Classic Rock (magazine)
Classic Rock is a British magazine dedicated to rock music, published by Future, who are responsible for its "sister" publications Metal Hammer and Prog magazine. Although focusing on key bands from the 1960s through early 1990s, it includes articles and reviews of contemporary and upcoming artists it deems worthy of note. Despite starting as an on-off project it became one of the UK's best selling music magazines. In September 2010 it published its 150th issue. Former owner TeamRock bought Metal Hammer and Classic Rock from Future in 2013. On 19 December 2016, TeamRock called in the administrators with the loss of 73 jobs, after experiencing financial difficulties, suspended publication of all three titles. On 8 January 2017, Classic Rock, along with sister magazines Metal Hammer and Prog, were bought by previous owners Future Publishing for £800,000, resumed publishing. On 27 March 2018, the family of Future's UK consumer music magazines including Classic Rock re-branded and became covered under the umbrella title of Louder, with loudersound.com serving as the main online portal for the publications.
The magazine focuses on established bands with credentials dating back to the 1960s. Indeed, many of the artists who have appeared on its cover are deceased. Acts to have appeared on the front cover three times or more to date include Queen, Guns N' Roses, Black Sabbath / Ozzy Osbourne, Bon Jovi, Iron Maiden, Led Zeppelin, Thin Lizzy, Pink Floyd, Jimi Hendrix, Genesis, AC/DC, Mötley Crüe. More recent acts to have been on the cover include The Darkness and Velvet Revolver have been on it twice. Despite the dominating nature of acts undeniably falling into the category of classic rock, the magazine includes heavy metal, progressive rock and grunge acts. Classic Rock reviews any release that comes close to being classified as rock, including albums, DVDs, concerts and books, it includes an annual award for best new band. Acts such as Rose Hill Drive, DragonForce, The Trews and The Answer have all been featured. For the 91st issue, the magazine presented'The 100 Greatest British Rock Albums Ever', which were voted for by Classic Rock staff and various people associated with rock music.
The magazine decided to let AC/DC be classed as a British act, although the band was formed in Australia. All of the band's singers and guitarists Angus and Malcolm Young are of UK descent. Led Zeppelin's Led Zeppelin IV reached first place; the 100th issue contained all the regular features, but only one article, in which 100 names in rock were asked to write a piece on their nomination for a "rock icon". Contributors included Brian May, Ian Gillan, Gary Moore, Angus Young, Phil Collins, Sebastian Bach, Peter Frampton, Jerry Cantrell, Chris Cornell, Paul Rodgers, Chad Smith, Jack Black, Zakk Wylde and Matt Bellamy; the 200th issue contained short interviews with 200 different rock artists, including Black Sabbath, Ian Anderson of Jethro Tull, Lars Ulrich of Metallica, Thijs van Leer of Focus. Classic Rock has published, in conjunction with Metal Hammer, special decade issues featuring 1970s, 1980s, 1990s hard rock and metal bands, throughout 2006. In 2007, three special editions were published with bonus DVDs for £7.50.
These each focussed on one genre of rock music - first blues rock progressive rock, heavy metal. A special 2007 collectors edition bookazine was produced entitled "High Voltage", featuring stories by Mick Wall and photographs by Ross Halfin on Jimmy Page, Ozzy Osbourne, Axl Rose. In 2010, Classic Rock partnered with Road Runner Record UK to publish the Classic Rock Presents: Slash. Believed to be the first magazine publisher to top an online album chart, the pioneering “Fan Pack” release gives fans in Europe Slash’s debut solo album, one month before it receives a standard release with a full 132 page magazine about Slash; the partnership marks the first-time a major album has been released with a magazine publisher, ahead of general release. The Classic Rock Roll of Honour Awards are an annual awards program established in 2004. Winners of the awards voted on by readers of the magazine. Winners are featured in the magazine. Geoff Barton Mark Blake Malcolm Dome Jon Hotten Mick Wall Official website Archive
Rhythm (music magazine)
Rhythm was a monthly drumming and percussion magazine based in the United Kingdom. Published between 1985 and 2019, it was the best-selling drumming magazine in the UK. Rhythm was owned by Future plc; the magazine featured gear reviews, artist interviews, playing tutorials, event coverage and features every month. In 2010, cover stars included Dom Howard, Travis Barker, Steve Gadd, Dave Grohl. In May 2010, Rhythm launched its new website www.musicradar.com/rhythm, which features drumming news and interviews. In August 2010, Rhythm launched an online poll to find the Greatest Drummer of the Last 25 Years. After more than 100,000 votes, Slipknot’s Joey Jordison was crowned as the winner, having taken more than 38,000 of the votes. In response to the award, Jordison told Rhythm: “This is bigger than a Grammy to me! You people keep me alive, I can't thank all of you enough. To all the Rhythm staff, thank you, you are amazing! Thank you to my family, all the amazing drummers I was in company with, without them I wouldn't be here either and last but not least, all my brothers in Slipknot!
Thank you all again!"Rhythm celebrated its 25th anniversary in its September 2010 issue. The issue included birthday messages from drummers including Nick Mason, Chad Smith, Joey Jordison, Mike Portnoy, Terry Bozzio, Stewart Copeland, Vinnie Colaiuta, Neil Peart and Nicko McBrain; the final issue was the April 2019 issue. As well as interviews and gear reviews, Rhythm contained a tuition section and CD full of a wide range of musical styles each month; as of 2010, recent how-to-play lessons have included tracks by artists such as The Beatles, Michael Jackson, Fleetwood Mac, Rage Against The Machine and The Ramones. The Rhythm CD featured guest lessons from top artists, with previous lessons coming from Will Calhoun, Dave Mackintosh and Johnny Jenkins. Jason Bowld presented a series of lessons called Double Kick Drills. Editor: Chris Barnes Art editor: Dave Tupper Production editor: Chris Burke Staff writer: Rich Chamberlain Official website
ImagineFX is a digital art magazine that features workshops and interviews with artists from the science fiction, manga, anime and comic disciplines. Published in Bath, UK by Future plc since January 2006, the main focus of ImagineFX is the workshops featured in the second half of the magazine, published on a monthly basis. Artists such as Ryan Church, Jonny Duddle, Martin Bland and Henning Ludvigsen contribute to the magazine; the magazine come with a DVD but has since switched to digital downloads that includes the workshop files that relate to the tutorials in the magazine, program demos, free fonts, textures and Photoshop brushes. It has small segments of traditional and 3D art; each month the magazine features an interview with artists such as Alan Lee, Larry Elmore, Frank Frazetta and Jim Burns. Featurs such as "Rising Star", "Artist Porfolios" and reader galleries showcase the work of up-and-coming artists. Official website
The PlayStation Portable is a handheld game console, developed by Sony Computer Entertainment and competed with the Nintendo DS as part of the seventh generation of video-game consoles. Development of the handheld console was announced during E3 2003 and it was unveiled on May 11, 2004, at a Sony press conference before the next E3; the system was released in Japan on December 12, 2004. The PSP was the most powerful portable console, it was the first real competitor of Nintendo's handheld consoles after many challengers, such as SNK's Neo Geo Pocket and Nokia's N-Gage, had failed. Its advanced graphics made the PSP a popular mobile-entertainment device, which can connect to the PlayStation 2 and PlayStation 3 games consoles, computers running Microsoft Windows and Apple Macintosh software, other PSPs and the Internet; the PSP is the only handheld console to use an optical disc format – Universal Media Disc – as its primary storage medium. It was received positively by most video-game critics and sold 76 million units by 2012.
Several models of the console were released. The PSP line was succeeded by the PlayStation Vita, released in December 2011 in Japan and worldwide in February 2012; the Vita has backward compatibility with many PSP games that were released on the PlayStation Network through the PlayStation Store, which became the main method of purchasing PSP games after Sony shut down access to the PlayStation Store from PSPs on March 31, 2016. Hardware shipments ended worldwide in 2014. Production of UMDs ended when the last Japanese factory making them closed in late 2016. Sony Computer Entertainment first announced development of the PlayStation Portable at a press conference preceding E3 2003. Although samples were not presented, Sony released extensive technical details. CEO Jose Villeta called the device the "Walkman of the 21st century". Several gaming websites were impressed with the handheld's computing capabilities and looked forward to its potential as a gaming platform. In the 1990s, Nintendo had dominated the handheld market since launching its Game Boy in 1989, experiencing close competition only from Bandai's WonderSwan in Japan and Sega's Game Gear.
In January 1999, Sony had released the successful PocketStation in Japan as its first foray into the handheld gaming market. The SNK Neo Geo Pocket and Nokia's N-Gage failed to cut into Nintendo's share. According to an IDC analyst in 2004, the PSP was the "first legitimate competitor to Nintendo's dominance in the handheld market"; the first concept images of the PSP appeared in November 2003 at a Sony corporate strategy meeting and showed it having flat buttons and no analog joystick. Although some reviewers expressed concern about the lack of an analog stick, these fears were allayed when the PSP was unveiled at the Sony press conference during E3 2004. Sony released a list of 99 developer companies. Several game demos such as Konami's Metal Gear Acid and SCE Studio Liverpool's Wipeout Pure were shown at the conference. On October 17, 2004, Sony announced that the PSP base model would be launched in Japan on December 12 that year for ¥19,800 while the Value System would launch for ¥24,800.
The launch was a success. Color variations were sold in bundle packs that cost around $200. Sony announced on February 3, 2005, that the PSP would go on sale in North America on March 24 in one configuration for an MSRP of US$249/CA$299; some commentators expressed concern over the high price, US$20 higher than that of the Japanese model and more than $100 higher than the Nintendo DS. Despite these concerns, the PSP's North American launch was a success. Sony said 500,000 units were sold in the first two days, though it was reported that this figure was below expectations; the PSP was intended to have a simultaneous PAL region and North American launch, but on March 15, 2005, Sony announced that the PAL region launch would be delayed because of high demand for the console in Japan and North America. The next month it announced that the PSP would be launched in the PAL region on September 1, 2005, for €249/£179. Sony defended the high price by saying North American consumers had to pay local sales taxes and that the Value Added Tax was higher in the UK than the US.
Despite the high price, the console's PAL region launch was a success, selling more than 185,000 units in the UK. All stock of the PSP in the UK sold out within three hours of launch, more than doubling the previous first-day sales record of 87,000 units set by the Nintendo DS; the system enjoyed great success in other areas of the PAL region. The PlayStation Portable uses the common "bar" form factor; the original model measures 6.7 by 2.9 by 0.9 inches and weighs 9.9 ounces. The front of the console is dominated by the system's 4.3-inch LCD screen, capable of 480 × 272 pixel video playback with 24-bit color, outperforming the Nintendo DS. On the unit's front are four PlayStation face buttons; the system has two shoulder buttons, a USB 2.0 mini-B port on the top of the console, a WLAN switch and power cable input on the bottom. The back of the PSP features a read-only Universal Media Disc drive for access to movies a
Computer and Video Games
Computer and Video Games was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website was launched in 1999 and closed in February 2015. CVG was the longest-running video game media brand in the world. Computer and Video Games was established in 1981. Published monthly between November 1981 and October 2004 and web-based from 2004 onwards, the magazine was one of the first publications to capitalise on the growing home computing market, although it covered arcade games. At the time of launch it was the world's first dedicated video games magazine; the first issue featured articles on Space Invaders, Chess and advice on how to learn programming. The magazine had a typical ABC of 106,000. Launched in August 1999, CVG was one of the Europe's leading gaming web sites. Known for its news service, CVG features a mix of current and next-generation multi-format gaming reviews, previews and interviews, as well as a new emphasis on video and multimedia content.
CVG was owned by EMAP, before being bought by Dennis Publishing. In 2004 CVG was acquired by Future Publishing. In 2006, the site underwent a major re-design and relaunch to bring it up to scratch for the so-called next generation of Xbox 360, PlayStation 3 and Wii gaming. In 2007, CVG became the hub of a new CVG Network, hosting magazine sites for all of Future Publishing’s unofficial gaming magazines including PC Gamer, PC Zone, Xbox World 360, PlayStation World, PSM3 and NGamer as well as long standing cheats site, CheatStation; the CVG Network expanded further in May 2007 to include sites like Xbox 360 Magazine and Next Generation.biz. CVG has a popular forum with many users and topics. CVG has had a cult following with an award thread they used to run known as the yakkies. In May 2007, CVG submitted to electronic audit by the Audit Bureau of Circulation and registered 1.56 million monthly unique users and 11.4 million page impressions. Future has since incorporated the forums of many of its other games related publications to ComputerAndVideoGames.com in addition to devoting sections to those that did not have a formal website, such as PC Gamer.
In early 2014, CVG, amongst other Future-operated websites, was earmarked for closure by management, but instead received staff cuts in July. Future announced the closure of the website in December 2014; the website closed on 26 February 2015, with all pages redirecting to Gamesradar+, another Future publication. Until the closure of CVG, their official YouTube channel provided a variety of video game related content, providing everything from walkthroughs of games to news regarding video game consoles and regarding gaming events, their second longest running series, GTA V O'clock covered news and conspiracy theories regarding Rockstar Games' Grand Theft Auto V and Grand Theft Auto Online. It was one of the few publications invited to see and play Grand Theft Auto V before its release to the public on 17 September 2013 and re-release for PC on 14 April 2015; when the magazine did reappear it was in a new form, titled CVG Presents, on 16 April 2008 with a bi-monthly release schedule. The new format concentrates the whole magazine on a single subject.
The first issue of the new format concentrated on the history of the Grand Theft Auto series of games. CVG Presents has not been published since 2009. CVG hosted the annual Golden Joystick Awards, the longest running gaming ceremony in the world and acknowledged as one of the most prestigious, as they’re voted for by the general gaming public. Created in 1982 as the CVG magazine's annual awards ceremony, the awards moved onto the web with CVG.com in 1999. In April 1983, the magazine published the results of its first Golden Joystick Awards, along with pictures from the ceremony in Berkeley Square. DJ Dave Lee Travis presented the award for best game of the year to Jetpac; the 2006 Golden Joystick awards attracted over 540,000 votes and were webcast for the first time. The Golden Joystick Awards entered their 25th Silver Anniversary year in 2007 and attracted over 750,000 votes from gamers around the world, with Microsoft's Gears of War winning four Joysticks including Ultimate Game of the Year.
Gareth Ramsay Johnny Minkley Stuart Bishop John Houlihan Gavin Ogden Tim Ingham Andy Robinson John Houlihan computerandvideogames.com at the Internet Archive
The PlayStation 3 is a home video game console developed by Sony Computer Entertainment. It is the successor to PlayStation 2, is part of the PlayStation brand of consoles, it was first released on November 11, 2006, in Japan, November 17, 2006, in North America, March 23, 2007, in Europe and Australia. The PlayStation 3 competed against consoles such as Microsoft's Xbox 360 and Nintendo's Wii as part of the seventh generation of video game consoles; the console was first announced at E3 2005, was released at the end of 2006. It was the first console to use Blu-ray Disc as its primary storage medium; the console was the first PlayStation to integrate social gaming services, including the PlayStation Network, as well as the first to be controllable from a handheld console, through its remote connectivity with PlayStation Portable and PlayStation Vita. In September 2009, the Slim model of the PlayStation 3 was released, it no longer provided the hardware ability to run PS2 games. It was lighter and thinner than the original version, featured a redesigned logo and marketing design, as well as a minor start-up change in software.
A Super Slim variation was released in late 2012, further refining and redesigning the console. During its early years, the system had a critically negative reception, due to its high price, a complex processor architecture and a lack of quality games, but was praised for its Blu-ray capabilities and "untapped potential"; the reception would get more positive over time. The system had a slow start in the market but managed to recover after the introduction of the Slim model, its successor, the PlayStation 4, was released in November 2013. On September 29, 2015, Sony confirmed that sales of the PlayStation 3 were to be discontinued in New Zealand, but the system remained in production in other markets. Shipments of new units to Europe and Australia ended in March 2016, followed by North America which ended in October 2016. Heading into 2017, Japan was the last territory where new units were still being produced until May 29, 2017, when Sony confirmed the PlayStation 3 was discontinued in Japan.
The PlayStation 3 began development in 2001 when Ken Kutaragi the President of Sony Computer Entertainment, announced that Sony, IBM would collaborate on developing the Cell microprocessor. At the time, Shuhei Yoshida led a group of programmers within this hardware team to explore next-generation game creation. By early 2005, focus within Sony shifted towards developing PS3 launch titles. Sony unveiled PlayStation 3 to the public on May 16, 2005, at E3 2005, along with a boomerang-shaped prototype design of the Sixaxis controller. A functional version of the system was not present there, nor at the Tokyo Game Show in September 2005, although demonstrations were held at both events on software development kits and comparable personal computer hardware. Video footage based on the predicted PlayStation 3 specifications was shown; the initial prototype shown in May 2005 featured two HDMI ports, three Ethernet ports and six USB ports. Two hardware configurations were announced for the console: a 20 GB model and a 60 GB model, priced at US$499 and US$599, respectively.
The 60 GB model was to be the only configuration to feature an HDMI port, Wi-Fi internet, flash card readers and a chrome trim with the logo in silver. Both models were announced for a simultaneous worldwide release: November 11, 2006, for Japan and November 17, 2006, for North America and Europe. On September 6, 2006, Sony announced that PAL region PlayStation 3 launch would be delayed until March 2007, because of a shortage of materials used in the Blu-ray drive. At the Tokyo Game Show on September 22, 2006, Sony announced that it would include an HDMI port on the 20 GB system, but a chrome trim, flash card readers, silver logo and Wi-Fi would not be included; the launch price of the Japanese 20 GB model was reduced by over 20%, the 60 GB model was announced for an open pricing scheme in Japan. During the event, Sony showed 27 playable PS3 games running on final hardware. PlayStation 3 was first released in Japan on November 11, 2006, at 07:00. According to Media Create, 81,639 PS3 systems were sold within 24 hours of its introduction in Japan.
Soon after its release in Japan, PS3 was released in North America on November 17, 2006. Reports of violence surrounded the release of PS3. A customer was shot, campers were robbed at gunpoint, customers were shot in a drive-by shooting with BB guns, 60 campers fought over 10 systems; the console was planned for a global release through November, but at the start of September the release in Europe and the rest of the world was delayed until March. With it being a somewhat last-minute delay, some companies had taken deposits for pre-orders, at which Sony informed customers that they were eligible for full refunds or could continue the pre-order. On January 24, 2007, Sony announced that PlayStation 3 would go on sale on March 23, 2007, in Europe, the Middle East and New Zealand; the system sold about 600,000 units in its first two days. On March 7, 2007, the 60 GB PlayStation 3 launched in Singapore with a price of S$799; the console was launched in South Korea on June 16, 2007, as a single version equipped with an 80 GB hard drive and IPTV.
Following speculation that Sony was working on a'slim' model, Sony announced the PS3 CECH-2000 model on August 18, 2009, at the Sony Gamescom press conference
PC Gamer is a magazine founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games magazines in their respective countries; the magazine features news on developments in the video game industry, previews of new games, reviews of the latest popular PC games, along with other features relating to hardware, mods, "classic" games and various other topics. PC Gamer reviews are written by the magazine's editors and freelance writers, rate games on a percent scale. In the UK edition, no game has yet been awarded more than 96%. In the US edition, no game has yet received a rating higher than 98%. In the UK edition, the lowest numerical score was 2%, awarded to The 4th Golden Satellite Awards for Interactive Media Winner Big Brother 1; the sequel, Big Brother 2, was given an lower score of N/A%, the review explaining that " put as much effort into reviewing it as they did in making the game".
In issue 255, August 2013, the score of 2% was matched by the review of the re-released Leisure Suit Larry: Magna Cum Laude given 3% when it first launched. In the US edition, the lowest score awarded was 4%, given to Mad Dog McCree, unseating the lowest-rated game, Skydive!, given 5%. There are two main editions of PC Gamer, a British version and an American version, both are published by Future plc. Founded in the United Kingdom in November 1993, the American sister version was launched a year in June 1994. There are numerous local editions that use the materials of one of the two editions the British one, including a Malaysian and Russian edition; the Swedish edition, though rooted in its UK counterpart, has grown to be more independent due to the immense popularity of PC games compared to console games in Sweden, now produces most of its own material. An Australian edition was published monthly by Perth-based Conspiracy Publishing since August 1998, but it appears to have been discontinued in mid-late 2004.
A Spanish edition titled "PC Juegos y Jugadores" exists. Both American and British magazines are published thirteen times per year, although there are sometimes variations; the British edition of PC Gamer has been in constant monthly publication since 1993. Subscribers get a special edition of the magazine with no headlines on the front cover. Devoted to PC games, the magazine has a reputation for giving in-depth reviews; the magazine shipped with an accompanying 3.5-inch floppy disc. A CD demo disc was released alongside the floppy disk edition from issue 11 onwards with the first CD Gamer containing all the content from the previous 10 issues' floppy discs; the single CD was expanded to two CDs. An edition with a 9 GB DVD known as DVD Gamer ran alongside the 2CD edition for a couple of years, until production of the CD Gamer edition ceased as of issue 162; the UK Edition only came with a single double-sided DVD. In August 2011, the UK magazine announced it was to be discontinuing the disk as of issue 232, replacing it with more pages of content within the magazine and exclusive free gifts.
The magazine has many regular features. These include sections called ´Eyewitness´, ´Previews´, ´Send´, where letters from the readers are spread over 2 two page spreads, at least one special feature, which reports on gaming related issues such as the effect of PC gaming on the environment, a review section which reviews the latest released PC games and re-reviews titles that have been released on budget and ´Extra Life´ which reports on modding games and gaming culture and revisiting old games. There is a ´Systems´ section, which reviews and recommends hardware such as video cards and monitors; the back page of the magazine is entitled ´It's All Over´ and consists of game related artwork such as a version of Dalí's The Persistence of Memory featuring items from Portal. For a time, one of the magazine's features, ´Gamer Snap´, where amusing pictures sent in by readers were printed in the magazine, however the feature was discontinued and replaced with a ´Guess the game´ where readers sent in drawings of memorable scenes in video games drawn in Microsoft Paint.
The PC Gamer blog was started to coincide with the transfer of the PC Gamer UK site to become part of the Computer and Video Games network which incorporates all of Future plc's gaming magazines. The move brought some controversy, with many long-standing members of the forum leaving due to the new forum's cramped spacing and slow loading times; the introduction of a blog was seen as one of the redeeming features of the switch. The blog has since been updated with contributions from many of the magazine's staff; the topics discussed range from the controversy over violent video games, to the benefits of buying a PC over a console. In 2010, PC Gamer re-launched their website and blog by bringing together the online communities of both the US and UK magazines into one website; as a result, the PC Gamer blog now has contributions from both the US and UK magazines, all hosted at the new website along with the forums for both magazines. The PC Gamer UK podcast was started on 4 May 2007 and ran 93 episodes until its final episode, released on 5 July 2013.
It had a rotating cast made up of members of the staff including Chris Thursten, Tom Senior, Graham Smith, Tom Francis, Marsh Davies. The podca