In mathematics and computer science, an algorithm is an unambiguous specification of how to solve a class of problems. Algorithms can perform calculation, data processing, automated reasoning, other tasks; as an effective method, an algorithm can be expressed within a finite amount of space and time and in a well-defined formal language for calculating a function. Starting from an initial state and initial input, the instructions describe a computation that, when executed, proceeds through a finite number of well-defined successive states producing "output" and terminating at a final ending state; the transition from one state to the next is not deterministic. The concept of algorithm has existed for centuries. Greek mathematicians used algorithms in the sieve of Eratosthenes for finding prime numbers, the Euclidean algorithm for finding the greatest common divisor of two numbers; the word algorithm itself is derived from the 9th century mathematician Muḥammad ibn Mūsā al-Khwārizmī, Latinized Algoritmi.
A partial formalization of what would become the modern concept of algorithm began with attempts to solve the Entscheidungsproblem posed by David Hilbert in 1928. Formalizations were framed as attempts to define "effective calculability" or "effective method"; those formalizations included the Gödel–Herbrand–Kleene recursive functions of 1930, 1934 and 1935, Alonzo Church's lambda calculus of 1936, Emil Post's Formulation 1 of 1936, Alan Turing's Turing machines of 1936–37 and 1939. The word'algorithm' has its roots in Latinizing the name of Muhammad ibn Musa al-Khwarizmi in a first step to algorismus. Al-Khwārizmī was a Persian mathematician, astronomer and scholar in the House of Wisdom in Baghdad, whose name means'the native of Khwarazm', a region, part of Greater Iran and is now in Uzbekistan. About 825, al-Khwarizmi wrote an Arabic language treatise on the Hindu–Arabic numeral system, translated into Latin during the 12th century under the title Algoritmi de numero Indorum; this title means "Algoritmi on the numbers of the Indians", where "Algoritmi" was the translator's Latinization of Al-Khwarizmi's name.
Al-Khwarizmi was the most read mathematician in Europe in the late Middle Ages through another of his books, the Algebra. In late medieval Latin, English'algorism', the corruption of his name meant the "decimal number system". In the 15th century, under the influence of the Greek word ἀριθμός'number', the Latin word was altered to algorithmus, the corresponding English term'algorithm' is first attested in the 17th century. In English, it was first used in about 1230 and by Chaucer in 1391. English adopted the French term, but it wasn't until the late 19th century that "algorithm" took on the meaning that it has in modern English. Another early use of the word is from 1240, in a manual titled Carmen de Algorismo composed by Alexandre de Villedieu, it begins thus: Haec algorismus ars praesens dicitur, in qua / Talibus Indorum fruimur bis quinque figuris. Which translates as: Algorism is the art by which at present we use those Indian figures, which number two times five; the poem is a few hundred lines long and summarizes the art of calculating with the new style of Indian dice, or Talibus Indorum, or Hindu numerals.
An informal definition could be "a set of rules that defines a sequence of operations". Which would include all computer programs, including programs that do not perform numeric calculations. A program is only an algorithm if it stops eventually. A prototypical example of an algorithm is the Euclidean algorithm to determine the maximum common divisor of two integers. Boolos, Jeffrey & 1974, 1999 offer an informal meaning of the word in the following quotation: No human being can write fast enough, or long enough, or small enough† to list all members of an enumerably infinite set by writing out their names, one after another, in some notation, but humans can do something useful, in the case of certain enumerably infinite sets: They can give explicit instructions for determining the nth member of the set, for arbitrary finite n. Such instructions are to be given quite explicitly, in a form in which they could be followed by a computing machine, or by a human, capable of carrying out only elementary operations on symbols.
An "enumerably infinite set" is one whose elements can be put into one-to-one correspondence with the integers. Thus and Jeffrey are saying that an algorithm implies instructions for a process that "creates" output integers from an arbitrary "input" integer or integers that, in theory, can be arbitrarily large, thus an algorithm can be an algebraic equation such as y = m + n – two arbitrary "input variables" m and n that produce an output y. But various authors' attempts to define the notion indicate that the word implies much more than this, something on the order of: Precise instructions for a fast, efficient, "good" process that specifies the "moves" of "the computer" to find and process arbitrary input integers/symbols m and n, symbols + and =... and "effectively" produce, in a "reasonable" time, output-integer y at a specified place and in a specified format
Gilmore Girls is an American dramedy television series, created by Amy Sherman-Palladino starring Lauren Graham and Alexis Bledel. The show became a flagship series for the network. Gilmore Girls ran for seven seasons, with the final season moving to The CW, ended its run on May 15, 2007; the show's main focus is on the relationship between single mother Lorelai Gilmore and her daughter Rory, who live in Stars Hollow, Connecticut, a small fictional town filled with colorful characters. The series explores issues of family, education, friendship and ambition, along with generational divides and social class, the latter themes manifesting through Lorelai's difficult relationship with her high society parents and Richard, Rory's experiences at an elite high school and on at Yale University. Sherman-Palladino, who served as showrunner for the majority of the series, infused Gilmore Girls with distinctive fast-paced dialogue filled with pop culture references. After season six, when the series moved to its new network, Sherman-Palladino left the show and was replaced by David S. Rosenthal for the final season.
The series was distributed by Warner Bros.. Television and filmed on the studio's lot in Burbank, California. Television critics praised Gilmore Girls for its witty dialogue, cross-generational appeal, effective mix of humor and drama, it never drew large ratings but was a relative success for The WB, peaking during season five as the network's second most-popular show. The series has been in daily syndication since 2004, while a growing and dedicated fandom has led to its status as a cult classic. Since coming off the air, Gilmore Girls has been cited in TV and Time magazine as one of the 100 greatest television shows of all time. In 2016, the main cast and Sherman-Palladino returned for a four-part miniseries revival titled Gilmore Girls: A Year in the Life, which streamed on Netflix; the series has two protagonists: witty "thirty-something" mother Lorelai Gilmore and her intellectual teenage daughter Rory. Their backstory is established early in the show: Lorelai grew up in Hartford with her old money parents and Emily, but always felt stifled by this environment.
She had an accidental pregnancy at age sixteen and ran away from home a year to raise Rory in the close-knit town named Stars Hollow. Lorelai found work and shelter at the Independence Inn as a maid, where she progressed to executive manager. Over the years and Rory develop a close relationship, living like best friends rather than a typical mother-daughter pair. Lorelai is proud of the independent life. However, in the pilot episode, she is forced to go to them for financial aid after Rory is admitted to Chilton Preparatory School because she cannot afford the tuition fees. Emily and Richard agree to provide a loan, so long as the girls join them every Friday night for dinner; this sets up the show's primary conflict: the Gilmores are forced to face their differences and complicated past. The contrasting mother–daughter relationships of Emily–Lorelai and Lorelai–Rory become a defining theme of the show. Series creator Amy Sherman-Palladino has summarized the core of Gilmore Girls: I think the theme was always family and connection.
I always felt like the underlying thing about Gilmore was that, if you happened to be born into a family that doesn't understand you, go out and make your own. That's, she went out and she made her own family. The ironic twist in her life is that this daughter that she created this half family for, likes the family that she left, it was a cycle of crazy family. The series focuses on both girls' ambition: Rory to attend an Ivy League college and become a journalist, Lorelai to open an inn with her best friend Sookie St. James; the romantic relationships of the protagonists are another key feature. Lorelai develops temporary feelings for Rory's English literature teacher, Max Medina and Jason "Digger" Stiles, who she has known since childhood. Rory has three boyfriends during the run of the show - local boy Dean Forrester, well-read bad boy Jess Mariano, wealthy charismatic Logan Huntzberger; the quirky townspeople of Stars Hollow are a constant presence. Along with series-long and season-long arcs, Gilmore Girls is episodic in nature, with mini-plots within each episode - such as town festivals, issues at Lorelai's inn, or school projects of Rory's.
Rory has a difficult time settling in at Chilton, struggling to match the demands of private school and attracting the fury of classmate Paris Geller, her academic rival. She meets her first boyfriend, but the pair break up when Rory doesn't reciprocate his, "I love you", she is pursued by arrogant Chilton student Tristin, but she has little interest. After being romantically pursued by Rory's teacher, Max Medina, Lorelai decides with a conflicted heart to give the relationship a chance; this dynamic creates some tension between Rory. At the same time, Lorelai harbours a close friendship with the local diner owner, Luke Danes, several people comment on their mutual attraction—but Lorelai is in denial and Luke doesn't act on it. Rory's father, Christopher Hayden and wants to be with Lorelai but she tells him he is too immature for a family life. All the while, Lorelai struggles to adjust to having her parents in her life on a regular basis. Emily and Richard enjoy developing a relationship with their granddaughter, but realize how much they have misse
World Wide Web
The World Wide Web known as the Web, is an information space where documents and other web resources are identified by Uniform Resource Locators, which may be interlinked by hypertext, are accessible over the Internet. The resources of the WWW may be accessed by users by a software application called a web browser. English scientist Tim Berners-Lee invented the World Wide Web in 1989, he wrote the first web browser in 1990 while employed at CERN near Switzerland. The browser was released outside CERN in 1991, first to other research institutions starting in January 1991 and to the general public in August 1991; the World Wide Web has been central to the development of the Information Age and is the primary tool billions of people use to interact on the Internet. Web resources may be any type of downloaded media, but web pages are hypertext media that have been formatted in Hypertext Markup Language; such formatting allows for embedded hyperlinks that contain URLs and permit users to navigate to other web resources.
In addition to text, web pages may contain images, video and software components that are rendered in the user's web browser as coherent pages of multimedia content. Multiple web resources with a common theme, a common domain name, or both, make up a website. Websites are stored in computers that are running a program called a web server that responds to requests made over the Internet from web browsers running on a user's computer. Website content can be provided by a publisher, or interactively where users contribute content or the content depends upon the users or their actions. Websites may be provided for a myriad of informative, commercial, governmental, or non-governmental reasons. Tim Berners-Lee's vision of a global hyperlinked information system became a possibility by the second half of the 1980s. By 1985, the global Internet began to proliferate in Europe and the Domain Name System came into being. In 1988 the first direct IP connection between Europe and North America was made and Berners-Lee began to discuss the possibility of a web-like system at CERN.
While working at CERN, Berners-Lee became frustrated with the inefficiencies and difficulties posed by finding information stored on different computers. On March 12, 1989, he submitted a memorandum, titled "Information Management: A Proposal", to the management at CERN for a system called "Mesh" that referenced ENQUIRE, a database and software project he had built in 1980, which used the term "web" and described a more elaborate information management system based on links embedded as text: "Imagine the references in this document all being associated with the network address of the thing to which they referred, so that while reading this document, you could skip to them with a click of the mouse." Such a system, he explained, could be referred to using one of the existing meanings of the word hypertext, a term that he says was coined in the 1950s. There is no reason, the proposal continues, why such hypertext links could not encompass multimedia documents including graphics and video, so that Berners-Lee goes on to use the term hypermedia.
With help from his colleague and fellow hypertext enthusiast Robert Cailliau he published a more formal proposal on 12 November 1990 to build a "Hypertext project" called "WorldWideWeb" as a "web" of "hypertext documents" to be viewed by "browsers" using a client–server architecture. At this point HTML and HTTP had been in development for about two months and the first Web server was about a month from completing its first successful test; this proposal estimated that a read-only web would be developed within three months and that it would take six months to achieve "the creation of new links and new material by readers, authorship becomes universal" as well as "the automatic notification of a reader when new material of interest to him/her has become available". While the read-only goal was met, accessible authorship of web content took longer to mature, with the wiki concept, WebDAV, Web 2.0 and RSS/Atom. The proposal was modelled after the SGML reader Dynatext by Electronic Book Technology, a spin-off from the Institute for Research in Information and Scholarship at Brown University.
The Dynatext system, licensed by CERN, was a key player in the extension of SGML ISO 8879:1986 to Hypermedia within HyTime, but it was considered too expensive and had an inappropriate licensing policy for use in the general high energy physics community, namely a fee for each document and each document alteration. A NeXT Computer was used by Berners-Lee as the world's first web server and to write the first web browser, WorldWideWeb, in 1990. By Christmas 1990, Berners-Lee had built all the tools necessary for a working Web: the first web browser and the first web server; the first web site, which described the project itself, was published on 20 December 1990. The first web page may be lost, but Paul Jones of UNC-Chapel Hill in North Carolina announced in May 2013 that Berners-Lee gave him what he says is the oldest known web page during a 1991 visit to UNC. Jones stored it on his NeXT computer. On 6 August 1991, Berners-Lee published a short summary of the World Wide Web project on the newsgroup alt.hypertext.
This date is sometimes confused with the public availability of the first web servers, which had occurred months earlier. As another example of such confusion, several news media reported that the first photo on the Web was published by Berners-Lee in 1992, an image of the CERN house band Les Horribles Cernettes taken by Silvano de Gennaro.
Pokémon known as Pocket Monsters in Japan, is a media franchise managed by The Pokémon Company, a Japanese consortium between Nintendo, Game Freak, Creatures. The franchise copyright is shared by all three companies, but Nintendo is the sole owner of the trademark; the franchise was created by Satoshi Tajiri in 1995, is centered on fictional creatures called "Pokémon", which humans, known as Pokémon Trainers and train to battle each other for sport. The English slogan for the franchise is "Gotta Catch'Em All". Works within the franchise are set in the Pokémon universe; the franchise began as Pokémon Red and Green, a pair of video games for the original Game Boy that were developed by Game Freak and published by Nintendo in February 1996. Pokémon has since gone on to become the highest-grossing media franchise of all time, with $90 billion in total franchise revenue; the original video game series is the second best-selling video game franchise with more than 300 million copies sold and 1 billion mobile downloads, it spawned a hit anime television series that has become the most successful video game adaptation with over 20 seasons and 1,000 episodes in 124 countries.
In addition, the Pokémon franchise includes the world's top-selling toy brand, the top-selling trading card game with over 25.7 billion cards sold, an anime film series, a live-action film, manga comics and merchandise. The franchise is represented in other Nintendo media, such as the Super Smash Bros. series. In November 2005, 4Kids Entertainment, which had managed the non-game related licensing of Pokémon, announced that it had agreed not to renew the Pokémon representation agreement; the Pokémon Company International oversees all Pokémon licensing outside Asia. The franchise celebrated its tenth anniversary in 2006. In 2016, The Pokémon Company celebrated Pokémon's 20th anniversary by airing an ad during Super Bowl 50 in January, issuing re-releases of Pokémon Red and Blue and the 1998 Game Boy game Pokémon Yellow as downloads for the Nintendo 3DS in February, redesigning the way the games are played; the mobile augmented reality game Pokémon Go was released in July. The most released games in the main series, Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, were released worldwide on the Nintendo Switch on November 16, 2018.
The first live-action film in the franchise, Pokémon: Detective Pikachu, based on Detective Pikachu, began production in January 2018 and is set to release in 2019. The upcoming and latest games in the main series, Pokémon Sword and Shield, are scheduled to be released worldwide on the Nintendo Switch in late 2019; the name Pokémon is the romanized contraction of the Japanese brand Pocket Monsters. The term "Pokémon", in addition to referring to the Pokémon franchise itself collectively refers to the 809 fictional species that have made appearances in Pokémon media as of the release of the seventh generation titles Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! "Pokémon" is identical in the plural, as is each individual species name. Pokémon executive director Satoshi Tajiri first thought of Pokémon, albeit with a different concept and name, around 1989, when the Game Boy was released; the concept of the Pokémon universe, in both the video games and the general fictional world of Pokémon, stems from the hobby of insect collecting, a popular pastime which Tajiri enjoyed as a child.
Players are designated as Pokémon Trainers and have three general goals: to complete the regional Pokédex by collecting all of the available Pokémon species found in the fictional region where a game takes place, to complete the national Pokédex by transferring Pokémon from other regions, to train a team of powerful Pokémon from those they have caught to compete against teams owned by other Trainers so they may win the Pokémon League and become the regional Champion. These themes of collecting and battling are present in every version of the Pokémon franchise, including the video games, the anime and manga series, the Pokémon Trading Card Game. In most incarnations of the Pokémon universe, a Trainer who encounters a wild Pokémon is able to capture that Pokémon by throwing a specially designed, mass-producible spherical tool called a Poké Ball at it. If the Pokémon is unable to escape the confines of the Poké Ball, it is considered to be under the ownership of that Trainer. Afterwards, it will obey whatever commands it receives from its new Trainer, unless the Trainer demonstrates such a lack of experience that the Pokémon would rather act on its own accord.
Trainers can send out any of their Pokémon to wage non-lethal battles against other Pokémon. In Pokémon Go, in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, wild Pokémon encountered by players can be caught in Poké Balls, but cannot be battled. Pokémon owned by other Trainers cannot be captured, except under special circumstances in certain side games. If a Pokémon defeats an opponent in battle so that the opponent is knocked out, the winning Pokémon gains experience points and may level up. Beginning with Pokémon X and Y, experience points are gained from catching Pokémon in Poké Balls; when leveling up, the Pokémon's battling aptitude statistics increase. At certain levels, the Pokémon may learn new moves, which are techniques used in battle. In addition, many species of Pokémon can undergo a form of metamorphosis and
A website or Web site is a collection of related network web resources, such as web pages, multimedia content, which are identified with a common domain name, published on at least one web server. Notable examples are wikipedia.org, google.com, amazon.com. Websites can be accessed via a public Internet Protocol network, such as the Internet, or a private local area network, by a uniform resource locator that identifies the site. Websites can be used in various fashions. Websites are dedicated to a particular topic or purpose, ranging from entertainment and social networking to providing news and education. All publicly accessible websites collectively constitute the World Wide Web, while private websites, such as a company's website for its employees, are part of an intranet. Web pages, which are the building blocks of websites, are documents composed in plain text interspersed with formatting instructions of Hypertext Markup Language, they may incorporate elements from other websites with suitable markup anchors.
Web pages are accessed and transported with the Hypertext Transfer Protocol, which may optionally employ encryption to provide security and privacy for the user. The user's application a web browser, renders the page content according to its HTML markup instructions onto a display terminal. Hyperlinking between web pages conveys to the reader the site structure and guides the navigation of the site, which starts with a home page containing a directory of the site web content; some websites require user subscription to access content. Examples of subscription websites include many business sites, news websites, academic journal websites, gaming websites, file-sharing websites, message boards, web-based email, social networking websites, websites providing real-time stock market data, as well as sites providing various other services. End users can access websites on a range of devices, including desktop and laptop computers, tablet computers and smart TVs; the World Wide Web was created in 1990 by the British CERN physicist Tim Berners-Lee.
On 30 April 1993, CERN announced. Before the introduction of HTML and HTTP, other protocols such as File Transfer Protocol and the gopher protocol were used to retrieve individual files from a server; these protocols offer a simple directory structure which the user navigates and where they choose files to download. Documents were most presented as plain text files without formatting, or were encoded in word processor formats. Websites can be used in various fashions. Websites can be the work of an individual, a business or other organization, are dedicated to a particular topic or purpose. Any website can contain a hyperlink to any other website, so the distinction between individual sites, as perceived by the user, can be blurred. Websites are written in, or converted to, HTML and are accessed using a software interface classified as a user agent. Web pages can be viewed or otherwise accessed from a range of computer-based and Internet-enabled devices of various sizes, including desktop computers, tablet computers and smartphones.
A website is hosted on a computer system known as a web server called an HTTP server. These terms can refer to the software that runs on these systems which retrieves and delivers the web pages in response to requests from the website's users. Apache is the most used web server software and Microsoft's IIS is commonly used; some alternatives, such as Nginx, Hiawatha or Cherokee, are functional and lightweight. A static website is one that has web pages stored on the server in the format, sent to a client web browser, it is coded in Hypertext Markup Language. Images are used to effect the desired appearance and as part of the main content. Audio or video might be considered "static" content if it plays automatically or is non-interactive; this type of website displays the same information to all visitors. Similar to handing out a printed brochure to customers or clients, a static website will provide consistent, standard information for an extended period of time. Although the website owner may make updates periodically, it is a manual process to edit the text and other content and may require basic website design skills and software.
Simple forms or marketing examples of websites, such as classic website, a five-page website or a brochure website are static websites, because they present pre-defined, static information to the user. This may include information about a company and its products and services through text, animations, audio/video, navigation menus. Static websites can be edited using four broad categories of software: Text editors, such as Notepad or TextEdit, where content and HTML markup are manipulated directly within the editor program WYSIWYG offline editors, such as Microsoft FrontPage and Adobe Dreamweaver, with which the site is edited using a GUI and the final HTML markup is generated automatically by the editor software WYSIWYG online editors which create media rich online presentation like web pages, intro, blogs, an
South Park is an American adult animated sitcom created by Trey Parker and Matt Stone and developed by Brian Graden for the Comedy Central television network. The show revolves around four boys—Stan Marsh, Kyle Broflovski, Eric Cartman, Kenny McCormick—and their exploits in and around the titular Colorado town. Much like The Simpsons, South Park uses a large ensemble cast of recurring characters, it became infamous for its profanity and dark, surreal humor that satirizes a wide range of topics towards a mature audience. Parker and Stone developed the show from The Spirit of two consecutive animated shorts; the latter became one of the first Internet viral videos leading to South Park's production. Since its debut on August 13, 1997, 297 episodes of South Park have been broadcast, it debuted with great success earning the highest ratings of any basic cable program. Subsequent ratings have varied but it remains one of Comedy Central's highest rated shows, is slated to air in new episodes through 2019.
The pilot episode was produced using cutout animation, leading to all subsequent episodes being produced with computer animation that emulated the cutout technique. Parker and Stone perform most of the voice acting for the show's male characters. Since 2000, each episode has been written and produced in the week preceding its broadcast, with Parker serving as the primary writer and director; the show's twenty-second season premiered on September 26, 2018. South Park has received numerous accolades, including five Primetime Emmy Awards, a Peabody Award, numerous inclusions in various publications' lists of greatest television shows; the show's popularity resulted in a feature-length theatrical film, South Park: Bigger, Longer & Uncut, released in June 1999, less than two years after the show's premiere, became a commercial and critical success garnering a nomination for an Academy Award. In 2013, TV Guide ranked South Park the tenth Greatest TV Cartoon of All Time; the show follows the exploits of four boys, Stan Marsh, Kyle Broflovski, Eric Cartman and Kenny McCormick.
The boys live in the fictional small town of South Park, located within the real-life South Park basin in the Rocky Mountains of central Colorado. The town is home to an assortment of frequent characters such as students, elementary school staff, other various residents, who tend to regard South Park as a bland, quiet place to live. Prominent settings on the show include the local elementary school, bus stop, various neighborhoods and the surrounding snowy landscape, actual Colorado landmarks, the shops and businesses along the town's main street, all of which are based on the appearance of similar locations in Fairplay, Colorado. Stan is portrayed as the everyman of the group, as the show's website describes him as an "average, American 4th grader". Kyle is the lone Jew among the group, his portrayal in this role is dealt with satirically. Stan is modeled after Parker, they are best friends, their friendship, symbolically intended to reflect Parker and Stone's friendship, is a common topic throughout the series.
Eric Cartman is loud and amoral portrayed as an antagonist. His anti-Semitic attitude has resulted in a progressive rivalry with Kyle, although the deeper reason is the strong clash between Kyle's strong morality and Cartman's complete lack of such. Kenny, who comes from a poor family, wears his parka hood so that it covers most of his face and muffles his speech. During the show's first five seasons, Kenny would die in nearly every episode before returning in the next with little-to-no definitive explanation given, he was written out of the show's sixth season in 2002, re-appearing in the season finale. Since Kenny's death has been used by the show's creators. During the show's first 58 episodes, the boys were in the third grade. In the season four episode "4th Grade", they entered the fourth grade, but have remained there since. Plots are set in motion by events, ranging from the typical to the supernatural and extraordinary, which happen in the town; the boys act as the voice of reason when these events cause panic or incongruous behavior among the adult populace, who are customarily depicted as irrational and prone to vociferation.
The boys are frequently confused by the contradictory and hypocritical behavior of their parents and other adults, perceive them as having distorted views on morality and society. Each episode opens with a tongue-in-cheek all persons fictitious disclaimer: "All characters and events in this show—even those based on real people—are fictional. All celebrity voices are impersonated.....poorly. The following program contains coarse language and due to its content it should not be viewed by anyone."South Park was the first weekly program to be rated TV-MA, is intended for adult audiences. The boys and most other child characters use strong profanity, with only the most taboo words being bleeped during a typical broadcast. According to Parker and Stone, when little boys are alone, that's how they talk. South Park makes use of carnivalesque and absurdist techniques, numerous running gags, sexual content, offhand pop-cultural references, satirical portrayal of celebrities. Early episodes featured more slapstick-style humor.
While social satire had been used on the show earlier on, it became more prevalent as the series progressed, with the show retaining some of its focus on the boys' fondness of scatological humor in an attempt to remind adult viewers "what it was like to be eight years old." Park