PC Gamer is a magazine founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games magazines in their respective countries; the magazine features news on developments in the video game industry, previews of new games, reviews of the latest popular PC games, along with other features relating to hardware, mods, "classic" games and various other topics. PC Gamer reviews are written by the magazine's editors and freelance writers, rate games on a percent scale. In the UK edition, no game has yet been awarded more than 96%. In the US edition, no game has yet received a rating higher than 98%. In the UK edition, the lowest numerical score was 2%, awarded to The 4th Golden Satellite Awards for Interactive Media Winner Big Brother 1; the sequel, Big Brother 2, was given an lower score of N/A%, the review explaining that " put as much effort into reviewing it as they did in making the game".
In issue 255, August 2013, the score of 2% was matched by the review of the re-released Leisure Suit Larry: Magna Cum Laude given 3% when it first launched. In the US edition, the lowest score awarded was 4%, given to Mad Dog McCree, unseating the lowest-rated game, Skydive!, given 5%. There are two main editions of PC Gamer, a British version and an American version, both are published by Future plc. Founded in the United Kingdom in November 1993, the American sister version was launched a year in June 1994. There are numerous local editions that use the materials of one of the two editions the British one, including a Malaysian and Russian edition; the Swedish edition, though rooted in its UK counterpart, has grown to be more independent due to the immense popularity of PC games compared to console games in Sweden, now produces most of its own material. An Australian edition was published monthly by Perth-based Conspiracy Publishing since August 1998, but it appears to have been discontinued in mid-late 2004.
A Spanish edition titled "PC Juegos y Jugadores" exists. Both American and British magazines are published thirteen times per year, although there are sometimes variations; the British edition of PC Gamer has been in constant monthly publication since 1993. Subscribers get a special edition of the magazine with no headlines on the front cover. Devoted to PC games, the magazine has a reputation for giving in-depth reviews; the magazine shipped with an accompanying 3.5-inch floppy disc. A CD demo disc was released alongside the floppy disk edition from issue 11 onwards with the first CD Gamer containing all the content from the previous 10 issues' floppy discs; the single CD was expanded to two CDs. An edition with a 9 GB DVD known as DVD Gamer ran alongside the 2CD edition for a couple of years, until production of the CD Gamer edition ceased as of issue 162; the UK Edition only came with a single double-sided DVD. In August 2011, the UK magazine announced it was to be discontinuing the disk as of issue 232, replacing it with more pages of content within the magazine and exclusive free gifts.
The magazine has many regular features. These include sections called ´Eyewitness´, ´Previews´, ´Send´, where letters from the readers are spread over 2 two page spreads, at least one special feature, which reports on gaming related issues such as the effect of PC gaming on the environment, a review section which reviews the latest released PC games and re-reviews titles that have been released on budget and ´Extra Life´ which reports on modding games and gaming culture and revisiting old games. There is a ´Systems´ section, which reviews and recommends hardware such as video cards and monitors; the back page of the magazine is entitled ´It's All Over´ and consists of game related artwork such as a version of Dalí's The Persistence of Memory featuring items from Portal. For a time, one of the magazine's features, ´Gamer Snap´, where amusing pictures sent in by readers were printed in the magazine, however the feature was discontinued and replaced with a ´Guess the game´ where readers sent in drawings of memorable scenes in video games drawn in Microsoft Paint.
The PC Gamer blog was started to coincide with the transfer of the PC Gamer UK site to become part of the Computer and Video Games network which incorporates all of Future plc's gaming magazines. The move brought some controversy, with many long-standing members of the forum leaving due to the new forum's cramped spacing and slow loading times; the introduction of a blog was seen as one of the redeeming features of the switch. The blog has since been updated with contributions from many of the magazine's staff; the topics discussed range from the controversy over violent video games, to the benefits of buying a PC over a console. In 2010, PC Gamer re-launched their website and blog by bringing together the online communities of both the US and UK magazines into one website; as a result, the PC Gamer blog now has contributions from both the US and UK magazines, all hosted at the new website along with the forums for both magazines. The PC Gamer UK podcast was started on 4 May 2007 and ran 93 episodes until its final episode, released on 5 July 2013.
It had a rotating cast made up of members of the staff including Chris Thursten, Tom Senior, Graham Smith, Tom Francis, Marsh Davies. The podca
Game Informer is an American monthly video game magazine featuring articles, news and reviews of video games and associated consoles. It debuted in August 1991; the publication is owned and published by GameStop Corp. the parent company of the video game retailer of the same name, who bought FuncoLand in 2000. Due to this, a large amount of promotion is done in-store, which has contributed to the success of the magazine. Game Informer has since become an important part of GameStop's customer loyalty program, PowerUp Rewards, which offers subscribers access to special content on the official website. Game Informer debuted in August 1991 as a six-page magazine, it was published every two months until November 1994, when the magazine began to be released monthly. Since 2001 Game Informer has been published by Cathy Preston, working as part of the production team since 2000, it was under her that the publication became an integral part of GameStop's customer loyalty program, Power Up Rewards. In 2010, Game Informer became the 5th largest magazine in the US with 5 million copies sold, ahead of popular publications like Time, Sports Illustrated, Playboy.
By 2011, Game Informer had become the 3rd largest magazine in the US topping 8 million copies circulated. However, in 2014 it had fallen to 4th place with 6.9 million copies sold. Recent figures still place the magazine at 4th place with over 7 million copies sold; the financial success of Game Informer has been attributed to its good relationship with publishers, ties to GameStop, the lack of gaming magazine competition. In each year's April edition, Game Informer includes Game Infarcer, an annual feature in the magazine, as an April Fool's joke. On the cover is "World's #1 Pretend Magazine" where it would ordinarily say "World's #1 Video Game Magazine", the word "Parody" is written on the bottom of each page. Game Infarcer articles are accredited to the fictional editor-in-chief Darth Clark, addressed in hate mail every year sent to Game Informer; the heated responses to parody articles are featured in Game Informer issues. Game Informer has included four "Sacred Cow Barbecues". Similar in style to a celebrity roast, the occasion is meant to "knock some of gaming's most revered icons off their high and mighty pedestals."
The first Sacred Cow Barbecues featured in issue 158. Other issues featuring Sacred Cow Barbecues are: 183, 211, 261. Sacred Cow Barbecues articles are considered controversial among those gamers who aren't amused with their games being mocked. Game Informer Online was launched in August 1996, featured daily news updates as well as articles. Justin Leeper and Matthew Kato were hired on in November 1999 as full-time web editors; as part of the GameStop purchase of the magazine, the site was closed around January 2001. Both Leeper and Kato were placed on the editorial staff of the magazine. GI Online was revived in September 2003, with a full redesign and many additional features, such as a review database, frequent news updates, exclusive "Unlimited" content for subscribers, it was managed by creator of PlanetGameCube.com. Berghammer is the editor in chief of the EGM Media group On March 2009, the online staff began creating the code for what would be the latest redesign to date; the redesign was to release hand-in-hand with the magazine's own redesign.
On October 1, 2009, the newly redesigned website was live, with a welcome message from Editor-In-Chief Andy McNamara. Many new features were introduced, including a rebuilt media player, a feed highlighting the site activity of the website's users, the ability to create user reviews. At the same time, the magazine's podcast, The Game Informer Show, was launched. In February, Game Informer's editors round up to count and judge the "Top 50 Games of last year"; the games are sorted in order of release date. They do not have rankings, but they do commemorate special games with awards like Game of the Year and other examples, they have mini top 10 charts of differing categories, both in the Top 50 games section of the website and in the regular magazine. In August each year, Game Informer includes a "E3 Hot 50", a special section that reviews the year's E3 and most to all of its games, which temporarily replaces the "previews" section. In November 2009, Game Informer was launched in Australia by former Australian GamePro and Official PlayStation Magazine editor Chris Stead and publisher Citrus Media.
By June 2010, Game Informer Australia had become the first local games publication to pass 10,000 subscribers. By August 18, 2010, it had become Australia's biggest selling video games publication. Game Informer Australia has picked up three Australian Magazine Awards for best in category, multiple nominations in the Lizzie awards and the 2013 MCV award for Print Publication of the Year. Chris Stead received the 2013 Journalist of the Year gong at the MCV awards. Game Informer reviews games on PCs, PlayStation 4, PlayStation Vita, PlayStation VR, Xbox One, Nintendo Switch, Nintendo 3DS, Android, iOS. Older games, three per issue, were given brief reviews in the magazine's Classic GI section; this was discontinued in months before the redesign of the magazine. The magazine's staff rate games on a scale of 1 to 10 with quarter point intervals. A score of 1 - 5 is considered terrible. Andy McNamara – Editor-i
Eurogamer is a website focused on video game journalism and other features. It is operated by Gamer Network Ltd. with headquarters in East Sussex. It was formed in 1999 by brothers Nick Loman while they were in secondary school. Gamer Network states that the site has the largest readership of any independent videogames website in Europe, was the first such site to subject its traffic to independent verification by the ABC Electronic system; the site caters to a UK/Ireland audience. Most of its reviews are of PAL releases of games. In February 2015, Eurogamer dropped its 10-point scale review scores system in favour of a "recommendation system," where games would either receive no specific recommendation or awards for being "Recommended," "Essential" or "Avoid." Eurogamer launched on 4 September 1999. Among its founders were Rupert Loman, a Quake and esports community organiser. Eurogamer's current editor is Oli Welsh, who took over the role from Tom Bramwell in September 2014; the editor prior to Bramwell was Kristan Reed.
Contributors to the site include past or present writers from PC Gamer, GamesTM, Rock, Shotgun, such as Kieron Gillen, Jim Rossignol, John Walker, Simon Parkin, Alec Meer, Richard Leadbetter, Dan Whitehead, as well as former GamesIndustry.biz editor Rob Fahey. Eurogamer founder Rupert Loman was interviewed in February 2007 by MCV magazine, he was featured in the Sunday Telegraph on 19 August 2007, speaking about the experience he has gained from choosing to run Eurogamer instead of attending university. At the Games Media Awards, Eurogamer won the categories of Best Games Website – News, Best Games Website – Reviews & Features in 2007; the two awards were consolidated in 2008 and the site went on to win the new award for Best Games Website every year it was awarded, from 2008 to 2013, making it the only website to win the award in its history. Deputy Editor Tom Bramwell won Best Writer in Specialist Digital Media and Eurogamer TV editor Johnny Minkley won Best Games-Dedicated Broadcast on Mainstream TV or Radio in 2007.
News editor Wesley Yin-Poole won Best News Writer in 2014. Rupert Loman was winner of Entrepreneur of the Year 2003 at the Sussex Business Awards and The Observer's "One to Watch" in Media 2007, he was selected as one of 30 "Young Guns" by Growing Business magazine in October 2008. Eurogamer is the principal site of the Gamer Network family of video game-related websites which it has either launched or acquired. Many of its sister sites were started with language/country-specific sites through 2006 to 2012. Eurogamer Germany; this was followed up with Eurogamer France in June 2007, Eurogamer Portugal in May 2008, Eurogamer Netherlands in August 2008, Eurogamer Spain and Eurogamer Italy in October 2008, Eurogamer Romania in March 2009, Eurogamer Czech in May 2009, Eurogamer Denmark in June 2009, Eurogamer Belgium in August 2009, Eurogamer Sweden in April 2010 and Eurogamer Poland in November 2012. In April 2011, Eurogamer Netherlands and Eurogamer Belgium merged to form Eurogamer Benelux. Eurogamer Romania closed down in 2011.
In November 2012, Eurogamer launched their first non-European site, Brasilgamer,In February 2018, Gamer Network was acquired by ReedPOP for an undisclosed sum. Other sites under the Gamer Network include: GamesIndustry.biz, which reports on the global video games industry, launched in May 2008. USgamer, a site following the same principles as the main Eurogamer website but helmed by American staff, launched around 2013. VG247, a video game news site started between Gamer Network and Patrick Garrett in 2008. Mod DB, a database for video game modifications launched in 2002, acquired by Gamer Network in 2015. Rock, Shotgun, a British-based website principally devoted to personal computer video games; the site was acquired into the Gamer Network in May 2017. Eurogamer has hosted the Digital Foundry channel since 2007. Digital Foundry evaluates video game hardware and software from a technical level comparing performances of the same game across different platforms. In February 2018, ReedPOP, a subsidiary of Reed Exhibitions that runs the PAX conventions, acquired the Gamer Network and its network of sites as to expanding into digital news and editorial content, as well as EGX, the largest video game convention in the United Kingdom.
No immediate changes were expected at other sites on the Gamer Network. Eurogamer.net GamesIndustry.biz
PlayStation Official Magazine – Australia
PlayStation Official Magazine – Australia is a video games magazine published by Future Australia. The magazine was called "Official PlayStation 2 Magazine" but changed its name to coincide with the release of the PlayStation 3; the magazine's title is abbreviated to OPM. Editor: Adam Mathew Staff Writer: Adam Guetti Art Director: Stephanie Goh Contributors: James Cottee, Dan Staines, Paul Taylor, James Ellis, Dave Kozicki, Toby McCasker, Nathan Lawrence, Martin Gladstone and Clint McCreadie Graphic Design: Ryan Stuart Creative Director: Paul Cook'Resident Evil': "Angry Sackboy" The regular sections of OPS are: Intro - Editor and staff explain what has been happening in that month Insider - Recent PlayStation news, as well as smaller sub-sections that include a mock movie based on a game, a Top 10 with a subject that changes each month, a calendar of events, various competitions and more Inbox - Each month a "Letter of the Month" wins the game of the month. Cuttings - Snippets of letters or short letters that cannot work as letter by themselves.
OPS Facebook Page - material posted by readers on the OPS Facebook fan page. Official PlayStation Magazine - Australia Facebook Fan Page Subscriptions Incoming - Previews of games, both hands-on and first looks, that are as of the date of printing unreleased or unreviewed; this covers all PlayStation branded games, including PS3, PS2 and PSP. Indepth - Longer previews that tie in interviews with game developers and publishers Inreview - Reviews of all current PlayStation games. Titles are given a score out of 10; those that are rated 10/10 receive a'gold award', 9/10 a silver, 8/10 a bronze. Internet - The online portion of the magazine recommends various demos and videos on the PlayStation Store, as well as Downloadable content and the online component of PS3 games. Insight - Provides hints and tips for games, as well as a list of activities recommended for recent games; the list may include'Easter highlights of various stages or gameplay moments. Intermission - Blu-ray, DVD and cinema reviews.
Includes new releases and a added Anime section. Index - Titled'All the games that matter', this section lists the "must have" titles for all PS3 owners, it has four categories. The categories are Adventure, Shooter and Music & Sports; the Best PSN Games - a column with six of the best PlayStation Network games available. The Best PSP Games - a column with six of the best PSP games available. Magic Moments - a column that details a special moment in a game in the PlayStation library. Top Five - this column changes each month, detailing in a humorous manner'top five' things about games, for example the'top five shameless videogame rip-offs'. Infamous - a retrospective of a notable PlayStation title. Insane - subtitled "It should be a game", this section lampoons established game franchises and notable figures and characters. Techmags Site
Edge is a multi-format video game magazine published by Future plc in the United Kingdom, which publishes 13 issues of the magazine per year. The magazine was launched in October 1993 by Steve Jarratt, a long-time video games journalist who has launched several other magazines for Future; the artwork for the cover of the magazine's 100th issue was specially provided by Shigeru Miyamoto. The 200th issue was released in March 2009 with 200 different covers, each commemorating a single game. Only 200 magazines were printed with each cover, sufficient to more than satisfy Edge's circulation of 28,898. In October 2003, the then-editor of Edge, João Diniz-Sanches, left the magazine along with deputy editor David McCarthy and other staff writers. After the walkout, the editorship of Edge passed back to Tony Mott, editor prior to Diniz-Sanches; the only team member to remain was Margaret Robertson. In May 2007, Robertson stepped down as editor and was replaced by Tony Mott, taking over as editor for the third time.
Between 1995 and 2002, some of the content from the UK edition of Edge was published in the United States as Next Generation. In 2007, Future's US subsidiary, Future US began re-publishing selected recent Edge features on the Next Generation website. In July 2008, the whole site was rebranded under the Edge title, as, the senior of the two brands. In May 2014 it was reported that Future intended to close the websites of Edge and Video Games and their other videogame publications. Edge has been redesigned three times; the first redesign occurred in 1999. The first redesign altered the magazine's dimensions to be wider than the original shape; the latest design changes the magazine's physical dimensions for the second time, introduces a higher quality of paper stock than was used. Each issue includes a "Making-of" article on a particular game including an interview with one of the original developers. Issue 143 introduced the "Time Extend" series of retrospective articles. Like the "making-of" series, each focuses on a single game and, with the benefit of hindsight, gives an in-depth examination of its most interesting or innovative attributes."Codeshop" examines more technical subjects such as 3D modelling programs or physics middleware, while "Studio Profile" and "University Profile" are single-page summaries of particular developers or publishers, game-related courses at higher education institutions.
Although an overall list of contributors is printed in each issue's indicia, the magazine has not used bylines to credit individual writers to specific reviews and articles, instead only referring to the anonymous Edge as a whole. Since 2014, some contributed; the magazine's regular columnists have been credited throughout the magazine's run. The current columnists are Clint Hocking and Tadhg Kelly. In addition, several columnists appear toward the beginning of the magazine to talk about the game industry as a whole, rather than focusing on specific game design topics, they are Trigger Happy author Steven Poole, Leigh Alexander, Brian Howe, whose parody article section "You're Playing It Wrong" began with the new redesign. Previous columnists have included Paul Rose, Toshihiro Nagoshi of Sega's Amusement Vision, author Tim Guest, N'Gai Croal, game developer Jeff Minter. In addition, numerous columns were published anonymously under the pseudonym "RedEye", several Japanese writers contributed to a regular feature called "Something About Japan".
James Hutchinson's comic strip Crashlander was featured in Edge between issues 143 and 193. Edge scores games on a ten-point scale, from a minimum of 1 to a maximum of 10, with five as ostensibly the average rating. For much of the magazine's run, the magazine's review policy stated that the scores broadly correspond to one of the following "sentiments": 1 – disastrous 2 – appalling 3 – flawed 4 – disappointing 5 – average 6 – competent 7 – distinguished 8 – excellent 9 – astounding 10 – revolutionary However, with issue 143 the scoring system was changed to a simple list of "10 = ten, 9 = nine..." and so on, a tongue-in-cheek reference to people who read too much into review scores. It was three years before Edge gave a game a rating of ten out of ten, to date the score has been given to twenty-one games: In contrast, only two titles have received a one-out-of-ten rating, Kabuki Warriors and FlatOut 3: Chaos & Destruction. In a December 2002 retro gaming special, Edge retrospectively awarded ten-out-of-ten ratings to two titles released before the magazine's launch: Elite Exile Edge awarded a 10/10 score in one of the regular retrospective reviews in the magazine's normal run: Super Mario Bros.
In Edge's 10th anniversary issue in 2003, GoldenEye 007 was included as one of the magazine's top ten shooters, along with a note that it was "the only other game" that should have received a ten out of ten rating. The game had been awarded a nine out of ten, with the magazine stating that "a ten was considered, but rejected". Resident Evil 4, whi
Electronic Gaming Monthly
Electronic Gaming Monthly is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content, product reviews; the magazine was founded in 1988 as U. S. National Video Game Team's Electronic Gaming Monthly under Sendai Publications. In 1994, EGM spun off EGM ², which focused on expanded tricks, it became Expert Gamer and the defunct GameNOW. After 83 issues, EGM switched from Sendai Publishing to Ziff Davis publisher; until January 2009, EGM only covered gaming on console software. In 2002, the magazine's subscription increased by more than 25 percent; the magazine was discontinued by Ziff Davis in January 2009, following the sale of 1UP.com to UGO Networks. The magazine's February 2009 issue was completed, but was not published. In May 2009, EGM founder Steve Harris purchased its assets from Ziff Davis; the magazine was relaunched in April 2010 by Harris' new company EGM Media, LLC, widening its coverage to the PC and mobile gaming markets.
Notable contributors to Electronic Gaming Monthly have included Martin Alessi, Ken Williams, "Trickman" Terry Minnich, Andrew "Cyber-Boy" Baran, Danyon Carpenter, Marc Camron, Mark "Candyman" LeFebvre, Todd Rogers, Mike Weigand a.k.a. Major Mike, Al Manuel, Howard Grossman, Arcade Editor Mark "Mo" Hain, Mike "Virus" Vallas, Jason Streetz, Ken Badziak, Scott Augustyn, Chris Johnston, Che Chou, Dave Ruchala, Crispin Boyer, Greg Sewart, Jeanne Trais, Jennifer Tsao, artist Jeremy Norm Scott, Shawn "Shawnimal" Smith, West Coast Editor Kelly Rickards, Kraig Kujawa, Dean Hager, Jeremy Parish, Mark Macdonald. Writers who served stints as editor-in chief include Ed Semrad, Joe Funk, John Davison, James Mielke, artist Jeremy "Norm" Scott, Seanbaby. In addition, writers of EGM's various sister publications – including GameNow, Computer Gaming World/Games for Windows: The Official Magazine, Official U. S. PlayStation Magazine – would contribute to EGM, vice versa; the magazine is known for making April Fools jokes.
Its April 1992 issue was the source of the Sheng Long hoax in Street Fighter II: The World Warrior. The magazine includes the following sections: Insert Coin Letter from the editor - the editorial Login - Letters from readers and replies by the magazine Press Start This section contains a general article about video gaming EGM RoundTable - discussions around video games The Buzz - industry rumors The EGM Hot List - background information about a critically acclaimed game Features - feature articles The EGM Interview - interview with a person from the gaming industry Cover Story - preview of the game featured on the magazine cover Next Wave - previews of upcoming games Launch Point - short previews of upcoming games Review Crew - review section Review Recap - recapitulation of the review scores from the preceding issue Game Over - Commentary articles on video gaming related topics EGM's current review scale is based on a letter grade system in which each game receives a grade based on its perceived quality.
Games are reviewed by one member, except for "the big games", which were reviewed by one of a pool of editors known as "The Review Crew." They each write a few paragraphs about their opinion of the game. The magazine makes a strong stance. Towards the top of the scale, awards are given to games that average a B- or higher from the three individual grade: "Silver" awards for games averaging a grade of B- to B+; the current letter grade system replaced a long-standing 0–10 scale in the April 2008 issue. In that system, Silver went to a game with an average rating from 8 to 9, Gold to a game reviewed at 9 to 10, Platinum to a game that received nothing but 10 ratings; until 1998, as a matter of editorial policy, the reviewers gave scores of 10, never gave a Platinum Award. That policy changed when the reviewers gave Metal Gear Solid four 10 ratings in 1998, with an editorial announcing the shift. In addition, they gave the game with the highest average score for that issue a "Game of the Month" award.
If a "Game of the Month" title receives a port to another console, that version is disqualified from that month's award, such as with Resident Evil 4, which won the award for the Nintendo GameCube version and subsequently received the highest scores for the PlayStation 2 port months and Tony Hawk's Pro Skater 2, which won the Platinum award for two separate versions of the game. In 2002, EGM began giving games; as there is not always such a game in each issue, this award is only given out when a game qualifies. A team of four editors reviewed all the games; this process was dropped in favor of a system that added more reviewers to the staff so that no one person reviewed all the games for the month. Though the scores ranged from 0–10 on the previous numerical scale, the score of zero was never utilized, with exceptions being Mortal Kombat Advance, The Guy Game, Ping Pals. EGM en Español was released in Mexico in November 2002, it is edited by a different staff. Sometimes the content was more focused to
Gamereactor is an international online network covering video games on consoles, PC and mobile. It was started in Denmark in 1998 by Morten Reichel and Claus Reichel - during the early years under the name Gamez.dk. The Magazine and Online site Gamez.dk took over the online sites Gamereactor.dk/.se/.no from Egmont Digital in 2002. Egmont started the sites in 1998. In 2001 they released Gamereactor Magazine in Norway and soon after in Sweden. Since late 2007 Gamereactor has been available in Finland, it launched in Germany in 2009. In 2010 they launched in Italy, a Portuguese version came online in 2013. Gamereactor opened outlets in France in November 2016, The Netherlands in January 2017, China in January 2018. On 1 September 2008, Gamereactor launched an English edition of the magazine. Gamereactor International features news and reviews, with a special interest in the Nordic gaming industry, as well as video content from GRTV; the print magazine launched in the UK in 2013, in 2017 Gamereactor launched a cross-network English language esports sub-site covering competitive gaming.
The magazine has now been discontinued, but was free and distributed via game stores and electronics retailers in Denmark, Finland, Norway and the UK. The magazine had eight issues every year, was published in Danish, Swedish, German and Finnish. Smartphone Apps are available on both iPhone and Android platforms, there is a Gamereactor app on both PlayStation 4 and Xbox One. GRTV is available as a Smart TV app for Samsung's Smart TV Hub platform. In 2004 Gamereactor Art Director Petter Hegevall was nominated in one of the biggest Swedish Design Awards. In 2013 Gamereactor Magazine was nominated in the best Print Magazine category at the Games Media Awards, in 2015 the team were nominated in the Best Editorial Team category. Magnus Groth-Andersen - Danish Editor Petter Hegevall - Swedish Editor Suzanne Berget - Norwegian Editor Markus Hirsilä - Finnish Editor Mike Holmes - British/International Editor Christian Gaca - German Editor Fabrizia Malgieri - Italian Editor David Caballero - Spanish Editor Ricardo C.
Esteves - Portuguese Editor Islem Sharouda - French Editor David Kers - Dutch Editor Alicia Chang - Chinese Editor Aleksandra Olszar - Polish Editor Gamereactor International — English website Gamereactor Denmark — Danish website Gamereactor Sweden — Swedish website Gamereactor Norway — Norwegian website Gamereactor Finland — Finnish website Gamereactor Germany — German website Gamereactor Italy — Italian website Gamereactor Spain — Spanish website Gamereactor Portugal — Portuguese website Gamereactor France — French website Gamereactor Netherlands — Dutch website Gamereactor China — Chinese website Gamereactor Poland — Polish website