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Peel watershed

The Peel watershed drains 14% of the Yukon Territory Canada and flows into the Beaufort Sea via the Peel and Mackenzie Rivers. While the lower part of the Peel River and its confluence with the Mackenzie River are in the North West Territories, most of the watershed, 68,000 km2 out of 77,000 km2 is in the Yukon. Six major tributaries and numerous smaller streams feed the Peel; the Yukon portion of the watershed is undergoing land use planning, a process laid out in Chapter 11 of the Yukon Land Claims Agreement and is called the Peel Watershed Planning Region. This article is confined to the PWPR. There are no communities within the Yukon's PWPR although it is within the Traditional Territories of, extensively utilized by, four First Nations: The Na-cho Nyak Dun, the Tetlit Gwich'in, the Vuntut Gwitchin and the Tr’ondëk Hwëch’in; these people, along with the now gone Tukudh Gwich’in, have lived and travelled in the region for millennia. For the Tetlit Gwich’in, the Peel is the centre of their world.

They and the Vuntut Gwitchin are caribou people. In early times vast caribou fences were made to intercept the migrating caribou and funnel them into corrals so they could be taken with spears and bow and arrow. Once rifles were adopted, the caribou fences were reabsorbed by the land and now the only traces left are in Vuntut National Park. Fences were needed; the Tr’ondëk Hwëch’in and the Na-cho Nyak Dun would travel into the Peel for caribou. To this day, they still do, trap for fur, harvest small game and gather plants; the Peel was named in 1826 by Sir John Franklin after Sir Robert Peel, British Home Secretary at the time. It was first explored by Europeans in 1839 when John Bell of the Hudson's Bay Company ascended it as far as the Snake River, it was not surveyed until 1909 despite being the only route used by fur traders into the interior of the Yukon until the gold rush years of the 1890s. The Yukon part of the watershed contains six major tributaries to the Peel; the Bonnet Plume is a Canadian Heritage River.

The PWPR is in the North East Yukon. The closest communities are Mayo Yukon, directly south of the watershed, Dawson City Yukon, South West of the watershed and Fort McPherson and Tsiigehtchic Northwest Territories to the North. No body lives permanently within the region, there is only one road. Several big game outfitters have seasonal camps, the tributaries are world class wilderness rivers attracting canoeists and hikers from around the world, the First Nations hunt and trap throughout the region much as has been done for millennia; the Peel Watershed is within the Boreal Taiga ecozone, with the lower lying parts in the north within the Taiga Plains ecozone. The two ecozones of the PWPR are further divided into ecoregions: Peel River Plateau and Fort McPherson Plain in the Taiga Plains ecozone, British/Richardson Mountains, North Ogilvie Mountains, Eagle Plains and Mackenzie Mountains in the Boreal Taiga ecozone. Of these ecoregions in Yukon, the British/Richardson Mountains are protected by Ivvavik National Park and Vuntut National Parks and by the Old Crow Flats Special Management Area, the Fort McPherson Plains do not contain any protected areas, the Peel Plateau has no protection at present, the North Ogilvie's are protected by Fishing Branch Territorial Park, Eagle Plains is not protected, although a small portion is within Fishing Branch Park and the Mackenzie Mountains are protected by Tombstone Territorial Park.

The Peel Watershed is home to undisturbed populations of wildlife, including moose, Dall Sheep and Fannin Sheep, Barren Ground and Northern Mountain Woodland Caribou and Yukon's only boreal caribou. Because of the relative abundance of these animals, their predators thrive and there are healthy populations of Wolves, Wolverines and Black bears; the range of the Ogilvie Mountain Collared Lemming extends into the watershed. This lemming is a Yukon endemic. Extensive wetlands support migratory waterfowl the Turner Lake wetlands and Margaret lakes. Trappers harvest marten and lynx. Much of this area comprises part of Beringia; because of this, many of the plants are more characteristic of Asia than the Americas or are endemic to the region. This endemism is marked near mountains that provided moist refugia during glaciations; this part of the world is going to feel some of the most extreme effects of climate change. Recent studies in climate adaptation suggest that the best hedge against climate disruption may lie within landscapes characterized by inherent resilience.

Such areas have substantial adaptive capacity, the ability to absorb the disturbances created by climate change, because of their immense scale, relative intactness, still-functional ecosystems, high degree of ecological representatio

Vietcong (video game)

Vietcong is a 2003 tactical first-person shooter video game developed by Pterodon in cooperation with Illusion Softworks and published by Gathering of Developers for Microsoft Windows. It is set during the Vietnam War in 1967; the expansion pack Vietcong: Fist Alpha was released in 2004 and was bundled with Vietcong as Vietcong: Purple Haze for the PC. Vietcong: Purple Haze was released in 2004 for the PlayStation 2 and Xbox, ported by Coyote Games. Another official add-on titled. A sequel to the game, Vietcong 2, was released in 2005; the player takes on the role of Sergeant First Class Steve R. Hawkins, assigned to the United States Special Forces camp at a strategic location of Nui Pek in South Vietnam near the Cambodian border. Hawkins and his A-Team carry out a series of various missions against the Viet Cong and North Vietnamese forces; the game ends in a massive North Vietnamese attack on the team's base camp, abandoned by all American forces. The ground assault on Nui Pek is a recreation of the ground assault that happened at Special Forces Camp Lang Vei.

Vietcong has the player take part in military operations against the Viet Cong and also the North Vietnamese Army. Some levels are linear, while others take place in more open outdoor environments, allowing for more tactical freedom. Missions require the player to sabotage weapons caches or clear areas of enemies - not all objectives need to be achieved in order to complete a mission. Gameplay revolves around open combat in the jungle and other locations typical for the setting but the player also has to traverse longer passages without encountering enemies during which punji pits and other traps pose the main threat. Vietcong aims for a high level of realism. AI characters make frequent use of cover but change the latter making it difficult for the player to anticipate enemies' specific locations and encouraging a tactical approach. All weapons' aim sights can be used to increase aim but a sway is present which simulates a shooter's shaking hands; the latter can be reduced by entering a prone stance.

While aiming the gun is raised, which allows the player to shoot over cover without exposing himself. The game avoids the use of health packs and rather has the player use bandages, which exposes him, or have a medic treat his wounds; the game features a variety of authentic weapons from the era such as the M-16 and AK-47 assault rifles. The player is able to choose the weapons he wants to go on a mission with in advance but can replace them with weapons found on missions, giving him access to weapons used by the enemies. In some missions airstrikes can be ordered to bombard specific areas of the map. For tactical shooters the player is accompanied by AI controlled comrades; each of the fellow soldiers is a unique character, not allowed to die and serves a specific role in the team. For instance the point man can safely lead the team towards the objective, avoiding any traps and warning the player of enemies in advance, while a combat engineer carries an infinite supply of ammo for the player.

By default the team follows the player character and engages at will but general orders such as to attack the enemy or retreat can be given. The fellow soldiers can be called individually to the player character's location. In addition to the main campaign a "quick fight" mode is available; the latter allows the player to engage in a fight on one of several arena-like maps with the sole objective of eliminating all enemies. The player can choose whether he wishes to be accompanied by a team, how many and what kind of enemies to engage, what equipment he wishes to go on the mission with. In this mode the player is able to assume the role of a Viet Cong combatant and engage American soldiers. By default only a single map and few weapons are available but more become available as the player makes progress in the game's main campaign; the game features a local and online multiplayer mode which supports up to 64 players per match. The online lobby servers were hosted by the now-defunct GameSpy Arcade.

Several gameplay modes typical for shooter games are available: Free for all deathmatch, team deathmatch, capture the flag and last man standing. Additionally a team mode is available where to Counter-Strike, players remain dead for the remainder of the current round and teams only score a point if the opposite team has been annihilated. In the United Kingdom, Vietcong sold 20,000 units during the first half of 2003. Kristan Reed of GamesIndustry.biz wrote that these were "not figures that spell H. I. T." Its sales in the region rose to around 50,000 units by year's end. As of November 2007, Vietcong had sold more than 1 million copies worldwide; the game received "average" reviews according to the review aggregation website Metacritic. In the Czech Republic, the game's country of origin, the game is popular. Vietcong was voted the 3rd best video game developed in the Czech Republic and Slovakia in a survey by Czech web provider BonusWeb when it received 1393 votes out of 13,143 as every reader could choose for three games to vote for.

GameSpot gave it the award of the Game of the Month for April 2003. Vietcong was named the eighth-best computer game of 2003 by Computer Games Magazine; the editors wrote that "the interface feels more like shooting a gun and interacting with the environment than any other first-person shooter ever". Pterodon and Vietcong official website Vietcong at MobyGames

Gregory Clark (rhetorician)

Gregory Clark is an American scholar and teacher working in rhetorical studies and American cultural criticism. His project is both theoretical and critical, developing concepts of how influence works that he uses to study capacities for influence inherent in American cultural practices, his theoretical project centers on an ongoing exploration of rhetorical aesthetics: ways that rhetoric works through aesthetic means and ways that aesthetic encounters do rhetorical work. Clark's primary resource for this work is the work of Kenneth Burke, his critical project has examined early American literature and oratory, American landscapes, now is focusing on American music in order to trace ways the experiences they provide shape American identity. In 2015 he began an ongoing project pianist and composer, Marcus Roberts, to teach and demonstrate democratic practices of personal and civic interaction through the model of jazz music. Clark is Professor of English at Brigham Young University where he has led the American Studies and University Writing programs and chaired the English Department and served as associate dean in the College of Humanities.

He teaches courses in rhetorical theory, composition theory, rhetoric and leadership. He has taught periodically in the graduate program in rhetoric and writing at [. Gregory Clark has been a leader in the Rhetoric Society of America, serving as a member of the Board, Editor of Rhetoric Society Quarterly, Executive Director. In July 2016 he became President. In 2011 Gregory Clark was appointed as the inaugural fellow of the National Jazz Museum in Harlem. In 2012 he was awarded the University Professorship at Brigham Young University, he and his wife have three daughters, eight grandchildren. Gregory Clark's booksCivic Jazz: American Music and Kenneth Burke on the Art of Getting Along Trained Capacities: John Dewey and Democratic Practice, with Brian Jackson. Rhetorical Landscapes in America: Variations on a Theme by Kenneth Burke Oratorical Culture in America: Essays on the Transformation of Nineteenth-Century Rhetoric, with S. Michael Halloran. Dialogue and Conversation: A Social Perspective on the Function of Writing Recent articles and chapters“He Huaka‘i at Ha’ena: Treasured Places and the Rhetorical Art of Identity,” with Chelle Pahinui, 219-236.

HuiHui: Navigating Art and Literature in the Pacific, ed. Jeffrey Carroll, Brandy Nalani McDougall, Georganne Nordstrom. University of Hawaii Press, 2015. “Transcendence After Dialogue,” 170-186. Transcendence by Perspective: Meditations on and with Kenneth Burke, ed. Bryan Crable. Parlor Press, 2014. “John Dewey and the Rhetoric of Democratic Culture,” with Brian Jackson, 1-24. Trained Capacities: John Dewey and Democratic Practice, ed. Brian Jackson and Gregory Clark. University of South Carolina Press, 2014. “Remembering Zion: Architectural Encounters in a National Park,” 29-54. Observation Points: The Visual Poetics of National Parks, ed. Thomas Patin. University of Minnesota Press, 2012. “’A Child Born of the Land’: The Rhetorical Aesthetic of Hawaiian Song.” Rhetoric Society Quarterly 42:3, 251-270. “Experiencing Democratic Identity: Paul Woodruff’s Reverence, First Democracy, The Necessity of Theatre,” Rhetoric Society Quarterly 41:1, 75-85. “Rhetorical Experience and The Jazz Museum in Harlem,” 113-135.

Places of Public Memory: The Rhetoric of Museums and Memorials, ed. Greg Dickinson, Brian L. Ott, Carole Blair. University of Alabama Press, 2010 “National Park Landscapes and the Rhetorical Display of a Civic Religion,” with S. Michael Halloran. 141-156. Rhetorics of Display, ed. Lawrence Prelli. University of South Carolina Press, 2006 “‘Tossing’ and ‘Eye-Crossing’: Apprehensive in the American Landscape.” KB Journal 2:2. Special issue, “Kenneth Burke and Ecocriticism,” ed. Robert Wess. http://kbjournal.org/spring2006 “Virtuosos and Ensembles: Rhetorical Lessons from Jazz,” 31-46. The Private, the Public, the Published: Reconciling Private Lives and Public Rhetoric, ed. Barbara Couture and Thomas Kent. Utah State University Press, 2004

The Propitious Esculent

The Propitious Esculent: The Potato in World History is a book by John Reader outlining the role of the potato in world history. It was published under the titles The Untold History of the Potato and Potato: A History of the Propitious Esculent; the potato has been influential during the major events in the last 500 years. These include the historical moments of discovery and culture change that have led to the present globalized world. Potatoes had a single region of origin. Reader's book aims to contextualize the potato in world history. Reader presents the information and ideas in The Propitious Esculent building on the work of two important scholars: Redcliffe N. Salaman and William H. McNeill. In 1949 Salaman wrote The History and Social Influence of the Potato. After publishing the influential The Rise of the West and Plagues and Peoples, McNeill published an essay called, “How the Potato Changed the World’s History” in 1999. Reader describes their contributions to the understandings of the development and role of the potato in the modern world.

He combines their publications with newly available information from the world of genetics and late 20th century history for a more complete understanding of the potato as a player on the world stage. Reader divides his exploration of the potato into three sections: South America, The World; the first section describes the environments, The Andes Mountains and the altiplano, in which the potato developed. In the past, at least 3,000 years ago, people living in these environments began to take advantage of a occurring plant. Over time human interaction developed a flowering plant with a nutritionally valuable, good tasting, tuber that became an important component of the human diet. Reader spends several pages describing the way in which the Spanish set up colonies and an empire in South America to mine mineral resources and exploit available manpower, he lays out the time line of events and shows that it took several decades for the value of the potato to become obvious to any of the Europeans.

Interspersed in this discussion, Reader describes current conditions of potato growing through the Andean region. In the second section of the book, Reader traces the potato's path across the Atlantic Ocean; the many stops on Atlantic islands gave the plant time to adjust to different environments and day lengths. Reader devotes many pages to the process of determining who had the potato first and where they were growing it and for what scale of consumption; this seems like a Western concern rooted in basic competition. However, tracing this particular time line illustrates commodity chains, economic development, culture change, biological change. In Europe, the potato was not well received. Reader discusses how it was accused of causing leprosy or other ailments and how cultural groups’ perception of the potato flipped and it became something healthful; the potato is at the center of demographic and cultural change and this is most clear in the case of Ireland. Reader's explanation of what happened during the great Potato Famine of 1845 to 1850 discusses the biosocial and biopolitical processes of the period.

The Propitious Esculent proposes that the fate of Ireland was not the fault of a fungus but the result of a chain of governmental decisions that were set into motion because of the properties of the potato. In the final portion of the book, Reader outlines the worldwide spread of the potato and how people around the globe have set out to study the potato to protect its genetic health; the potato spread in part due to the lessons learned after Irish Potato Famine in which biologists and farmers created methods to prevent fungus induced blight. The second point, protecting genetic health, is important since such a large part of the global population is dependent on the potato for a stable diet. Since there has been such a long period of human intervention in the development of the potato, it has genetic properties that have become rare as well as weaknesses in the genetic code that lead to defects in different parts of the plant. Pooling global knowledge and resources, biologists and anthropologists at the International Potato Center are securing the varieties of the potato

Krobo Edusei

Krobo Edusei was a Ghanaian politician and a high-profile member of Kwame Nkrumah's government. He was a popular and prominent Ashanti activist and at the forefront of the Ghanaian independence movement, galvanising support amongst the Ashantis for Nkrumah's independence movement, he served as Minister without Portfolio, Minister for Agriculture, Minister for Transport and Communication and Minister for the Interior under Nkrumah. Following the overthrow of Nkrumah's government, Edusei was subsequently released, he continued to be politically active and influential as a senior member of the People's National Party, a party formed from the ashes of Nkrumaist CPP. Following the 1981 overthrow of the Limann government, Edusei was again imprisoned, He was released in 1983 and died of complications from diabetes soon after. Krobo Edusei married three times and had numerous children who remain active in the Ghanaian business world; the more well known of his children include prominent millionaire Ghanaian businessman and ports operator, Yaw Krobo Edusei, Lucy Lamptey, former legal director of the Ghanaian government agency Social Security and National Insurance Trust, property entrepreneur and former Coca-Cola executive, Comfort Emden and Catherine Krobo Edusei, owner and CEO of the Eden Tree brand

Breginj Combe

The Breginj Combe is a valley in extreme western Slovenia. It lies between the elongated ridge of Mount Stol to Mount Mia to the south. To the east it expands into the broad Staro Selo Lowland, to the west it meets the border with Italy; the Slovenian–Italian border runs along the Nadiža/Natisone River and its tributary, Black Creek. The Breginj Combe includes the villages of Borjana, Potoki, Breginj, Stanovišče, Robidišče, Logje; the Breginj Combe is part of the cultural region of Venetian Slovenia. The heritage of the region include ethnographic monuments architectural heritage, extensively damaged by the 1976 Friuli earthquake; some of this heritage is preserved in the Breginj Museum in Breginj. Popular tourism destinations in the Breginj Combe include the Napoleon Bridge in Logje and the village of Robidišče, the westernmost settlement in Slovenia; the Nadiža River is popular for swimming. The Breginj Combe at Geopedia Media related to Breginj Combe at Wikimedia Commons