House, M. D. is an American television medical drama that ran on the Fox network for eight seasons, from November 16, 2004, to May 21, 2012. The series's main character is Dr. Gregory House, an unconventional, misanthropic medical genius who, despite his dependence on pain medication, leads a team of diagnosticians at the fictional Princeton–Plainsboro Teaching Hospital in New Jersey; the series's premise originated with Paul Attanasio, while David Shore, credited as creator, was responsible for the conception of the title character. The series's executive producers included Shore, Attanasio's business partner Katie Jacobs, film director Bryan Singer, it was filmed in a neighborhood and business district in Los Angeles County's Westside called Century City. The show received high critical acclaim, was one of the highest rated series in the United States. House clashes with his fellow physicians, including his own diagnostic team, because many of his hypotheses about patients' illnesses are based on subtle or controversial insights.
His flouting of hospital rules and procedures leads him into conflict with his boss, hospital administrator and Dean of Medicine Dr. Lisa Cuddy. House's only true friend is head of the Department of Oncology. During the first three seasons, House's diagnostic team consists of Dr. Robert Chase, Dr. Allison Cameron and Dr. Eric Foreman. At the end of the third season, this team disbands. Rejoined by Foreman, House selects three new team members: Dr. Remy "Thirteen" Hadley, Dr. Chris Taub and Dr. Lawrence Kutner. Chase and Cameron continue to appear in different roles at the hospital. Kutner dies late in season five. Thirteen takes a leave of absence for most of season seven, her position is filled by medical student Martha M. Masters. Cuddy and Masters depart before season eight. House was among the top ten series in the United States from its second season through the fourth season. Distributed to 66 countries, House was the most-watched television program in the world in 2008; the show received numerous awards, including five Primetime Emmy Awards, two Golden Globe Awards, a Peabody Award, nine People's Choice Awards.
On February 8, 2012, Fox announced that the eighth season in progress, would be its last. The series finale aired on May 2012, following an hour-long retrospective. In 2004, David Shore and Paul Attanasio, along with Attanasio's business partner Katie Jacobs, pitched the series to Fox as a CSI-style medical detective program, a hospital whodunit in which the doctors investigated symptoms and their causes. Attanasio was inspired to develop a medical procedural drama by The New York Times Magazine column, "Diagnosis", written by physician Lisa Sanders, an attending physician at Yale–New Haven Hospital. Fox bought the series, though the network's then-president, Gail Berman, told the creative team, "I want a medical show, but I don't want to see white coats going down the hallway". Jacobs has said that this stipulation was one of the many influences that led to the show's ultimate form. After Fox picked up the show, it acquired the working title Chasing Zebras; the original premise of the show was of a team of doctors working together trying to "diagnose the undiagnosable".
Shore felt it was important to have an interesting central character, one who could examine patients' personal characteristics and diagnose their ailments by figuring out their secrets and lies. As Shore and the rest of the creative team explored the character's possibilities, the program concept became less of procedure and more focused upon the lead role; the character was named "House", adopted as the show's title, as well. Shore wrote the script for the pilot episode. Bryan Singer, who directed the pilot episode and had a major role in casting the primary roles, has said that the "title of the pilot was'Everybody Lies', that's the premise of the show". Shore has said that the central storylines of several early episodes were based on the work of Berton Roueché, a staff writer for The New Yorker between 1944 and 1994, who specialized in features about unusual medical cases. Shore traced the concept for the title character to his experience as a patient at a teaching hospital. Shore recalled: "I knew, as soon as I left the room, they would be mocking me relentlessly and I thought that it would be interesting to see a character who did that before they left the room."
A central part of the show's premise was. The original idea was for House to use a wheelchair. Jacobs expressed her gratitude for the network's insistence that the character be reimagined—putting him on his feet added a crucial physical dimension; the writers chose to give House a damaged leg arising from an incorrect diagnosis, which requires him to use a cane and causes him pain that leads to a narcotic de
Batman: Gotham Knights is a monthly American comic book series, published by DC Comics. The original intent of this book was to feature the exploits of Batman and his extended family, such as Alfred Pennyworth, Nightwing, Robin and Catwoman, among others; the latter section of the run, came to focus much more upon his enemies. The series featured the popular "Batman: Black and White" back-up strip, which allowed various artists with varying styles to do their take on the Dark Knight in a black and white format; these back-up strips are collected in trade paperback form. Contributors to this section include Jim Lee, John Byrne, John Buscema, Eduardo Risso, Jordi Bernet, José Luis García-López, Kyle Baker, Harlan Ellison, Dave Gibbons, Gene Ha, Gene Colan, Enrique Breccia, Claudio Castellini, Dick Giordano, Christian Alamy, Jason Pearson, Mike Wieringo, Alan Davis, Chris Bachalo, Denys Cowan, John Watkiss, Mike Kaluta, Whilce Portacio. Batman: Gotham Knights began in March 2000 and ran for a total of 74 issues.
The last issue was published in April 2006. This title was among several which were cancelled at the conclusion of the Infinite Crisis storyline, as part of the "One Year Later" event; the final story arc was left unresolved but was closed with Paul Dini's Detective Comics arc Heart of Hush. Various stories have been collected into individual volumes: Batman Gotham Knights: Transference Batman: Officer Down Batman: Scarecrow Tales Batman: Bruce Wayne – Murderer? Batman: Bruce Wayne Murderer TP Batman: Bruce Wayne – Fugitive Vol. One Batman: Bruce Wayne – Fugitive Vol. Two Batman: Bruce Wayne – Fugitive Batman: The Greatest Stories Ever Told Vol. 1 Hush Returns Batman: War Games Act One – Outbreak Batman: War Games Act Two Tides Batman: War Games Act Three Endgame Batman Black and White: Volume 2 was published in September 2002 as a hardcover book. It collected black and white Batman backup stories from the first sixteen issues of Batman: Gotham Knights, as well as five never-before-published tales.
The five new stories were subsequently included in issues of Batman: Gotham Knights. Volume 2 was released as an oversized softcover in October 2003. Volume 3 was published as a comics-sized hardcover in May 2007, it collected the black and white Batman backup stories from Batman: Gotham Knights #17–49. A softcover edition was released in 2008. Detective Comics The New Batman Adventures Gotham Knights at the DCU Guide
Indiana Jones and His Desktop Adventures is a 1996 adventure video game. Desktop Adventures was made to run in a windowed form on the desktop to limit memory use and allow the player to perform other tasks; this game was the first Desktop Adventures game, was followed by Star Wars: Yoda Stories in 1997. The game is set in mid-1930s Middle America with a variety of characters and outcomes; the plot and direction of each game are randomly generated at the start, with locations and items being different every time, though each storyline has a pre-scripted resolution. The playing area is displayed from an overhead perspective; the player-controlled Indiana Jones is limited to orthogonal movement, controlled with the arrow keys or with the mouse. The mouse is used for other actions, such as managing inventory and using weapons; each scenario is randomly generated by selecting each element from a set of possibilities. After winning, the player can continue to explore the setting. Trent Ward of GameSpot reviewed the game as having low-quality visuals and audio but being useful for passing time.
Billboard magazine mentioned the game's randomly generated environment and its target audience of "gamers on the go", deemed it "An unambitious title that will rope you in." A Next Generation reviewer noted that the randomly generated scenarios are repetitive, complained at the fact that the player character cannot shoot diagonally but enemies can. He concluded, "All this said, the game only costs around 12 bucks and if you don't expect too much, it is pretty fun; the underlying idea is sound, if you don't mind repetition, check it out."Charles Ardai of Computer Gaming World wrote, "For a genius, George Lucas sure has a lot of bad ideas. Some time ago, someone from his computer game division must have come to him and said,'Hey, let's put out a simple, randomly generated RPG-style adventure game, stick a whip in the hand of the main character, use the Indiana Jones name–and make it look ugly.' And Lucas must have said,'Sounds good to me.'" Ardai wrote that Indiana Jones fans may enjoy the theme music featured in the game, but concluded that the game was, "Embarrassingly retro," with its "overly simplistic gameplay.
In 1996, Computer Gaming World declared Indy's Desktop Adventures the 15th-worst computer game released. Indiana Jones and His Desktop Adventures at MobyGames