Halo Legends is a collection of 7 short films set in the Halo science fiction universe. Financed by the franchise's overseer 343 Industries, the stories were created by six Japanese anime production houses: Bee Train, Casio Entertainment, Production I. G. Studio 4°C, Toei Animation. Shinji Aramaki and director of Appleseed and Appleseed Ex Machina, serves as the project's creative advisor. Warner Bros. released Legends on DVD and Blu-ray Disc on February 16, 2010. The idea for an anime compilation existed for years. 343 creative director Frank O'Connor produced story outlines or finished scripts that the production houses animated in a variety of styles. To oversee development of the entire Halo franchise, Microsoft created an internal division, 343 Industries, to manage the Halo brand. Frank O'Connor, 343's creative director, said that such a move was vital: "If you look at how George Lucas held on to Star Wars, not just to make money from action figures but to control the direction the universe went in, you can see why we think it's pretty vital."Halo Legends had origins in the 2006 Marvel Comics tie-in, The Halo Graphic Novel.
Wanting to tell smaller stories in a different format than video games and novels and in different art styles, O'Connor said that anime was a natural fit. An additional consideration was that 343 Industries felt that the Japanese style of narrative fit the stories well. Most of the animation studios Microsoft approached were available for the project. Most studios were "afraid" of creating their own stories if they were familiar with the series, so O'Connor sent them possible story treatments. Microsoft was involved in making sure story details were correct and writing the scripts for the stories—O'Connor estimated that 50% of the dialogue in the final products were verbatim from the original scripts. While all the stories save one are considered canon, O'Connor noted that some discrepancies were the cause of artistic interpretation; the animation studios were given wide latitude in their presentation. "We realized early on could take interpretation," said O'Connor, saying that the look-and-feel of the universe persisted through differing artistic styles.
In developing their stories and styles, the anime studios were supplied with access to Halo's story bible and art assets. One of the artistic styles, the most radical departure from traditional animation styles is in "The Duel", which employs a filter that makes every cell look as though it was hand painted by watercolors, his goal that he was aiming for in this project was, "to make audiences understand there should be other styles of animation beyond the existing two primary kinds of animation presented—precisely cel-drawing 2D style and CG 3D style. I wanted to show that creators are not limited, that they have many options for different styles to create stories."Voice recording for the English dub was done by Seraphim Digital in Houston, Texas. Several episodes were broadcast on Halo Waypoint on the specified date; the episodes range in length from ten to twenty minutes. The DVD released in 2010 has another episode sequence. Origins I Origins II The Duel Homecoming Odd One Out Prototype The Babysitter The Package Halo Legends was to be released on February 9, but launch was pushed back a week to February 16.
The compilation comes in three different retail packages: a standard DVD release with all the episodes, a two-disc special-edition which contains additional commentary, the Blu-ray Disc edition, featuring the special-edition features and a summary of the Halo storyline. The film's United States premiere was held at the AMC Metreon in San Francisco on February 10, with the companion soundtrack released by Sumthing Distribution the day previous. Reception to Legends was mixed. Orlando Parfit of IGN UK wrote that while the decision to merge Halo and Japanese anime seemed an odd choice, "Halo Legends proves a successful—if uneven—attempt to fuse these two universes, will prove essential viewing for those with more than a passing interest in Bungie's seminal shooters." IGN US reviewers Cindy White and Christopher Monfette said that the short films "prove accessible to sci-fi fans in general," and that the collection was "well worth" the time. Matt Miller of Game Informer said that Halo Legends would appeal to story-interested fans of the franchise, not those who cared about multiplayer gameplay.
Based on Rentrak and Home Media Magazine numbers, Legends ranked second and fourth in Blu-ray Disc and DVD sales during its first week of sales in the United States. It ranked seventh in Blu-ray Disc rankings in Japan. In its second week it dropped off the US Blu-ray Disc Top 20 charts, slipped to tenth for DVD sales. According to The-Numbers.com, Legends sold $2.56 million worth of merchandise or 168,000 DVDs its first week. Sales reached $8.32 million, selling 600,000 units. As of 2018, DVD sales have grossed $11 million in the United States; the soundtrack was composed by various artists, such as Yasuharu Takanashi. Although the soundtrack contains remixes of original work by Martin O'Donnell and Michael Salvatori, it has some original material of its own. Official Video Release Website Halo Legends on IMDb Acclaimed Director-Designer Shinji Aramaki Discusses "The Package" Episode of Halo Legends Halo Legends at Anime News Network's encyclopedia
Toukiden: The Age of Demons
Toukiden: The Age of Demons is an action role-playing game developed by Omega Force for the PlayStation Portable and PlayStation Vita. It was released on June 2013 in Japan. Tecmo Koei Games showcased the PlayStation Vita version of the game at E3 2013, released the game within North America on February 11, 2014 on PlayStation Vita. A sequel titled Toukiden 2 was released in 2016 on the PlayStation 3, PlayStation 4 and PlayStation Vita. Toukiden is a third-person monster hunting game which employs groups of players or NPCs fighting together against various monsters during quests; each player can customize their choice of weapons and skills. Special abilities can be obtained through the usage of souls, or mitama, which can be collected during the progress of the game; these mitama can level up by paying a certain sum of haku. Different mitama have abilities with various characteristics, can be categorised into various groups such as offensive, defensive, or recovery mitama. Upon slaying a monster, the players or NPCs can "purify" the monster, which collects items useful in upgrading weapons and armor.
Monsters fall into the categories of small and large oni, with large oni being the boss-type enemies within the game. Players can engage over the internet. Additional missions are available in the form of downloadable content; the game is set in a fantasy world with medieval Japanese themes regarding Shinto. Warriors known as mononofu specialise in fighting oni, form teams to hunt them. Eight years prior to the commencement of the story, a great demon emerged from the underworld and brought an era of calamity to the land of Nakatsu Kuni, traditionally protected by the mononofu since ancient times; the protagonist and main characters reside at Utakata Village, one of the final lines of defense against the demons. Toukiden was revealed during Sony's TGS 2012 keynote; the game is developed as a collaboration between Sony Computer Entertainment Japan. Character designs and illustrations were created by Hidari, the music is composed by Hideki Sakamoto. Tecmo Koei states that the decision to create Toukiden for the PS Vita and PSP was due to Capcom releasing their titles on the Nintendo 3DS, believed that plenty of people using Sony consoles were keen for a hunting game on their systems.
A Chinese-language version was released throughout Asia on September 19, 2013, localised with the assistance of Sony Computer Entertainment Asia. An enhanced game titled Toukiden: Kiwami was released on August 28, 2014 in Japan, for the PS Vita and PSP; the game has double the size and content of the original game, twice the number of demons, two new characters, extended story and new equipment. Additional weapons introduced in the new version include firearms and kanabō. In addition, there are new character abilities. Toukiden: Kiwami was released in North America and Europe on March 31, 2015. On January 15, 2015, it was announced that a PlayStation 4 version would be released in the west, with support for cross-save and multiplayer cross-play between the PS4 and Vita platforms. Toukiden: Kiwami was one of the launch titles for the PlayStation 4's official release in mainland China in January 2015. In June 2015 a PC version of Toukiden: Kiwami was announced for a worldwide Steam release. Toukiden Woniuchi, a manga prequel of Toukiden, began serialization as an e-book on Sony's Reader Store starting on June 26, 2013.
Urasuke Ayano is writing and drawing the story that takes place several years before Tarō Diffendorfer's scenario. Five chapters are planned, they will be released monthly; the seventh volume of Kadokawa Shoten's Samurai Ace magazine, which shipped on Wednesday, will contain a preview of the first chapter and a chapter 0. The issue contained a code for a mask that can be used in the game. Within the September 26, 2013 issue of Famitsu, Producer Kenichi Ogasawara has hinted towards expanding the franchise towards anime and manga. A four-minute animated promotional trailer was made for the game by Studio 4°C. Toukiden Kiwami received an animated introduction; the retail PlayStation Vita version of Toukiden sold 122,794 units within the first week of release, taking second place for all physical retail videogame sales in Japan, behind Gundam Breaker on the PlayStation 3 which debuted within the same week and sold 200,564 units. The same week saw a spike in PlayStation Vita system sales, with 31,271 consoles sold, a significant increase over the 13,422 consoles sold during the previous week.
The PlayStation Portable version of Toukiden sold 66,016 units within the same week. Total game sales were 300,000 units for the month of June 2013. Toukiden placed sixth place amongst all digital copy games sold on the Japanese PlayStation Network overall in 2013, the fourth most-sold digital Vita game behind Dragon's Crown, God Eater 2 and Senran Kagura Shinovi Versus. In November 2013, it was announced prior to the PlayStation Awards 2013 that Toukiden was the top selling PlayStation Vita game in Japan for 2013. Toukiden was the second-most purchased digital Vita game on the US PlayStation store during February 2014, the month of first release in the West. Koei Tecmo's financial report for the fiscal year ending March 2014 reveals that 550,000 copies have been shipped worldwide. Famitsu gave Toukiden a review score of 35/40; the enhanced version released in August 2014, Toukiden Kiwami, was given a score of 37/40. Kiwami has a Metacritic rating of 82 for PlayStation Vita, 74 for PS4; the Vita version of Toukiden: Kiwami sold 100,073 physical co
First Squad is a joint animation project of Japan's Studio 4°C and Russia's Molot Entertainment. It won the Kommersant newspaper's prize. Set during the opening days of World War II on the Eastern Front, its main cast are a group of Soviet teenagers with extraordinary abilities. They are opposed by a Schutzstaffel officer, attempting to raise from the dead a supernatural army of crusaders from the 12th-century Order of the Sacred Cross and enlist them in the Nazi cause. Most of the teenage crew die, except for the protagonist Nadya, she is taken to a secret Soviet lab that studies supernatural phenomena contacts with the dead. Nadya's task is to dive into the world of the dead for reconnaissance. There, in the Gloomy Valley, she persuades them to continue fighting. On the eve of May 9, 2005, a video clip was released, based on the track "Наша с тобой победа" by Russian rap artist Ligalize; the clip was directed by Daisuke Nakayama, produced by Aljosha Klimov and Misha Shprits and depicted an epic fight between Soviet Pioneers and Nazi soldiers, with the German side in possession of mecha and various supernatural soldiers.
Among the featured locations are the Palace of Soviets and Mayakovskaya metro station, Moscow. In 2007, it was announced that a motion picture titled First Squad: The Moment of Truth was in the works. Film is produced by Studio 4°C and created for this purpose studio Molot Entertainment, distributed by Amedia. Directed by Studio 4 °C director and animator Yoshiharu Ashino and produced by Aljosha Klimov, Misha Shprits, with Eiko Tanaka, featuring character development by Hirofumi Nakata, music by Japanese musician DJ Krush; the film has been shown at Cannes Film Festival, Locarno Film Festival and Fantasia film festival. On June 8, 2010, Anchor Bay Entertainment announced that they will distribute the film in the United States through Manga Entertainment and L. A. based XYZ Films. GKIDS will release the film in U. S. theaters in Summer 2019. Official website First Squad on IMDb First Squad at Anime News Network's encyclopedia
Jeanne d'Arc (video game)
Jeanne d'Arc is a tactical role-playing video game developed by Level-5 and published by Sony Computer Entertainment for the PlayStation Portable. The game was first released in Japan on November 22, 2006 and was localized for a release in North America on August 21, 2007, it was never released in PAL regions. Jeanne d'Arc was Level-5's first role-playing video game of this kind, as well as the studio's first production for the PSP; the title's narrative makes use of various fantasy elements, is loosely based on the story of Joan of Arc and her struggles against the English occupation of France during the Hundred Years' War in the early 15th century. The game has an amount of historical accuracy when it comes to the cast of characters, contains many who were contemporaries and allies of Joan of Arc; this contrasts starkly with the many fantasy elements of the game, such as characters possessing magical armlets that give the wearer special abilities, the suggestion that King Henry VI of England was possessed by demons and used them to aid his armies in destroying France during the Hundred Years' War.
The game met with positive reviews upon release, with praise directed at the storyline and historic significance of its events. The player controls Jeanne and her party, moving them between major cities and features on a semi-historical map of France. Most new locations will lead to battles. Select points on the map are cities, allowing the player to shop for improved weapons and skills; each character and enemy has an affinity to one of three phases. For example, Sol is weaker against Luna; each character has a number of skill slots. These skills can improve defensive, or recovery skills; the battle system is turn-based. Prior to battle, the player can manage character equipment and abilities, select which characters to bring into battle. On each turn, for each character, the player can move and perform an action such as attacking, using items or skills. Attacks can be met with counterattacks, the facing of the attack will influence how much damage is done. Unique to the game is the creation of a "Burning Aura" which forms on the space behind the target of the attack.
Burning Auras disappear after one turn. Once the player has moved all their characters, the enemy turn proceeds in the same manner; when an ally is targeted, all nearby allies one space away from the targeted ally or anyone supporting them, participate in a "Unified Guard" that can reduce the chance of a hit or reduce the damage taken. This guard applies to any counterattacks made during the offensive part of the player's turn. Unique to Jeanne and selected other party members is the use of a magical armband that can be infused with gems; each gem on the armband can be used once per battle, only after acquiring an amount of power gems from battle, allows the character to become much more powerful. For example, Jeanne's first transformation gives her a higher attack value, while in this form, she gains another turn after killing any foe. Transformations are limited to a few turns and the character reverts to their normal form once the effect is over. Most battles have a required victory condition, such as defeating all foes or to move the party to specific spaces on the map.
There are specialized defeats, such as letting Jeanne fall in battle, or by failing to meet the victory conditions within a fixed number of turns. Upon winning the battle, all characters in the party gain some experience, additional spoils of war can be obtained. In the past, there was a great war between demons. Five heroes used their combined power to seal the demons away. Much time has passed, now France and England are in the midst of the Hundred Years' War. Domrémy, a small village in the Lorraine region of France, was celebrating a festival when English soldiers attacked. A village girl, was led by a voice from the heavens to save France, thus begins the journey of Jeanne, her friends Roger and Liane, in the war to free their country from the tyranny of the demon-controlled English army. Jeanne d'Arc was developed by Level-5, a company that had developed a number of traditional role-playing video games with the Dark Cloud series, Dragon Quest VIII: Journey of the Cursed King, Rogue Galaxy.
Jeanne d'Arc was the company's first project on the PSP handheld. The team chose to make the game a tactical RPG " so that players new to the genre will still be able to play the game, while veteran strategy game players will find this game both nostalgic and entertaining." The development team wanted to create an enjoyable game for all players despite some of them having no knowledge of the historical events on which it is based. The most important aspect of the North American localization of Jeanne d'Arc was its voice-overs. A number of French actors and actresses, as well as American actors speaking with French accents, auditioned for the game's audio. American actors using mild French accents were chosen for the main roles while indiv
Mutafukaz is a 2017 adult animated science fiction film based on the comic series of the same name. The film was a French-Japanese co-production between Ankama Animations and Studio 4°C and is directed by Shōjirō Nishimi and Guillaume "Run" Renard; the comic was published in English as Mutafukaz by Titan Comics with only one volume released on October 27, 2015. Mutafukaz was released in France on May 23, 2018 and in Japan on October 12, 2018; the film opens when a young woman, carrying an infant, is chased by black suited men lead by Bruce Macchabe. The woman and her infant are saved by a dog who spouts tentacles with Bruce referring to it as a "traitor"; the woman leaves the infant in a dumpster where it is found by the dog and the woman is captured and killed by Bruce. Years the infant, now a grown young adult named Angelino, lives in a run down apartment with his flaming skull headed friend Vinz and their numerous cockroaches who act as their "pets". While making a delivery, Angelino spots Luna, a beautiful young woman, is struck by a truck, resulting in him losing his job.
The next day while hanging out with their cat-like friend Willy, Angelino begins experiencing headaches and visions with certain people displaying misshapen tentacle shadows. The trio realize they manage to defeat and outrun them. A SWAT team storms Angelino and Vinz's apartment, which triggers Angelino to unleash a hidden power and defeat them; the cockroaches leave to search for Angelino while a Luchador tells his fellow comrades about a vision he had about a potential evil they must combat. Willy gives Angelino and Vinz a house to stay in though they are found by the men in black, who engage the local gangs in a gun fight, killing several people in the process. Angelino and Vinz escape by stealing an ice cream truck, while one of the men in black, Agent Crocodile, vows revenge. Angelino and Vinz make it to the restaurant they frequent by and run into Luna who appears to sympathize with them. However, it is revealed that she is involved with the men in black and they are captured. Angelino meets Luna's father, Mr. K, who reveals that he is part of an extraterrestrial race called the Macho who have invaded earth and have many members in authoritative roles.
Their plan is to inflict global warming in an attempt to terraform the planet as they cannot withstand cold temperatures. Angelino is the result of a Macho father whose eloping was considered treasonous. Mr. K tries to convince Angelino to accept his Macho side by killing Vinz but Luna starts to sympathize with Angelino after having a vision of his mother's sacrifice; the cockroaches, who have managed to find Angelino, are followed by the Luchadores who have begun believing the visions. Angelino fights his urge to kill Vinz and they escape their confines. However, Angelino falls unconscious, but he and Vinz are rescued by the Luchadores who have freed a scientist named Professor Fagor, they make it to a secluded shack in the desert where the Luchadores and Fagor have begun building a rocket while Angelino and Vinz escape. Crocodile holds him hostage. Feeling bad for their friend and Vinz decide to go and help him, unaware of the trap set for them. Angelino rescues Willy; the Luchadores and Fagor launch the rocket, triggering it to snow across the country and killing all of the hidden Macho.
Angelino, being half Macho, is rescued by Luna's kiss. Bruce engages in a fight against Angelino. Before Bruce could kill Angelino, the local gangs murder him by shooting him continuously; as Angelino comes to, he realizes. Two months everything goes back to "normal" with people forgetting about the incident. Willy gets a record contract, though Angelino believes it will not last long, Vinz gets a job at the restaurant that they frequent to and Angelino has been writing letters to Luna, despite not knowing where she lives, though it is shown that she is still living somewhere in DMC. Mr. K is shown to have survived and has set up base on the moon where he begins sending UFOs to invade earth. French castOrelsan as Angelino Gringe as Vinz Redouanne Harjane as Willy Féodor Atkine as Mister K Kelly Marot as Luna Julien Kramer as Bruce Macchabée & El Diablo Emmanuel Karsen as Randy CrocodileEnglish castKenn Michael as Angelino Vince Staples as Vinz Dino Andrade as Willy Michael Chiklis as Agent Randy Crocodile Giancarlo Esposito as Mr. K Jorge Gutierrez as El Tigre Dascha Polanco as Luna RZA as Shakespeare Danny Trejo as Bruce Mutafukaz had its world premiere on June 13, 2017 at the Annecy International Animation Film Festival.
The film was released in France on May 23, 2018. Parco released the film in Japan on October 12, 2018. GKIDS released the English dub of the film in a limited theatrical run in North America and Canada on October 11 and October 16, 2018. On Rotten Tomatoes, the film has a score of 44% based on 16 reviews with an average rating of 5.2/10. Mutafukaz on IMDb Official Japanese website Official GKIDS Films website
Ace Combat X: Skies of Deception
Ace Combat X: Skies of Deception is a combat flight simulator video game for the PlayStation Portable. It is the first Installment of the Ace Combat franchise for the PlayStation Portable system, the second for a portable console, it was released for the United States on October 24, 2006. Throughout the various cutscenes, the story is narrated by Albert Genette, a reporter sent on assignment to cover the conflict; this is the same reporter. In the year 2020, after years of civil war and internal struggle, the Democratic Republic of Leasath, under the command of Diego Gaspar Navarro invades its peaceful neighboring country, the Federal Republic of Aurelia. Owing to their Gleipnir Flying Fortress, Leasath overwhelms most of Aurelia within ten days; the remainder of the Aurelian military bands together at Cape Aubrey Airbase and manages to achieve a Pyrrhic victory: They destroy a flight of Leasath bombers but Gleipnir wipes out all deployed Aurelian aircraft except its only ace pilot Gryphus One, who bears the symbol of "The Southern Cross".
Following the battle of Cape Aubrey, Gryphus One spearheads an offensive to recapture Port Patterson, a critical supply base and landing area for Leasath's forces. Gryphus One distinguishes himself by inflicting heavy damage on the enemy air force and ground forces. After the liberation of Port Patterson, the Aurelians set out to liberate the city of Santa Elva and destroy Gleipnir. Depending on the players choice, either the Aurelian navy or ground forces engage Gleipnir. Gryphus One downs Gleipnir over Santa Elva, earning the nickname of "Nemesis" among Leasathians; the demoralized Leasathians hastily withdraw towards Griswall, the occupied capital of Aurelia where the Leasathians have established a defensive ring with Meson Cannons capable of firing particle beams. The player has two choices on the strategic level: One is to destroy the enemy Skylla unit by surprise and face Meson Cannons in Griswall; the other is to sneak under the enemy radar jamming coverage, destroy their Meson Cannon components and instead battle the enemy units outside Griswall perimeter.
By the time Griswall is liberated, Navarro has escaped, but the turn of the battle changes irreversibly. Albert Genette and the Aurelian intelligence discover the true motives of the war: General Navarro is not only the Leasath's commanding officer, but an arms industry mogul who benefits from war. Navarro had made millions in arms deals during the war to fund the development of Fenrir, a next-generation advanced prototype V/STOL multirole aircraft. Following Leasath's expulsion from Aurelia, Navarro continued production in Archelon Fortress on a group of islands off the coast of Leasath. In the advance towards the Archelon fortress, the player has the choice of either preventing enemy elite pilots or a cargo of high-power microwave weapons from reaching the fortress. Depending on the player's choices, the siege of Archelon Fortress can end two ways: Either the Aurelian army destroys the fortress while Gryphus One destroys the last Fenrir prototype, or Gryphus One destroys a shock cannon mounted atop the fortress resulting in its destruction.
With the world having witnessed the Battle at Archelon, Genette's publication exposing the war's true nature, Leasathian citizens, infuriated by Navarro's deception, kill him in a mob, or he flees the country before they arrive. Soon after, the war ends. In the game's campaign mode, the player plays the role of the flight lead in Gryphus Squadron, of the Aurelian Air Force; the game is broken down into missions which involve various combat objectives, such as attacking ground targets, air targets, or a mix of the two. The "Free Mission" mode allows levels unlocked in the campaign mode to be replayed to achieve a higher rank or gain points for the purchase of planes or equipment. Ace Combat X includes a multiplayer mode, using ad-hocwireless to connect up to four players. There are six multiplayer modes: Dogfight, Base Attack, Air Superiority, Beacon Battle and Escort Mission; the game is a mix of arcade flight simulation, making it semi-realistic. There are two types of controls: normal; the novice controls are making the game like an arcade title.
The normal controls will be using both the analog nub and the d-pad for the more realistic sim-like experience. The player can choose from many real planes and over ten fictional planes, where the more advanced planes have to be unlocked first; the player can choose from variety of different viewpoints, including a third-person behind the plane perspective, a first-person view that can be displayed from within the cockpit or with a HUD. In single-player mode, new planes, weapons, paint schemes and bonus missions can be unlocked, where they can be purchased in the hangar afterwards. At the completion of each mission, a rank and points are awarded based on the completion time and enemies destroyed, they can be used for the new planes, special weapons or the unique unlockable parts which can change the performance and stats. Medals are awarded for meeting certain conditions in either campaign or free mission mode, such as providing damage or destroying a number enemies; each mission or level contains a "star" unit and an "ace" unit.
Destroying the star unit unlocks weapons and equipment, while defeating the ace unlocks a paint scheme. The player can choose their own route through the campaign. There are points where missions branch out into multiple paths, marking segme