1.
Geometry
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Geometry is a branch of mathematics concerned with questions of shape, size, relative position of figures, and the properties of space. A mathematician who works in the field of geometry is called a geometer, Geometry arose independently in a number of early cultures as a practical way for dealing with lengths, areas, and volumes. Geometry began to see elements of mathematical science emerging in the West as early as the 6th century BC. By the 3rd century BC, geometry was put into a form by Euclid, whose treatment, Euclids Elements. Geometry arose independently in India, with texts providing rules for geometric constructions appearing as early as the 3rd century BC, islamic scientists preserved Greek ideas and expanded on them during the Middle Ages. By the early 17th century, geometry had been put on a solid footing by mathematicians such as René Descartes. Since then, and into modern times, geometry has expanded into non-Euclidean geometry and manifolds, while geometry has evolved significantly throughout the years, there are some general concepts that are more or less fundamental to geometry. These include the concepts of points, lines, planes, surfaces, angles, contemporary geometry has many subfields, Euclidean geometry is geometry in its classical sense. The mandatory educational curriculum of the majority of nations includes the study of points, lines, planes, angles, triangles, congruence, similarity, solid figures, circles, Euclidean geometry also has applications in computer science, crystallography, and various branches of modern mathematics. Differential geometry uses techniques of calculus and linear algebra to problems in geometry. It has applications in physics, including in general relativity, topology is the field concerned with the properties of geometric objects that are unchanged by continuous mappings. In practice, this often means dealing with large-scale properties of spaces, convex geometry investigates convex shapes in the Euclidean space and its more abstract analogues, often using techniques of real analysis. It has close connections to convex analysis, optimization and functional analysis, algebraic geometry studies geometry through the use of multivariate polynomials and other algebraic techniques. It has applications in areas, including cryptography and string theory. Discrete geometry is concerned mainly with questions of relative position of simple objects, such as points. It shares many methods and principles with combinatorics, Geometry has applications to many fields, including art, architecture, physics, as well as to other branches of mathematics. The earliest recorded beginnings of geometry can be traced to ancient Mesopotamia, the earliest known texts on geometry are the Egyptian Rhind Papyrus and Moscow Papyrus, the Babylonian clay tablets such as Plimpton 322. For example, the Moscow Papyrus gives a formula for calculating the volume of a truncated pyramid, later clay tablets demonstrate that Babylonian astronomers implemented trapezoid procedures for computing Jupiters position and motion within time-velocity space
2.
Dodecahedron
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In geometry, a dodecahedron is any polyhedron with twelve flat faces. The most familiar dodecahedron is the dodecahedron, which is a Platonic solid. There are also three regular star dodecahedra, which are constructed as stellations of the convex form, all of these have icosahedral symmetry, order 120. The pyritohedron is a pentagonal dodecahedron, having the same topology as the regular one. The rhombic dodecahedron, seen as a case of the pyritohedron has octahedral symmetry. The elongated dodecahedron and trapezo-rhombic dodecahedron variations, along with the rhombic dodecahedra are space-filling, there are a large number of other dodecahedra. The convex regular dodecahedron is one of the five regular Platonic solids, the dual polyhedron is the regular icosahedron, having five equilateral triangles around each vertex. Like the regular dodecahedron, it has twelve pentagonal faces. However, the pentagons are not constrained to be regular, and its 30 edges are divided into two sets – containing 24 and 6 edges of the same length. The only axes of symmetry are three mutually perpendicular twofold axes and four threefold axes. Note that the regular dodecahedron can occur as a shape for quasicrystals with icosahedral symmetry. Its name comes from one of the two common crystal habits shown by pyrite, the one being the cube. The coordinates of the eight vertices of the cube are, The coordinates of the 12 vertices of the cross-edges are. When h =1, the six cross-edges degenerate to points, when h =0, the cross-edges are absorbed in the facets of the cube, and the pyritohedron reduces to a cube. When h = √5 − 1/2, the inverse of the golden ratio, a reflected pyritohedron is made by swapping the nonzero coordinates above. The two pyritohedra can be superimposed to give the compound of two dodecahedra as seen in the image here, the regular dodecahedron represents a special intermediate case where all edges and angles are equal. A tetartoid is a dodecahedron with chiral tetrahedral symmetry, like the regular dodecahedron, it has twelve identical pentagonal faces, with three meeting in each of the 20 vertices. However, the pentagons are not regular and the figure has no fivefold symmetry axes, although regular dodecahedra do not exist in crystals, the tetartoid form does
3.
Buckminster Fuller
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Richard Buckminster Bucky Fuller was an American architect, systems theorist, author, designer, and inventor. Fuller published more than 30 books, coining or popularizing terms such as Spaceship Earth, ephemeralization and he also developed numerous inventions, mainly architectural designs, and popularized the widely known geodesic dome. Carbon molecules known as fullerenes were later named by scientists for their structural and mathematical resemblance to geodesic spheres, Fuller was the second World President of Mensa from 1974 to 1983. Fuller was born on July 12,1895, in Milton, Massachusetts, the son of Richard Buckminster Fuller and Caroline Wolcott Andrews and he spent much of his youth on Bear Island, in Penobscot Bay off the coast of Maine. He often made items from materials he found in the woods and he experimented with designing a new apparatus for human propulsion of small boats. Later in life, Fuller took exception to the term invention, Fuller earned a machinists certification, and knew how to use the press brake, stretch press, and other tools and equipment used in the sheet metal trade. Fuller attended Milton Academy in Massachusetts, and after that studying at Harvard College. He was expelled from Harvard twice, first for spending all his money partying with a vaudeville troupe, by his own appraisal, he was a non-conforming misfit in the fraternity environment. Between his sessions at Harvard, Fuller worked in Canada as a mechanic in a textile mill, and later as a laborer in the meat-packing industry. He also served in the U. S. Navy in World War I, as a radio operator, as an editor of a publication. After discharge, he worked again in the packing industry. In 1917, he married Anne Hewlett, Buckminster Fuller recalled 1927 as a pivotal year of his life. His daughter Alexandra had died in 1922 of complications from polio, Fuller dwelled on her death, suspecting that it was connected with the Fullers damp and drafty living conditions. This provided motivation for Fullers involvement in Stockade Building Systems, a business which aimed to provide affordable, in 1927, at age 32, Fuller lost his job as president of Stockade. The Fuller family had no savings, and the birth of their daughter Allegra in 1927 added to the financial challenges, Fuller drank heavily and reflected upon the solution to his familys struggles on long walks around Chicago. During the autumn of 1927, Fuller contemplated suicide, so that his family could benefit from an insurance payment. Fuller said that he had experienced a profound incident which would provide direction and he felt as though he was suspended several feet above the ground enclosed in a white sphere of light. A voice spoke directly to Fuller, and declared, From now on you need never await temporal attestation to your thought and you do not have the right to eliminate yourself
4.
Golden ratio
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In mathematics, two quantities are in the golden ratio if their ratio is the same as the ratio of their sum to the larger of the two quantities. The figure on the right illustrates the geometric relationship, expressed algebraically, for quantities a and b with a > b >0, a + b a = a b = def φ, where the Greek letter phi represents the golden ratio. Its value is, φ =1 +52 =1.6180339887 …, A001622 The golden ratio is also called the golden mean or golden section. Other names include extreme and mean ratio, medial section, divine proportion, divine section, golden proportion, golden cut, the golden ratio appears in some patterns in nature, including the spiral arrangement of leaves and other plant parts. The golden ratio has also used to analyze the proportions of natural objects as well as man-made systems such as financial markets. Two quantities a and b are said to be in the golden ratio φ if a + b a = a b = φ, one method for finding the value of φ is to start with the left fraction. Through simplifying the fraction and substituting in b/a = 1/φ, a + b a =1 + b a =1 +1 φ, multiplying by φ gives φ +1 = φ2 which can be rearranged to φ2 − φ −1 =0. First, the line segment A B ¯ is about doubled and then the semicircle with the radius A S ¯ around the point S is drawn, now the semicircle is drawn with the radius A B ¯ around the point B. The arising intersection point E corresponds 2 φ, next up, the perpendicular on the line segment A E ¯ from the point D will be establish. The subsequent parallel F S ¯ to the line segment C M ¯, produces, as it were and it is well recognizable, this triangle and the triangle M S C are similar to each other. The hypotenuse F S ¯ has due to the cathetuses S D ¯ =1 and D F ¯ =2 according the Pythagorean theorem, finally, the circle arc is drawn with the radius 5 around the point F. The golden ratio has been claimed to have held a fascination for at least 2,400 years. But the fascination with the Golden Ratio is not confined just to mathematicians, biologists, artists, musicians, historians, architects, psychologists, and even mystics have pondered and debated the basis of its ubiquity and appeal. In fact, it is fair to say that the Golden Ratio has inspired thinkers of all disciplines like no other number in the history of mathematics. Ancient Greek mathematicians first studied what we now call the golden ratio because of its frequent appearance in geometry, the division of a line into extreme and mean ratio is important in the geometry of regular pentagrams and pentagons. Euclid explains a construction for cutting a line in extreme and mean ratio, throughout the Elements, several propositions and their proofs employ the golden ratio. The golden ratio is explored in Luca Paciolis book De divina proportione, since the 20th century, the golden ratio has been represented by the Greek letter φ or less commonly by τ. Timeline according to Priya Hemenway, Phidias made the Parthenon statues that seem to embody the golden ratio, plato, in his Timaeus, describes five possible regular solids, some of which are related to the golden ratio
5.
Archimedean solid
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In geometry, an Archimedean solid is one of the 13 solids first enumerated by Archimedes. They are the semi-regular convex polyhedrons composed of regular meeting in identical vertices, excluding the 5 Platonic solids. They differ from the Johnson solids, whose regular polygonal faces do not meet in identical vertices, identical vertices means that for any two vertices, there is a global isometry of the entire solid that takes one vertex to the other. Excluding these two families, there are 13 Archimedean solids. All the Archimedan solids can be made via Wythoff constructions from the Platonic solids with tetrahedral, octahedral and icosahedral symmetry, the Archimedean solids take their name from Archimedes, who discussed them in a now-lost work. Pappus refers to it, stating that Archimedes listed 13 polyhedra, kepler may have also found the elongated square gyrobicupola, at least, he once stated that there were 14 Archimedean solids. However, his published enumeration only includes the 13 uniform polyhedra, here the vertex configuration refers to the type of regular polygons that meet at any given vertex. For example, a configuration of means that a square, hexagon. Some definitions of semiregular polyhedron include one more figure, the square gyrobicupola or pseudo-rhombicuboctahedron. The number of vertices is 720° divided by the angle defect. The cuboctahedron and icosidodecahedron are edge-uniform and are called quasi-regular, the duals of the Archimedean solids are called the Catalan solids. Together with the bipyramids and trapezohedra, these are the face-uniform solids with regular vertices, the snub cube and snub dodecahedron are known as chiral, as they come in a left-handed form and right-handed form. When something comes in forms which are each others three-dimensional mirror image. The different Archimedean and Platonic solids can be related to each other using a handful of general constructions, starting with a Platonic solid, truncation involves cutting away of corners. To preserve symmetry, the cut is in a perpendicular to the line joining a corner to the center of the polyhedron and is the same for all corners. Depending on how much is truncated, different Platonic and Archimedean solids can be created, expansion or cantellation involves moving each face away from the center and taking the convex hull. Expansion with twisting also involves rotating the faces, thus breaking the rectangles corresponding to edges into triangles, the last construction we use here is truncation of both corners and edges. Ignoring scaling, expansion can also be viewed as truncation of corners and edges, note the duality between the cube and the octahedron, and between the dodecahedron and the icosahedron
6.
Uniform polyhedron
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A uniform polyhedron is a polyhedron which has regular polygons as faces and is vertex-transitive. It follows that all vertices are congruent, Uniform polyhedra may be regular, quasi-regular or semi-regular. The faces and vertices need not be convex, so many of the uniform polyhedra are also star polyhedra, there are two infinite classes of uniform polyhedra together with 75 others. Dual polyhedra to uniform polyhedra are face-transitive and have regular vertex figures, the dual of a regular polyhedron is regular, while the dual of an Archimedean solid is a Catalan solid. The concept of uniform polyhedron is a case of the concept of uniform polytope. Coxeter, Longuet-Higgins & Miller define uniform polyhedra to be vertex-transitive polyhedra with regular faces, by a polygon they implicitly mean a polygon in 3-dimensional Euclidean space, these are allowed to be non-convex and to intersect each other. There are some generalizations of the concept of a uniform polyhedron, if the connectedness assumption is dropped, then we get uniform compounds, which can be split as a union of polyhedra, such as the compound of 5 cubes. If we drop the condition that the realization of the polyhedron is non-degenerate and these require a more general definition of polyhedra. Some of the ways they can be degenerate are as follows, some polyhedra have faces that are hidden, in the sense that no points of their interior can be seen from the outside. These are usually not counted as uniform polyhedra, some polyhedra have multiple edges and their faces are the faces of two or more polyhedra, though these are not compounds in the previous sense since the polyhedra share edges. There are some non-orientable polyhedra that have double covers satisfying the definition of a uniform polyhedron, there double covers have doubled faces, edges and vertices. They are usually not counted as uniform polyhedra, there are several polyhedra with doubled faces produced by Wythoffs construction. Most authors do not allow doubled faces and remove them as part of the construction, skillings figure has the property that it has double edges but its faces cannot be written as a union of two uniform polyhedra. Regular convex polyhedra, The Platonic solids date back to the classical Greeks and were studied by the Pythagoreans, Plato, Theaetetus, Timaeus of Locri, the Etruscans discovered the regular dodecahedron before 500 BC. Nonregular uniform convex polyhedra, The cuboctahedron was known by Plato, Archimedes discovered all of the 13 Archimedean solids. His original book on the subject was lost, but Pappus of Alexandria mentioned Archimedes listed 13 polyhedra, piero della Francesca rediscovered the five truncation of the Platonic solids, truncated tetrahedron, truncated octahedron, truncated cube, truncated dodecahedron, and truncated icosahedron. Luca Pacioli republished Francescas work in De divina proportione in 1509, adding the rhombicuboctahedron, calling it a icosihexahedron for its 26 faces, which was drawn by Leonardo da Vinci. Johannes Kepler was the first to publish the complete list of Archimedean solids, in 1619, regular star polyhedra, Kepler discovered two of the regular Kepler–Poinsot polyhedra and Louis Poinsot discovered the other two
7.
Stellation
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In geometry, stellation is the process of extending a polygon, polyhedron in three dimensions, or, in general, a polytope in n dimensions to form a new figure. The new figure is a stellation of the original, the word stellation comes from the Latin stellātus, starred, which in turn comes from Latin stella, star. In 1619 Kepler defined stellation for polygons and polyhedra, as the process of extending edges or faces until they meet to form a new polygon or polyhedron and he stellated the regular dodecahedron to obtain two regular star polyhedra, the small stellated dodecahedron and great stellated dodecahedron. He also stellated the regular octahedron to obtain the stella octangula, stellating a regular polygon symmetrically creates a regular star polygon or polygonal compound. These polygons are characterised by the number of times m that the polygonal boundary winds around the centre of the figure, like all regular polygons, their vertices lie on a circle. M also corresponds to the number of vertices around the circle to get one end of a given edge to the other. A regular star polygon is represented by its Schläfli symbol, where n is the number of vertices, m is the used in sequencing the edges around it. Making m =1 gives the convex, if n and m do have a common divisor, then the figure is a regular compound. For example is the compound of two triangles or hexagram, while is a compound of two pentagrams. Some authors use the Schläfli symbol for such regular compounds, others regard the symbol as indicating a single path which is wound m times around n/m vertex points, such that one edge is superimposed upon another and each vertex point is visited m times. In this case a modified symbol may be used for the compound, a regular n-gon has /2 stellations if n is even, and /2 stellations if n is odd. Like the heptagon, the octagon also has two octagrammic stellations, one, being a star polygon, and the other, being the compound of two squares. A polyhedron is stellated by extending the edges or face planes of a polyhedron until they meet again to form a new polyhedron or compound, the interior of the new polyhedron is divided by the faces into a number of cells. The face planes of a polyhedron may divide space into many such cells, for a symmetrical polyhedron, these cells will fall into groups, or sets, of congruent cells - we say that the cells in such a congruent set are of the same type. A common method of finding stellations involves selecting one or more cell types and this can lead to a huge number of possible forms, so further criteria are often imposed to reduce the set to those stellations that are significant and unique in some way. A set of cells forming a layer around its core is called a shell. For a symmetrical polyhedron, a shell may be made up of one or more cell types, based on such ideas, several restrictive categories of interest have been identified. Adding successive shells to the core leads to the set of main-line stellations
8.
Wire-frame model
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A wire-frame model is a visual presentation of a 3-dimensional or physical object used in 3D computer graphics. It is created by specifying each edge of the object where two mathematically continuous smooth surfaces meet, or by connecting an objects constituent vertices using straight lines or curves. The object is projected into space by drawing lines at the location of each edge. The term wire frame comes from designers using metal wire to represent the shape of solid objects. 3D wire frame allows to construct and manipulate solids and solid surfaces, the 3D solid modeling technique efficiently draws higher quality representations of solids than the conventional line drawing. Using a wire-frame model allows visualization of the design structure of a 3D model. Traditional two-dimensional views and drawings can be created by appropriate rotation of the object, since wire-frame renderings are relatively simple and fast to calculate, they are often used in cases where a high screen frame rate is needed. When greater graphical detail is desired, surface textures can be added automatically after completion of the rendering of the wire frame. This allows the designer to quickly review solids or rotate the object to new desired views without long delays associated with more realistic rendering, the wire frame format is also well suited and widely used in programming tool paths for direct numerical control machine tools. Hand-drawn wire-frame-like illustrations date back as far as the Italian Renaissance, wire-frame models are also used as the input for computer-aided manufacturing. There are mainly three types of 3D CAD models, wire frame is one of them and it is the most abstract and least realistic. Other types of 3D CAD models are surface and solid and this method of modelling consists of only lines, points and curves defining the edges of an object. Wireframing is one of the used in geometric modelling systems. A wireframe model represents the shape of an object with its characteristic lines. There are two types of modelling, Pros and Cons. In Pros user gives a simple input to create a shape and it is useful in developing systems. While in Cons wireframe model, it does not include information about inside and outside boundary surfaces, today, wireframe models are used to define complex solid objects. The designer makes a model of a solid object, and then the CAD operator reconstructs the object
9.
Icosahedral symmetry
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A regular icosahedron has 60 rotational symmetries, and a symmetry order of 120 including transformations that combine a reflection and a rotation. A regular dodecahedron has the set of symmetries, since it is the dual of the icosahedron. The set of orientation-preserving symmetries forms a group referred to as A5, the latter group is also known as the Coxeter group H3, and is also represented by Coxeter notation, and Coxeter diagram. Icosahedral symmetry is not compatible with translational symmetry, so there are no associated crystallographic point groups or space groups. Presentations corresponding to the above are, I, ⟨ s, t ∣ s 2, t 3,5 ⟩ I h, ⟨ s, t ∣ s 3 −2, t 5 −2 ⟩ and these correspond to the icosahedral groups being the triangle groups. The first presentation was given by William Rowan Hamilton in 1856, note that other presentations are possible, for instance as an alternating group. The icosahedral rotation group I is of order 60, the group I is isomorphic to A5, the alternating group of even permutations of five objects. This isomorphism can be realized by I acting on various compounds, notably the compound of five cubes, the group contains 5 versions of Th with 20 versions of D3, and 6 versions of D5. The full icosahedral group Ih has order 120 and it has I as normal subgroup of index 2. The group Ih is isomorphic to I × Z2, or A5 × Z2, with the inversion in the corresponding to element. Ih acts on the compound of five cubes and the compound of five octahedra and it acts on the compound of ten tetrahedra, I acts on the two chiral halves, and −1 interchanges the two halves. Notably, it does not act as S5, and these groups are not isomorphic, the group contains 10 versions of D3d and 6 versions of D5d. I is also isomorphic to PSL2, but Ih is not isomorphic to SL2, all of these classes of subgroups are conjugate, and admit geometric interpretations. Note that the stabilizer of a vertex/edge/face/polyhedron and its opposite are equal, stabilizers of an opposite pair of vertices can be interpreted as stabilizers of the axis they generate. Stabilizers of a pair of edges in Ih give Z2 × Z2 × Z2, there are 5 of these, stabilizers of an opposite pair of faces can be interpreted as stabilizers of the anti-prism they generate. g. Flattening selected subsets of faces to combine each subset into one face, or replacing each face by multiple faces, in aluminum, the icosahedral structure was discovered experimentally three years after this by Dan Shechtman, which earned him the Nobel Prize in 2011. Icosahedral symmetry is equivalently the projective linear group PSL, and is the symmetry group of the modular curve X. The modular curve X is geometrically a dodecahedron with a cusp at the center of each polygonal face, similar geometries occur for PSL and more general groups for other modular curves
10.
Dihedral angle
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A dihedral angle is the angle between two intersecting planes. In chemistry it is the angle between planes through two sets of three atoms, having two atoms in common, in solid geometry it is defined as the union of a line and two half-planes that have this line as a common edge. In higher dimension, a dihedral angle represents the angle between two hyperplanes, a dihedral angle is an angle between two intersecting planes on a third plane perpendicular to the line of intersection. A torsion angle is an example of a dihedral angle. In stereochemistry every set of three atoms of a molecule defines a plane, when two such planes intersect, the angle between them is a dihedral angle. Dihedral angles are used to specify the molecular conformation, stereochemical arrangements corresponding to angles between 0° and ±90° are called syn, those corresponding to angles between ±90° and 180° anti. Similarly, arrangements corresponding to angles between 30° and 150° or between −30° and −150° are called clinal and those between 0° and ±30° or ±150° and 180° are called periplanar. The synperiplanar conformation is also known as the syn- or cis-conformation, antiperiplanar as anti or trans, for example, with n-butane two planes can be specified in terms of the two central carbon atoms and either of the methyl carbon atoms. The syn-conformation shown above, with an angle of 60° is less stable than the anti-configuration with a dihedral angle of 180°. For macromolecular usage the symbols T, C, G+, G−, A+, a Ramachandran plot, originally developed in 1963 by G. N. Ramachandran, C. Ramakrishnan, and V. Sasisekharan, is a way to visualize energetically allowed regions for backbone dihedral angles ψ against φ of amino acid residues in protein structure, the figure at right illustrates the definition of the φ and ψ backbone dihedral angles. In a protein chain three dihedral angles are defined as φ, ψ and ω, as shown in the diagram, the planarity of the peptide bond usually restricts ω to be 180° or 0°. The distance between the Cα atoms in the trans and cis isomers is approximately 3.8 and 2.9 Å, the cis isomer is mainly observed in Xaa–Pro peptide bonds. The sidechain dihedral angles tend to cluster near 180°, 60°, and −60°, which are called the trans, gauche+, the stability of certain sidechain dihedral angles is affected by the values φ and ψ. For instance, there are steric interactions between the Cγ of the side chain in the gauche+ rotamer and the backbone nitrogen of the next residue when ψ is near -60°. An alternative method is to calculate the angle between the vectors, nA and nB, which are normal to the planes. Cos φ = − n A ⋅ n B | n A | | n B | where nA · nB is the dot product of the vectors and |nA| |nB| is the product of their lengths. Any plane can also be described by two non-collinear vectors lying in that plane, taking their cross product yields a vector to the plane
11.
Vertex figure
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In geometry, a vertex figure, broadly speaking, is the figure exposed when a corner of a polyhedron or polytope is sliced off. Take some vertex of a polyhedron, mark a point somewhere along each connected edge. Draw lines across the faces, joining adjacent points. When done, these form a complete circuit, i. e. a polygon. This polygon is the vertex figure, more precise formal definitions can vary quite widely, according to circumstance. For example Coxeter varies his definition as convenient for the current area of discussion, most of the following definitions of a vertex figure apply equally well to infinite tilings, or space-filling tessellation with polytope cells. Make a slice through the corner of the polyhedron, cutting all the edges connected to the vertex. The cut surface is the vertex figure and this is perhaps the most common approach, and the most easily understood. Different authors make the slice in different places, Wenninger cuts each edge a unit distance from the vertex, as does Coxeter. For uniform polyhedra the Dorman Luke construction cuts each connected edge at its midpoint, other authors make the cut through the vertex at the other end of each edge. For irregular polyhedra, these approaches may produce a figure that does not lie in a plane. A more general approach, valid for convex polyhedra, is to make the cut along any plane which separates the given vertex from all the other vertices. Cromwell makes a cut or scoop, centered on the vertex. The cut surface or vertex figure is thus a spherical polygon marked on this sphere, many combinatorial and computational approaches treat a vertex figure as the ordered set of points of all the neighboring vertices to the given vertex. In the theory of polytopes, the vertex figure at a given vertex V comprises all the elements which are incident on the vertex, edges, faces. More formally it is the -section Fn/V, where Fn is the greatest face and this set of elements is elsewhere known as a vertex star. A vertex figure for an n-polytope is an -polytope, for example, a vertex figure for a polyhedron is a polygon figure, and the vertex figure for a 4-polytope is a polyhedron. Each edge of the vertex figure exists on or inside of a face of the original polytope connecting two vertices from an original face
12.
Rhombic triacontahedron
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In geometry, the rhombic triacontahedron, sometimes simply called the triacontahedron as it is the most common thirty-faced polyhedron, is a convex polyhedron with 30 rhombic faces. It has 60 edges and 32 vertices of two types and it is a Catalan solid, and the dual polyhedron of the icosidodecahedron. The ratio of the diagonal to the short diagonal of each face is exactly equal to the golden ratio, φ, so that the acute angles on each face measure 2 tan−1 = tan−1. A rhombus so obtained is called a golden rhombus, being the dual of an Archimedean solid, the rhombic triacontahedron is face-transitive, meaning the symmetry group of the solid acts transitively on the set of faces. This means that for any two faces, A and B, there is a rotation or reflection of the solid that leaves it occupying the region of space while moving face A to face B. The rhombic triacontahedron is also interesting in that its vertices include the arrangement of four Platonic solids and it contains ten tetrahedra, five cubes, an icosahedron and a dodecahedron. The centers of the faces contain five octahedra, the plane of each face is perpendicular to the center of the rhombic triacontahedron, and is located at the same distance. Using one of the three golden rectangles drawn into the inscribed icosahedron we can easily deduce the distance between the center of the solid and the center of its rhombic face. The rhombic triacontahedron can be dissected into 20 golden rhombohedra,10 acute ones and 10 flat ones, danish designer Holger Strøm used the rhombic triacontahedron as a basis for the design of his buildable lamp IQ-light. Woodworker Jane Kostick builds boxes in the shape of a rhombic triacontahedron, the simple construction is based on the less than obvious relationship between the rhombic triacontahedron and the cube. Roger von Oechs Ball of Whacks comes in the shape of a rhombic triacontahedron, the rhombic triacontahedron is used as the d30 thirty-sided die, sometimes useful in some roleplaying games or other places. The rhombic triacontahedron has three positions, two centered on vertices, and one mid-edge. Embedded in projection 10 are the fat rhombus and skinny rhombus which tile together to produce the non-periodic tessellation often referred to as Penrose tiling, the rhombic triacontahedron has over 227 stellations. This polyhedron is a part of a sequence of rhombic polyhedra, the cube can be seen as a rhombic hexahedron where the rhombi are also rectangles. The rhombic triacontahedron forms the hull of one projection of a 6-cube to 3 dimensions. Truncated rhombic triacontahedron Rhombille tiling Golden rhombus Williams, Robert, the Geometrical Foundation of Natural Structure, A Source Book of Design