Heat Guy J
Heat Guy J is a 26 episode science fiction anime series created by Escaflowne director Kazuki Akane and Satelight. Heat Guy J was licensed and distributed in the U. S. in 2003 by Pioneer. It was re-released by Funimation in the fall of 2009; the first 13 episodes of the show was broadcast on the cable channel MTV2. A one volume manga was created based on the series, was licensed and distributed by Tokyopop; the show was picked up for a UK DVD release by Manga Entertainment starting in March 2006. It was packaged in double DVD sets to make up for the long delayed release of the series. Heat Guy J chronicles the adventures of a young Special Services officer named Daisuke Aurora and his android partner known as "J"; the pair live and work in the fictional, futuristic Metropolis of "Judoh", where the understaffed and underfunded Special Services Division of the Bureau of Urban Safety has its headquarters. Daisuke Aurora - Department of Security, Central Headquarters Special Services Employee, age 21Voiced by: Masaya Matsukaze.
Cool and laid back, Daisuke is one half of the Special Services Bureau's investigative team. He prefers action to paperwork, but when he's not out on the street fighting crime, he's seen in various states of in-action. Although he never shows it, Daisuke is quite compassionate and has a strong sense of justice. However, he has deep and painful memories of the vanishing of his mother and his father being murdered by an android; the only memento of his father is a bullet pendant. J - Special Services Android, 3, Appearance of a 40-year-old ManVoiced by: Takayuki Sugō. Despite his hulking size, J packs a powerful punch. However, after prolonged bouts of action, J must cool himself down by venting a great deal of superheated air from pipes mounted on his shoulders, making a sound like a howling wolf. J is maintained by the Civilian Enterprises Sect technician Antonia Bellucci, it is said. This is why J seems to be so human sometimes, with a noble character and strong beliefs on things like how a man should act.
Kyoko Milchan - Department of Security, Central Headquarters Special Services Auditor/Accountant, age 21Voiced by: Saeko Chiba. This causes her stress when dealing with Daisuke, whom she scolds. However, she develops feelings towards Daisuke, after letting go of her crush on his brother Shun. Shun Aurora - Government Investigative Office of Department of Security, Central Headquarters General Manager, age 27Voiced by: Shin-ichiro Miki. Shun's logical nature is in conflict with Daisuke's more impulsive personality; this causes a gap between the two brothers, despite the fact that Shun raised Daisuke after their father's death at the hand of an android. Another point of contention between them is Shun's inability to forgive his mother for leaving their family when Shun was 9 and Daisuke 3. Shun is responsible for the partnership of his brother with J. Phia Oliveira - Central Headquarters, General Manager's Secretary, age 27Voiced by: Michiko Neya, she is reliable although she seems to take enjoyment in seeing Shun and Daisuke argue.
Antonia Belucci - Sect Employee, age 24Voiced by: Sanae Kobayashi. She still mourns the death of her father at an early age and was responsible for creating J in his image and personality, she worries and cares a lot for J. Daisuke harbors a secret crush on Antonia. Ken Edmundo - Galea Police Investigation Inspector, age 33Voiced by: Keiji Fujiwara, he does, help Daisuke on various occasions, is a valuable ally in many of the Special Services cases. Monica Gabriel - Photographer, age 10Voiced by: Ai Shimizu, she wants to preserve the long dead age of photography. However, she has accumulated a great deal of information on its business trends, her mother, Christina, is an unemployed degenerate drunk, for the most part sponges off her daughter's meager earnings and sleeps off her hangovers inside the wagon during the day. Monica is a friend of Daisuke and gives him important advice a
TV Tokyo Corporation TYO: 9413 is a television station headquartered in Roppongi, Tokyo, Japan. Known as "Teleto", a blend of "terebi" and "Tokyo", it is the flagship station of TX Network, it is one of the major Tokyo television stations specializing in anime. The station is owned by Nihon Keizai Shimbun. TV Tokyo was established by the Japan Society for the Promotion of Science in 1951 and started broadcasting on April 12, 1964 and ended on January 1, 2018. A limited liability company, Tokyo Channel 12 Production, was formed for the channel on July 1, 1968. In October 1973, the name was shortened to Tokyo Channel 12 and it took over the broadcasting from the science foundation. A month it became a general purpose TV station along with Japan Educational Television. In 1981, it was again renamed, this time to Television Tokyo Channel 12. In 1983, TV Tokyo formed the Mega TON Network with TV Osaka, Aichi Television Broadcasting; the company shifted its head offices from Shiba Park to Toranomon in December 1985.
On June 25, 2004, the company assumed its current English name of TV Tokyo Corporation. After the digital transition, the channel began broadcasting on digital channel 7. On November 7, 2016, TV Tokyo moved its headquarters to new building at Sumitomo Fudosan Roppongi Grand Tower from its old studios in Toranomon. For its broadcast of animated programs, the network used a Circle 7-style logo; the current logo is a cartoon banana with eyes, a nose and a mouth, bent into a 7, named Nanana. TV Tokyo Holdings（株式会社テレビ東京ホールディングス） BS TV Tokyo（株式会社BSテレビ東京） TV Tokyo Broadband（テレビ東京ブロードバンド株式会社） TV Tokyo Music（株式会社テレビ東京ミュージック） PROTX（株式会社テレビ東京制作） AT-X（株式会社エー・ティー・エックス） FM Inter-Wave Inc.（エフエムインターウェーブ株式会社） IntaracTV（株式会社インターラクティーヴィ） Nikkei CNBC（株式会社日経CNBC） TV Tokyo America Inc. TV Tokyo Medianet Call sign: JOTX-DTV Remote controller ID 7 Tokyo Skytree: Channel 23 Analog Transmission ceased on 24 July 2011. Call sign: JOTX-TV Tokyo Tower: Channel 12Television programs TXN News News Morning Satellite E Morning NEWS Answer World Business Satellite Yasuhiro Tase's Weekly News Bookstore（田勢康弘の週刊ニュース新書） Nikkei special The Dawn of Gaia （日経スペシャル ガイアの夜明け） Nikkei special The Cambria Palace （日経スペシャル カンブリア宮殿） Beauty giants （美の巨人たち） Solomon flow （ソロモン流） Daily7 Studio Bratch!
Ladies 4SaturdayAd-machick Tengoku （出没!アド街ック天国） LPGA Of Japan Neo Sports Winning Horse racing （ウイニング競馬） UEFA Champions League UEFA Europa League Kaiun Nandemo Kanteidan（開運!なんでも鑑定団） Ariehen World （ありえへん∞世界） Yarisugi Kozy （やりすぎコージー） Japanese General Honke （和風総本家、TV Osaka） Chokotto iikoto - Takashi Okamura & Hong Kong Happy project （ちょこっとイイコト～岡村ほんこんしあわせプロジェクト） George Tokoro's School is a place where I not tell （所さんの学校では教えてくれないそこんトコロ!） Takeshi's Nippon no Mikata （たけしのニッポンのミカタ!） Moya-Moya Summers 2 （モヤモヤさまぁ～ず2） Muscat Night （マスカットナイト） Weekly AKB （週刊AKB） AKB Kousagi Dojo （AKB子兎道場） Valiety 7 OL saw dispatch! （ハケンOLは見た!） Gokujou dikara （極嬢ヂカラ） God-Tan （ゴッドタン） Kira-Kira Afro （きらきらアフロ、TV Osaka） Kudamaki Hachibei X （くだまき八兵衛X） Itao Roman Ari-Ken （アリケン） Shinsuke Minami DEKO-BOKO Daigakkou （三波伸介の凸凹大学校） ASAYAN You wa Nani shi ni Nippon He Little Tokyo Live every Wednesday, around midnight Ii-tabi Yume-Kibun （いい旅・夢気分） Drive a GO! GO! Saturday Special Stay at the countryside? （田舎に泊まろう!） Japan Countdown Enka no Hanamichi （演歌の花道） Yan-yan Music studio （ヤンヤン歌うスタジオ） Drama 24 Yukemuri Sniper Uramiya Honpo URAKARA Majisuka Gakuen Y.
Brave and Devil's Castle （勇者ヨシヒコと魔王の城） Theater Gold 24 TWENTY FOUR Season 5 The Road to El Dorado Sinbad: Legend of the Seven Seas Treasure Planet Atlantis: The Lost Empire Sunday Big Valiety Monday Premiere! New year wide Historical play （新春ワイド時代劇，Every January） TV Champion Wang playoff gluttony （元祖!大食い王決定戦） Sumidagawa Fireworks Festival （Every July） Billboard Japan Music Awards Television in Japan Official website Corporate Information TV Tokyo at Anime News Network's encyclopedia Cateogry:2018 disestablishments in Japan
The PlayStation 2 is a home video game console, developed by Sony Computer Entertainment. It is the successor to the original PlayStation console and is the second iteration in the PlayStation lineup of consoles, it was released in 2000 and competed with Sega's Dreamcast, Nintendo's GameCube and Microsoft's Xbox in the sixth generation of video game consoles. Announced in 1999, the PlayStation 2 offered backwards compatibility for its predecessor's DualShock controller, as well as for its games; the PlayStation 2 is the best-selling video game console of all time, selling over 155 million units, with 150 million confirmed by Sony in 2011. More than 3,874 game titles have been released for the PS2 since launch, more than 1.5 billion copies have been sold. Sony manufactured several smaller, lighter revisions of the console known as Slimline models in 2004. In 2006, Sony announced and launched its successor, the PlayStation 3. With the release of its successor, the PlayStation 2 remained popular well into the seventh generation and continued to be produced until January 4, 2013, when Sony announced that the PlayStation 2 had been discontinued after 12 years of production – one of the longest runs for a video game console.
Despite the announcement, new games for the console continued to be produced until the end of 2013, including Final Fantasy XI: Seekers of Adoulin for Japan, FIFA 13 for North America, Pro Evolution Soccer 2014 for Europe. Repair services for the system in Japan ended on September 7, 2018. Though Sony has kept details of the PlayStation 2's development secret, work on the console began around the time that the original PlayStation was released. Insiders stated that it was developed in the U. S. West Coast by former members of Argonaut Software. By 1997 word had leaked to the press that the console would have backwards compatibility with the original PlayStation, a built-in DVD player, Internet connectivity. Sony announced the PlayStation 2 on March 1, 1999; the video game console was positioned as a competitor to Sega's Dreamcast, the first sixth-generation console to be released, although the main rivals of the PS2 were Nintendo's GameCube and Microsoft's Xbox. The Dreamcast itself launched successfully in North America that year, selling over 500,000 units within two weeks.
Soon after the Dreamcast's North American launch, Sony unveiled the PlayStation 2 at the Tokyo Game Show on September 20, 1999. Sony showed playable demos of upcoming PlayStation 2 games including Gran Turismo 2000 and Tekken Tag Tournament – which showed the console's graphic abilities and power; the PS2 was launched in March 2000 in Japan, October in North America, November in Europe. Sales of the console and accessories pulled in $250 million on the first day, beating the $97 million made on the first day of the Dreamcast. Directly after its release, it was difficult to find PS2 units on retailer shelves due to manufacturing delays. Another option was purchasing the console online through auction websites such as eBay, where people paid over a thousand dollars for the console; the PS2 sold well on the basis of the strength of the PlayStation brand and the console's backward compatibility, selling over 980,000 units in Japan by March 5, 2000, one day after launch. This allowed the PS2 to tap the large install base established by the PlayStation – another major selling point over the competition.
Sony added new development kits for game developers and more PS2 units for consumers. The PS2's built-in functionality expanded its audience beyond the gamer, as its debut pricing was the same or less than a standalone DVD player; this made the console a low cost entry into the home theater market. The success of the PS2 at the end of 2000 caused Sega problems both financially and competitively, Sega announced the discontinuation of the Dreamcast in March 2001, just 18 months after its successful launch; the PS2 remained as the only active sixth generation console for over 6 months, before it would face competition from newer rivals. Many analysts predicted a close three-way matchup among the three consoles. While the PlayStation 2 theoretically had the weakest specification of the three, it had a head start due to its installed base plus strong developer commitment, as well as a built-in DVD player. While the PlayStation 2's initial games lineup was considered mediocre, this changed during the 2001 holiday season with the release of several blockbuster games that maintained the PS2's sales momentum and held off its newer rivals.
Sony countered the Xbox by temporarily securing PlayStation 2 exclusives for anticipated games such as the Grand Theft Auto series and Metal Gear Solid 2: Sons of Liberty. Sony cut the price of the console in May 2002 from US$299 to $199 in North America, making it the same price as the GameCube and $100 less than the Xbox, it planned to cut the price in Japan around that time. It cut the price twice in Japan in 2003. In 2006, Sony cut the cost of the console in anticipation of the release of the PlayStation 3. Sony, unlike Sega with its Dreamcast placed little emphasis on online gaming during its first few years, although that changed upon the launch of the online-capable Xbox. Coinciding with the release of Xbox Live, Sony released the PlayStation Network Adapter in late 2002, with several online first–party titles released alongside it, such as SOCOM: U. S. Navy SEALs to demon
Earth Maiden Arjuna
Arjuna is a Japanese animated television series created by Shoji Kawamori. The series follows Juna Ariyoshi, a high school girl chosen to be the "Avatar of Time" and entrusted with saving the dying Earth. "Arjuna" refers to the legendary archer Arjuna from the Hindu epic Mahābhārata, which explains why Juna's weapon against the Raaja is a bow. Arjuna aired on TV Tokyo from January 9, 2001 to March 2001, totaling 13 episodes; the DVD release featured remastered video and sound, a unbroadcast "Chapter 9". Subsequent re-runs of the series on Animax include the DVD-only episode; the story opens with Juna telling her boyfriend Tokio that she feels too cramped in the city, deciding to take a trip to the Sea of Japan. On the drive, they get in an accident caused by Juna dies; as her spirit leaves her body, Juna sees the dying Earth. The planet's suffering is visualized by worm-like creatures similar to the one that caused the accident that killed her. Known as the Raaja, they vary from microscopic bacteria to those entwining the planet.
A young boy named Chris offers to save her life if she will help the planet. She reluctantly is resurrected. Supported by Chris, Tokio and SEED, an international organization that monitors the environment and confronts the Raaja, Juna must use her new powers to stop the Raaja from destroying Earth through humankind's destruction of the environmental systems of the planet, Chris can only hope that she can awaken her powers in time to save the world. In the near end of the anime, Chris is revealed to be responsible for summoning several Raajas and was taking rampage all over in Japan, causing everything including their modern clothes and accessories to be destroyed as well as food and electricity, all the people are forced to wear traditional Japanese clothes and others became sick due to starvation and dehydration; this forces Juna to fight Chris and the Raajas for the sake of the people that she cares about when SEED tries to put her to safety. It is during this time that she understands how to awaken her powers, saves everyone.
When Chris is defeated and after realizing his mistakes, he disappears. Juna, satisfied to see her friends and her boyfriend Tokio one last time before dying for the second time tells them to eat the Raaja, Tokio discovers that the Raajas that she defeated was made by food and water nutrients as he grabs it stating that they can survive to live once more. Juna Ariyoshi Juna is a girl in the tenth grade, recognised by Chris to be the "Avatar of Time", to save the planet. A magatama bead embedded in her forehead symbolizes her powers. Besides possessing powers due to her "Earth sympathy", she is an ordinary teenage girl, she has a difficult time understanding her purpose, is unsure how she is supposed to help the planet. Her personal life is distressed, both with her mother and sister, in her uncertain relationship with Tokio, whose thoughts she cannot figure out, who never manages to understand her feelings. While she attempts to succeed in her job, she cannot understand the message Chris is trying to explain until the end, when she realizes the meaning of "becoming one with the target" that she repeats from the beginning of the series.
Voiced by: Mami Higashiyama. His efforts to revive Juna left him crippled, but he can still leave his body when the situation demands it, he is unerringly kind and patient with everyone, including Juna, despite her misunderstanding his words. He admonishes Juna for trying to fight the Raaja, claiming he never asked her to do so. Voiced by: Yūji Ueda, she is a telepath. She seems to take an immediate dislike to Juna; this is because she feels that Chris's crippled condition is Juna's fault. Voiced by: Mayumi Shintani, he is concerned with Juna's safety, not realizing he is powerless against the forces she must face. Though Tokio is witness to Juna's tribulations, he can not fathom. Though he doesn't understand Juna's situation, he is patient and does his best to help and protect her in the face of a Raaja attack. Voiced by: Tomokazu Seki, she knows nothing of Juna's role as savior, but tries to help her deal with what she sees as nothing more than emotions from her confusing personal life. Although she never says it directly, it is obvious that Sayuri is infatuated with Tokio though Juna, her best friend, is dating Tokio.
She tries to fight her own feelings, swinging between pushing Tokio away by setting him and Juna up, raging at Juna for not appreciating his kindness. With Juna absent off fighting Raaja, Saiyuri can't help herself from moving in on Tokio, but Tokio's response to her is minimal. Voiced by: Aya Hisakawa; the st
Anime is hand-drawn and computer animation originating from or associated with Japan. The word anime is the Japanese term for animation. Outside Japan, anime refers to animation from Japan or as a Japanese-disseminated animation style characterized by colorful graphics, vibrant characters and fantastical themes; the culturally abstract approach to the word's meaning may open up the possibility of anime produced in countries other than Japan. For simplicity, many Westerners view anime as a Japanese animation product; some scholars suggest defining anime as or quintessentially Japanese may be related to a new form of Orientalism. The earliest commercial Japanese animation dates to 1917, Japanese anime production has since continued to increase steadily; the characteristic anime art style emerged in the 1960s with the works of Osamu Tezuka and spread internationally in the late twentieth century, developing a large domestic and international audience. Anime is distributed theatrically, by way of television broadcasts, directly to home media, over the Internet.
It is classified into numerous genres targeting diverse broad and niche audiences. Anime is a diverse art form with distinctive production methods and techniques that have been adapted over time in response to emergent technologies, it consists of an ideal story-telling mechanism, combining graphic art, characterization and other forms of imaginative and individualistic techniques. The production of anime focuses less on the animation of movement and more on the realism of settings as well as the use of camera effects, including panning and angle shots. Being hand-drawn, anime is separated from reality by a crucial gap of fiction that provides an ideal path for escapism that audiences can immerse themselves into with relative ease. Diverse art styles are used and character proportions and features can be quite varied, including characteristically large emotive or realistically sized eyes; the anime industry consists of over 430 production studios, including major names like Studio Ghibli and Toei Animation.
Despite comprising only a fraction of Japan's domestic film market, anime makes up a majority of Japanese DVD sales. It has seen international success after the rise of English-dubbed programming; this rise in international popularity has resulted in non-Japanese productions using the anime art style. Whether these works are anime-influenced animation or proper anime is a subject for debate amongst fans. Japanese anime accounts for 60% of the world's animated cartoon television shows, as of 2016. Anime is an art form animation, that includes all genres found in cinema, but it can be mistakenly classified as a genre. In Japanese, the term anime is used as a blanket term to refer to all forms of animation from around the world. In English, anime is more restrictively used to denote a "Japanese-style animated film or television entertainment" or as "a style of animation created in Japan"; the etymology of the word anime is disputed. The English term "animation" is written in Japanese katakana as アニメーション and is アニメ in its shortened form.
The pronunciation of anime in Japanese differs from pronunciations in other languages such as Standard English, which has different vowels and stress with regards to Japanese, where each mora carries equal stress. As with a few other Japanese words such as saké, Pokémon, Kobo Abé, English-language texts sometimes spell anime as animé, with an acute accent over the final e, to cue the reader to pronounce the letter, not to leave it silent as Standard English orthography may suggest; some sources claim that anime derives from the French term for animation dessin animé, but others believe this to be a myth derived from the French popularity of the medium in the late 1970s and 1980s. In English, anime—when used as a common noun—normally functions as a mass noun. Prior to the widespread use of anime, the term Japanimation was prevalent throughout the 1970s and 1980s. In the mid-1980s, the term anime began to supplant Japanimation. In general, the latter term now only appears in period works where it is used to distinguish and identify Japanese animation.
The word anime has been criticised, e.g. in 1987, when Hayao Miyazaki stated that he despised the truncated word anime because to him it represented the desolation of the Japanese animation industry. He equated the desolation with animators lacking motivation and with mass-produced, overly expressionistic products relying upon a fixed iconography of facial expressions and protracted and exaggerated action scenes but lacking depth and sophistication in that they do not attempt to convey emotion or thought; the first format of anime was theatrical viewing which began with commercial productions in 1917. The animated flips were crude and required played musical components before adding sound and vocal components to the production. On July 14, 1958, Nippon Television aired Mogura no Abanchūru, both the first televised and first color anime to debut, it wasn't until the 1960s when the first televised series were broadcast and it has remained a popular medium since. Works released in a direct to video format are called "original video animation" or "original animation video".
The emergence of the Internet has led some animators to distribute works online in a format called "original net anime". The home distribution of anime releases were
A computing platform or digital platform is the environment in which a piece of software is executed. It may be the hardware or the operating system a web browser and associated application programming interfaces, or other underlying software, as long as the program code is executed with it. Computing platforms have different abstraction levels, including a computer architecture, an OS, or runtime libraries. A computing platform is the stage. A platform can be seen both as a constraint on the software development process, in that different platforms provide different functionality and restrictions. For example, an OS may be a platform that abstracts the underlying differences in hardware and provides a generic command for saving files or accessing the network. Platforms may include: Hardware alone, in the case of small embedded systems. Embedded systems can access hardware directly, without an OS. A browser in the case of web-based software; the browser itself runs on a hardware+OS platform, but this is not relevant to software running within the browser.
An application, such as a spreadsheet or word processor, which hosts software written in an application-specific scripting language, such as an Excel macro. This can be extended to writing fully-fledged applications with the Microsoft Office suite as a platform. Software frameworks. Cloud computing and Platform as a Service. Extending the idea of a software framework, these allow application developers to build software out of components that are hosted not by the developer, but by the provider, with internet communication linking them together; the social networking sites Twitter and Facebook are considered development platforms. A virtual machine such as the Java virtual machine or. NET CLR. Applications are compiled into a format similar to machine code, known as bytecode, executed by the VM. A virtualized version of a complete system, including virtualized hardware, OS, storage; these allow, for instance, a typical Windows program to run on. Some architectures have multiple layers, with each layer acting as a platform to the one above it.
In general, a component only has to be adapted to the layer beneath it. For instance, a Java program has to be written to use the Java virtual machine and associated libraries as a platform but does not have to be adapted to run for the Windows, Linux or Macintosh OS platforms. However, the JVM, the layer beneath the application, does have to be built separately for each OS. AmigaOS, AmigaOS 4 FreeBSD, NetBSD, OpenBSD IBM i Linux Microsoft Windows OpenVMS Classic Mac OS macOS OS/2 Solaris Tru64 UNIX VM QNX z/OS Android Bada BlackBerry OS Firefox OS iOS Embedded Linux Palm OS Symbian Tizen WebOS LuneOS Windows Mobile Windows Phone Binary Runtime Environment for Wireless Cocoa Cocoa Touch Common Language Infrastructure Mono. NET Framework Silverlight Flash AIR GNU Java platform Java ME Java SE Java EE JavaFX JavaFX Mobile LiveCode Microsoft XNA Mozilla Prism, XUL and XULRunner Open Web Platform Oracle Database Qt SAP NetWeaver Shockwave Smartface Universal Windows Platform Windows Runtime Vexi Ordered from more common types to less common types: Commodity computing platforms Wintel, that is, Intel x86 or compatible personal computer hardware with Windows operating system Macintosh, custom Apple Inc. hardware and Classic Mac OS and macOS operating systems 68k-based PowerPC-based, now migrated to x86 ARM architecture based mobile devices iPhone smartphones and iPad tablet computers devices running iOS from Apple Gumstix or Raspberry Pi full function miniature computers with Linux Newton devices running the Newton OS from Apple x86 with Unix-like systems such as Linux or BSD variants CP/M computers based on the S-100 bus, maybe the earliest microcomputer platform Video game consoles, any variety 3DO Interactive Multiplayer, licensed to manufacturers Apple Pippin, a multimedia player platform for video game console development RISC processor based machines running Unix variants SPARC architecture computers running Solaris or illumos operating systems DEC Alpha cluster running OpenVMS or Tru64 UNIX Midrange computers with their custom operating systems, such as IBM OS/400 Mainframe computers with their custom operating systems, such as IBM z/OS Supercomputer architectures Cross-platform Platform virtualization Third platform Ryan Sarver: What is a platform
Genesis of Aquarion
Genesis of Aquarion is an anime TV series written and directed by Shoji Kawamori, produced by Satelight. The science fiction series is a homage to the Super Robot shows of the 1970s and 1980s, executed with modern animation techniques and aesthetics. Set in the future, a giant fighting machine called the Aquarion is humanity's only effective weapon in the fight against the technologically advanced species called the Shadow Angels. Aquarion aired from April 2005, to September 26, 2005, on TV Tokyo. An alternate retelling of the television series, the Genesis of Aquarion OVA, premiered on May 25, 2007; the television series is licensed in North America by Funimation. On February 14, 2006, it aired on MTV Italia. On April 27, 2009, the series made its North American television debut on the Funimation Channel. A sequel to the series titled Aquarion Evol was announced on February 25, 2011, aired in 2012. Twelve thousand years in the past, mankind was at mercy of the mythical creatures known as Shadow Angels, immortal winged beings with overwhelming powers and technology.
That is, until one of their kind, fell in love with a female human warrior, Seliane. Apollonius joins forces with the humans to free mankind from oppression, by using the legendary giant fighting robot Aquarion. Eleven years prior to the story, in a disaster referred to as the "Great Catastrophe" the Earth's magnetic field shifted devastating significant parts of the world and killing off many of its inhabitants. Along with the disaster came the return of the Shadow Angels who have been in slumber in their city of Atlantia since their battle with Apolonius; the Shadow Angels began invading human cites on Earth to harvest human beings, dubbing them "the wingless ones," like cattle, in order to extract the prana from the captured humans to serve as energy and nutrition not only to the Shadow Angels, but to the legendary Tree of Life. The Shadow Angels facilitate their harvesting via giant, floating harvesting machines called harvest beasts which are guarded by giant mecha called Cherubim Soldiers.
They are sentient machines. Ordinary weapons prove ineffective against the Cherubim, with limited protection coming only from rings of projectors built around the remaining cities which tap into the Earth's strata to project a quantum shield which limits the Shadow Angels ability to enter or materialise within; however a human expedition under the leadership of Gen Fudo excavates three technologically advanced fighter planes, an organization called DEAVA takes over the research of these machines, called Vectors, trying to identify how to use them. The three Vectors are shown to be colored in white and are identified as the green Vector Luna, the blue Vector Mars, the red Vector Sol. DEAVA discovers that only people with special powers called Elements can control the Vectors and the three vectors are in fact the pieces of Aquarion, the same robot used to fight the Shadow Angels twelve millennia before, they discover the Elements can unite the vectors into one of three formations of the giant robot in battle, can use it to fight and defeat the Cherubim.
During the Elements' first sortie against the Cherubim by uniting the Vectors into a formation of Aquarion, they stumble on 13-year-old Apollo, who seems to be the reincarnation of Apollonius. They become convinced of this when he single-handedly takes control of the Vector Sol, unites the Vectors into the Solar Aquarion formation and defeats the enemy, thus causing him to be recruited by DEAVA to join their ranks. Age of Aquarius known as the Aquarian Age, was a concept popularized by Carl Gustav Jung; the Age of Aquarius was seen in contraposition with current the Age of Pisces: whereas the Age of Pisces represents duality and antithesis, the Age of Aquarius is an age of synthesis and spiritualism. In the New Age, because of the implications of love and one-ness, it can be associated with the fourth chakra. Aquarion as a name is a reference to this concept, but the show digs deeper in symbolism in using the Aquarion as an instrument for a "new era of holy genesis," managing to resolve conflict between the opposing parties of humans and Shadow Angels and showing a not-so-metaphorical process of oneness with the Earth.
Aquarion's main theme references Indian lore. The word yoga is translated as "unite" and means "union with the divine through the integration of body and spirit". During Unification, the Elements merge their bodies and spirits, but a real Unification of the Aquarion can only be obtained with a Shadow Angel on board, fitting the scheme of the divine element necessary into order to achieve true Unification and completing Aquarion's power. Yogis are said to develop special powers called siddhis. One of them is called prapti and with this siddhi, the perfect mystic yogi can not only touch the moon, but he can extend his hand anywhere and take whatever he likes. In the series, the Solar Aquarion's Infinity Punch manages to reach the moon, although the real prapti should not involve elongated arms, but rather the ability to cancel distances between objects. In this sense, the real prapti in the show is used by Gen Fudo, who makes thing