She-Ra and the Princesses of Power
She-Ra and the Princesses of Power is an American animated web television series developed by Noelle Stevenson and produced by DreamWorks Animation Television. It premiered on November 2018, on Netflix; the second season will be released on April 26, 2019. Like the 1985 Filmation series She-Ra: Princess of Power, which the series is a reboot of, She-Ra and the Princesses of Power tells the tale of the teenager Adora's rebellion against the evil Hordak and his Horde; as the heroine She-Ra, Adora leads a group of other magical princesses in an alliance to defeat Hordak. The series has been well-received by critics, who praised it for its diverse cast and the portrayal of She-Ra's relationship with her friend and rival Catra, it was nominated for a GLAAD Media Award for Outstanding Kids & Family Programming. She-Ra and the Princesses of Power follows Adora, an orphan raised by the Horde, an evil army led by Hordak, who rules the planet Etheria with an iron fist. One day, after getting lost in the woods, Adora finds a magic sword that transforms her into the titular Princess of Power, She-Ra.
After realizing the suffering that the Horde has inflicted on Etheria and its inhabitants, Adora joins the Resistance in the fight against the Horde through rebuilding the Princess Alliance, a group of other magical girls that once all opposed Hordak. Adora's newfound allegiance to the Resistance pits her against her former best friend Catra, whose sense of abandonment, malicious ambitions, the disappearance of her former friend enables her to rise in the ranks of the Horde to become the new heroine's mortal enemy. Development and production of the series began concurrently in April 2016. Showrunner Noelle Stevenson pitched it to Netflix on the assumption of creating only one season, but in November 2018 she said that "we now have four arcs of 13 episodes done". She-Ra is created using traditional animation, with the exception of some computer animation for "complicated machinery"; the first season of the serialized She-Ra reboot focuses on establishing the characters and their relationships in order to set up future seasons by way of introducing "princesses of the week" to the core cast of Adora and her close friends Glimmer and Bow.
While the core premise and characters of the original series were carried over, as well as many of its affectations the reboot sets itself apart from the 1980s series by its entirely female cast of deliberate diversity, both as regards appearance as well as character traits, which range from good to "evil but understandable", "utterly amoral" or "full-blown hippie". He-Man, in the original version She-Ra's brother who "awakens her destiny", does not appear in the reboot's first season, so as to set up She-Ra as a heroine in her own right. According to Stevenson, the series's thematic core are the relationships among its teenaged characters, which range from "wide-eyed love" to "heart-rending jealousy and infatuations". Reviewers highlighted the convincing portrayal of the anti-hero Catra and her complicated "frenemy" relationship with Adora, which The Verge described as "the best animated antihero story since Avatar: The Last Airbender's Zuko". In addition, the series addresses such themes as prejudice, isolationism and genocide.
The series emphasizes the necessity of taking action no matter one's own power or circumstances. The creators indicated prior to release. Tor.com commented that the series "reads as utterly queer in just about every aspect", with many characters coded as fluid in terms of gender or sexuality, none as heterosexual. Stevenson said in an interview that, when asked by a network executive what the rainbow in the climax of the first season's last episode meant, she replied deadpan: "The gay agenda"; the first season shows a romantic relationship between two female side characters and Netossa, Adora and Catra's relationship has undercurrents of romantic tension. The series' showrunner and creator is Noelle Stevenson, a cartoonist who became known for her Eisner Award-winning comics Nimona and Lumberjanes; the principal voice cast includes Aimee Carrero as She-Ra, Karen Fukuhara as Glimmer, AJ Michalka as Catra, Marcus Scribner as Bow. Mary Elizabeth McGlynn is the voice director; the series has an all-female writers' room, only one man in the regular voice cast.
Around 45 people work on She-Ra in the DreamWorks offices in Glendale. Visually, the rebooted She-Ra series takes inspiration from anime and the works of Hayao Miyazaki and Moebius. Whereas the original series' heroines were all of the exact same size and shape to facilitate animation and toy production, were all white, the new series' characters are intentionally diverse in shape and ethnicity. After first images of She-Ra's design were released in July 2018, controversy ensued on social media; some Internet users contended that she wasn't as sexy, voluptuous or glamorous as in the original series, or that she looked like a boy. Other users responded that the new series tried to avoid sexualizing a children's show, conveyed body positivity. J. Michael Straczynski, the co-creator of the original series, commented that his She-Ra was written as "a warrior and foremost", that "anyone, looking back at as the'ideal woman' is doing so through the lens of prepubescent interest and kind of, imprinted on her like baby ducks.
I get it. But t
George Walton Lucas Jr. is an American filmmaker and entrepreneur. Lucas is known for creating the Star Wars and Indiana Jones franchises and founding Lucasfilm, LucasArts and Industrial Light & Magic, he was the chairman and CEO of Lucasfilm before selling it to The Walt Disney Company in 2012. After graduating from the University of Southern California in 1967, Lucas co-founded American Zoetrope with filmmaker Francis Ford Coppola. Lucas wrote and directed THX 1138, based on his earlier student short Electronic Labyrinth: THX 1138 4EB, a critical success but a financial failure, his next work as a writer-director was the film American Graffiti, inspired by his youth in early 1960s Modesto and produced through the newly founded Lucasfilm. The film was critically and commercially successful, received five Academy Award nominations including Best Picture. Lucas' next film, the epic space opera Star Wars, had a troubled production but was a surprise hit, becoming the highest-grossing film at the time, winning six Academy Awards and sparking a cultural phenomenon.
Lucas cowrote the sequels The Empire Strikes Back and Return of the Jedi. With director Steven Spielberg, he created the Indiana Jones films Raiders of the Lost Ark, Temple of Doom, The Last Crusade, he produced and wrote a variety of films through Lucasfilm in the 1980s and 1990s and during this same period Lucas' LucasArts developed high-impact video games, including Maniac Mansion, The Secret of Monkey Island and Grim Fandango alongside many video games based on the Star Wars universe. In 1997, Lucas rereleased the Star Wars trilogy as part of a Special Edition, featuring several alterations, he returned to directing with the Star Wars prequel trilogy, comprising The Phantom Menace, Attack of the Clones, Revenge of the Sith. He collaborated on served as executive producer for the war film Red Tails and wrote the CGI film Strange Magic. Lucas is one of the American film industry's most financially successful filmmakers and has been nominated for four Academy Awards, his films are among the 100 highest-grossing movies at the North American box office, adjusted for ticket-price inflation.
Lucas is considered a significant figure in the New Hollywood era. Lucas was born and raised in Modesto, the son of Dorothy Ellinore Lucas and George Walton Lucas Sr. and is of German, Swiss-German, English and distant Dutch and French descent. He was interested including TV shows such as Flash Gordon. Long before Lucas began making films, he yearned to be a racecar driver, he spent most of his high school years racing on the underground circuit at fairgrounds and hanging out at garages. On June 12, 1962, at age eighteen, while driving his souped-up Autobianchi Bianchina, another driver broadsided him, flipping over his car, nearly killing him, causing him to lose interest in racing as a career. Lucas's father owned a stationery store, wanted George to work for him when he turned 18. Lucas had been planning to go to art school, declared upon leaving home that he would be a millionaire by the age of 30, he attended Modesto Junior College, where he studied anthropology and literature, amongst other subjects.
He began shooting with an 8 mm camera, including filming car races. At this time and his friend John Plummer became interested in Canyon Cinema: screenings of underground, avant-garde 16 mm filmmakers like Jordan Belson, Stan Brakhage, Bruce Conner. Lucas and Plummer saw classic European films of the time, including Jean-Luc Godard's Breathless, François Truffaut's Jules et Jim, Federico Fellini's 8½. "That's when George started exploring," Plummer said. Through his interest in autocross racing, Lucas met renowned cinematographer Haskell Wexler, another race enthusiast. Wexler to work with Lucas on several occasions, was impressed by Lucas' talent. "George had a good eye, he thought visually," he recalled. Lucas transferred to the University of Southern California School of Cinematic Arts. USC was one of the earliest universities to have a school devoted to motion picture film. During the years at USC, Lucas shared a dorm room with Randal Kleiser. Along with classmates such as Walter Murch, Hal Barwood, John Milius, they became a clique of film students known as The Dirty Dozen.
He became good friends with fellow acclaimed student filmmaker and future Indiana Jones collaborator, Steven Spielberg. Lucas was influenced by the Filmic Expression course taught at the school by filmmaker Lester Novros which concentrated on the non-narrative elements of Film Form like color, movement and time. Another inspiration was the Serbian montagist Slavko Vorkapić, a film theoretician who made stunning montage sequences for Hollywood studio features at MGM, RKO, Paramount. Vorkapich taught the autonomous nature of the cinematic art form, emphasizing kinetic energy inherent in motion pictures. Lucas saw many inspiring films in class the visual films coming out of the National Film Board of Canada like Arthur Lipsett's 21-87, the French-Canadian cameraman Jean-Claude Labrecque's cinéma vérité 60 Cycles, the work of Norman McLaren, the documentaries of Claude Jutra. Lucas fell madly in love with pure cinema and became prolific at making 16 mm nonstory noncharacter visual tone poems and cinéma vérité with such titles as Look at Life, Herbie, 1:42.08, The Emperor, Anyone Lived in a Pretty Town, 6-18-67.
He was passionate and interested in camerawork an
Evil-Lyn is a fictional character in the Masters of the Universe toy line and the accompanying cartoon series He-Man and the Masters of the Universe. An evil witch who aids Skeletor as his second-in-command with her powers of darkness, she is vastly more intelligent than Skeletor's other minions, while she admits that she is not as powerful as Skeletor, she confesses that she hopes to seize her master's powers and lord it over Eternia herself one day. Thus, she has worked independently of Skeletor on multiple occasions, her trademark is the magic wand crowned with a crystal orb, but Evil-Lyn generates magic without the assistance of any instruments. Evil-Lyn was introduced into the Masters of the Universe toy line in 1983 in order to add a female to the Evil Warriors. Envisioned as an evil warrior-goddess and counterpart to Teela, Evil-Lyn's action figure is identical to Teela's except in color scheme, head mold and accessories; the original figure has bright yellow skin. With her intelligence and her incredible magic skills, Skeletor could not hope for a more capable ally than Evil-Lyn, left in charge when he is away from Snake Mountain.
Voice actress Linda Gary imbued Evil-Lyn with the qualities of perniciousness and refinement and indeed, whatever the character did, she did it with style, unlike the vast majority of the other villains. Although the toy line may have designed her as an evil counterpart to Teela, in the cartoon she was more of an evil counterpart to the Sorceress, rather than Teela, seeing as how she possessed no warrior skills whatsoever, but more than compensated for this by her expertise in magic and witchcraft; when her helmet is off, she is revealed to have grey hair. She would use all manner of magic spells in combat against the Heroic Warriors, duped many people with her magical disguises in episodes such as The Shaping Staff, The Curse of the Spellstone, Evil-Lyn's Plot and The Royal Cousin. Although using such artifacts as the legendary Shaping Staff and the Spellstone to supplement her powers, she was by no means reliant on external objects to perform her spells and enchantments. More than not, her powers emanated from within her.
She branched out from Skeletor's service and conducted her own schemes, as portrayed in episodes such as Ordeal in the Darklands. Journey to Stone City and No Job Too Small depict her working away from Skeletor. Additionally, Evil-Lyn renders her services to aid other super villains, such as Gorgon in The Defection, Dark-Dream in Eternal Darkness, hence affirming time and again that she is by no means devoted to Skeletor; this is brought to the forefront in the episode The Witch and the Warrior the most in-depth character study of Evil-Lyn in the series, in which she is forced into making an uneasy alliance with Teela when the two of them are stranded in the desert together. Having always held Teela in total contempt, never having regarded her as a formidable adversary, Evil-Lyn acquires a degree of respect for Teela's skills and intelligence, going so far as to say that she and Teela could "make a great team" after all, she declares to Teela in this episode that she has "no loyalty to Skeletor", that she only works for him because she hopes to acquire his superior powers.
At the end of the episode, Evil-Lyn evinces shades of goodness as she thanks Mallek the Wizard of Stone Mountain for saving her life and healing her injuries. As a token of her heartfelt gratitude, she refuses to steal that which Skeletor sent her to obtain, proves that she is not subservient like the other Evil Warriors, stating that Skeletor can "come get" what he wanted "himself". Although her background is never mentioned in the series, the series bible explains she was once a scientist from Earth called Evelyn Powers, on board Marlena Glenn's space craft before it crash-landed on Eternia. Evelyn had been insanely jealous of Marlena for being chosen over her to pilot the shuttle; when the ship crashed as the result of an explosion from Skeletor's homeworld of Infinita, Evelyn wound up on Infinita, where the evil powers of that world turned her knowledge of science into sorcery to aid Skeletor. This origin is used in a storybook entitled New Champions of Eternia but was unpopular with the show's writers and therefore never alluded to in the cartoon.
Evil-Lyn features in the 1987 live action feature film Masters of the Universe. Played by Meg Foster, she is shown as Skeletor's main hench-woman as in the cartoon, although the film adds an extra dimension to her relationship with Skeletor by indicating some amount of romance between the two. In one scene, Skeletor indicates that he depends upon Evil-Lyn to portray the image of him as ruler to the people of Eternia as he pets on her face and shoulder. While sharing the desire for power between them, Evil-Lyn's calm and seductive approach is shown to soothe Skeletor's wrath and mania in his moments of hysteria. In that same scene, they were about to kiss, when Beast Man and the other warriors walked in and interrupted them. Any attempt Evil-Lyn makes to stand closer or equal to Skeletor is deflected in the film. After Skeletor punishes his minions for failure, Evil-Lyn attempts to speak on their behalf; this stance prompts Skeletor to force her into control of his troops on their second mission to Earth to track down the heroes.
She succeeds in capturing the Cosmic Key, but Skeletor again disregards her when she reports that she has failed to deal with He-Man. In the final stages of the film, she deserts Skeletor after he absorbs the power of the universe without sharing it with her; this remains consistent with the various portrayals of the character as scheming and willing to turn
Star Wars Trilogy
The Star Wars Trilogy colloquially referred to as the original trilogy or the classic trilogy, is the first set of three films produced in the Star Wars franchise, an American space opera created by George Lucas. It was produced by Lucasfilm Ltd. and distributed by 20th Century Fox, consists of the original Star Wars film, The Empire Strikes Back and Return of the Jedi. The films follow the archetypical hero's journey of Luke Skywalker in his quest to become a Jedi and defeat the evil Empire; the original trilogy was followed by a prequel trilogy between 1999 and 2005, a sequel trilogy between 2015 and 2019. Collectively, they have been referred to as the "Skywalker saga" to distinguish them from spin-off films set within the same universe. In 1971, Lucas wanted to film an adaptation of the Flash Gordon serial, but couldn't obtain the rights, he began developing his own story inspired by the work of Edgar Rice Burroughs. After directing American Graffiti, Lucas wrote a two-page synopsis for his space opera, titled Journal of the Whills.
After United Artists, Universal Studios and Disney rejected the film, 20th Century Fox decided to invest in it. Lucas felt his original story was too difficult to understand, so on April 17, 1973, he began writing a 13-page script titled The Star Wars, sharing strong similarities with Akira Kurosawa's The Hidden Fortress. By 1974, he had expanded the script into the first draft of a screenplay, adding elements such as the Sith and the Death Star. Subsequent drafts evolved into the script of the original film. Lucas negotiated to retain the sequel rights. Tom Pollock Lucas' lawyer writes: "We came to an agreement that George would retain the sequel rights. Not all the that came mind you, and Fox would get a first opportunity and last refusal right to make the movie." Lucas was offered $50,000 to write, another $50,000 to produce, $50,000 to direct the film. American Graffiti cast member Harrison Ford had given up on acting to try to become a carpenter, until Lucas hired him to play Han Solo. Star Wars was released on May 25, 1977.
Its success led Lucas to make it the basis of an elaborate film serial. With the backstory he created for the sequel, Lucas decided that the series would be a trilogy of trilogies, with the original film retitled Star Wars: Episode IV – A New Hope for its 1981 rerelease. Episode V: The Empire Strikes Back was released on May 21, 1980, Episode VI: Return of the Jedi on May 25, 1983; the sequels were self-financed by Lucasfilm, advertised without the episodic number distinction present in their opening crawls. The plot of the original trilogy centers on the Galactic Civil War of the Rebel Alliance trying to free the galaxy from the clutches of the Empire, as well as on Luke Skywalker's quest to become a Jedi and his confrontation with the evil Darth Vader. A Rebel spaceship is intercepted by the Empire above the desert planet of Tatooine. Aboard, the deadliest Imperial warlord Darth Vader and his stormtroopers capture Princess Leia Organa, a secret member of the rebellion. Before her capture, Leia makes sure the droid R2-D2 will escape with stolen Imperial blueprints and a holographic message for the Jedi Knight Obi-Wan Kenobi, living in exile on Tatooine.
Along with C-3PO, R2-D2 falls under the ownership of Luke Skywalker, a farmboy, raised by his aunt and uncle. Luke helps the droids locate Obi-Wan, now a solitary old hermit known as Ben Kenobi, he reveals himself as a friend of Luke's absent father, Anakin Skywalker, Obi-Wan's Jedi apprentice until being murdered by Vader. He tells Luke he must become a Jedi. After discovering his family's homestead has been destroyed by the Empire, they hire the smuggler Han Solo, his Wookiee co-pilot Chewbacca and their space freighter, the Millennium Falcon, they discover that Leia's homeworld of Alderaan has been destroyed, are soon captured by the planet-destroying Death Star. While Obi-Wan disables its tractor beam and Han rescue the captive Princess Leia, they deliver the Death Star plans to the Rebel Alliance with the hope of exploiting a weakness, launch an attack on the Death Star. The first rough draft, titled The Star Wars, introduced "the Force" and the young hero Luke Starkiller. Annikin appeared as a wise Jedi knight.
Between drafts, Lucas read Joseph Campbell's The Hero with a Thousand Faces, was surprised to find that his story "was following classical motifs." The third draft replaced Annikin with Ben Kenobi. Some months Lucas had negotiated a contract that gave him rights to two sequels. Lucas hired Alan Dean Foster, ghostwriting the novelization of the first film, to write them—with the main creative restriction that they could be filmed on a low budget. By 1976, a fourth draft had been prepared for principal photography; the film was titled The Adventures of Luke Starkiller, as taken from the Journal of the Whills, Saga I: The Star Wars. During production, Lucas changed Luke's name to Skywalker and shortened the title to The Star Wars, just Star Wars. At that point, Lucas was not expecting the film to warrant full-scale sequels; the fourth draft of the script underwent subtle changes to become a self-contained story ending with the destruction of the Empire in the Death Star. The intention was that if the film was successful, Lucas could adapt Foster's novels into low-budget sequels.
By that point, Lucas had developed a tentative backstory to aid in developing the saga. Star Wars exceeded all expectations; the success of the film and its merchandise sales led Lucas to make Star Wars the basis of an elaborate film serial, use the profits to finance his filmmaking center, Skyw
Chicago the City of Chicago, is the most populous city in Illinois, as well as the third most populous city in the United States. With an estimated population of 2,716,450, it is the most populous city in the Midwest. Chicago is the principal city of the Chicago metropolitan area referred to as Chicagoland, the county seat of Cook County, the second most populous county in the United States; the metropolitan area, at nearly 10 million people, is the third-largest in the United States, the fourth largest in North America and the third largest metropolitan area in the world by land area. Located on the shores of freshwater Lake Michigan, Chicago was incorporated as a city in 1837 near a portage between the Great Lakes and the Mississippi River watershed and grew in the mid-nineteenth century. After the Great Chicago Fire of 1871, which destroyed several square miles and left more than 100,000 homeless, the city made a concerted effort to rebuild; the construction boom accelerated population growth throughout the following decades, by 1900 Chicago was the fifth largest city in the world.
Chicago made noted contributions to urban planning and zoning standards, including new construction styles, the development of the City Beautiful Movement, the steel-framed skyscraper. Chicago is an international hub for finance, commerce, technology, telecommunications, transportation, it is the site of the creation of the first standardized futures contracts at the Chicago Board of Trade, which today is the largest and most diverse derivatives market gobally, generating 20% of all volume in commodities and financial futures. O'Hare International Airport is the one of the busiest airports in the world, the region has the largest number of U. S. highways and greatest amount of railroad freight. In 2012, Chicago was listed as an alpha global city by the Globalization and World Cities Research Network, it ranked seventh in the entire world in the 2017 Global Cities Index; the Chicago area has one of the highest gross domestic products in the world, generating $680 billion in 2017. In addition, the city has one of the world's most diversified and balanced economies, not being dependent on any one industry, with no single industry employing more than 14% of the workforce.
Chicago's 58 million domestic and international visitors in 2018, made it the second most visited city in the nation, behind New York City's approximate 65 million visitors. The city ranked first place in the 2018 Time Out City Life Index, a global quality of life survey of 15,000 people in 32 cities. Landmarks in the city include Millennium Park, Navy Pier, the Magnificent Mile, the Art Institute of Chicago, Museum Campus, the Willis Tower, Grant Park, the Museum of Science and Industry, Lincoln Park Zoo. Chicago's culture includes the visual arts, film, comedy and music jazz, soul, hip-hop and electronic dance music including house music. Of the area's many colleges and universities, the University of Chicago, Northwestern University, the University of Illinois at Chicago are classified as "highest research" doctoral universities. Chicago has professional sports teams in each of the major professional leagues, including two Major League Baseball teams; the name "Chicago" is derived from a French rendering of the indigenous Miami-Illinois word shikaakwa for a wild relative of the onion, known to botanists as Allium tricoccum and known more as ramps.
The first known reference to the site of the current city of Chicago as "Checagou" was by Robert de LaSalle around 1679 in a memoir. Henri Joutel, in his journal of 1688, noted that the eponymous wild "garlic" grew abundantly in the area. According to his diary of late September 1687:...when we arrived at the said place called "Chicagou" which, according to what we were able to learn of it, has taken this name because of the quantity of garlic which grows in the forests in this region. The city has had several nicknames throughout its history such as the Windy City, Chi-Town, Second City, the City of the Big Shoulders, which refers to the city's numerous skyscrapers and high-rises. In the mid-18th century, the area was inhabited by a Native American tribe known as the Potawatomi, who had taken the place of the Miami and Sauk and Fox peoples; the first known non-indigenous permanent settler in Chicago was Jean Baptiste Point du Sable. Du Sable arrived in the 1780s, he is known as the "Founder of Chicago".
In 1795, following the Northwest Indian War, an area, to be part of Chicago was turned over to the United States for a military post by native tribes in accordance with the Treaty of Greenville. In 1803, the United States Army built Fort Dearborn, destroyed in 1812 in the Battle of Fort Dearborn and rebuilt; the Ottawa and Potawatomi tribes had ceded additional land to the United States in the 1816 Treaty of St. Louis; the Potawatomi were forcibly removed from their land after the Treaty of Chicago in 1833. On August 12, 1833, the Town of Chicago was organized with a population of about 200. Within seven years it grew to more than 4,000 people. On June 15, 1835, the first public land sales began with Edmund Dick Taylor as U. S. Receiver of Public Monies; the City of Chicago was incorporated on Saturday, March 4, 1837, for several decades was the world's fastest-growing city. As the site of the Chicago Portage, the city became an important transportation hub between the eastern and western United States.
Chicago's first railway and Chicago Union Railroad, the Illi
A toy is an item, used in play one designed for such use. Playing with toys can be an enjoyable means of training young children for life in society. Different materials like wood, clay and plastic are used to make toys. Many items are designed to serve as toys, but goods produced for other purposes can be used. For instance, a small child may fold an ordinary piece of paper into an airplane shape and "fly it". Newer forms of toys include interactive digital entertainment; some toys are produced as collectors' items and are intended for display only. The origin of toys is prehistoric; the origin of the word "toy" is unknown, but it is believed that it was first used in the 14th century. Toys are made for children; the oldest known doll toy is thought to be 4,000 years old. Playing with toys is considered to be important when it comes to growing up and learning about the world around us. Younger children use toys to discover their identity, help their bodies grow strong, learn cause and effect, explore relationships, practice skills they will need as adults.
Adults on occasion use toys to form and strengthen social bonds, help in therapy, to remember and reinforce lessons from their youth. Most children have been said to play such as sticks and rocks. Toys and games have been unearthed from the sites of ancient civilizations, they have been written about in some of the oldest literature. Toys excavated from the Indus valley civilization include small carts, whistles shaped like birds, toy monkeys which could slide down a string; the earliest toys are made from materials found in nature, such as rocks and clay. Thousands of years ago, Egyptian children played with dolls that had wigs and movable limbs which were made from stone and wood. In Ancient Greece and Ancient Rome, children played with dolls made of wax or terracotta, sticks and arrows, yo-yos; when Greek children girls, came of age it was customary for them to sacrifice the toys of their childhood to the gods. On the eve of their wedding, young girls around fourteen would offer their dolls in a temple as a rite of passage into adulthood.
The oldest known mechanical puzzle comes from Greece and appeared in the 3rd century BCE. The game consisted of a square divided into 14 parts, the aim was to create different shapes from these pieces. In Iran "puzzle-locks" were made as early as the 17th century. Toys became more widespread with the changing attitudes towards children engendered by the Enlightenment. Children began to be seen as people in and of themselves, as opposed to extensions of their household and that they had a right to flourish and enjoy their childhood; the variety and number of toys that were manufactured during the 18th century rose. He created puzzles on eight themes – the World, Asia, America and Wales, Ireland and Scotland; the rocking horse was developed at the same time in England with the wealthy as it was thought to develop children's balance for riding real horses. Blowing bubbles from leftover washing up soap became a popular pastime, as shown in the painting The Soap Bubble by Jean-Baptiste-Siméon Chardin.
Other popular toys included hoops, toy wagons, spinning wheels and puppets. The first board games were produced by John Jefferys in the 1750s, including A Journey Through Europe; the game was similar to modern board games. In the nineteenth century, the emphasis was put on toys that had an educational purpose to them, such as puzzles, books and board games. Religiously themed toys were popular, including a model Noah's Ark with miniature animals and objects from other Bible scenes. With growing prosperity among the middle class, children had more leisure time on their hands, which led to the application of industrial methods to the manufacture of toys. More complex mechanical and optics-based toys were invented. Carpenter and Westley began to mass-produce the kaleidoscope, invented by Sir David Brewster in 1817, had sold over 200,000 items within three months in London and Paris; the company was able to mass-produce magic lanterns for use in phantasmagoria and galanty shows, by developing a method of mass production using a copper plate printing process.
Popular imagery on the lanterns included royalty and fauna, geographical/man-made structures from around the world. The modern zoetrope was invented in 1833 by British mathematician William George Horner and was popularized in the 1860s. Wood and porcelain dolls in miniature doll houses were popular with middle class girls, while boys played with marbles and toy trains; the golden age of toy development was at the turn of the 20th century. Real wages were rising in the Western world, allowing working-class families to afford toys for their children, industrial techniques of precision engineering and mass production was able to provide the supply to meet this rising demand. Intellectual emphasis was increasingly being placed on the importance of a wholesome and happy childhood for the future development of children. William Harbutt, an English painter, invented plasticine in 1897, in 1900 commercial production of the material as a children's toy began. Frank Hornby was a visionary in toy development and manufacture and was responsible for the invention and production of
He-Man and the Masters of the Universe (2002 TV series)
He-Man and the Masters of the Universe is an American-Canadian animated television series. Developed for television by Michael Halperin, who created the original series, it was animated by Mike Young Productions, it served as an update of the 1980s series of the same name, produced to coincide with Mattel's revival of the Masters of the Universe franchise eleven years after its previous attempt. The series ran on Cartoon Network's Toonami programming block between August 16, 2002 and January 10, 2004. Unlike the previous He-Man series, set on the futuristic planet of Primus, this version sought to return to the roots of the storyline and provide broader explorations never reached in the first series, including origins for each character, some first time animated debuts of familiar toyline faces; the series brought back several writers from the original series, such as Larry DiTillio. The remake is noted for the many similarities. For example, it has an homage intro to the 1980s version's intro speech but in this version, Prince Adam is interrupted by an explosion and invasion by Skeletor and his henchmen.
Prince Adam transforms into He-Man when he says "By the power of Grayskull... I have the power!". It features "scene change" sequences, but only the one involving the Sword of Power was taken from the Filmation series. Eternia has seen the end of evil, its community lives in peace, safe in the knowledge that its greatest threats are trapped behind the great barrier in the badlands near Snake Mountain. Skeletor after many decades breaks through the barrier at last, hopes to spread his bane once more, beginning with the capture of King Randor, their liberation is detected within Castle Grayskull by the Sorceress, who informs Man-At-Arms, captain of the guards within Randor's kingdom and a trustworthy ally, that the time has come for destiny to be fulfilled. Prince Adam, a spoiled carefree heir-apparent to the throne of his father, Randor, is trained daily by the unrelenting Teela, his best friend. Adam is approached by Man-At-Arms, who takes Adam to Castle Grayskull. There, Adam learns from the Sorceress of an approaching evil and his role in defending the kingdom as the warrior He-Man.
Adam, of course rebuffs the responsibility and returns to the palace, where he finds that Skeletor's forces have captured his father. Adam, Man-At-Arms, Teela pursue Randor's kidnappers into the forests, where they are ambushed. Adam is covered by Man-At-Arms as he returns to Grayskull, followed by his pet tiger Cringer, the court magician Orko, his flight through the forest infuriates Teela. Adam accepts his destiny, is granted the Sword of Power, which he uses to become He-Man. With Cringer transforming into Battle Cat, a strong and brave method of transport and assistance, He-Man returns to the scene of battle and rescues his father from Skeletor. Over the course of the first season, Randor's armies of defense expand, some convinced to fight through encounters with He-Man; the Sorceress stands revealed as the mother of Teela. Teela's ultimate destiny as the successor to the mantle of the Sorceress manifests in small doses physically and mentally causing her pain or general befuddlement at what these abilities are and what they mean for the future.
Skeletor becomes aware of Grayskull's power when he attacks it, prompting him to spend much of the season attempting to enter it. Hints are made as to the fate of Skeletor's mentor and the future main adversaries of the second season, the Snake Men. Much like the original series, selling toys was a key goal of this series, He-Man and Skeletor would don variations of their costumes or different ones whenever they were "empowered" with an ancient relic or new technology; the first season ends on a cliffhanger in which Skeletor unites several of the other adversaries fought by the Heroic Masters into a grand council of evil. He captures most of the Masters, forcing Teela to enter Snake Mountain. Adam becomes separated from his sword, is soon forced to protect Castle Grayskull from Skeletor without it. After the events of the season one cliffhanger such as Orko returning the sword to Adam and the Heroic Masters rescued, the Snake Men took center stage as the main antagonists, having been hinted at in the first season as being trapped beneath Snake Mountain inside a void.
They are being liberated by allies existing outside of the void, as well as a treacherous Evil-Lyn. Adam is informed of their rising by the Sorceress, finds his He-Man armor different upon transformation, designed to fight the Snake Men, led by King Hiss. Skeletor would still appear from time to time, but would be phased out, although had the series continued, he would have returned to his status as a major player; this season was shorter than the first, as a result, more serialized, with certain episodes following one from another. Characters were developed, old characters reintroduced, including Fisto, Man-At-Arms' brother and a disgraced soldier of the court who went AWOL during the last great war; the third episode of this season "Out of the Past" told the tale of how the Sorceress, on a granted leave from her duties, nursed an amnesia-stricken soldier back to health and fell in love with him. The soldier left mysteriously before she gave birth, therefore his identity remains a mystery, it is debated whether or not Man-At-Arms or Fis