Dirty Pair is a series of Japanese novels written by Haruka Takachiho and illustrated by Yoshikazu Yasuhiko, adapted into anime and manga versions. The franchise has bounced across multiple formats and production companies, resulting in eight novels and a few shorter stories, a television series, two OVA series, two OVA features, a feature film, a number of graphic novels, two short Japanese radio series; the 1985 television series won the Animage Anime Grand Prix prize for that year. The stories take place in the years 2138–43, by which time humanity has spread across some few thousand star systems. A corporation called the World Welfare Works Association helps member systems of the United Galactica federation deal with various planetary-scale problems, for profit, by sending agents called "trouble consultants"; the series focuses on a team of trouble consultants in that section, named Kei and Yuri, who have a reputation for leaving a trail of destruction behind them, for which they are known publicly as the "Dirty Pair".
Kei and Yuri are the two members of Trouble Consultant team 234, code named "Lovely Angels". Every mission they are involved with ends up in disaster, but not failure, thus they are more known as the "Dirty Pair", a nickname they hate, they are always cleared of any wrongdoing by the 3WA's Central Computer because the extreme collateral damage is never their fault. In some but not all continuities, they have joint ESP powers limited to precognition; this talent was the reason. Kei is a hot-headed tomboy with red tanned skin who wears a silver-white uniform, she favors large weaponry and prefers to "shoot first, ask questions later". The more aggressive of the two, she is the bustier of the pair and is attracted to manly, muscular men. Yuri is of Japanese ethnicity, wears a golden-yellow uniform, she uses non-gun weaponry such as energy whips or throwing cards. While the more feminine of the two, she is known to become violent when crossed, she is the more bottom-heavy of the team and is a coy flirt who prefers cultured, refined men.
Her most recognized weapon is the Bloody Card, a technologically enhanced throwing card that can be used to take down several people at once. The inspiration for Dirty Pair novels was a visit to Japan by the British Australian SF author A. Bertram Chandler in 1978. On his itinerary was a stop at the young Studio Nue, which Takachiho co-founded; as something to entertain their guest, two of the staffers there, Yuri Tanaka and Keiko Otoguro, hit upon the idea with Takachiho of taking Chandler to a tournament of the All Japan Women's Pro-Wrestling organization, a member of the World Women's Wrestling Association. The card included the Beauty Pair. Something that passed among the foursome during that match led Chandler to remark to Takachiho something to the effect that "the two women in the ring may be the Beauty Pair, but those two with you ought to be called'the Dirty Pair'."This became the germ of an idea for a novella Takachiho decided to write, transplanting the rough-housing of pro-wrestling to the realm of space-opera mystery stories, with which he had experience in his successful Crusher Joe series.
The team code-name "Lovely Angels" is a play on the names of certain women's teams of the time, such as the Queen Angels. The light novels are written by Haruka Takachiho with illustrations by Yoshikazu Yasuhiko. Between 1980 and 2007, eight novels were published; the first four books were serialized in the Japanese publication SF Magazine. The light novels have begun to be released in English translation from DH Press: the complete first book appeared in September 2007, the second book appeared in March 2008. English translations existed only for the first story and the fifth book, released in Japanese and English translation on the Microsoft Network during 1997–99. ダーティペアの大冒険, won the 1980 Seiun Award ダーティペアの大逆転, won the 1985 Seiun Award ダーティペアの大乱戦 ダーティペアの大脱走 ダーティペア外伝 独裁者の遺産 ダーティペアの大復活 ダーティペアの大征服 ダーティペアの大帝国 —conclusion of the preceding novel An anime television series based on the novels titled Dirty Pair, ran for 26 episodes that aired on Nippon Television affiliates from July to December 1985.
Despite winning the Animage Anime Grand Prix prize in 1985, it was canceled after 24 episodes due to its ratings, leaving the last 2 episodes that were produced to be unaired. The episodes were released alongside the 10-episode sequel OVA series released from December 21, 1987, through April 21, 1988, under the title "With Love from the Lovely Angels"; the TV series was licensed for a release by Nozomi Entertainment, who released it into two box sets on November 2, 201
Ace Combat 5: The Unsung War
Ace Combat 5: The Unsung War is a semi-realistic flight combat video game for the PlayStation 2. Like other titles in Namco's Ace Combat series, Ace Combat 5 features gameplay, a mix between arcade flight and authentic flight simulation; the game was developed by Project Aces, an internal Namco group credited with the development of the Ace Combat series, was published by Namco in October 2004. A limited number of the games were bundled with the Hori Flightstick 2 accessory. Ace Combat 5 features more than fifty licensed real-world jet aircraft. Nonetheless, the game's events and locations are set in a fictional world; the game's main campaign is set during a war between the fictitious nations of Yuktobania. The storyline revolves around the player character "Blaze," an Osean fighter pilot who leads a four-plane unit known as Wardog Squadron; the Unsung War follows this squadron's exploits as they attempt to ward off the Yuktobanian invasion of their homeland and uncover the truth about the war.
Although a majority of the gameplay in Ace Combat 5 remains similar to that of its predecessor, Ace Combat 04: Shattered Skies, several notable additions were made. Among these additions are an arcade mode and the ability for the player to interact with wingmen; the multiplayer mode present in previous titles, was scrapped during development. The game received favorable reviews, although critics noted that the game was not the "revolutionary step forward for the series" that Shattered Skies was. In September 2018, Bandai Namco announced that Ace Combat 5 will see a PlayStation 4 release in 2019, as part of a pre-order bonus for Ace Combat 7: Skies Unknown. Bandai Namco has since clarified that it is not a remaster, but instead a port of the PlayStation 2 original, running natively on the PlayStation 4 at higher resolutions; the gameplay of Ace Combat 5 is divided into three modes: a campaign mode, an arcade mode, an optional tutorial. Unlike its predecessors, AC5 does not include a multiplayer mode as developers did not have enough extended time to implement one.
Like previous games in the series, Ace Combat 5 features gameplay, a cross between that of an arcade flight game and that of a flight simulator. The game features more than fifty licensed jet aircraft, including military and experimental aircraft from the United States and Russia; the game's planes are divided into fighter, attacker and multirole categories. The game's aircraft feature some differences in their handling that reflect their real-world capabilities, although these distinctions are not as severe as they are in reality; the game's main superfighters are the X-02 Wyvern from Ace Combat 04 and - for the first time as a playable unit - Ace Combat 2's ADF-01 Falken, which players can unlock by destroying specific mission targets. It is revealed in the 2011 franchise artbook Aces At War: A History that a plane called the ADA-01 Adler was supposed to be included in the game as a third superfighter, but gameplay balance issues and problems with programming the aircraft so close to the game's release deadline scuttled the inclusion.
Most of the game's planes are inaccessible at the game's start. Certain planes are unlocked as the player progresses in the campaign, while others are unlocked via the game's "technology tree" system. In this system aircraft are grouped into "families", earning a certain number of kills with a particular plane can unlock one or more variants or derivatives within that aircraft's family. After an aircraft is unlocked, it can be purchased for use in the campaign by spending credits that are awarded according to the player's performance during missions. Unlike Ace Combat 4, there is only one type of special weapon available for each aircraft, something that critics pointed to; the game's heads-up display includes a radar display and other flight instrumentation, as well as displays for the plane's damage rating and available weaponry. During gameplay, an aircraft's default weaponry consist of a supply of guided missiles and a gun. Additionally, each aircraft is armed with a particular special weapon, examples of which include various types of air-dropped bombs and specialized air-to-air, air-to-ground, or air-to-ship missiles.
AC5 introduces minor improvements to the game's radar display such as analog scaling of the mission map and color-coding of enemies to indicate damage level. The game introduces to the series optional side games such as midair refueling, which are available before and after certain missions. In addition, Ace Combat 5 is the first in the series to feature wingman interaction. During most campaign missions, the player can issue orders to the AI members of his or her unit using the DualShock controller's directional pad; the player must purchase and assign aircraft for each of the squadron's pilots prior to each mission. Additionally, players may choose to respond to YES/NO questions during missions by squadron mates or other characters in the game. Although the player's response or lack thereof may affect the game's dialogue, the effect these questions have on gameplay is minimal, although the player's answer will affect which one of two missions they will undergo at two different points of the game.
In addition to the main campaign, the game features an arcade mode in which the storyline has been reduced in favor of gameplay. The basic plot of arcade mode is a continuation of the narrative from Ace Combat 04: Shattered Skies; the player assumes the player character from Shattered Skies. Assiste
Great Kei River
The Great Kei River is a river in the Eastern Cape province of South Africa. It is formed by White Kei River, northeast of Cathcart, it flows for 320 km and ends in the Great Kei Estuary at the Indian Ocean with the small town Kei Mouth on the west bank. The Great Kei River formed the southwestern border of the Transkei region; the Great Kei River is a meandering river course and is formed by the convergence of the Black Kei River and the White Kei River in Lukhanji Local Municipality, north-east of Cathcart and southeast of Queenstown. The Great Kei river flows from the junction of the Black and White Kei rivers for 225 kilometers southeastwards along winding courses to the Indian Ocean, it terminates at the Great Kei estuary by a coastal resort town. Its longest tributary is the Tsomo in the north; the name has it origins as far back as 1752 and is based on a Khoisan word for the river meaning'sand'. The Great Kei formed the southwestern border of the Transkei region which can be accessed via the'Pont', one of only two car-transporting river ferries in South Africa.
The pont is operational and motorists are ferried from the southwestern bank to the northeastern bank into the Wild Coast. The estuaries from the Great Kei river to southern Mozambique are classified as subtropical; these systems are characterized by warm waters of more than 16 degrees Celsius. The climate is warm and humid year-round as a result. Minimum winter temperatures range from 12- 14 degrees Celsius and the area receives rainfall throughout the year; the inland sections of the Great Kei River flow through Albany Thicket and Forest biomes, terminating in Indian Coastal Thicket at its mouth. The Kei river mouth hosts the southernmost occurring mangrove forests in Southern Africa. Swamp forests occur north of the Mngazana estuary, salt marshes are found south of the Great Kei estuary; the Great Kei river mouth is popular with anglers due its variety of estuarine fish species. However, some species such as the South African Cob and White Steenbras are critically endangered. Many coastal bird species are found in the area such as the near-threatened African Oystercatcher and kingfishers.
Attempts to build a bridge over the Kei river started in 1877 when building materials were shipped into East London from Britain by ox wagon and rail. Work on the bridge was interrupted multiple times due to conflicts in the area including the 9th Frontier War where Newey and his team were forced to retreat to the Royal Hotel in Komga as Gcaleka warriors began crossing the Kei for battle. A few British soldiers were killed by Xhosa warriors at Moordenaarskop, a hill close to the old bridge. From 1907 to 1917, a railway line was carried on a timber bridge downstream of the Great Kei; the timber bridge was destroyed after a flood and the railway line was relocated over to a new adjacent road bridge. The bridge was again dismantled in 1946 and re-erected again in 1947, it took two and a half years to complete the building of the bridge. At the end of the conflicts, the bridge is still in use by locals and farmers; the Great Kei Bridge is located in Amathole District Municipality. The Great Kei Bridge has a length of about 0.46 kilometers.
Xonxa Dam in the White Kei River. Wriggleswade Dam on the Kubusi River Bongolo Dam, in the Komani River, a tributary of the Klaas Smits River, itself a tributary of the Black Kei River The N2 road passes through Komga and Butterworth in an area is known as the Great Kei Pass or Kei Cuttings, it is a known for its high prevalence of accidents due to wandering cattle. This section of the N2 passes across the Great Kei River; the Kei Cuttings lie inland from Morgans Bay and Chintsa West. List of rivers of South Africa List of estuaries of South Africa Mizimbuvu to Keiskamma WMA 12 Towns of historical interest in the'kei http://www.dwa.gov.za/iwqs/rhp/state_of_rivers/ecape_04/Kei_summer.pdf https://municipalities.co.za/overview/1005/great-kei-local-municipality
Akira stylized as AKIRA, is a Japanese manga series written and illustrated by Katsuhiro Otomo. Serialized in the pages of Young Magazine from 1982 until 1990, the work was collected into six volumes by its publisher Kodansha; the work was published in the United States by Marvel Comics under their Epic Comics imprint, becoming one of the first manga works to be translated in its entirety into English. Otomo's art is considered outstanding, a watershed for both Otomo and the manga form. Set in a post-apocalyptic and futuristic Neo-Tokyo, the manga focuses on the efforts of a teenaged biker gang leader Kaneda, political activist Kei, a trio of Espers, Neo-Tokyo's military leader Colonel Shikishima to prevent Tetsuo, Kaneda's mentally-fractured childhood friend, from using his unstable telekinetic abilities to ravage the city and awaken a mysterious individual with similar psychic abilities named "Akira". Through this work, Otomo uses conventions of the cyberpunk genre to detail a saga of political turmoil, social isolation and power.
It is considered a landmark work in the cyberpunk genre, credited with spawning the Japanese cyberpunk subgenre. An animated film adaptation was released in 1988 that shortened the plot while retaining many of the manga's primary characters and plot elements alongside additional scenes and motifs; the manga takes place in a longer time frame than the film, involves a much wider array of characters and subplots. Otomo's Akira anime marked his transition from a career in manga, to one exclusively in anime. Akira was instrumental in an upsurge of manga popularity outside Japan in United States as Epic Comics' edition was colorized and coincided with the release of the film, it has won several awards, including the Kodansha Manga and Harvey Awards, is named as being an important title in the French manga explosion. On December 6, 1982, an apparent nuclear explosion destroys Tokyo and starts World War III. By 2019, a new city called. Although Neo-Tokyo is set to host the XXXII Olympic Games, the city is gripped by anti-government terrorism and gang violence.
While exploring the ruins of old Tokyo, Tetsuo Shima, a member of the bōsōzoku gang led by Shōtarō Kaneda, is accidentally injured when his bike crashes after Takashi — a child Esper with wizened features — blocks his path. This incident awakens psychic powers in Tetsuo, attracting the attention of a secret government project directed by JSDF Colonel Shikishima; these increasing powers unhinge Tetsuo's mind, exacerbating his inferiority complex about Kaneda and leading him to assume leadership of the rival Clown gang, who took pity on him. Meanwhile, Kaneda becomes involved with Kei, a member of the terrorist organization which stages attacks against the government; the terrorists, led by Ryu and opposition parliament leader Nezu, get wind of the Colonel's project and a mysterious figure connected with it known as "Akira". They hope to use this leaked information, try to restrict Kaneda's movements after he becomes too involved with their activities. However, when Tetsuo and the Clowns begin a violent citywide turf war, Kaneda instigates a counter-attack that unites all of Neo-Tokyo's biker gangs against Tetsuo.
The Clowns are defeated, but Tetsuo is nearly invincible because of his powers. Tetsuo kills Yamagata, Kaneda's second-in-command, astonishingly survives after being shot by Kaneda; the Colonel arrives with the powerful drugs needed to suppress Tetsuo's violent headaches, extending Tetsuo an offer to join the project. After their confrontation with the JSDF, Kaneda and Tetsuo are taken into military custody and held in a secure skyscraper in Neo-Tokyo. Kei soon escapes after becoming possessed as a medium by another Kiyoko. Kei/Kiyoko does battle with Tetsuo and frees Kaneda. After healing from his wounds, Tetsuo inquires about Akira, forces Doctor Onishi, a project scientist, to take him to the other espers: Takashi and Masaru. There, a violent confrontation unfolds between Tetsuo, Kaneda and the Espers; the Doctor decides to try to let Tetsuo harness Akira — the project's test subject that destroyed Tokyo — despite Tetsuo's disturbed personality. Upon learning that Akira is being stored in a cryogenic chamber beneath Neo-Tokyo's new Olympic Stadium, Tetsuo escapes the skyscraper with the intent of releasing Akira.
The following day, Tetsuo enters the secret military base at the Olympic site, gruesomely killing any soldiers that get in his way. The Colonel tries to talk Tetsuo out of his plan. Tetsuo breaks open the underground cryogenic chamber and frees Akira, who turns out to be an ordinary-looking little boy; the terror of seeing Akira causes one of the Colonel's men to declare a state of emergency that causes massive panic in Neo-Tokyo. The Colonel himself tries to use SOL, a laser satellite, to kill Tetsuo and Akira, but only succeeds in severing Tetsuo's arm. Tetsuo disappears in the subsequent explosion, Kaneda and Kei come across Akira outside of the base. Vaguely aware of who he is, they take him back into Neo-Tokyo. Both the Colonel's soldiers and the followers of an Esper named Lady Miyako begin scouring Neo-Tokyo in search for him. Kaneda, a third terrorist, attempt to find refuge with Akira on Nezu's yacht. However, Nezu kidnaps Akira for his own use, attempting to have them killed, they survive the attempt, manage to snatch Akira from Nezu's mansion.
The Colonel, desperate to find Akira and fed up with the government's tepid response to the crisis, mounts a coup d'état and
In Arthurian legend, Sir Kay is King Arthur's foster brother and seneschal, as well as one of the first Knights of the Round Table. In literature he is known for his acid tongue and bullying, boorish behavior, but in earlier accounts he was one of Arthur's premier warriors. Along with Bedivere, with whom he is associated, Kay is one of the earliest characters associated with Arthur. Kay's father is called Ector in literature, but the Welsh accounts name him as Cynyr Ceinfarfog. Cai or Cei is one of the earliest characters to be associated with the Arthurian mythology, appearing in a number of early Welsh texts, including Culhwch ac Olwen, Geraint fab Erbin, Iarlles y Ffynnon, Peredur fab Efrawg, Breuddwyd Rhonabwy, Pa Gur yv y Porthaur and the Welsh Triads, his father is given as his son as Garanwyn and his daughter as Kelemon. Before Cai's birth, Cynyr prophesied that his son's heart would be eternally cold, that he would be exceptionally stubborn and that no one would be able to brave fire or water like him.
Cai is attributed with a number of further superhuman abilities, including the ability to go nine days and nine nights without the need to breathe or to sleep, the ability to grow as "tall as the tallest tree in the forest if he pleased" and the ability to radiate supernatural heat from his hands. Furthermore, it is impossible to cure a wound from Cai's sword. Cai is killed by Gwyddawg fab Menestyr, in turn killed in vengeance by Arthur. One of the earliest direct reference to Cai can be found in the 10th-century poem Pa Gur, in which Arthur recounts the feats and achievements of his knights so as to gain entrance to a fortress guarded by Glewlwyd Gafaelfawr, the titular porter; the poem concerns itself with Cai's exploits: Culhwch's father, King Cilydd son of Celyddon, loses his wife Goleuddydd after a difficult childbirth. When he remarries, the young Culhwch rejects his stepmother's attempt to pair him with his new stepsister. Offended, the new queen puts a curse on him so that he can marry no one besides the beautiful Olwen, daughter of the giant Ysbaddaden.
Though he has never seen her, Culhwch becomes infatuated with her, but his father warns him that he will never find her without the aid of his famous cousin Arthur. The young man sets off to seek his kinsman, he asks for support and assistance. Cai is the first knight to volunteer to assist Culhwch in his quest, promising to stand by his side until Olwen is found. A further five knights join them in their mission, they travel onwards until they come across the "fairest of the castles of the world", meet Ysbaddaden's shepherd brother, Custennin. They learn that the castle belongs to Ysbaddaden, that he stripped Custennin of his lands and murdered the shepherd's twenty-three children out of cruelty. Custennin set up a meeting between Culhwch and Olwen, the maiden agrees to lead Culhwch and his companions to Ysbadadden's castle. Cai pledges to protect Goreu with his life; the knights attack the castle by stealth, killing the nine porters and the nine watchdogs, enter the giant's hall. Upon their arrival, Ysbaddaden attempts to kill Culhwch with a poison dart, but is outwitted and wounded, first by Bedwyr by the enchanter Menw, by Culhwch himself.
Ysbaddaden relents, agrees to give Culhwch his daughter on the condition that he completes a number of impossible tasks, including hunting the Twrch Trwyth and recovering the exalted prisoner Mabon ap Modron. Cai is a prominent character throughout the tale and is responsible for completing a number of the tasks. However, when Arthur makes a satirical englyn about Cai, he grows angry and hostile towards the king abandoning the quest and his companions; the narrative tells us that Cai would "have nothing to do with Arthur from on, not when the latter was waning in strength or when his men were being killed." As a result, he did not take part in the hunt for Twrch Trwyth. In the Life of St. Cadoc Bedwyr is alongside Arthur and Cai in dealing with King Gwynllyw of Gwynllwg's abduction of St. Gwladys from her father's court in Brycheiniog. Cai appears prominently in the early Welsh version of Tristan and Isolde, in which he assists the two lovers and is himself infatuated with a maiden named Golwg Hafddydd, in the early dialogue poems relating to Melwas' abduction of Gwenhwyfar.
The context suggests that Cai is rescuing the queen from the otherwordly suitor, may imply a romantic relationship between Cai and Gwenhwyfar. The Welsh Triads name Cai as one of the "Three Battle-Diademed Men of the Island of Britain" alongside Drystan mab Tallwch and Hueil mab Caw. In the Triads of the Horses, his horse is named as Gwyneu gwddf hir. According to tradition, Cai is intimately associated with the old Roman fort of Caer Gai. In the Welsh Romances, Cai assumes the same boorish role. However, manuscripts for these romances date to well after Chrétien de Troyes, meaning that Cai as he appears there may owe more to Chrétien's version of the character than to the indigenous Welsh representation. Kay and Bedivere appear in Geoffrey of Monmouth's Historia Regum Britanniae, aid Arthur in defeating the Giant of Mont Saint-Michel. Geoffrey makes Kay the count of Anjou and Arthur's steward, an office he holds in most literature. In Erec and Enide, Chrétien de Troyes mentions he had a son
The Kai Islands of Indonesia are a group of islands in the southeastern part of the Maluku Islands in Maluku Province. The Malakus have been known as the Spice Islands due to regionally specific plants such as nutmeg and cloves that intrigued the European nations of the 16th century. Though Melanesian, many islanders were exterminated in the 17th century during the spice wars in the Banda Islands. A second influx of Austronesian immigrants began in the early 20th century under the Dutch and continued in the Indonesian era; the Kai Islands consist of both in Maluku Province. The Southeast Maluku Regency is sub-divided into six districts. Though geographically in the Kai Islands, the city of Tual forms a regency-level administration and is not in the Southeast Maluku Regency, it includes a number of islands in the geographical Kai Islands, it is itself sub-divided into four districts. These two entities, with their administrative capitals, are listed below with their areas and their populations at the 2010 Census and at the latest estimates: The Kai Islands are a part of the Wallacea, the group of Indonesian islands that are separated by deep water from both the Asian and Australian continental shelves, were never linked to either continent.
As a result, the Kai Islands have few native mammals and are a part of the Banda Sea Islands moist deciduous forests ecoregion. Kai Besar in particular is densely forested. Kai is famous for the beauty of its beaches, notably in Pasir Panjang. Inhabitants called the islands Nuhu Evav or Tanat Evav, but they were known as Kai to people from neighboring islands; the islands are on the edge of the Banda Sea, south of the Bird's Head Peninsula of New Guinea, west of the Aru Islands, northeast of the Tanimbar Islands. The Kai islands are made up of numerous islands, including: Within southeast Maluku Regency: Kai Besar or Nuhu Yuut or Nusteen Kai Kecil or Nuhu Roa or Nusyanat Tanimbar Kai or Tnebar EvavWithin the city of Tual: Kai Dulah or Du Dulah Laut or Du Roa Kuur Taam Tayandu Islands groupsThe Kai Islands' total land area is 1,286.2 km2 and had a population of 154,524 at the 2010 Census. The Kai Islands reside in a topical zone in close proximity to the equator, leading to an average temperature of 30 °C, an average low of 18 °C.
During the months from April to September, the islands experience a dry season. Local history holds that ancestors of contemporary Kai islanders came from Bali, part of the expanding Majapahit kingdom from the western archipelago; the village of Ohoi-Ewur on Kai Kecil or Nuhuroa island was the arrival point for the Balinese royal family and their army. They stayed in the village with local residents; as a result, Ohoi-Ewur became a seat of government, where the local law – Red Blood and Balinese Spear – was developed at the initiative of the royal princess D it Sakmas. Evidence for these stories include an inheritance and a harbor named'Bal Sorbay' on Kai Kecil, the harbor at which the royals arrived, it is recognized by Kai islanders that some of their ancestors came from other places such as Sumbawa island, Buton in Sulawesi and Gorom islands in the Central Moluccas, the sultanates of Jailolo and Ternate as well. The tiny island of Tanimbarkei is not part of Tanimbar, as the name might suggest, but is one of the Kai Islands.
It is inhabited by fewer than 1000 traditional people. Half of the population call themselves are more or less practicing ancestor worship. After the 1999 clashes between the Muslim and Christian populations in Ambon, similar inter-communal clashes swept through Kai but calmed down. All of the islands depend on 22 ratshcaap, or traditional local leaders called Rat or Raja, as kings of customary law; the official language in the Kai Islands is Indonesian, although local languages exist between regions. Three Austronesian languages are spoken on the Kai Islands. Kurese is spoken on nearby Kaimeer, where Kai is used as a lingua franca. Bandanese is spoken in the villages of Banda-Eli and Banda-Elat on the west and northeastern side of Kai Besar. Banda speakers came from the Banda Islands, but the language is no longer spoken there. There is no native writing system for the Keiese language. Dutch Catholic missionaries write the language using a variation of the Roman alphabet; some Kai musical instruments include: Savarngil: A small native flute from 10 to 20 centimeters long, open at both ends with six fingerholes placed along the pip.
It is made of keyless. Tiva: Single headed drums, consist of a calf skin membrane, stretched over an enclosed space or over one of the ends of a hollow vessel. Dada: A medium-size gong 30 to 38 centimeters in size, with a crashing sound and a raised boss or nipple in the center; the predominant religion in the Kai Islands is Christianity, where unlike like much of the surrounding area there are more Catholics than Protestants. The islands are regarded as the center of Catholicism in all of Maluku. A primary minority in the region consists of non-native Muslims, who follow a milder form of Islam where the women are veiled. Half of the people who live on the small island of Tanimbarkei practice a variant of the
The Kei school was a Japanese school of Buddhist sculpture which emerged in the early Kamakura period. Based in Nara, it was the dominant school in Buddhist sculpture in Japan into the 14th century, remained influential until the 19th. Art historian Joan Stanley Baker cites the Kei school's early works as the last highpoint in the history of Japanese sculpture; the Kei school developed out of that led by the busshi Jōchō, his successor Kakujō, Kakujō's son Raijō, the leading sculptors of the preceding generations. These artists are sometimes said to have founded the Kei school. Unkei's six sons and their descendants in turn succeeded to leadership of the school. Much of the cities of Nara and Kyoto were destroyed in the Genpei War of 1180-1185; the Kei school was granted the opportunity to restore Nara's greatest temples, the Tōdai-ji and Kōfuku-ji, replacing their Buddhist sculptures. The Kei school's strong and traditional style earned it the favor of the Kamakura shogunate; the Tōdai-ji restoration project lasted several generations, from 1180 to 1212, drew extensively on Tang and Song Chinese styles, introducing new stylistic elements while remaining true to tradition.
New human iconographic forms emerged, with greater simplicity and realism, more subdued colors. For the first time, crystals with dark centers were used for the eyes of statues; the sculptors of the Kei school focused on the distinctive identity of each statue's subject, on physical details. A late 12th century sculpture of Dainichi Nyorai, attributed to Unkei, sold at auction at Christie's on March 18, 2008 for US$14.37 million, establishing a new record for Japanese art prices at auction, as well as for Asian art sold in New York. Kōkei Unkei Kaikei Tankei Paine, Robert Treat and Alexander Soper; the Art and Architecture of Japan. New Haven: Yale University Press, 1981. Pp 110–115