1.
Pyramid
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A pyramid is a structure whose outer surfaces are triangular and converge to a single point at the top, making the shape roughly a pyramid in the geometric sense. The base of a pyramid can be trilateral, quadrilateral, or any polygon shape, as such, a pyramid has at least three outer triangular surfaces. The square pyramid, with base and four triangular outer surfaces, is a common version. A pyramids design, with the majority of the closer to the ground. This distribution of weight allowed early civilizations to create stable monumental structures and it has been demonstrated that the common shape of the pyramids of antiquity, from Egypt to Central America, represents the dry-stone construction that requires minimum human work. Pyramids have been built by civilizations in many parts of the world, khufus Pyramid is built mainly of limestone, and is considered an architectural masterpiece. It contains over 2,000,000 blocks ranging in weight from 2.5 tonnes to 15 tonnes and is built on a base with sides measuring about 230 m. Its four sides face the four cardinal points precisely and it has an angle of 52 degrees and it is still the tallest pyramid. The largest pyramid by volume is the Great Pyramid of Cholula, the Mesopotamians built the earliest pyramidal structures, called ziggurats. In ancient times, these were painted in gold/bronze. Since they were constructed of sun-dried mud-brick, little remains of them, ziggurats were built by the Sumerians, Babylonians, Elamites, Akkadians, and Assyrians for local religions. Each ziggurat was part of a complex which included other buildings. The precursors of the ziggurat were raised platforms that date from the Ubaid period during the fourth millennium BC, the earliest ziggurats began near the end of the Early Dynastic Period. The latest Mesopotamian ziggurats date from the 6th century BC, built in receding tiers upon a rectangular, oval, or square platform, the ziggurat was a pyramidal structure with a flat top. Sun-baked bricks made up the core of the ziggurat with facings of fired bricks on the outside, the facings were often glazed in different colors and may have had astrological significance. Kings sometimes had their names engraved on these glazed bricks, the number of tiers ranged from two to seven. It is assumed that they had shrines at the top, but there is no evidence for this. Access to the shrine would have been by a series of ramps on one side of the ziggurat or by a ramp from base to summit
2.
Conway polyhedron notation
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In geometry, Conway polyhedron notation, invented by John Horton Conway and promoted by George W. Hart, is used to describe polyhedra based on a seed polyhedron modified by various prefix operations. Conway and Hart extended the idea of using operators, like truncation defined by Kepler, the basic descriptive operators can generate all the Archimedean solids and Catalan solids from regular seeds. For example tC represents a cube, and taC, parsed as t, is a truncated cuboctahedron. The simplest operator dual swaps vertex and face elements, like a cube is an octahedron. Applied in a series, these allow many higher order polyhedra to be generated. A resulting polyhedron will have a fixed topology, while exact geometry is not constrained, the seed polyhedra are the Platonic solids, represented by the first letter of their name, the prisms for n-gonal forms, antiprisms, cupolae and pyramids. Any polyhedron can serve as a seed, as long as the operations can be executed on it, for example regular-faced Johnson solids can be referenced as Jn, for n=1.92. In general, it is difficult to predict the appearance of the composite of two or more operations from a given seed polyhedron. For instance ambo applied twice becomes the same as the operation, aa=e, while a truncation after ambo produces bevel. There has been no general theory describing what polyhedra can be generated in by any set of operators, instead all results have been discovered empirically. Elements are given from the seed to the new forms, assuming seed is a polyhedron, An example image is given for each operation. The basic operations are sufficient to generate the reflective uniform polyhedra, some basic operations can be made as composites of others. Special forms The kis operator has a variation, kn, which only adds pyramids to n-sided faces, the truncate operator has a variation, tn, which only truncates order-n vertices. The operators are applied like functions from right to left, for example, a cuboctahedron is an ambo cube, i. e. t = aC, and a truncated cuboctahedron is t = t = taC. Chirality operator r – reflect – makes the image of the seed. Alternately an overline can be used for picking the other chiral form, the operations are visualized here on cube seed examples, drawn on the surface of the cube, with blue faces that cross original edges, and pink faces that center at original vertices. The first row generates the Archimedean solids and the row the Catalan solids. Comparing each new polyhedron with the cube, each operation can be visually understood, the truncated icosahedron, tI or zD, which is Goldberg polyhedron G, creates more polyhedra which are neither vertex nor face-transitive
3.
Triangle
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A triangle is a polygon with three edges and three vertices. It is one of the shapes in geometry. A triangle with vertices A, B, and C is denoted △ A B C, in Euclidean geometry any three points, when non-collinear, determine a unique triangle and a unique plane. This article is about triangles in Euclidean geometry except where otherwise noted, triangles can be classified according to the lengths of their sides, An equilateral triangle has all sides the same length. An equilateral triangle is also a polygon with all angles measuring 60°. An isosceles triangle has two sides of equal length, some mathematicians define an isosceles triangle to have exactly two equal sides, whereas others define an isosceles triangle as one with at least two equal sides. The latter definition would make all equilateral triangles isosceles triangles, the 45–45–90 right triangle, which appears in the tetrakis square tiling, is isosceles. A scalene triangle has all its sides of different lengths, equivalently, it has all angles of different measure. Hatch marks, also called tick marks, are used in diagrams of triangles, a side can be marked with a pattern of ticks, short line segments in the form of tally marks, two sides have equal lengths if they are both marked with the same pattern. In a triangle, the pattern is no more than 3 ticks. Similarly, patterns of 1,2, or 3 concentric arcs inside the angles are used to indicate equal angles, triangles can also be classified according to their internal angles, measured here in degrees. A right triangle has one of its interior angles measuring 90°, the side opposite to the right angle is the hypotenuse, the longest side of the triangle. The other two sides are called the legs or catheti of the triangle, special right triangles are right triangles with additional properties that make calculations involving them easier. One of the two most famous is the 3–4–5 right triangle, where 32 +42 =52, in this situation,3,4, and 5 are a Pythagorean triple. The other one is a triangle that has 2 angles that each measure 45 degrees. Triangles that do not have an angle measuring 90° are called oblique triangles, a triangle with all interior angles measuring less than 90° is an acute triangle or acute-angled triangle. If c is the length of the longest side, then a2 + b2 > c2, a triangle with one interior angle measuring more than 90° is an obtuse triangle or obtuse-angled triangle. If c is the length of the longest side, then a2 + b2 < c2, a triangle with an interior angle of 180° is degenerate
4.
Polygon
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In elementary geometry, a polygon /ˈpɒlɪɡɒn/ is a plane figure that is bounded by a finite chain of straight line segments closing in a loop to form a closed polygonal chain or circuit. These segments are called its edges or sides, and the points where two edges meet are the vertices or corners. The interior of the polygon is called its body. An n-gon is a polygon with n sides, for example, a polygon is a 2-dimensional example of the more general polytope in any number of dimensions. The basic geometrical notion of a polygon has been adapted in various ways to suit particular purposes, mathematicians are often concerned only with the bounding closed polygonal chain and with simple polygons which do not self-intersect, and they often define a polygon accordingly. A polygonal boundary may be allowed to intersect itself, creating star polygons and these and other generalizations of polygons are described below. The word polygon derives from the Greek adjective πολύς much, many and it has been suggested that γόνυ knee may be the origin of “gon”. Polygons are primarily classified by the number of sides, Polygons may be characterized by their convexity or type of non-convexity, Convex, any line drawn through the polygon meets its boundary exactly twice. As a consequence, all its interior angles are less than 180°, equivalently, any line segment with endpoints on the boundary passes through only interior points between its endpoints. Non-convex, a line may be found which meets its boundary more than twice, equivalently, there exists a line segment between two boundary points that passes outside the polygon. Simple, the boundary of the polygon does not cross itself, there is at least one interior angle greater than 180°. Star-shaped, the interior is visible from at least one point. The polygon must be simple, and may be convex or concave, self-intersecting, the boundary of the polygon crosses itself. Branko Grünbaum calls these coptic, though this term does not seem to be widely used, star polygon, a polygon which self-intersects in a regular way. A polygon cannot be both a star and star-shaped, equiangular, all corner angles are equal. Cyclic, all lie on a single circle, called the circumcircle. Isogonal or vertex-transitive, all lie within the same symmetry orbit. The polygon is cyclic and equiangular
5.
Dual polyhedron
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Such dual figures remain combinatorial or abstract polyhedra, but not all are also geometric polyhedra. Starting with any given polyhedron, the dual of its dual is the original polyhedron, duality preserves the symmetries of a polyhedron. Therefore, for classes of polyhedra defined by their symmetries. Thus, the regular polyhedra – the Platonic solids and Kepler-Poinsot polyhedra – form dual pairs, the dual of an isogonal polyhedron, having equivalent vertices, is one which is isohedral, having equivalent faces. The dual of a polyhedron is also isotoxal. Duality is closely related to reciprocity or polarity, a transformation that. There are many kinds of duality, the kinds most relevant to elementary polyhedra are polar reciprocity and topological or abstract duality. The duality of polyhedra is often defined in terms of polar reciprocation about a concentric sphere. In coordinates, for reciprocation about the sphere x 2 + y 2 + z 2 = r 2, the vertex is associated with the plane x 0 x + y 0 y + z 0 z = r 2. The vertices of the dual are the reciprocal to the face planes of the original. Also, any two adjacent vertices define an edge, and these will reciprocate to two adjacent faces which intersect to define an edge of the dual and this dual pair of edges are always orthogonal to each other. If r 0 is the radius of the sphere, and r 1 and r 2 respectively the distances from its centre to the pole and its polar, then, r 1. R2 = r 02 For the more symmetrical polyhedra having an obvious centroid, it is common to make the polyhedron and sphere concentric, the choice of center for the sphere is sufficient to define the dual up to similarity. If multiple symmetry axes are present, they will intersect at a single point. Failing that, a sphere, inscribed sphere, or midsphere is commonly used. If a polyhedron in Euclidean space has an element passing through the center of the sphere, since Euclidean space never reaches infinity, the projective equivalent, called extended Euclidean space, may be formed by adding the required plane at infinity. Some theorists prefer to stick to Euclidean space and say there is no dual. Meanwhile, Wenninger found a way to represent these infinite duals, the concept of duality here is closely related to the duality in projective geometry, where lines and edges are interchanged
6.
N-skeleton
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In other words, given an inductive definition of a complex, the n-skeleton is obtained by stopping at the n-th step. The 0-skeleton is a space, and the 1-skeleton a topological graph. The skeletons of a space are used in theory, to construct spectral sequences by means of filtrations. They are particularly important when X has infinite dimension, in the sense that the Xn do not become constant as n → ∞, in geometry, a k-skeleton of n-polytope P consists of all i-polytope elements of dimension up to k. Briefly speaking, a simplicial set K ∗ can be described by a collection of sets K i, i ≥0, together with face and degeneracy maps between them satisfying a number of equations. More precisely, the restriction functor i ∗, Δ o p S e t s → Δ ≤ n o p S e t s has a left adjoint, denoted i ∗. The n-skeleton of some simplicial set K ∗ is defined as s k n, = i ∗ i ∗ K. Moreover, the n-coskeleton is defined as c o s k n, = i. For example, the 0-skeleton of K is the constant simplicial set defined by K0, the 0-coskeleton is given by the Cech nerve ⋯ → K0 × K0 → K0. The above constructions work for more categories as well, provided that the category has fiber products. The coskeleton is needed to define the concept of hypercovering in homotopical algebra and algebraic geometry
7.
Wheel graph
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In the mathematical discipline of graph theory, a wheel graph is a graph formed by connecting a single vertex to all vertices of a cycle. A wheel graph with n vertices can also be defined as the 1-skeleton of an -gonal pyramid, in the rest of this article we use the former notation. Given a vertex set of, the set of the wheel graph can be represented in set-builder notation by. Wheel graphs are graphs, and as such have a unique planar embedding. More specifically, every graph is a Halin graph. They are self-dual, the dual of any wheel graph is an isomorphic graph. Every maximal planar graph, other than K4 = W4, contains as a subgraph either W5 or W6, there is always a Hamiltonian cycle in the wheel graph and there are n 2 −3 n +3 cycles in Wn. For odd values of n, Wn is a graph with chromatic number 3. For even n, Wn has chromatic number 4, and is not perfect, w7 is the only wheel graph that is a unit distance graph in the Euclidean plane. The chromatic polynomial of the wheel graph Wn is, P W n = x, in matroid theory, two particularly important special classes of matroids are the wheel matroids and the whirl matroids, both derived from wheel graphs. That is, for every 17-vertex graph G, either G or its complement contains W6 as a subgraph, while neither the 17-vertex Paley graph nor its complement contains a copy of K4
8.
Geometry
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Geometry is a branch of mathematics concerned with questions of shape, size, relative position of figures, and the properties of space. A mathematician who works in the field of geometry is called a geometer, Geometry arose independently in a number of early cultures as a practical way for dealing with lengths, areas, and volumes. Geometry began to see elements of mathematical science emerging in the West as early as the 6th century BC. By the 3rd century BC, geometry was put into a form by Euclid, whose treatment, Euclids Elements. Geometry arose independently in India, with texts providing rules for geometric constructions appearing as early as the 3rd century BC, islamic scientists preserved Greek ideas and expanded on them during the Middle Ages. By the early 17th century, geometry had been put on a solid footing by mathematicians such as René Descartes. Since then, and into modern times, geometry has expanded into non-Euclidean geometry and manifolds, while geometry has evolved significantly throughout the years, there are some general concepts that are more or less fundamental to geometry. These include the concepts of points, lines, planes, surfaces, angles, contemporary geometry has many subfields, Euclidean geometry is geometry in its classical sense. The mandatory educational curriculum of the majority of nations includes the study of points, lines, planes, angles, triangles, congruence, similarity, solid figures, circles, Euclidean geometry also has applications in computer science, crystallography, and various branches of modern mathematics. Differential geometry uses techniques of calculus and linear algebra to problems in geometry. It has applications in physics, including in general relativity, topology is the field concerned with the properties of geometric objects that are unchanged by continuous mappings. In practice, this often means dealing with large-scale properties of spaces, convex geometry investigates convex shapes in the Euclidean space and its more abstract analogues, often using techniques of real analysis. It has close connections to convex analysis, optimization and functional analysis, algebraic geometry studies geometry through the use of multivariate polynomials and other algebraic techniques. It has applications in areas, including cryptography and string theory. Discrete geometry is concerned mainly with questions of relative position of simple objects, such as points. It shares many methods and principles with combinatorics, Geometry has applications to many fields, including art, architecture, physics, as well as to other branches of mathematics. The earliest recorded beginnings of geometry can be traced to ancient Mesopotamia, the earliest known texts on geometry are the Egyptian Rhind Papyrus and Moscow Papyrus, the Babylonian clay tablets such as Plimpton 322. For example, the Moscow Papyrus gives a formula for calculating the volume of a truncated pyramid, later clay tablets demonstrate that Babylonian astronomers implemented trapezoid procedures for computing Jupiters position and motion within time-velocity space
9.
Polyhedron
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In geometry, a polyhedron is a solid in three dimensions with flat polygonal faces, straight edges and sharp corners or vertices. The word polyhedron comes from the Classical Greek πολύεδρον, as poly- + -hedron, a convex polyhedron is the convex hull of finitely many points, not all on the same plane. Cubes and pyramids are examples of convex polyhedra, a polyhedron is a 3-dimensional example of the more general polytope in any number of dimensions. Convex polyhedra are well-defined, with several equivalent standard definitions, however, the formal mathematical definition of polyhedra that are not required to be convex has been problematic. Many definitions of polyhedron have been given within particular contexts, some more rigorous than others, some of these definitions exclude shapes that have often been counted as polyhedra or include shapes that are often not considered as valid polyhedra. As Branko Grünbaum observed, The Original Sin in the theory of polyhedra goes back to Euclid, the writers failed to define what are the polyhedra. Nevertheless, there is agreement that a polyhedron is a solid or surface that can be described by its vertices, edges, faces. Natural refinements of this definition require the solid to be bounded, to have a connected interior, and possibly also to have a connected boundary. However, the polyhedra defined in this way do not include the self-crossing star polyhedra, their faces may not form simple polygons, definitions based on the idea of a bounding surface rather than a solid are also common. If a planar part of such a surface is not itself a convex polygon, ORourke requires it to be subdivided into smaller convex polygons, cromwell gives a similar definition but without the restriction of three edges per vertex. Again, this type of definition does not encompass the self-crossing polyhedra, however, there exist topological polyhedra that cannot be realized as acoptic polyhedra. One modern approach is based on the theory of abstract polyhedra and these can be defined as partially ordered sets whose elements are the vertices, edges, and faces of a polyhedron. A vertex or edge element is less than an edge or face element when the vertex or edge is part of the edge or face, additionally, one may include a special bottom element of this partial order and a top element representing the whole polyhedron. However, these requirements are relaxed, to instead require only that the sections between elements two levels apart from line segments. Geometric polyhedra, defined in other ways, can be described abstractly in this way, a realization of an abstract polyhedron is generally taken to be a mapping from the vertices of the abstract polyhedron to geometric points, such that the points of each face are coplanar. A geometric polyhedron can then be defined as a realization of an abstract polyhedron, realizations that forgo the requirement of planarity, that impose additional requirements of symmetry, or that map the vertices to higher dimensional spaces have also been considered. Unlike the solid-based and surface-based definitions, this perfectly well for star polyhedra. However, without restrictions, this definition allows degenerate or unfaithful polyhedra