treaty. It had the status of Dominion until 1937 when a new constitution was adopted, in which the state was named "Ireland" and became a republic, with an elected non-executive president as head of state.
It was declared a republic in 1949, following the Republic of Ireland Act 1948. Ireland became a member of the United Nations in December 1955, it joined the European Economic Community, the predecessor of the European Union, in 1973. The state had no formal relations with Northern Ireland for most of the twentieth century, but during the 1980s and 1990s the British and Irish governments worked with the Northern Ireland parties towards a resolution to "the Troubles". Since the signing of the Good Friday Agreement in 1998, the Irish government and Northern Ireland Executive have co-operated on a number of policy areas under the North-South Ministerial Council created by the Agreement. Ireland ranks among the top twenty-five wealthiest countries in the world in terms of GDP per capita, as the tenth most prosperous country in the world according to The Legatum Prosperity Index 2015. After joining the EEC, Ireland enacted a series of liberal economic policies that resulted in rapid economic growth.
The country achieved considerable prosperity between the years of 1995 and 2007, which became known as the Celtic Tiger period. This was halted by an unprecedented financial crisis that began in 2008, in conjunction with the concurrent global economic crash. However, as the Irish economy was the fastest growing in the EU in 2015, Ireland is again ascending league tables comparing wealth and prosperity internationally. For example, in 2015, Ireland was ranked as the joint sixth most developed country in the world by the United Nations Human Development Index, it performs well in several national performance metrics, including freedom of the press, economic freedom and civil liberties. Ireland is a member of the European Union and is a founding member of the Council of Europe and the OECD; the Irish government has followed a policy of military neutrality through non-alignment since prior to World War II and the country is not a member of NATO, although it is a member of Partnership for Peace. The 1922 state, comprising 26 of the 32 counties of Ireland, was "styled and known as the Irish Free State".
The Constitution of Ireland, adopted in 1937, provides that "the name of the State is Éire, or, in the English language, Ireland". Section 2 of the Republic of Ireland Act 1948 states, "It is hereby declared that the description of the State shall be the Republic of Ireland." The 1948 Act does not name the state as "Republic of Ireland", because to have done so would have put it in conflict with the Constitution. The government of the United Kingdom used the name "Eire" and, from 1949, "Republic of Ireland", for the state; as well as "Ireland", "Éire" or "the Republic of Ireland", the state is referred to as "the Republic", "Southern Ireland" or "the South". In an Irish republican context it is referred to as "the Free State" or "the 26 Counties". From the Act of Union on 1 January 1801, until 6 December 1922, the island of Ireland was part of the United Kingdom of Great Britain and Ireland. During the Great Famine, from 1845 to 1849, the island's population of over 8 million fell by 30%. One million Irish died of starvation and/or disease and another 1.5 million emigrated to the United States.
This set the pattern of emigration for the century to come, resulting in constant population decline up to the 1960s. From 1874, under Charles Stewart Parnell from 1880, the Irish Parliamentary Party gained prominence; this was firstly through widespread agrarian agitation via the Irish Land League, that won land reforms for tenants in the form of the Irish Land Acts, secondly through its attempts to achieve Home Rule, via two unsuccessful bills which would have granted Ireland limited national autonomy. These led to "grass-roots" control of national affairs, under the Local Government Act 1898, in the hands of landlord-dominated grand juries of the Protestant Ascendancy. Home Rule seemed certain when the Parliament Act 1911 abolished the veto of the House of Lords, John Redmond secured the Third Home Rule Act in 1914. However, the Unionist movement had been growing since 1886 among Irish Protestants after the introduction of the first home rule bill, fearing discrimination and loss of economic and social privileges if Irish Catholics achieved real political power
Computer and Video Games
Computer and Video Games was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website was launched in 1999 and closed in February 2015. CVG was the longest-running video game media brand in the world. Computer and Video Games was established in 1981. Published monthly between November 1981 and October 2004 and web-based from 2004 onwards, the magazine was one of the first publications to capitalise on the growing home computing market, although it covered arcade games. At the time of launch it was the world's first dedicated video games magazine; the first issue featured articles on Space Invaders, Chess and advice on how to learn programming. The magazine had a typical ABC of 106,000. Launched in August 1999, CVG was one of the Europe's leading gaming web sites. Known for its news service, CVG features a mix of current and next-generation multi-format gaming reviews, previews and interviews, as well as a new emphasis on video and multimedia content.
CVG was owned by EMAP, before being bought by Dennis Publishing. In 2004 CVG was acquired by Future Publishing. In 2006, the site underwent a major re-design and relaunch to bring it up to scratch for the so-called next generation of Xbox 360, PlayStation 3 and Wii gaming. In 2007, CVG became the hub of a new CVG Network, hosting magazine sites for all of Future Publishing’s unofficial gaming magazines including PC Gamer, PC Zone, Xbox World 360, PlayStation World, PSM3 and NGamer as well as long standing cheats site, CheatStation; the CVG Network expanded further in May 2007 to include sites like Xbox 360 Magazine and Next Generation.biz. CVG has a popular forum with many users and topics. CVG has had a cult following with an award thread they used to run known as the yakkies. In May 2007, CVG submitted to electronic audit by the Audit Bureau of Circulation and registered 1.56 million monthly unique users and 11.4 million page impressions. Future has since incorporated the forums of many of its other games related publications to ComputerAndVideoGames.com in addition to devoting sections to those that did not have a formal website, such as PC Gamer.
In early 2014, CVG, amongst other Future-operated websites, was earmarked for closure by management, but instead received staff cuts in July. Future announced the closure of the website in December 2014; the website closed on 26 February 2015, with all pages redirecting to Gamesradar+, another Future publication. Until the closure of CVG, their official YouTube channel provided a variety of video game related content, providing everything from walkthroughs of games to news regarding video game consoles and regarding gaming events, their second longest running series, GTA V O'clock covered news and conspiracy theories regarding Rockstar Games' Grand Theft Auto V and Grand Theft Auto Online. It was one of the few publications invited to see and play Grand Theft Auto V before its release to the public on 17 September 2013 and re-release for PC on 14 April 2015; when the magazine did reappear it was in a new form, titled CVG Presents, on 16 April 2008 with a bi-monthly release schedule. The new format concentrates the whole magazine on a single subject.
The first issue of the new format concentrated on the history of the Grand Theft Auto series of games. CVG Presents has not been published since 2009. CVG hosted the annual Golden Joystick Awards, the longest running gaming ceremony in the world and acknowledged as one of the most prestigious, as they’re voted for by the general gaming public. Created in 1982 as the CVG magazine's annual awards ceremony, the awards moved onto the web with CVG.com in 1999. In April 1983, the magazine published the results of its first Golden Joystick Awards, along with pictures from the ceremony in Berkeley Square. DJ Dave Lee Travis presented the award for best game of the year to Jetpac; the 2006 Golden Joystick awards attracted over 540,000 votes and were webcast for the first time. The Golden Joystick Awards entered their 25th Silver Anniversary year in 2007 and attracted over 750,000 votes from gamers around the world, with Microsoft's Gears of War winning four Joysticks including Ultimate Game of the Year.
Gareth Ramsay Johnny Minkley Stuart Bishop John Houlihan Gavin Ogden Tim Ingham Andy Robinson John Houlihan computerandvideogames.com at the Internet Archive
Retro Gamer is a British magazine, published worldwide, covering retro video games. It was the first commercial magazine to be devoted to the subject. Launched in January 2004 as a quarterly publication, Retro Gamer soon became a monthly. In 2005, a general decline in gaming and computer magazine readership led to the closure of its publishers, Live Publishing, the rights to the magazine were purchased by Imagine Publishing, it was taken over by Future plc on 21 October 2016, following Future's acquisition of Imagine Publishing. The first 18 issues of the magazine came with a coverdisk, it contained freeware remakes of retro video games and emulators, but videos and free commercial PC software such as The Games Factory and The Elder Scrolls: Arena. Some issues had themed CDs containing the entire back catalogue of a publisher such as Durell Llamasoft and Gremlin Graphics. On 27 September 2005, the magazine's original publishing company, Live Publishing, went into bankruptcy; the magazine's official online forums described the magazine as "finished" shortly before issue #19 was due for release.
However, rights to Retro Gamer were purchased by Imagine Publishing in October 2005 and the magazine was re-launched on 8 December 2005. Retro Survival is a commercial CD retro games magazine put together by the freelance writers of Retro Gamer when Live Publishing collapsed; the CD was published in November 2005 and contains articles that would have appeared in Issue 19 of Retro Gamer, as well as several extras including a foreword by celebrity games journalist Mr Biffo. In June 2004, a tribute to Zzap!64 was included, "The DEF Tribute to Zzap!64", celebrating the 20th anniversary of the Commodore 64 focused magazine. Includes interviews with leading 80s and 90s programmers such as David Crane, Matthew Smith and Archer MacLean. Regular columns feature such as Back to the 80s and 90s, Desert Island Disks and From the Archives. The'Making Of's' is a recurring feature in which well-known developers are interviewed about the creation and design process behind their games. Classic titles covered in past issues have included Breakout, Dungeon Master, Smash TV, Rescue on Fractalus!, Prince of Persia, The Hitchhiker's Guide to the Galaxy, Crystal Castles, Sheep in Space Out Run and Splat!.
Issue 48 contained an exclusive interview with Manic Miner creator Matthew Smith, written by freelancer Paul Drury after a visit to Smith's family home in Liverpool. March 2010 saw John Romero collaborating with Retro Gamer, taking on the role of'Guest Editor', taking charge of the magazine's editorial and splashing his own unique style to a number of his favorite articles and subjects throughout the magazine; the magazine celebrated its 150th issue in January 2016 and as of November 2016, the staff consists of Editor Darran Jones, Production Editor Drew Sleep, Senior Staff Writer Nick Thorpe and Designer Sam Ribbits. The magazine posts its own issue preview videos on its YouTube channel, featuring editor Darran Jones and Production Editor Drew Sleep as hosts. Three DVDs with 25 to 30 issues each have been released over the years: Retro Gamer eMag Load 1 Retro Gamer eMag Load 2 Retro Gamer eMag Load 3 Retro Gamer is now available as an iOS app and can be downloaded onto iPhone and iPad. Retro Gamer won Best Magazine at the 2010 Games Media Awards.
Official website List with all the games, machines and features of each issue of the magazine provided by Park Productions
SFX, so called after the common homophonic abbreviation "SFX", standing for "special effects", is a British magazine covering the topics of science fiction and fantasy. SFX magazine is published every four weeks by Future plc and was founded in 1995; the magazine covers topics in the genres of popular science fiction and horror, within the media of films, videogames and literature. According to the magazine's website, the SF stands for "science fiction", but the X doesn't stand for anything in particular. Matt Bielby was the editor for the first 11 issues, he was followed by Dave Golder who left the magazine in 2005 but returned as its online editor. Golder was replaced by David Bradley, who edited for over nine years before being promoted to Group Editor-in-Chief, handing over the issue editor role to Richard Edwards, deputy editor. Other members of staff include features editor Nick Setchfield and reviews editor Ian Berriman; the magazine featured a column written by David Langford from issue one to issue 274.
Additional contributors have included Simon Pegg, Mark Millar, Paul Cornell, Jayne Nelson and Bonnie Burton. SFX publishes regular special editions. In April 2013, the 35th European Science Fiction Convention in Kiev named SFX Best Magazine in its Hall Of Fame award category; the magazine's website sfx.co.uk used to feature news, competitions, reader blogs, a reader forum. In November 2014 the website was closed and the URL redirected to the website GamesRadar, now the online home of Future's sci-fi content, featuring TV and film features alongside videogames; the SFX Awards celebrate the previous year's achievements in science fiction and are voted on by the readers of the SFX magazine. The first SFX Awards took place in 1997; the winners were announced in the magazine. In 2013, the event continued without SFX's sponsorship. Official website
Official Xbox Magazine
Official Xbox Magazine is a monthly video game magazine which started in November 2001 around the launch of the original Xbox. A preview issue was released at E3 2001, with another preview issue in November 2001; the magazine was bundled with a disc that included game demos, preview videos and trailers, other content, such as game or Xbox updates and free gamerpics. The discs provided the software for the Xbox 360 for backward compatibility of original Xbox games for those without broadband and Xbox Live access; as of January 2012, OXM no longer includes a demo disc. In mid-2014, the U. S. version was merged into the UK version on the website, which lasted only a few months until Future plc announced that it was closing its website along with all the other websites that Future has published, including Edge and Computer and Video Games. In February 2015, OXM and all of Future's video game websites were redirected into GamesRadar; the magazine itself continues to be published in US and Australia.
On the Disc Each issue contained a demo disc with both Xbox 360 and Xbox Live Arcade games. However, beginning in January 2012, OXM stopped including demo discs, saying "You've told us you don't want the DVD anymore, we listened....". Each demo contained unlockable content like hidden demos. There was a sim-like game called'OXM Universe'. Gamers played the games on disc and viewed the videos on the disc to gain points, but only 800 points were needed for the unlockable content; the points had another use in which gamers used their points to research and build equipment for the in-game game'OXM Universe'.'OXMU' was discontinued in OXM's 100th issue. We Heart Xbox In this section, new games which were not yet shown to the mainstream public or user-modified hardware such as consoles or faceplates were shown here. Message Center Besides showing readers' mail, the OXM crew revealed their'Top 5' things on their mind at the moment. The'Top 5' tradition was broken in Issue #85 of July 2008, when the staff instead answered to the question "What's your worst habit - and do you want to break it?"
Xbox Next In this section, upcoming games were previewed. Features In this section, games may get prolonged previews, or OXM may have an exclusive 6-10 page review for a certain game. There may be special featured content like Issue #77's'HDTV Buyer's Guide'. Xbox Now This was the section where every Xbox, Xbox 360, Xbox Live Arcade game, downloadable content is reviewed. Xbox 365This section contained Xbox business articles, gaming news,'Hard Stuff','2,000 Pennies or Less', the codes of the month,'Forza Showroom', a section for competing against the OXM crew in games like Lost Planet, Halo 3, Gears of War, more,'Media Ho!','Live Space' (a section which showed gamers' Xbox Live gamertags,'Ask Dr. Gamer', and'The of Xbox' (a section that talked about business and other things of the Xbox gaming world; the column'The Business of Xbox' was written by Geoff Keighley through the May 2007 issue, but until 2015, the column was written, on a less frequent basis, by Chris Morris. As of Issue #71, the end page rotated columnists, with guests including game creators Tim Schafer, Denis Dyack, Randy Pitchford.
UK and US Edition Editor: Stephen Ashby Deputy Editor: Daniella Lucas Staff Writer: Adam Bryant Production Editor: Russell Lewin Senior Art Editor: Warren Brown Until issue #52, the Official Xbox Magazine used a 100-point system, scoring games out of 10.0 with.1 increments. The games that received at least a 9.0 were given an Editor's Choice award. Beginning with issue #53, the US OXM switched to a 20-point scoring system, scoring games out of 10.0 with increments of 0.5. The UK edition though switched to a 10-point scoring system, scoring games out of 10; this ratings scale was detailed on the introduction page to every issue's review section. A score of 10.0 was not considered perfect, but is called "Classic" and is considered to be "one of those rare and best of games." OXM's review scale did include a score of 11.0 as "Perfect," however the description for that score was "The unicorn. Will never happen. Never." Twenty games received a 10/10 score from OXM, but only BioShock, The Elder Scrolls V: Skyrim and Grand Theft Auto V had been given this score by both the US and UK editions.
The nine 10/10 games from the US edition included: Fight Night Round 3, Gears of War, Fallout 3, Halo 3, Call of Duty 4: Modern Warfare, Mass Effect, Gears of War 3 and Batman: Arkham City. Whereas the nine 10/10 games from the UK edition included: Grand Theft Auto IV, Project Gotham Racing 4, Call of Duty: Modern Warfare 2, The Elder Scrolls IV: Oblivion, Mass Effect 2, Halo: Reach, Portal 2, Deus Ex: Human Revolution and Mass Effect 3. OXM had begun reviewing Xbox Live Downloadable Content, on a three-point scale: Buy, Fanboys Only, Deny; the exception was The Elder Scrolls IV: Shivering Isles expansion pack in issue 70, due to the game's size, being "much more than a simple map pack" was reviewed on the normal 20-point scale, receiving an 8.5. Some disks came with additional material for Xbox games. Early issues' demo disk included a costume expansion to Dead or Alive 3 and Easter eggs unlockable