1.
Regular polygon
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In Euclidean geometry, a regular polygon is a polygon that is equiangular and equilateral. Regular polygons may be convex or star, in the limit, a sequence of regular polygons with an increasing number of sides becomes a circle, if the perimeter is fixed, or a regular apeirogon, if the edge length is fixed. These properties apply to all regular polygons, whether convex or star, a regular n-sided polygon has rotational symmetry of order n. All vertices of a regular polygon lie on a common circle and that is, a regular polygon is a cyclic polygon. Together with the property of equal-length sides, this implies that every regular polygon also has a circle or incircle that is tangent to every side at the midpoint. Thus a regular polygon is a tangential polygon, a regular n-sided polygon can be constructed with compass and straightedge if and only if the odd prime factors of n are distinct Fermat primes. The symmetry group of a regular polygon is dihedral group Dn, D2, D3. It consists of the rotations in Cn, together with reflection symmetry in n axes that pass through the center, if n is even then half of these axes pass through two opposite vertices, and the other half through the midpoint of opposite sides. If n is odd then all pass through a vertex. All regular simple polygons are convex and those having the same number of sides are also similar. An n-sided convex regular polygon is denoted by its Schläfli symbol, for n <3 we have two degenerate cases, Monogon, degenerate in ordinary space. Digon, a line segment, degenerate in ordinary space. In certain contexts all the polygons considered will be regular, in such circumstances it is customary to drop the prefix regular. For instance, all the faces of uniform polyhedra must be regular, for n >2 the number of diagonals is n 2, i. e.0,2,5,9. for a triangle, square, pentagon, hexagon. The diagonals divide the polygon into 1,4,11,24, for a regular n-gon inscribed in a unit-radius circle, the product of the distances from a given vertex to all other vertices equals n. For a regular simple n-gon with circumradius R and distances di from a point in the plane to the vertices. For a regular n-gon, the sum of the distances from any interior point to the n sides is n times the apothem. This is a generalization of Vivianis theorem for the n=3 case, the sum of the perpendiculars from a regular n-gons vertices to any line tangent to the circumcircle equals n times the circumradius
2.
Edge (geometry)
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For edge in graph theory, see Edge In geometry, an edge is a particular type of line segment joining two vertices in a polygon, polyhedron, or higher-dimensional polytope. In a polygon, an edge is a segment on the boundary. In a polyhedron or more generally a polytope, an edge is a segment where two faces meet. A segment joining two vertices while passing through the interior or exterior is not an edge but instead is called a diagonal. In graph theory, an edge is an abstract object connecting two vertices, unlike polygon and polyhedron edges which have a concrete geometric representation as a line segment. However, any polyhedron can be represented by its skeleton or edge-skeleton, conversely, the graphs that are skeletons of three-dimensional polyhedra can be characterized by Steinitzs theorem as being exactly the 3-vertex-connected planar graphs. Any convex polyhedrons surface has Euler characteristic V − E + F =2, where V is the number of vertices, E is the number of edges and this equation is known as Eulers polyhedron formula. Thus the number of edges is 2 less than the sum of the numbers of vertices and faces, for example, a cube has 8 vertices and 6 faces, and hence 12 edges. In a polygon, two edges meet at each vertex, more generally, by Balinskis theorem, at least d edges meet at every vertex of a convex polytope. Similarly, in a polyhedron, exactly two faces meet at every edge, while in higher dimensional polytopes three or more two-dimensional faces meet at every edge. Thus, the edges of a polygon are its facets, the edges of a 3-dimensional convex polyhedron are its ridges, archived from the original on 4 February 2007
3.
Vertex (geometry)
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In geometry, a vertex is a point where two or more curves, lines, or edges meet. As a consequence of this definition, the point where two lines meet to form an angle and the corners of polygons and polyhedra are vertices. A vertex is a point of a polygon, polyhedron, or other higher-dimensional polytope. However, in theory, vertices may have fewer than two incident edges, which is usually not allowed for geometric vertices. However, a smooth approximation to a polygon will also have additional vertices. A polygon vertex xi of a simple polygon P is a principal polygon vertex if the diagonal intersects the boundary of P only at x and x, there are two types of principal vertices, ears and mouths. A principal vertex xi of a simple polygon P is called an ear if the diagonal that bridges xi lies entirely in P, according to the two ears theorem, every simple polygon has at least two ears. A principal vertex xi of a simple polygon P is called a mouth if the diagonal lies outside the boundary of P. Any convex polyhedrons surface has Euler characteristic V − E + F =2, where V is the number of vertices, E is the number of edges and this equation is known as Eulers polyhedron formula. Thus the number of vertices is 2 more than the excess of the number of edges over the number of faces, for example, a cube has 12 edges and 6 faces, and hence 8 vertices
4.
Dihedral group
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In mathematics, a dihedral group is the group of symmetries of a regular polygon, which includes rotations and reflections. Dihedral groups are among the simplest examples of groups, and they play an important role in group theory, geometry. The notation for the group of order n differs in geometry. In geometry, Dn or Dihn refers to the symmetries of the n-gon, in abstract algebra, Dn refers to the dihedral group of order n. The geometric convention is used in this article, a regular polygon with n sides has 2 n different symmetries, n rotational symmetries and n reflection symmetries. Usually, we take n ≥3 here. The associated rotations and reflections make up the dihedral group D n, if n is odd, each axis of symmetry connects the midpoint of one side to the opposite vertex. If n is even, there are n/2 axes of symmetry connecting the midpoints of opposite sides, in either case, there are n axes of symmetry and 2 n elements in the symmetry group. Reflecting in one axis of symmetry followed by reflecting in another axis of symmetry produces a rotation through twice the angle between the axes, as with any geometric object, the composition of two symmetries of a regular polygon is again a symmetry of this object. With composition of symmetries to produce another as the binary operation, the following Cayley table shows the effect of composition in the group D3. R0 denotes the identity, r1 and r2 denote counterclockwise rotations by 120° and 240° respectively, for example, s2s1 = r1, because the reflection s1 followed by the reflection s2 results in a rotation of 120°. The order of elements denoting the composition is right to left, the composition operation is not commutative. In all cases, addition and subtraction of subscripts are to be performed using modular arithmetic with modulus n, if we center the regular polygon at the origin, then elements of the dihedral group act as linear transformations of the plane. This lets us represent elements of Dn as matrices, with composition being matrix multiplication and this is an example of a group representation. For example, the elements of the group D4 can be represented by the eight matrices. In general, the matrices for elements of Dn have the following form, rk is a rotation matrix, expressing a counterclockwise rotation through an angle of 2πk/n. Sk is a reflection across a line makes an angle of πk/n with the x-axis. Further equivalent definitions of Dn are, D1 is isomorphic to Z2, D2 is isomorphic to K4, the Klein four-group. D1 and D2 are exceptional in that, D1 and D2 are the only abelian dihedral groups, Dn is a subgroup of the symmetric group Sn for n ≥3
5.
Internal and external angles
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In geometry, an angle of a polygon is formed by two sides of the polygon that share an endpoint. For a simple polygon, regardless of whether it is convex or non-convex, a polygon has exactly one internal angle per vertex. If every internal angle of a polygon is less than 180°. In contrast, an angle is an angle formed by one side of a simple polygon. The sum of the angle and the external angle on the same vertex is 180°. The sum of all the angles of a simple polygon is 180° where n is the number of sides. The formula can be proved using induction and starting with a triangle for which the angle sum is 180°. The sum of the angles of any simple convex or non-convex polygon is 360°. The interior angle concept can be extended in a consistent way to crossed polygons such as star polygons by using the concept of directed angles, in other words, 360k° represents the sum of all the exterior angles. For example, for convex and concave polygons k =1, since the exterior angle sum is 360°
6.
Degree (angle)
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A degree, usually denoted by °, is a measurement of a plane angle, defined so that a full rotation is 360 degrees. It is not an SI unit, as the SI unit of measure is the radian. Because a full rotation equals 2π radians, one degree is equivalent to π/180 radians, the original motivation for choosing the degree as a unit of rotations and angles is unknown. One theory states that it is related to the fact that 360 is approximately the number of days in a year. Ancient astronomers noticed that the sun, which follows through the path over the course of the year. Some ancient calendars, such as the Persian calendar, used 360 days for a year, the use of a calendar with 360 days may be related to the use of sexagesimal numbers. The earliest trigonometry, used by the Babylonian astronomers and their Greek successors, was based on chords of a circle, a chord of length equal to the radius made a natural base quantity. One sixtieth of this, using their standard sexagesimal divisions, was a degree, Aristarchus of Samos and Hipparchus seem to have been among the first Greek scientists to exploit Babylonian astronomical knowledge and techniques systematically. Timocharis, Aristarchus, Aristillus, Archimedes, and Hipparchus were the first Greeks known to divide the circle in 360 degrees of 60 arc minutes, eratosthenes used a simpler sexagesimal system dividing a circle into 60 parts. Furthermore, it is divisible by every number from 1 to 10 except 7 and this property has many useful applications, such as dividing the world into 24 time zones, each of which is nominally 15° of longitude, to correlate with the established 24-hour day convention. Finally, it may be the case more than one of these factors has come into play. For many practical purposes, a degree is a small enough angle that whole degrees provide sufficient precision. When this is not the case, as in astronomy or for geographic coordinates, degree measurements may be written using decimal degrees, with the symbol behind the decimals. Alternatively, the sexagesimal unit subdivisions can be used. One degree is divided into 60 minutes, and one minute into 60 seconds, use of degrees-minutes-seconds is also called DMS notation. These subdivisions, also called the arcminute and arcsecond, are represented by a single and double prime. For example,40. 1875° = 40° 11′ 15″, or, using quotation mark characters, additional precision can be provided using decimals for the arcseconds component. The older system of thirds, fourths, etc. which continues the sexagesimal unit subdivision, was used by al-Kashi and other ancient astronomers, but is rarely used today
7.
Dual polygon
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In geometry, polygons are associated into pairs called duals, where the vertices of one correspond to the edges of the other. The dual of a polygon is an isotoxal polygon. For example, the rectangle and rhombus are duals, in a cyclic polygon, longer sides correspond to larger exterior angles in the dual, and shorter sides to smaller angles. Further, congruent sides in the original polygon yields congruent angles in the dual, for example, the dual of a highly acute isosceles triangle is an obtuse isosceles triangle. In the Dorman Luke construction, each face of a polyhedron is the dual polygon of the corresponding vertex figure. As an example of the duality of polygons we compare properties of the cyclic. This duality is perhaps more clear when comparing an isosceles trapezoid to a kite. The simplest qualitative construction of a polygon is a rectification operation. New edges are formed between these new vertices and that is, the polygon generated by applying it twice is in general not similar to the original polygon. As with dual polyhedra, one can take a circle and perform polar reciprocation in it. Combinatorially, one can define a polygon as a set of vertices, a set of edges, then the dual polygon is obtained by simply switching the vertices and edges. Thus for the triangle with vertices and edges, the triangle has vertices, and edges, where B connects AB & BC. This is not a particularly fruitful avenue, as combinatorially, there is a family of polygons, geometric duality of polygons is more varied. Dual curve Dual polyhedron Self-dual polygon Dual Polygon Applet by Don Hatch
8.
Convex polygon
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A convex polygon is a simple polygon in which no line segment between two points on the boundary ever goes outside the polygon. Equivalently, it is a polygon whose interior is a convex set. In a convex polygon, all angles are less than or equal to 180 degrees. A simple polygon which is not convex is called concave, the following properties of a simple polygon are all equivalent to convexity, Every internal angle is less than or equal to 180 degrees. Every point on line segment between two points inside or on the boundary of the polygon remains inside or on the boundary. The polygon is contained in a closed half-plane defined by each of its edges. For each edge, the points are all on the same side of the line that the edge defines. The angle at each vertex contains all vertices in its edges. The polygon is the hull of its edges. Additional properties of convex polygons include, The intersection of two convex polygons is a convex polygon, a convex polygon may br triangulated in linear time through a fan triangulation, consisting in adding diagonals from one vertex to all other vertices. Hellys theorem, For every collection of at least three convex polygons, if the intersection of three of them is nonempty, then the whole collection has a nonempty intersection. Krein–Milman theorem, A convex polygon is the hull of its vertices. Thus it is defined by the set of its vertices. Hyperplane separation theorem, Any two convex polygons with no points in common have a separator line, if the polygons are closed and at least one of them is compact, then there are even two parallel separator lines. Inscribed triangle property, Of all triangles contained in a convex polygon, inscribing triangle property, every convex polygon with area A can be inscribed in a triangle of area at most equal to 2A. Equality holds for a parallelogram.5 × Area ≤ Area ≤2 × Area, the mean width of a convex polygon is equal to its perimeter divided by pi. So its width is the diameter of a circle with the perimeter as the polygon. Every polygon inscribed in a circle, if not self-intersecting, is convex, however, not every convex polygon can be inscribed in a circle
9.
Circumscribed circle
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In geometry, the circumscribed circle or circumcircle of a polygon is a circle which passes through all the vertices of the polygon. The center of circle is called the circumcenter and its radius is called the circumradius. A polygon which has a circle is called a cyclic polygon. All regular simple polygons, all isosceles trapezoids, all triangles, a related notion is the one of a minimum bounding circle, which is the smallest circle that completely contains the polygon within it. All triangles are cyclic, i. e. every triangle has a circumscribed circle and this can be proven on the grounds that the general equation for a circle with center and radius r in the Cartesian coordinate system is 2 +2 = r 2. Since this equation has three parameters only three points coordinate pairs are required to determine the equation of a circle, since a triangle is defined by its three vertices, and exactly three points are required to determine a circle, every triangle can be circumscribed. The circumcenter of a triangle can be constructed by drawing any two of the three perpendicular bisectors, the center is the point where the perpendicular bisectors intersect, and the radius is the length to any of the three vertices. This is because the circumcenter is equidistant from any pair of the triangles vertices, in coastal navigation, a triangles circumcircle is sometimes used as a way of obtaining a position line using a sextant when no compass is available. The horizontal angle between two landmarks defines the circumcircle upon which the observer lies, in the Euclidean plane, it is possible to give explicitly an equation of the circumcircle in terms of the Cartesian coordinates of the vertices of the inscribed triangle. Suppose that A = B = C = are the coordinates of points A, B, using the polarization identity, these equations reduce to the condition that the matrix has a nonzero kernel. Thus the circumcircle may alternatively be described as the locus of zeros of the determinant of this matrix, a similar approach allows one to deduce the equation of the circumsphere of a tetrahedron. A unit vector perpendicular to the containing the circle is given by n ^ = × | × |. An equation for the circumcircle in trilinear coordinates x, y, z is a/x + b/y + c/z =0, an equation for the circumcircle in barycentric coordinates x, y, z is a2/x + b2/y + c2/z =0. The isogonal conjugate of the circumcircle is the line at infinity, given in coordinates by ax + by + cz =0. Additionally, the circumcircle of a triangle embedded in d dimensions can be using a generalized method. Let A, B, and C be d-dimensional points, which form the vertices of a triangle and we start by transposing the system to place C at the origin, a = A − C, b = B − C. The circumcenter, p0, is given by p 0 = ×2 ∥ a × b ∥2 + C, the Cartesian coordinates of the circumcenter are U x =1 D U y =1 D with D =2. Without loss of generality this can be expressed in a form after translation of the vertex A to the origin of the Cartesian coordinate systems
10.
Equilateral polygon
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In geometry, three or more than three straight lines make a polygon and an equilateral polygon is a polygon which has all sides of the same length. Except in the case, it need not be equiangular. If the number of sides is at least five, an equilateral polygon need not be a convex polygon, all regular polygons and isotoxal polygons are equilateral. An equilateral triangle is a triangle with 60° internal angles. An equilateral quadrilateral is called a rhombus, an isotoxal polygon described by an angle α and it includes the square as a special case. A convex equilateral pentagon can be described by two angles α and β, which determine the other angles. Concave equilateral pentagons exist, as do concave equilateral polygons with any number of sides. An equilateral polygon which is cyclic is a regular polygon, a tangential polygon is equilateral if and only if the alternate angles are equal. Thus if the number of n is odd, a tangential polygon is equilateral if. The principal diagonals of a hexagon each divide the hexagon into quadrilaterals, in any convex equilateral hexagon with common side a, there exists a principal diagonal d1 such that d 1 a ≤2 and a principal diagonal d2 such that d 2 a >3. Triambi are equilateral hexagons with trigonal symmetry, Equilateral triangle With interactive animation A Property of Equiangular Polygons, a discussion of Vivianis theorem at Cut-the-knot
11.
Isogonal figure
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In geometry, a polytope is isogonal or vertex-transitive if, loosely speaking, all its vertices are equivalent. That implies that each vertex is surrounded by the kinds of face in the same or reverse order. Technically, we say that for any two vertices there exists a symmetry of the polytope mapping the first isometrically onto the second. Other ways of saying this are that the group of automorphisms of the polytope is transitive on its vertices, all vertices of a finite n-dimensional isogonal figure exist on an -sphere. The term isogonal has long used for polyhedra. Vertex-transitive is a synonym borrowed from modern ideas such as symmetry groups, all regular polygons, apeirogons and regular star polygons are isogonal. The dual of a polygon is an isotoxal polygon. Some even-sided polygons and apeirogons which alternate two edge lengths, for example a rectangle, are isogonal, all planar isogonal 2n-gons have dihedral symmetry with reflection lines across the mid-edge points. An isogonal polyhedron and 2D tiling has a kind of vertex. An isogonal polyhedron with all faces is also a uniform polyhedron. Geometrically distorted variations of uniform polyhedra and tilings can also be given the vertex configuration, isogonal polyhedra and 2D tilings may be further classified, Regular if it is also isohedral and isotoxal, this implies that every face is the same kind of regular polygon. Quasi-regular if it is also isotoxal but not isohedral, semi-regular if every face is a regular polygon but it is not isohedral or isotoxal. Uniform if every face is a polygon, i. e. it is regular, quasiregular or semi-regular. Noble if it is also isohedral and these definitions can be extended to higher-dimensional polytopes and tessellations. Most generally, all uniform polytopes are isogonal, for example, the dual of an isogonal polytope is called an isotope which is transitive on its facets. A polytope or tiling may be called if its vertices form k transitivity classes. A more restrictive term, k-uniform is defined as a figure constructed only from regular polygons. They can be represented visually with colors by different uniform colorings, edge-transitive Face-transitive Peter R. Cromwell, Polyhedra, Cambridge University Press 1997, ISBN 0-521-55432-2, p.369 Transitivity Grünbaum, Branko, Shephard, G. C
12.
Isotoxal figure
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In geometry, a polytope, or a tiling, is isotoxal or edge-transitive if its symmetries act transitively on its edges. The term isotoxal is derived from the Greek τοξον meaning arc, an isotoxal polygon is an equilateral polygon, but not all equilateral polygons are isotoxal. The duals of isotoxal polygons are isogonal polygons, in general, an isotoxal 2n-gon will have Dn dihedral symmetry. A rhombus is a polygon with D2 symmetry. All regular polygons are isotoxal, having double the symmetry order. A regular 2n-gon is a polygon and can be marked with alternately colored vertices. An isotoxal polyhedron or tiling must be either isogonal or isohedral or both, regular polyhedra are isohedral, isogonal and isotoxal. Quasiregular polyhedra are isogonal and isotoxal, but not isohedral, their duals are isohedral and isotoxal, not every polyhedron or 2-dimensional tessellation constructed from regular polygons is isotoxal. An isotoxal polyhedron has the dihedral angle for all edges. There are nine convex isotoxal polyhedra formed from the Platonic solids,8 formed by the Kepler–Poinsot polyhedra, cS1 maint, Multiple names, authors list Coxeter, Harold Scott MacDonald, Longuet-Higgins, M. S. Miller, J. C. P. Uniform polyhedra, Philosophical Transactions of the Royal Society of London, mathematical and Physical Sciences,246, 401–450, doi,10. 1098/rsta.1954.0003, ISSN 0080-4614, JSTOR91532, MR0062446
13.
Polygon
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In elementary geometry, a polygon /ˈpɒlɪɡɒn/ is a plane figure that is bounded by a finite chain of straight line segments closing in a loop to form a closed polygonal chain or circuit. These segments are called its edges or sides, and the points where two edges meet are the vertices or corners. The interior of the polygon is called its body. An n-gon is a polygon with n sides, for example, a polygon is a 2-dimensional example of the more general polytope in any number of dimensions. The basic geometrical notion of a polygon has been adapted in various ways to suit particular purposes, mathematicians are often concerned only with the bounding closed polygonal chain and with simple polygons which do not self-intersect, and they often define a polygon accordingly. A polygonal boundary may be allowed to intersect itself, creating star polygons and these and other generalizations of polygons are described below. The word polygon derives from the Greek adjective πολύς much, many and it has been suggested that γόνυ knee may be the origin of “gon”. Polygons are primarily classified by the number of sides, Polygons may be characterized by their convexity or type of non-convexity, Convex, any line drawn through the polygon meets its boundary exactly twice. As a consequence, all its interior angles are less than 180°, equivalently, any line segment with endpoints on the boundary passes through only interior points between its endpoints. Non-convex, a line may be found which meets its boundary more than twice, equivalently, there exists a line segment between two boundary points that passes outside the polygon. Simple, the boundary of the polygon does not cross itself, there is at least one interior angle greater than 180°. Star-shaped, the interior is visible from at least one point. The polygon must be simple, and may be convex or concave, self-intersecting, the boundary of the polygon crosses itself. Branko Grünbaum calls these coptic, though this term does not seem to be widely used, star polygon, a polygon which self-intersects in a regular way. A polygon cannot be both a star and star-shaped, equiangular, all corner angles are equal. Cyclic, all lie on a single circle, called the circumcircle. Isogonal or vertex-transitive, all lie within the same symmetry orbit. The polygon is cyclic and equiangular
14.
Truncation (geometry)
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In geometry, a truncation is an operation in any dimension that cuts polytope vertices, creating a new facet in place of each vertex. The term originates from Keplers names for the Archimedean solids, in general any polyhedron can also be truncated with a degree of freedom as to how deep the cut is, as shown in Conway polyhedron notation truncation operation. A special kind of truncation, usually implied, is a uniform truncation, there are no degrees of freedom, and it represents a fixed geometric, just like the regular polyhedra. In general all single ringed uniform polytopes have a uniform truncation, for example, the icosidodecahedron, represented as Schläfli symbols r or, and Coxeter-Dynkin diagram or has a uniform truncation, the truncated icosidodecahedron, represented as tr or t. In the Coxeter-Dynkin diagram, the effect of a truncation is to ring all the adjacent to the ringed node. A truncated n-sided polygon will have 2n sides, a regular polygon uniformly truncated will become another regular polygon, t is. A complete truncation, r, is another regular polygon in its dual position, a regular polygon can also be represented by its Coxeter-Dynkin diagram, and its uniform truncation, and its complete truncation. Star polygons can also be truncated, a truncated pentagram will look like a pentagon, but is actually a double-covered decagon with two sets of overlapping vertices and edges. A truncated great heptagram gives a tetradecagram and this sequence shows an example of the truncation of a cube, using four steps of a continuous truncating process between a full cube and a rectified cube. The final polyhedron is a cuboctahedron, the middle image is the uniform truncated cube. It is represented by a Schläfli symbol t, a bitruncation is a deeper truncation, removing all the original edges, but leaving an interior part of the original faces. The truncated octahedron is a cube, 2t is an example. A complete bitruncation is called a birectification that reduces original faces to points, for polyhedra, this becomes the dual polyhedron. An octahedron is a birectification of the cube, = 2r is an example, another type of truncation is called cantellation, cuts edge and vertices, removing original edges and replacing them with rectangles. Higher dimensional polytopes have higher truncations, runcination cuts faces, edges, in 5-dimensions sterication cuts cells, faces, and edges. Edge-truncation is a beveling or chamfer for polyhedra, similar to cantellation but retains original vertices, in 4-polytopes edge-truncation replaces edges with elongated bipyramid cells. Alternation or partial truncation only removes some of the original vertices, a partial truncation or alternation - Half of the vertices and connecting edges are completely removed. The operation only applies to polytopes with even-sided faces, faces are reduced to half as many sides, and square faces degenerate into edges
15.
Octagon
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In geometry, an octagon is an eight-sided polygon or 8-gon. A regular octagon has Schläfli symbol and can also be constructed as a truncated square, t. A truncated octagon, t is a hexadecagon, t, the sum of all the internal angles of any octagon is 1080°. As with all polygons, the external angles total 360°, the midpoint octagon of a reference octagon has its eight vertices at the midpoints of the sides of the reference octagon. A regular octagon is a figure with sides of the same length. It has eight lines of symmetry and rotational symmetry of order 8. A regular octagon is represented by the Schläfli symbol, the internal angle at each vertex of a regular octagon is 135°. The area of an octagon of side length a is given by A =2 cot π8 a 2 =2 a 2 ≃4.828 a 2. In terms of the circumradius R, the area is A =4 sin π4 R2 =22 R2 ≃2.828 R2. In terms of the r, the area is A =8 tan π8 r 2 =8 r 2 ≃3.314 r 2. These last two coefficients bracket the value of pi, the area of the unit circle. The area can also be expressed as A = S2 − a 2, where S is the span of the octagon, or the second-shortest diagonal, and a is the length of one of the sides, or bases. This is easily proven if one takes an octagon, draws a square around the outside and then takes the corner triangles and places them with right angles pointed inward, the edges of this square are each the length of the base. Given the length of a side a, the span S is S = a 2 + a + a 2 = a ≈2.414 a. The area is then as above, A =2 − a 2 =2 a 2 ≈4.828 a 2, expressed in terms of the span, the area is A =2 S2 ≈0.828 S2. Another simple formula for the area is A =2 a S, more often the span S is known, and the length of the sides, a, is to be determined, as when cutting a square piece of material into a regular octagon. From the above, a ≈ S /2.414, the two end lengths e on each side, as well as being e = a /2, may be calculated as e = /2. The circumradius of the octagon in terms of the side length a is R = a
16.
Square
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In geometry, a square is a regular quadrilateral, which means that it has four equal sides and four equal angles. It can also be defined as a rectangle in which two adjacent sides have equal length, a square with vertices ABCD would be denoted ◻ ABCD. e. A rhombus with equal diagonals a convex quadrilateral with sides a, b, c, d whose area is A =12 =12. Opposite sides of a square are both parallel and equal in length, all four angles of a square are equal. All four sides of a square are equal, the diagonals of a square are equal. The square is the n=2 case of the families of n-hypercubes and n-orthoplexes, a truncated square, t, is an octagon. An alternated square, h, is a digon, the perimeter of a square whose four sides have length ℓ is P =4 ℓ and the area A is A = ℓ2. In classical times, the power was described in terms of the area of a square. This led to the use of the square to mean raising to the second power. The area can also be calculated using the diagonal d according to A = d 22. In terms of the circumradius R, the area of a square is A =2 R2, since the area of the circle is π R2, in terms of the inradius r, the area of the square is A =4 r 2. Because it is a polygon, a square is the quadrilateral of least perimeter enclosing a given area. Dually, a square is the quadrilateral containing the largest area within a given perimeter. Indeed, if A and P are the area and perimeter enclosed by a quadrilateral, then the isoperimetric inequality holds,16 A ≤ P2 with equality if. The diagonals of a square are 2 times the length of a side of the square and this value, known as the square root of 2 or Pythagoras constant, was the first number proven to be irrational. A square can also be defined as a parallelogram with equal diagonals that bisect the angles, if a figure is both a rectangle and a rhombus, then it is a square. If a circle is circumscribed around a square, the area of the circle is π /2 times the area of the square, if a circle is inscribed in the square, the area of the circle is π /4 times the area of the square. A square has an area than any other quadrilateral with the same perimeter
17.
Power of two
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In mathematics, a power of two means a number of the form 2n where n is an integer, i. e. the result of exponentiation with number two as the base and integer n as the exponent. In a context where only integers are considered, n is restricted to values, so we have 1,2. Because two is the base of the numeral system, powers of two are common in computer science. Written in binary, a power of two always has the form 100…000 or 0. 00…001, just like a power of ten in the decimal system, a word, interpreted as an unsigned integer, can represent values from 0 to 2n −1 inclusively. Corresponding signed integer values can be positive, negative and zero, either way, one less than a power of two is often the upper bound of an integer in binary computers. As a consequence, numbers of this show up frequently in computer software. For example, in the original Legend of Zelda the main character was limited to carrying 255 rupees at any time. Powers of two are used to measure computer memory. A byte is now considered eight bits (an octet, resulting in the possibility of 256 values, the prefix kilo, in conjunction with byte, may be, and has traditionally been, used, to mean 1,024. However, in general, the term kilo has been used in the International System of Units to mean 1,000, binary prefixes have been standardized, such as kibi meaning 1,024. Nearly all processor registers have sizes that are powers of two,32 or 64 being most common, powers of two occur in a range of other places as well. For many disk drives, at least one of the size, number of sectors per track. The logical block size is almost always a power of two. Numbers that are not powers of two occur in a number of situations, such as video resolutions, but they are often the sum or product of two or three powers of two, or powers of two minus one. For example,640 =512 +128 =128 ×5, put another way, they have fairly regular bit patterns. A prime number that is one less than a power of two is called a Mersenne prime, for example, the prime number 31 is a Mersenne prime because it is 1 less than 32. Similarly, a number that is one more than a positive power of two is called a Fermat prime—the exponent itself is a power of two. A fraction that has a power of two as its denominator is called a dyadic rational, the numbers that can be represented as sums of consecutive positive integers are called polite numbers, they are exactly the numbers that are not powers of two
18.
Compass-and-straightedge construction
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The idealized ruler, known as a straightedge, is assumed to be infinite in length, and has no markings on it and only one edge. The compass is assumed to collapse when lifted from the page, more formally, the only permissible constructions are those granted by Euclids first three postulates. It turns out to be the case that every point constructible using straightedge, the ancient Greek mathematicians first conceived compass-and-straightedge constructions, and a number of ancient problems in plane geometry impose this restriction. The ancient Greeks developed many constructions, but in cases were unable to do so. Gauss showed that some polygons are constructible but that most are not, some of the most famous straightedge-and-compass problems were proven impossible by Pierre Wantzel in 1837, using the mathematical theory of fields. In spite of existing proofs of impossibility, some persist in trying to solve these problems, in terms of algebra, a length is constructible if and only if it represents a constructible number, and an angle is constructible if and only if its cosine is a constructible number. A number is constructible if and only if it can be using the four basic arithmetic operations. Circles can only be starting from two given points, the centre and a point on the circle. The compass may or may not collapse when its not drawing a circle, the straightedge is infinitely long, but it has no markings on it and has only one straight edge, unlike ordinary rulers. It can only be used to draw a segment between two points or to extend an existing segment. The modern compass generally does not collapse and several modern constructions use this feature and it would appear that the modern compass is a more powerful instrument than the ancient collapsing compass. However, by Proposition 2 of Book 1 of Euclids Elements, although the proposition is correct, its proofs have a long and checkered history. Eyeballing it and getting close does not count as a solution and that is, it must have a finite number of steps, and not be the limit of ever closer approximations. One of the purposes of Greek mathematics was to find exact constructions for various lengths, for example. The Greeks could not find constructions for these three problems, among others, Squaring the circle, Drawing a square the same area as a given circle, doubling the cube, Drawing a cube with twice the volume of a given cube. Trisecting the angle, Dividing a given angle into three smaller angles all of the same size, for 2000 years people tried to find constructions within the limits set above, and failed. All three have now been proven under mathematical rules to be generally impossible, the ancient Greek mathematicians first attempted compass-and-straightedge constructions, and they discovered how to construct sums, differences, products, ratios, and square roots of given lengths. They could also construct half of an angle, a square whose area is twice that of another square, a square having the same area as a given polygon
19.
Area
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Area is the quantity that expresses the extent of a two-dimensional figure or shape, or planar lamina, in the plane. Surface area is its analog on the surface of a three-dimensional object. It is the analog of the length of a curve or the volume of a solid. The area of a shape can be measured by comparing the shape to squares of a fixed size, in the International System of Units, the standard unit of area is the square metre, which is the area of a square whose sides are one metre long. A shape with an area of three square metres would have the area as three such squares. In mathematics, the square is defined to have area one. There are several formulas for the areas of simple shapes such as triangles, rectangles. Using these formulas, the area of any polygon can be found by dividing the polygon into triangles, for shapes with curved boundary, calculus is usually required to compute the area. Indeed, the problem of determining the area of plane figures was a motivation for the historical development of calculus. For a solid such as a sphere, cone, or cylinder. Formulas for the areas of simple shapes were computed by the ancient Greeks. Area plays an important role in modern mathematics, in addition to its obvious importance in geometry and calculus, area is related to the definition of determinants in linear algebra, and is a basic property of surfaces in differential geometry. In analysis, the area of a subset of the plane is defined using Lebesgue measure, in general, area in higher mathematics is seen as a special case of volume for two-dimensional regions. Area can be defined through the use of axioms, defining it as a function of a collection of certain plane figures to the set of real numbers and it can be proved that such a function exists. An approach to defining what is meant by area is through axioms, area can be defined as a function from a collection M of special kind of plane figures to the set of real numbers which satisfies the following properties, For all S in M, a ≥0. If S and T are in M then so are S ∪ T and S ∩ T, if S and T are in M with S ⊆ T then T − S is in M and a = a − a. If a set S is in M and S is congruent to T then T is also in M, every rectangle R is in M. If the rectangle has length h and breadth k then a = hk, let Q be a set enclosed between two step regions S and T
20.
Cyclic group
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In algebra, a cyclic group or monogenous group is a group that is generated by a single element. Each element can be written as a power of g in multiplicative notation and this element g is called a generator of the group. Every infinite cyclic group is isomorphic to the group of Z. Every finite cyclic group of n is isomorphic to the additive group of Z/nZ. Every cyclic group is a group, and every finitely generated abelian group is a direct product of cyclic groups. A group G is called if there exists an element g in G such that G = ⟨g⟩ =. Since any group generated by an element in a group is a subgroup of that group, for example, if G = is a group of order 6, then g6 = g0, and G is cyclic. In fact, G is essentially the same as the set with addition modulo 6, for example,1 +2 ≡3 corresponds to g1 · g2 = g3, and 2 +5 ≡1 corresponds to g2 · g5 = g7 = g1, and so on. One can use the isomorphism χ defined by χ = i, the name cyclic may be misleading, it is possible to generate infinitely many elements and not form any literal cycles, that is, every gn is distinct. A group generated in this way is called a cyclic group. The French mathematicians known as Nicolas Bourbaki referred to a group as a monogenous group. The set of integers, with the operation of addition, forms a group and it is an infinite cyclic group, because all integers can be written as a finite sum or difference of copies of the number 1. In this group,1 and −1 are the only generators, every infinite cyclic group is isomorphic to this group. For every positive n, the set of integers modulo n, again with the operation of addition, forms a finite cyclic group. An element g is a generator of this group if g is relatively prime to n, thus, the number of different generators is φ, where φ is the Euler totient function, the function that counts the number of numbers modulo n that are relatively prime to n. Every finite cyclic group is isomorphic to a group Z/n, where n is the order of the group, the integer and modular addition operations, used to define the cyclic groups, are both the addition operations of commutative rings, also denoted Z and Z/n. If p is a prime, then Z/p is a finite field, every field with p elements is isomorphic to this one. For every positive n, the subset of the integers modulo n that are relatively prime to n, with the operation of multiplication
21.
Directed graph
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In mathematics, and more specifically in graph theory, a directed graph is a graph that is a set of vertices connected by edges, where the edges have a direction associated with them. It differs from an ordinary or undirected graph, in that the latter is defined in terms of unordered pairs of vertices, more specifically, these entities are addressed as directed multigraphs. On the other hand, the definition allows a directed graph to have loops. More specifically, directed graphs without loops are addressed as directed graphs. Symmetric directed graphs are directed graphs where all edges are bidirected, simple directed graphs are directed graphs that have no loops and no multiple arrows with same source and target nodes. As already introduced, in case of arrows the entity is usually addressed as directed multigraph. Some authors describe digraphs with loops as loop-digraphs. Complete directed graphs are directed graphs where each pair of vertices is joined by a symmetric pair of directed arrows. It follows that a complete digraph is symmetric, oriented graphs are directed graphs having no bidirected edges. It follows that a graph is an oriented graph iff it hasnt any 2-cycle. Tournaments are oriented graphs obtained by choosing a direction for each edge in undirected complete graphs. Directed acyclic graphs are directed graphs with no directed cycles, multitrees are DAGs in which no two directed paths from a single starting vertex meet back at the same ending vertex. Oriented trees or polytrees are DAGs formed by orienting the edges of undirected acyclic graphs, rooted trees are oriented trees in which all edges of the underlying undirected tree are directed away from the roots. Rooted directed graphs are digraphs in which a vertex has been distinguished as the root, control flow graphs are rooted digraphs used in computer science as a representation of the paths that might be traversed through a program during its execution. Signal-flow graphs are directed graphs in which nodes represent system variables and branches represent functional connections between pairs of nodes, flow graphs are digraphs associated with a set of linear algebraic or differential equations. State diagrams are directed multigraphs that represent finite state machines, representations of a quiver label its vertices with vector spaces and its edges compatibly with linear transformations between them, and transform via natural transformations. If a path leads from x to y, then y is said to be a successor of x and reachable from x, the arrow is called the inverted arrow of. The adjacency matrix of a graph is unique up to identical permutation of rows. Another matrix representation for a graph is its incidence matrix. For a vertex, the number of head ends adjacent to a vertex is called the indegree of the vertex, the indegree of v is denoted deg− and its outdegree is denoted deg+
22.
Harold Scott MacDonald Coxeter
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Harold Scott MacDonald Donald Coxeter, FRS, FRSC, CC was a British-born Canadian geometer. Coxeter is regarded as one of the greatest geometers of the 20th century and he was born in London but spent most of his adult life in Canada. He was always called Donald, from his third name MacDonald, in his youth, Coxeter composed music and was an accomplished pianist at the age of 10. He felt that mathematics and music were intimately related, outlining his ideas in a 1962 article on Mathematics and he worked for 60 years at the University of Toronto and published twelve books. He was most noted for his work on regular polytopes and higher-dimensional geometries and he was a champion of the classical approach to geometry, in a period when the tendency was to approach geometry more and more via algebra. Coxeter went up to Trinity College, Cambridge in 1926 to read mathematics, there he earned his BA in 1928, and his doctorate in 1931. In 1932 he went to Princeton University for a year as a Rockefeller Fellow, where he worked with Hermann Weyl, Oswald Veblen, returning to Trinity for a year, he attended Ludwig Wittgensteins seminars on the philosophy of mathematics. In 1934 he spent a year at Princeton as a Procter Fellow. In 1936 Coxeter moved to the University of Toronto, flather, and John Flinders Petrie published The Fifty-Nine Icosahedra with University of Toronto Press. In 1940 Coxeter edited the eleventh edition of Mathematical Recreations and Essays and he was elevated to professor in 1948. Coxeter was elected a Fellow of the Royal Society of Canada in 1948 and he also inspired some of the innovations of Buckminster Fuller. Coxeter, M. S. Longuet-Higgins and J. C. P. Miller were the first to publish the full list of uniform polyhedra, since 1978, the Canadian Mathematical Society have awarded the Coxeter–James Prize in his honor. He was made a Fellow of the Royal Society in 1950, in 1990, he became a Foreign Member of the American Academy of Arts and Sciences and in 1997 was made a Companion of the Order of Canada. In 1973 he got the Jeffery–Williams Prize,1940, Regular and Semi-Regular Polytopes I, Mathematische Zeitschrift 46, 380-407, MR2,10 doi,10. 1007/BF011814491942, Non-Euclidean Geometry, University of Toronto Press, MAA. 1954, Uniform Polyhedra, Philosophical Transactions of the Royal Society A246, arthur Sherk, Peter McMullen, Anthony C. Thompson and Asia Ivić Weiss, editors, Kaleidoscopes — Selected Writings of H. S. M. John Wiley and Sons ISBN 0-471-01003-01999, The Beauty of Geometry, Twelve Essays, Dover Publications, LCCN 99-35678, ISBN 0-486-40919-8 Davis, Chandler, Ellers, Erich W, the Coxeter Legacy, Reflections and Projections. King of Infinite Space, Donald Coxeter, the Man Who Saved Geometry, www. donaldcoxeter. com www. math. yorku. ca/dcoxeter webpages dedicated to him Jarons World, Shapes in Other Dimensions, Discover mag. Apr 2007 The Mathematics in the Art of M. C, escher video of a lecture by H. S. M
23.
Petrie polygon
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In geometry, a Petrie polygon for a regular polytope of n dimensions is a skew polygon such that every consecutive sides belong to one of the facets. The Petrie polygon of a polygon is the regular polygon itself. For every regular polytope there exists an orthogonal projection onto a plane such that one Petrie polygon becomes a regular polygon with the remainder of the interior to it. The plane in question is the Coxeter plane of the group of the polygon. These polygons and projected graphs are useful in visualizing symmetric structure of the regular polytopes. John Flinders Petrie was the son of Egyptologist Flinders Petrie. He was born in 1907 and as a schoolboy showed remarkable promise of mathematical ability, in periods of intense concentration he could answer questions about complicated four-dimensional objects by visualizing them. He first noted the importance of the skew polygons which appear on the surface of regular polyhedra. When my incredulity had begun to subside, he described them to me, one consisting of squares, six at each vertex, in 1938 Petrie collaborated with Coxeter, Patrick du Val, and H. T. Flather to produce The Fifty-Nine Icosahedra for publication, realizing the geometric facility of the skew polygons used by Petrie, Coxeter named them after his friend when he wrote Regular Polytopes. In 1972, a few months after his retirement, Petrie was killed by a car attempting to cross a motorway near his home in Surrey. The idea of Petrie polygons was later extended to semiregular polytopes, the Petrie polygon of the regular polyhedron has h sides, where h+2=24/. The regular duals, and, are contained within the same projected Petrie polygon, three of the Kepler–Poinsot polyhedra have hexagonal, and decagrammic, petrie polygons. The Petrie polygon projections are most useful for visualization of polytopes of dimension four and this table represents Petrie polygon projections of 3 regular families, and the exceptional Lie group En which generate semiregular and uniform polytopes for dimensions 4 to 8. Coxeter, H. S. M. Regular Polytopes, 3rd ed, Section 4.3 Flags and Orthoschemes, Section 11.3 Petrie polygons Ball, W. W. R. and H. S. M. Coxeter Mathematical Recreations and Essays, 13th ed. The Beauty of Geometry, Twelve Essays, Dover Publications LCCN 99-35678 Peter McMullen, Egon Schulte Abstract Regular Polytopes, ISBN 0-521-81496-0 Steinberg, Robert, ON THE NUMBER OF SIDES OF A PETRIE POLYGON Weisstein, Eric W. Petrie polygon. Weisstein, Eric W. Cross polytope graphs, Weisstein, Eric W. Gosset graph 3_21
24.
8-cube
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In geometry, an 8-cube is an eight-dimensional hypercube. It has 256 vertices,1024 edges,1792 square faces,1792 cubic cells,1120 tesseract 4-faces,448 5-cube 5-faces,112 6-cube 6-faces and it is represented by Schläfli symbol, being composed of 3 7-cubes around each 6-face. It is called an octeract, a portmanteau of tesseract and oct for eight in Greek and it can also be called a regular hexdeca-8-tope or hexadecazetton, being an 8-dimensional polytope constructed from 16 regular facets. It is a part of an family of polytopes, called hypercubes. The dual of an 8-cube can be called a 8-orthoplex, and is a part of the family of cross-polytopes. Cartesian coordinates for the vertices of an 8-cube centered at the origin, applying an alternation operation, deleting alternating vertices of the octeract, creates another uniform polytope, called a 8-demicube, which has 16 demihepteractic and 128 8-simplex facets. Coxeter, Coxeter, Regular Polytopes, Dover edition, ISBN 0-486-61480-8, p.296, Table I, Regular Polytopes, Coxeter, edited by F. Arthur Sherk, Peter McMullen, Anthony C. Thompson, Asia Ivic Weiss, Wiley-Interscience Publication,1995, ISBN 978-0-471-01003-6 H. S. M, Coxeter, Regular and Semi Regular Polytopes I, H. S. M. Coxeter, Regular and Semi-Regular Polytopes II, H. S. M, Coxeter, Regular and Semi-Regular Polytopes III, Norman Johnson Uniform Polytopes, Manuscript N. W. Johnson, The Theory of Uniform Polytopes and Honeycombs, Ph. D, 8D uniform polytopes o3o3o3o3o3o3o4x - octo. Archived from the original on 4 February 2007
25.
On-Line Encyclopedia of Integer Sequences
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The On-Line Encyclopedia of Integer Sequences, also cited simply as Sloanes, is an online database of integer sequences. It was created and maintained by Neil Sloane while a researcher at AT&T Labs, Sloane continues to be involved in the OEIS in his role as President of the OEIS Foundation. OEIS records information on integer sequences of interest to professional mathematicians and amateurs, and is widely cited. As of 30 December 2016 it contains nearly 280,000 sequences, the database is searchable by keyword and by subsequence. Neil Sloane started collecting integer sequences as a student in 1965 to support his work in combinatorics. The database was at first stored on punched cards and he published selections from the database in book form twice, A Handbook of Integer Sequences, containing 2,372 sequences in lexicographic order and assigned numbers from 1 to 2372. The Encyclopedia of Integer Sequences with Simon Plouffe, containing 5,488 sequences and these books were well received and, especially after the second publication, mathematicians supplied Sloane with a steady flow of new sequences. The collection became unmanageable in book form, and when the database had reached 16,000 entries Sloane decided to go online—first as an e-mail service, as a spin-off from the database work, Sloane founded the Journal of Integer Sequences in 1998. The database continues to grow at a rate of some 10,000 entries a year, Sloane has personally managed his sequences for almost 40 years, but starting in 2002, a board of associate editors and volunteers has helped maintain the database. In 2004, Sloane celebrated the addition of the 100, 000th sequence to the database, A100000, in 2006, the user interface was overhauled and more advanced search capabilities were added. In 2010 an OEIS wiki at OEIS. org was created to simplify the collaboration of the OEIS editors and contributors, besides integer sequences, the OEIS also catalogs sequences of fractions, the digits of transcendental numbers, complex numbers and so on by transforming them into integer sequences. Sequences of rationals are represented by two sequences, the sequence of numerators and the sequence of denominators, important irrational numbers such as π =3.1415926535897. are catalogued under representative integer sequences such as decimal expansions, binary expansions, or continued fraction expansions. The OEIS was limited to plain ASCII text until 2011, yet it still uses a form of conventional mathematical notation. Greek letters are represented by their full names, e. g. mu for μ. Every sequence is identified by the letter A followed by six digits, sometimes referred to without the leading zeros, individual terms of sequences are separated by commas. Digit groups are not separated by commas, periods, or spaces, a represents the nth term of the sequence. Zero is often used to represent non-existent sequence elements, for example, A104157 enumerates the smallest prime of n² consecutive primes to form an n×n magic square of least magic constant, or 0 if no such magic square exists. The value of a is 2, a is 1480028129, but there is no such 2×2 magic square, so a is 0
26.
Octagonal antiprism
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In geometry, the octagonal antiprism is the 6th in an infinite set of antiprisms formed by an even-numbered sequence of triangle sides closed by two polygon caps. Antiprisms are similar to prisms except the bases are twisted relative to other. In the case of a regular 8-sided base, one considers the case where its copy is twisted by an angle 180°/n. Extra regularity is obtained by the line connecting the base centers being perpendicular to the base planes, as faces, it has the two n-gonal bases and, connecting those bases, 2n isosceles triangles. If faces are all regular, it is a semiregular polyhedron, octagonal Antiprism -- Interactive Polyhedron Model Virtual Reality Polyhedra www. georgehart. com, The Encyclopedia of Polyhedra VRML model Conway Notation for Polyhedra Try, A8
27.
Octagrammic antiprism
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In geometry, the octagrammic antiprism is one in an infinite set of nonconvex antiprisms formed by triangle sides and two regular star polygon caps, in this case two octagrams. Prismatic uniform polyhedron Octagrammic crossed-antiprism Weisstein, Eric W. Antiprism, archived from the original on 4 February 2007. Paper models of prisms and antiprisms
28.
Octagrammic crossed-antiprism
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In geometry, the octagrammic crossed-antiprism is one in an infinite set of nonconvex antiprisms formed by triangle sides and two regular star polygon caps, in this case two octagrams. Prismatic uniform polyhedron Octagrammic antiprism Weisstein, Eric W. Antiprism, archived from the original on 4 February 2007. Paper models of prisms and antiprisms
29.
Skew polygon
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In geometry, a skew polygon is a polygon whose vertices are not all coplanar. Skew polygons must have at least 4 vertices, the interior surface of such a polygon is not uniquely defined. Skew infinite polygons have vertices which are not all collinear, a zig-zag skew polygon or antiprismatic polygon has vertices which alternate on two parallel planes, and thus must be even-sided. Regular skew polygon in 3 dimensions are always zig-zag, a regular skew polygon is isogonal with equal edge lengths. In 3 dimensions a regular polygon is a zig-zag skew. The sides of an n-antiprism can define a regular skew 2n-gons, a regular skew n-gonal can be given a symbol # as a blend of a regular polygon, and an orthogonal line segment. The symmetry operation between sequential vertices is glide reflection, examples are shown on the uniform square and pentagon antiprisms. The star antiprisms also generate regular skew polygons with different connection order of the top, the filled top and bottom polygons are drawn for structural clarity, and are not part of the skew polygons. A regular compound skew 2n-gon can be constructed by adding a second skew polygon by a rotation. These shares the same vertices as the compound of antiprisms. Petrie polygons are regular skew polygons defined within regular polyhedra and polytopes, for example, the 5 Platonic solids have 4,6, and 10-sided regular skew polygons, as seen in these orthogonal projections with red edges around the projective envelope. The tetrahedron and octahedron include all the vertices in the zig-zag skew polygon and can be seen as a digonal, the regular skew polyhedron have regular faces, and regular skew polygon vertex figures. Three are infinite space-filling in 3-space and others exist in 4-space, an isogonal skew polygon is a skew polygon with one type of vertex, connected by two types of edges. Isogonal skew polygons with equal edge lengths can also be considered quasiregular and it is similar to a zig-zag skew polygon, existing on two planes, except allowing one edge to cross to the opposite plane, and the other edge to stay on the same plane. Isogonal skew polygons can be defined on even-sided n-gonal prisms, alternatingly following an edge of one side polygon, for example, on the vertices of a cube. Vertices alternate between top and bottom squares with red edges between sides, and blue edges along each side, in 4 dimensions a regular skew polygon can have vertices on a Clifford torus and related by a Clifford displacement. Unlike zig-zag skew polygons, skew polygons on double rotations can include an odd-number of sides, the petrie polygons of the regular 4-polytope define regular skew polygons. The Coxeter number for each coxeter group symmetry expresses how many sides a petrie polygon has and this is 5 sides for a 5-cell,8 sides for a tesseract and 16-cell,12 sides for a 24-cell, and 30 sides for a 120-cell and 600-cell
30.
Projection (linear algebra)
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In linear algebra and functional analysis, a projection is a linear transformation P from a vector space to itself such that P2 = P. That is, whenever P is applied twice to any value, though abstract, this definition of projection formalizes and generalizes the idea of graphical projection. One can also consider the effect of a projection on an object by examining the effect of the projection on points in the object. For example, the function maps the point in three-dimensional space R3 to the point is an orthogonal projection onto the x–y plane. This function is represented by the matrix P =, the action of this matrix on an arbitrary vector is P =. To see that P is indeed a projection, i. e. P = P2, a simple example of a non-orthogonal projection is P =. Via matrix multiplication, one sees that P2 = = = P. proving that P is indeed a projection, the projection P is orthogonal if and only if α =0. Let W be a finite dimensional space and P be a projection on W. Suppose the subspaces U and V are the range and kernel of P respectively, then P has the following properties, By definition, P is idempotent. P is the identity operator I on U ∀ x ∈ U, P x = x and we have a direct sum W = U ⊕ V. Every vector x ∈ W may be decomposed uniquely as x = u + v with u = P x and v = x − P x = x, the range and kernel of a projection are complementary, as are P and Q = I − P. The operator Q is also a projection and the range and kernel of P become the kernel and range of Q and we say P is a projection along V onto U and Q is a projection along U onto V. In infinite dimensional spaces, the spectrum of a projection is contained in as −1 =1 λ I +1 λ P. Only 0 or 1 can be an eigenvalue of a projection, the corresponding eigenspaces are the kernel and range of the projection. Decomposition of a space into direct sums is not unique in general. Therefore, given a subspace V, there may be many projections whose range is V, if a projection is nontrivial it has minimal polynomial x 2 − x = x, which factors into distinct roots, and thus P is diagonalizable. The product of projections is not, in general, a projection, if projections commute, then their product is a projection. When the vector space W has a product and is complete the concept of orthogonality can be used
31.
15-simplex
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In geometry, a simplex is a generalization of the notion of a triangle or tetrahedron to arbitrary dimensions. Specifically, a k-simplex is a polytope which is the convex hull of its k +1 vertices. More formally, suppose the k +1 points u 0, …, u k ∈ R k are affinely independent, then, the simplex determined by them is the set of points C =. For example, a 2-simplex is a triangle, a 3-simplex is a tetrahedron, a single point may be considered a 0-simplex, and a line segment may be considered a 1-simplex. A simplex may be defined as the smallest convex set containing the given vertices, a regular simplex is a simplex that is also a regular polytope. A regular n-simplex may be constructed from a regular -simplex by connecting a new vertex to all original vertices by the edge length. In topology and combinatorics, it is common to “glue together” simplices to form a simplicial complex, the associated combinatorial structure is called an abstract simplicial complex, in which context the word “simplex” simply means any finite set of vertices. A 1-simplex is a line segment, the convex hull of any nonempty subset of the n+1 points that define an n-simplex is called a face of the simplex. In particular, the hull of a subset of size m+1 is an m-simplex. The 0-faces are called the vertices, the 1-faces are called the edges, the -faces are called the facets, in general, the number of m-faces is equal to the binomial coefficient. Consequently, the number of m-faces of an n-simplex may be found in column of row of Pascals triangle, a simplex A is a coface of a simplex B if B is a face of A. Face and facet can have different meanings when describing types of simplices in a simplicial complex, see simplical complex for more detail. The regular simplex family is the first of three regular polytope families, labeled by Coxeter as αn, the two being the cross-polytope family, labeled as βn, and the hypercubes, labeled as γn. A fourth family, the infinite tessellation of hypercubes, he labeled as δn, an -simplex can be constructed as a join of an n-simplex and a point. An -simplex can be constructed as a join of an m-simplex, the two simplices are oriented to be completely normal from each other, with translation in a direction orthogonal to both of them. A 1-simplex is a joint of two points, ∨ =2, a general 2-simplex is the join of 3 points, ∨∨. An isosceles triangle is the join of a 1-simplex and a point, a general 3-simplex is the join of 4 points, ∨∨∨. A 3-simplex with mirror symmetry can be expressed as the join of an edge and 2 points, a 3-simplex with triangular symmetry can be expressed as the join of an equilateral triangle and 1 point,3. ∨ or ∨
32.
8-orthoplex
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It has two constructive forms, the first being regular with Schläfli symbol, and the second with alternately labeled facets, with Schläfli symbol or Coxeter symbol 511. It is a part of an family of polytopes, called cross-polytopes or orthoplexes. The dual polytope is an 8-hypercube, or octeract. A lowest symmetry construction is based on a dual of an 8-orthotope, cartesian coordinates for the vertices of an 8-cube, centered at the origin are, Every vertex pair is connected by an edge, except opposites. It is used in its alternated form 511 with the 8-simplex to form the 521 honeycomb, Coxeter, Regular Polytopes, 3rd Edition, Dover New York,1973 Kaleidoscopes, Selected Writings of H. S. M. Coxeter, edited by F. Arthur Sherk, Peter McMullen, thompson, Asia Ivic Weiss, Wiley-Interscience Publication,1995, ISBN 978-0-471-01003-6 H. S. M. Coxeter, Regular and Semi Regular Polytopes I, H. S. M, Coxeter, Regular and Semi-Regular Polytopes II, H. S. M. Coxeter, Regular and Semi-Regular Polytopes III, Norman Johnson Uniform Polytopes, Johnson, The Theory of Uniform Polytopes and Honeycombs, Ph. D. 8D uniform polytopes x3o3o3o3o3o3o4o - ek, archived from the original on 4 February 2007. Polytopes of Various Dimensions Multi-dimensional Glossary
33.
9-orthoplex
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It has two constructed forms, the first being regular with Schläfli symbol, and the second with alternately labeled facets, with Schläfli symbol or Coxeter symbol 611. It is one of an family of polytopes, called cross-polytopes or orthoplexes. The dual polytope is the 9-hypercube or enneract, cartesian coordinates for the vertices of a 9-orthoplex, centered at the origin, are, Every vertex pair is connected by an edge, except opposites. Coxeter, Regular Polytopes, 3rd Edition, Dover New York,1973 Kaleidoscopes, Coxeter, edited by F. Arthur Sherk, Peter McMullen, Anthony C. Thompson, Asia Ivic Weiss, Wiley-Interscience Publication,1995, ISBN 978-0-471-01003-6 H. S. M, Coxeter, Regular and Semi Regular Polytopes I, H. S. M. Coxeter, Regular and Semi-Regular Polytopes II, H. S. M, Coxeter, Regular and Semi-Regular Polytopes III, Norman Johnson Uniform Polytopes, Manuscript N. W. Johnson, The Theory of Uniform Polytopes and Honeycombs, Ph. D, 9D uniform polytopes x3o3o3o3o3o3o3o4o - vee. Archived from the original on 4 February 2007, Polytopes of Various Dimensions Multi-dimensional Glossary
34.
9-demicube
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In geometry, a demienneract or 9-demicube is a uniform 9-polytope, constructed from the 9-cube, with alternated vertices truncated. It is part of an infinite family of uniform polytopes called demihypercubes. E. L. Elte identified it in 1912 as a semiregular polytope, Coxeter named this polytope as 161 from its Coxeter diagram, with a ring on one of the 1-length branches, and Schläfli symbol or. Cartesian coordinates for the vertices of a demienneract centered at the origin are alternate halves of the enneract, with an odd number of plus signs. Coxeter, Coxeter, Regular Polytopes, Dover edition, ISBN 0-486-61480-8, p.296, Table I, Regular Polytopes, three regular polytopes in n-dimensions H. S. M. Coxeter, Regular Polytopes, 3rd Edition, Dover New York,1973, p.296, Table I, Regular Polytopes, Coxeter, edited by F. Arthur Sherk, Peter McMullen, Anthony C. Thompson, Asia Ivic Weiss, Wiley-Interscience Publication,1995, ISBN 978-0-471-01003-6 H. S. M, Coxeter, Regular and Semi Regular Polytopes I, H. S. M. Coxeter, Regular and Semi-Regular Polytopes II, H. S. M, Coxeter, Regular and Semi-Regular Polytopes III, John H. Conway, Heidi Burgiel, Chaim Goodman-Strass, The Symmetries of Things 2008, ISBN 978-1-56881-220-5 Klitzing, Richard. 9D uniform polytopes x3o3o *b3o3o3o3o3o3o - henne, archived from the original on 4 February 2007
35.
8-8 duopyramid
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In geometry of 4 dimensions, a 8-8 duoprism is a polygonal duoprism, a 4-polytope resulting from the Cartesian product of two octagons. It has 64 vertices,128 edges,80 faces, in 16 octagonal prism cells and it has Coxeter diagram, and symmetry, order 512. The uniform 8-8 duoprism can be constructed from × or × symmetry, order 256 or 64 and these can be expressed by 4 permutations of uniform coloring of the octahedral prism cells. Seen in a skew 2D orthogonal projection, it has the same positions as the hexicated 7-simplex. The projected rhombi and squares are shown in the Ammann–Beenker tiling. The regular complex polytope 82, in C2 has a representation as a 8-8 duoprism in 4-dimensional space. 82 has 64 vertices, and 16 8-edges and its symmetry is 82, order 128. It also has a lower construction, or 8×8, with symmetry 88. This is the if the red and blue 8-edges are considered distinct. The dual of a 8-8 duoprism is called a 8-8 duopyramid and it has 64 tetragonal disphenoid cells,128 triangular faces,80 edges, and 16 vertices. The regular complex polygon 28 has 16 vertices in C2 with a real represention in R4 matching the same arrangement of the 8-8 duopyramid. It has 64 2-edges corresponding to the edges of the 8-8 duopyramid. The vertices and edges makes a complete graph with each vertex from one octagon is connected to every vertex on the other. 3-3 duoprism 3-4 duoprism 5-5 duoprism Tesseract Convex regular 4-polytope Duocylinder Regular Polytopes, H. S. M. Coxeter, Dover Publications, Inc. Coxeter, The Beauty of Geometry, Twelve Essays, Dover Publications,1999, ISBN 0-486-40919-8 Coxeter, H. S. M. Regular Skew Polyhedra in Three and Four Dimensions. John H. Conway, Heidi Burgiel, Chaim Goodman-Strass, The Symmetries of Things 2008, ISBN 978-1-56881-220-5 Norman Johnson Uniform Polytopes, Johnson, The Theory of Uniform Polytopes and Honeycombs, Ph. D. Dissertation, University of Toronto,1966 Olshevsky, George, archived from the original on 4 February 2007. Catalogue of Convex Polychora, section 6, George Olshevsky
36.
8-8 duoprism
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In geometry of 4 dimensions, a 8-8 duoprism is a polygonal duoprism, a 4-polytope resulting from the Cartesian product of two octagons. It has 64 vertices,128 edges,80 faces, in 16 octagonal prism cells and it has Coxeter diagram, and symmetry, order 512. The uniform 8-8 duoprism can be constructed from × or × symmetry, order 256 or 64 and these can be expressed by 4 permutations of uniform coloring of the octahedral prism cells. Seen in a skew 2D orthogonal projection, it has the same positions as the hexicated 7-simplex. The projected rhombi and squares are shown in the Ammann–Beenker tiling. The regular complex polytope 82, in C2 has a representation as a 8-8 duoprism in 4-dimensional space. 82 has 64 vertices, and 16 8-edges and its symmetry is 82, order 128. It also has a lower construction, or 8×8, with symmetry 88. This is the if the red and blue 8-edges are considered distinct. The dual of a 8-8 duoprism is called a 8-8 duopyramid and it has 64 tetragonal disphenoid cells,128 triangular faces,80 edges, and 16 vertices. The regular complex polygon 28 has 16 vertices in C2 with a real represention in R4 matching the same arrangement of the 8-8 duopyramid. It has 64 2-edges corresponding to the edges of the 8-8 duopyramid. The vertices and edges makes a complete graph with each vertex from one octagon is connected to every vertex on the other. 3-3 duoprism 3-4 duoprism 5-5 duoprism Tesseract Convex regular 4-polytope Duocylinder Regular Polytopes, H. S. M. Coxeter, Dover Publications, Inc. Coxeter, The Beauty of Geometry, Twelve Essays, Dover Publications,1999, ISBN 0-486-40919-8 Coxeter, H. S. M. Regular Skew Polyhedra in Three and Four Dimensions. John H. Conway, Heidi Burgiel, Chaim Goodman-Strass, The Symmetries of Things 2008, ISBN 978-1-56881-220-5 Norman Johnson Uniform Polytopes, Johnson, The Theory of Uniform Polytopes and Honeycombs, Ph. D. Dissertation, University of Toronto,1966 Olshevsky, George, archived from the original on 4 February 2007. Catalogue of Convex Polychora, section 6, George Olshevsky
37.
Star polygon
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In geometry, a star polygon is a type of non-convex polygon. Only the regular polygons have been studied in any depth. The first usage is included in polygrams which includes polygons like the pentagram, star polygon names combine a numeral prefix, such as penta-, with the Greek suffix -gram. The prefix is normally a Greek cardinal, but synonyms using other prefixes exist, for example, a nine-pointed polygon or enneagram is also known as a nonagram, using the ordinal nona from Latin. The -gram suffix derives from γραμμή meaning a line, alternatively for integers p and q, it can be considered as being constructed by connecting every qth point out of p points regularly spaced in a circular placement. A regular star polygon is denoted by its Schläfli symbol, where p and q are relatively prime, the symmetry group of is dihedral group Dn of order 2n, independent of k. A regular star polygon can also be obtained as a sequence of stellations of a regular core polygon. Regular star polygons were first studied systematically by Thomas Bradwardine, if p and q are not coprime, a degenerate polygon will result with coinciding vertices and edges. For example will appear as a triangle, but can be labeled with two sets of vertices 1-6 and this should be seen not as two overlapping triangles, but a double-winding of a single unicursal hexagon. For |n/d|, the vertices have an exterior angle, β. These polygons are often seen in tiling patterns, the parametric angle α can be chosen to match internal angles of neighboring polygons in a tessellation pattern. The interior of a polygon may be treated in different ways. Three such treatments are illustrated for a pentagram, branko Grunbaum and Geoffrey Shephard consider two of them, as regular star polygons and concave isogonal 2n-gons. These include, Where a side occurs, one side is treated as outside and this is shown in the left hand illustration and commonly occurs in computer vector graphics rendering. The number of times that the polygonal curve winds around a given region determines its density, the exterior is given a density of 0, and any region of density >0 is treated as internal. This is shown in the illustration and commonly occurs in the mathematical treatment of polyhedra. Where a line may be drawn between two sides, the region in which the line lies is treated as inside the figure and this is shown in the right hand illustration and commonly occurs when making a physical model. When the area of the polygon is calculated, each of these approaches yields a different answer, star polygons feature prominently in art and culture
38.
Octagram
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In geometry, an octagram is an eight-angled star polygon. The name octagram combine a Greek numeral prefix, octa-, with the Greek suffix -gram, the -gram suffix derives from γραμμή meaning line. In general, an octagram is any self-intersecting octagon, the regular octagram is labeled by the Schläfli symbol, which means an 8-sided star, connected by every third point. These variations have a dihedral, Dih4, symmetry, The symbol Rub el Hizb is a Unicode glyph ۞ at U+06DE. Deeper truncations of the square can produce intermediate star polygon forms with equal spaced vertices. A truncated square is an octagon, t=, a quasitruncated square, inverted as, is an octagram, t=. The uniform star polyhedron stellated truncated hexahedron, t=t has octagram faces constructed from the cube in this way, there are two regular octagrammic star figures of the form, the first constructed as two squares =2, and second as four degenerate digons, =4. There are other isogonal and isotoxal compounds including rectangular and rhombic forms, an octagonal star can be seen as a concave hexadecagon, with internal intersecting geometry erased. It can also be dissected by radial lines, usage Rub el Hizb - Islamic character Star of Lakshmi - Indian character Auseklis – usage of regular octagram by Latvians Guñelve – representation of Venus in Mapuche iconography. Selburose – usage of regular octagram in Norwegian design Stars generally Star Stellated polygons Two-dimensional regular polytopes Grünbaum, shephard, Tilings and Patterns, New York, W. H. Freeman & Co. Polyhedra with Hollow Faces, Proc of NATO-ASI Conference on Polytopes, etc. ed T. Bisztriczky et al. John H. Conway, Heidi Burgiel, Chaim Goodman-Strass, The Symmetries of Things 2008, ISBN 978-1-56881-220-5 Weisstein, Eric W. Octagram
39.
Digon
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In geometry, a digon is a polygon with two sides and two vertices. Its construction is degenerate in a Euclidean plane because either the two sides would coincide or one or both would have to be curved, a regular digon has both angles equal and both sides equal and is represented by Schläfli symbol. It may be constructed on a sphere as a pair of 180 degree arcs connecting antipodal points, the digon is the simplest abstract polytope of rank 2. A truncated digon, t is a square, an alternated digon, h is a monogon. A straight-sided digon is regular even though it is degenerate, because its two edges are the length and its two angles are equal. As such, the regular digon is a constructible polygon, some definitions of a polygon do not consider the digon to be a proper polygon because of its degeneracy in the Euclidean case. A digon as a face of a polyhedron is degenerate because it is a degenerate polygon, but sometimes it can have a useful topological existence in transforming polyhedra. A spherical lune is a digon whose two vertices are antipodal points on the sphere, a spherical polyhedron constructed from such digons is called a hosohedron. The digon is an important construct in the theory of networks such as graphs. Topological equivalences may be established using a process of reduction to a set of polygons. The digon represents a stage in the simplification where it can be removed and substituted by a line segment. The cyclic groups may be obtained as rotation symmetries of polygons, monogon Demihypercube Herbert Busemann, The geometry of geodesics. New York, Academic Press,1955 Coxeter, Regular Polytopes, Dover Publications Inc,1973 ISBN 0-486-61480-8 Weisstein, a. B. Ivanov, Digon, in Hazewinkel, Michiel, Encyclopedia of Mathematics, Springer, ISBN 978-1-55608-010-4 Media related to Digons at Wikimedia Commons