Curling is a sport in which players slide stones on a sheet of ice towards a target area, segmented into four concentric circles. It is related to bowls and shuffleboard. Two teams, each with four players, take turns sliding heavy, polished granite stones called rocks, across the ice curling sheet towards the house, a circular target marked on the ice; each team has eight stones, with each player throwing two. The purpose is to accumulate the highest score for a game. A game consists of eight or ten ends; the curler can induce a curved path by causing the stone to turn as it slides, the path of the rock may be further influenced by two sweepers with brooms, who accompany it as it slides down the sheet and sweep the ice in front of the stone. "Sweeping a rock" decreases the friction, which makes the stone travel a straighter path and a longer distance. A great deal of strategy and teamwork go into choosing the ideal path and placement of a stone for each situation, the skills of the curlers determine the degree to which the stone will achieve the desired result.
This gives curling its nickname of "chess on ice". Evidence that curling existed in Scotland in the early 16th century includes a curling stone inscribed with the date 1511 uncovered when an old pond was drained at Dunblane, Scotland; the world's oldest curling stone and the world's oldest football are now kept in the same museum in Stirling. The first written reference to a contest using stones on ice coming from the records of Paisley Abbey, Renfrewshire, in February 1541. Two paintings, "Winter Landscape with a Bird Trap" and "The Hunters in the Snow" by Pieter Bruegel the Elder depict Flemish peasants curling, albeit without brooms; the word curling first appears in print in 1620 in Perth, Scotland, in the preface and the verses of a poem by Henry Adamson. The sport was known as "the roaring game" because of the sound the stones make while traveling over the pebble; the verbal noun curling is formed from the Scots verb curl. Kilsyth Curling Club claims to be the first club in the world, having been formally constituted in 1716.
Kilsyth claims the oldest purpose-built curling pond in the world at Colzium, in the form of a low dam creating a shallow pool some 100 by 250 metres in size. The International Olympic Committee recognises the Royal Caledonian Curling Club as developing the first official rules for the sport. In the early history of curling, the playing stones were flat-bottomed stones from rivers or fields, which lacked a handle and were of inconsistent size and smoothness; some early stones had holes for the thumb, akin to ten-pin bowling balls. Unlike today, the thrower had little control over the'curl' or velocity and relied more on luck than on precision and strategy; the sport was played on frozen rivers although purpose-built ponds were created in many Scottish towns. For example, the Scottish poet David Gray describes whisky-drinking curlers on the Luggie Water at Kirkintilloch. In Darvel, East Ayrshire, the weavers relaxed by playing curling matches using the heavy stone weights from the looms' warp beams, fitted with a detachable handle for the purpose.
Many a wife would keep her husband's brass curling stone handle on the mantelpiece, brightly polished until the next time it was needed. Central Canadian curlers used'irons' rather than stones until the early 1900s. Outdoor curling was popular in Scotland between the 16th and 19th centuries because the climate provided good ice conditions every winter. Scotland is home to the international governing body for curling, the World Curling Federation in Perth, which originated as a committee of the Royal Caledonian Curling Club, the mother club of curling. Today, the sport is most established in Canada, having been taken there by Scottish emigrants; the Royal Montreal Curling Club, the oldest established sports club still active in North America, was established in 1807. The first curling club in the United States was established in 1830, the sport was introduced to Switzerland and Sweden before the end of the 19th century by Scots. Today, curling is played all over Europe and has spread to Brazil, Australia, New Zealand and Korea.
The first world championship for curling was limited to men and was known as the Scotch Cup, held in Falkirk and Edinburgh, Scotland, in 1959. The first world title was won by the Canadian team from Regina, skipped by Ernie Richardson. Curling was one of the first sports, popular with women and girls. Curling has been a medal sport in the Winter Olympic Games since the 1998 Winter Olympics, it includes men's, women's and mixed doubles tournaments. In February 2002, the International Olympic Committee retroactively decided that the curling competition from the 1924 Winter Olympics (originally called Semaine des Sports d'Hiver, or Int
Chess is a two-player strategy board game played on a chessboard, a checkered gameboard with 64 squares arranged in an 8×8 grid. The game is played by millions of people worldwide. Chess is believed to be derived from the Indian game chaturanga some time before the 7th century. Chaturanga is the ancestor of the Eastern strategy games xiangqi and shogi. Chess reached Europe by the 9th century, due to the Umayyad conquest of Hispania; the pieces assumed their current powers in Spain in the late 15th century with the introduction of "Mad Queen Chess". Play does not involve hidden information; each player begins with 16 pieces: one king, one queen, two rooks, two knights, two bishops, eight pawns. Each of the six piece types moves differently, with the most powerful being the queen and the least powerful the pawn; the objective is to checkmate the opponent's king by placing it under an inescapable threat of capture. To this end, a player's pieces are used to attack and capture the opponent's pieces, while supporting each other.
During the game, play involves making exchanges of one piece for an opponent's similar piece, but finding and engineering opportunities to trade advantageously, or to get a better position. In addition to checkmate, a player wins the game if the opponent runs out of time. There are several ways that a game can end in a draw; the first recognized World Chess Champion, Wilhelm Steinitz, claimed his title in 1886. Since 1948, the World Championship has been regulated by the Fédération Internationale des Échecs, the game's international governing body. FIDE awards life-time master titles to skilled players, the highest of, grandmaster. Many national chess organizations have a title system of their own. FIDE organizes the Women's World Championship, the World Junior Championship, the World Senior Championship, the Blitz and Rapid World Championships, the Chess Olympiad, a popular competition among international teams. FIDE is a member of the International Olympic Committee, which can be considered as a recognition of chess as a sport.
Several national sporting bodies recognize chess as a sport. Chess was included in 2010 Asian Games. There is a Correspondence Chess World Championship and a World Computer Chess Championship. Online chess has opened professional competition to a wide and varied group of players. Since the second half of the 20th century, chess engines have been programmed to play chess with increasing success, to the point where the strongest personal computers play at a higher level than the best human players. Since the 1990s, computer analysis has contributed to chess theory in the endgame; the IBM computer Deep Blue was the first machine to overcome a reigning World Chess Champion in a match when it defeated Garry Kasparov in 1997. The rise of strong chess engines runnable on hand-held devices has led to increasing concerns about cheating during tournaments. There are many variants of chess that utilize pieces, or boards. One of these, Chess960, incorporates standard rules but employs 960 different possible starting positions, thus negating any advantage in opening preparation.
Chess960 has gained widespread popularity as well as some FIDE recognition. The rules of chess are published by chess's international governing body, in its Handbook. Rules published by national governing bodies, or by unaffiliated chess organizations, commercial publishers, etc. may differ. FIDE's rules were most revised in 2017. Chess is played on a square board of eight columns; the 64 squares are referred to as light and dark squares. The chessboard is placed with a light square at the right-hand end of the rank nearest to each player. By convention, the game pieces are divided into white and black sets, the players are referred to as White and Black, respectively; each player begins the game with 16 pieces of the specified color, consisting of one king, one queen, two rooks, two bishops, two knights, eight pawns. The pieces are set out as shown in the diagram and photo, with each queen on a square of its own color. In competitive games, the colors are allocated by the organizers; the player with the white pieces moves first.
After the first move, players alternate turns. Pieces are moved to either an unoccupied square or one occupied by an opponent's piece, captured and removed from play. With the sole exception of en passant, all pieces capture by moving to the square that the opponent's piece occupies. A player may not make any move that would leave the player's own king under attack. A player cannot "pass" a turn. If the player to move has no legal move, the game is over; each piece has its own way of moving. In the diagrams, the dots mark the squares to which the piece can move if there are no intervening piece of either color; the king moves one square in any direction. The king has
Go is an abstract strategy board game for two players, in which the aim is to surround more territory than the opponent. The game was invented in China more than 2,500 years ago and is believed to be the oldest board game continuously played to the present day. A 2016 survey by the International Go Federation's 75 member nations found that there are over 46 million people worldwide who know how to play Go and over 20 million current players, the majority of whom live in East Asia; the playing pieces are called "stones". One player uses the other, black; the players take. Once placed on the board, stones may not be moved, but stones are removed from the board if "captured". Capture happens when a stone or group of stones is surrounded by opposing stones on all orthogonally-adjacent points; the game proceeds. When a game concludes, the winner is determined by counting each player's surrounded territory along with captured stones and komi. Games may be terminated by resignation. A teacher might simplify the explanation by saying to a student "you may place your stone on any point on the board, but if I surround that stone, I will remove it."
The standard Go board has a 19×19 grid of lines, containing 361 points. Beginners play on smaller 9×9 and 13×13 boards, archaeological evidence shows that the game was played in earlier centuries on a board with a 17×17 grid. However, boards with a 19×19 grid had become standard by the time the game had reached Korea in the 5th century CE and Japan in the 7th century CE. Go was considered one of the four essential arts of the cultured aristocratic Chinese scholars in antiquity; the earliest written reference to the game is recognized as the historical annal Zuo Zhuan. Despite its simple rules, Go is complex. Compared to chess, Go has both a larger board with more scope for play and longer games, and, on average, many more alternatives to consider per move; the lower bound on the number of legal board positions in Go has been estimated to be 2 x 10170. The word "Go" is derived from the full Japanese name igo, derived from its Chinese name weiqi, which translates as "board game of surrounding" or "encircling game".
To differentiate the game from the common English verb to go, "g" is capitalized, or, in events sponsored by the Ing Chang-ki Foundation, it is spelled "goe". The Korean word baduk derives from the Middle Korean word Badok, the origin of, controversial. Less plausible etymologies include a derivation of "Badukdok", referring to the playing pieces of the game, or a derivation from Chinese 排子, meaning "to arrange pieces". Go is an adversarial game with the objective of surrounding a larger total area of the board with one's stones than the opponent; as the game progresses, the players position stones on the board to map out formations and potential territories. Contests between opposing formations are extremely complex and may result in the expansion, reduction, or wholesale capture and loss of formation stones. A basic principle of Go is that a group of stones must have at least one "liberty" to remain on the board. A "liberty" is an open "point" bordering the group. An enclosed liberty is called an "eye", a group of stones with two or more eyes is said to be unconditionally "alive".
Such groups cannot be captured if surrounded. The general strategy is to expand one's territory, attack the opponent's weak groups, always stay mindful of the "life status" of one's own groups; the liberties of groups are countable. Situations where mutually opposing groups must capture each other or die are called capturing races, or semeai. In a capturing race, the group with more liberties will be able to capture the opponent's stones. Capturing races and the elements of life or death are the primary challenges of Go. A player may pass on determining; the game ends when both players pass, is scored. For each player, the number of captured stones is subtracted from the number of controlled points in "liberties" or "eyes", the player with the greater score wins the game. Games may be won by resignation of the opponent. In the opening stages of the game, players establish positions in the corners and around the sides of the board; these bases help to develop strong shapes which have many options for life and establish formations for potential territory.
Players start in the corners because establishing territory is easier with the aid of two edges of the board. Established corner opening sequences are called "joseki" and are studied independently."Dame" are points that lie in between the boundary walls of black and white, as such are considered to be of no value to either side. "Seki" are mutually alive pairs of black groups where neither has two eyes. A "ko" is a repeated-position shape. After the forcing move is played, the ko may be "taken back" and returned to its original position; some "ko fights" may be important and decide the life of a large group, while others may be worth just one or two points. Some ko fights
FIFA World Cup
The FIFA World Cup simply called the World Cup, is an international association football competition contested by the senior men's national teams of the members of the Fédération Internationale de Football Association, the sport's global governing body. The championship has been awarded every four years since the inaugural tournament in 1930, except in 1942 and 1946 when it was not held because of the Second World War; the current champion is France. The current format of the competition involves a qualification phase, which takes place over the preceding three years, to determine which teams qualify for the tournament phase, called the World Cup Finals. After this, 32 teams, including the automatically qualifying host nation, compete in the tournament phase for the title at venues within the host nation over a period of about a month; the 21 World Cup tournaments have been won by eight national teams. Brazil have won five times, they are the only team to have played in every tournament; the other World Cup winners are Italy, with four titles each.
The World Cup is the most prestigious association football tournament in the world, as well as the most viewed and followed sporting event in the world, exceeding the Olympic Games. Brazil, Italy and Mexico have each hosted twice, while Uruguay, Sweden, England, Spain, the United States and South Korea, South Africa and Russia have each hosted once. Qatar are planned as hosts of the 2022 finals, 2026 will be jointly hosted by Canada, the United States and Mexico, which will give Mexico the distinction of being the first country to have hosted games in three finals; the world's first international football match was a challenge match played in Glasgow in 1872 between Scotland and England, which ended in a 0–0 draw. The first international tournament, the inaugural British Home Championship, took place in 1884; as football grew in popularity in other parts of the world at the start of the 20th century, it was held as a demonstration sport with no medals awarded at the 1900 and 1904 Summer Olympics, at the 1906 Intercalated Games.
After FIFA was founded in 1904, it tried to arrange an international football tournament between nations outside the Olympic framework in Switzerland in 1906. These were early days for international football, the official history of FIFA describes the competition as having been a failure. At the 1908 Summer Olympics in London, football became an official competition. Planned by The Football Association, England's football governing body, the event was for amateur players only and was regarded suspiciously as a show rather than a competition. Great Britain won the gold medals, they repeated the feat at the 1912 Summer Olympics in Stockholm. With the Olympic event continuing to be contested only between amateur teams, Sir Thomas Lipton organised the Sir Thomas Lipton Trophy tournament in Turin in 1909; the Lipton tournament was a championship between individual clubs from different nations, each one of which represented an entire nation. The competition is sometimes described as The First World Cup, featured the most prestigious professional club sides from Italy and Switzerland, but the FA of England refused to be associated with the competition and declined the offer to send a professional team.
Lipton invited an amateur side from County Durham, to represent England instead. West Auckland won the tournament and returned in 1911 to defend their title. In 1914, FIFA agreed to recognise the Olympic tournament as a "world football championship for amateurs", took responsibility for managing the event; this paved the way for the world's first intercontinental football competition, at the 1920 Summer Olympics, contested by Egypt and 13 European teams, won by Belgium. Uruguay won the next two Olympic football tournaments in 1924 and 1928; those were the first two open world championships, as 1924 was the start of FIFA's professional era. Due to the success of the Olympic football tournaments, FIFA, with President Jules Rimet as the driving force, again started looking at staging its own international tournament outside of the Olympics. On 28 May 1928, the FIFA Congress in Amsterdam decided to stage a world championship itself. With Uruguay now two-time official football world champions and to celebrate their centenary of independence in 1930, FIFA named Uruguay as the host country of the inaugural World Cup tournament.
The national associations of selected nations were invited to send a team, but the choice of Uruguay as a venue for the competition meant a long and costly trip across the Atlantic Ocean for European sides. Indeed, no European country pledged to send a team until two months before the start of the competition. Rimet persuaded teams from Belgium, France and Yugoslavia to make the trip. In total, 13 nations took part: seven from South America, four from Europe and two from North America; the first two World Cup matches took place on 13 July 1930, were won by France and the USA, who defeated Mexico 4–1 and Belgium 3–0 respectively. The first goal in World Cup history was scored by Lucien Laurent o
A double-elimination tournament is a type of elimination tournament competition in which a participant ceases to be eligible to win the tournament's championship upon having lost two games or matches. It stands in contrast to a single-elimination tournament, in which only one defeat results in elimination. One method of arranging a double-elimination tournament is to break the competitors into two sets of brackets, the winners bracket and losers bracket after the first round; the first-round winners proceed into the W bracket and the losers proceed into the L bracket. The W bracket is conducted in the same manner as a single-elimination tournament, except that the losers of each round "drop down" into the L bracket. Another method of double-elimination tournament management is the Process; as with single-elimination tournaments, most the number of competitors is equal to a power of two so that in each round there is an number of competitors and never any byes. The maximum number of games in a double-elimination tournament is one less than twice the number of teams participating.
The minimum number is two less than twice the number of teams. If the standard double-elimination bracket arrangement is being used each round of the L Bracket is conducted in two stages. Both contain the same number of matches, the same again as the number of matches in the corresponding round of the W Bracket. If the minor stage of an L Bracket round contains N matches, it will produce N winners. Meanwhile, the N matches; these 2N competitors will pair off in the N matches of the corresponding major stage of the L Bracket. For example, in an eight-competitor double-elimination tournament, the four losers of the first round, W Bracket quarter finals, pair off in the first stage of the L Bracket, the L Bracket minor semifinals; the two losers are eliminated. Here, those two players/teams will each compete against a loser of the W Bracket semifinal in the L Bracket major semifinals; the winners of the L Bracket major semifinals compete against each other in the L Bracket minor-final, with the winner playing the loser of the W Bracket final in the L Bracket major final.
The championship finals of a double elimination tournament is set up to be a possible two games. The rationale is that since the tournament is indeed double elimination, it is unfair to have the W Bracket champion eliminated with its first loss. Therefore, while the W Bracket champion needs to beat the L Bracket champion only once to win the tournament, the L Bracket champion must beat the Winners' Bracket champion twice. A Draw and Process tournament requires less intervention by the manager; the competitors are allocated their first round positions on the competition grid and this is played as if it were a single elimination event. This grid is called the "Draw". A second competition grid called the "Process" is produced and again played as a single elimination event; the fixed arrangement of the Process ensures that players who met in the first round of the Draw cannot meet until the final of the Process. Players who meet in the second round of the Draw cannot meet until the semi finals of the Process.
If the same person wins both the Draw and Process they are the overall winner and the losing finalists will play each other for second and third place. Otherwise the winners of the Draw and Process will play off to determine the winner; the double-elimination format has some advantages over the single-elimination format, most notably the fact that third and fourth places can be determined without the use of a consolation or "classification" match involving two contestants who have been eliminated from winning the championship. Some tournaments, such as in tennis, will use "seeding" to prevent the strongest contestants from meeting until the round. However, in tournaments where contestants are placed randomly in the draw, or in situations where seeding is not available, it is possible for 2 of the strongest teams to meet in the early rounds rather than a final or semifinal as would be expected in a seeded draw. Double elimination overcomes this shortfall by allowing a strong team which loses early to work their way through the L Bracket and progress to the rounds, despite meeting the strongest team in the early rounds of competition.
Another advantage of the double-elimination format is the fact that all competitors will play at least twice and three quarters will play three games or more. In a single-elimination tournament with no byes, half of the competitors will be eliminated after their first game; this can be disappointing to those who had to travel to the tournament and were only able to play once. A disadvantage compared to the single-elimination format is that at least twice the number of matches have to be conducted. Since each player has to lose twice and since the tournament ends when only one player remains, in a tournament for n competitors there will be either 2n − 2 or 2n − 1 games depending on whether or not the winner was undefeated during the tournament; this may result in a scheduling hardship for venues. It is possible for the Championship finals to be determined by just a single match if the W Bracket winner defeats the L Bracket winner, it is therefore unknown, until this match has been concluded, whether the final scheduled match will in fact be required.
This can be seen as a disadvantage of the system if broadcasting and
A ribbon or riband is a thin band of material cloth but plastic or sometimes metal, used as decorative binding and tying. Cloth ribbons are made of natural materials such as silk, velvet and jute and of synthetic materials, such as polyester and polypropylene. Ribbon is used for innumerable useful and symbolic purposes. Cultures around the world use ribbon in their hair, around the body, as ornamentation on non-human animals and packaging; some popular fabrics used to make ribbons are satin, sheer, silk and grosgrain. The word ribbon comes from Middle English ribban or riban from Old French ruban, of Germanic origin. Along with that of tapes and other smallwares, the manufacture of cloth ribbons forms a special department of the textile industries; the essential feature of a ribbon loom is the simultaneous weaving in one loom frame of two or more webs, going up to as many as forty narrow fabrics in modern looms. To affect the conjoined throwing of all the shuttles and the various other movements of the loom, the automatic action of the power-loom is necessary, it is a remarkable fact that the self-acting ribbon loom was known and extensively used more than a century before the famous invention of Cartwright.
A loom in which several narrow webs could be woven at one time is mentioned as having been working in Dantzig towards the end of the 16th century. Similar looms were at work in Leiden in 1620, where their use gave rise to so much discontent and rioting on the part of the weavers that the states-general had to prohibit their use; the prohibition was renewed at various intervals throughout the century, in the same interval the use of the ribbon loom was interdicted in most of the principal industrial centres of Europe. In 1676, under the name of the Dutch loom or engine loom, it was brought to London, although its introduction there caused some disturbance, it does not appear to have been prohibited. In 1745, John Kay, the inventor of the fly-shuttle, conjointly with Joseph Stell, a patent for improvements in the ribbon loom. Since that period, it has benefited by the inventions applied to weaving machinery generally. Ribbon-weaving is known to have been established near St. Etienne as early as the 11th century, that town has remained the headquarters of the industry in Europe.
During the Huguenot troubles, ribbon-weavers from St. Etienne settled at Basel, there, established an industry which in modern times has rivalled that of the original seat of the trade. In the late 19th century a Frenchman known as C. M. Offray— himself from St. Etienne— moved his ribbon business to the United States and set up a company called "C. M. Offray & Sons, Inc" which went on to become a huge manufacturer of ribbons in North America. In Germany, Krefeld is the centre of the ribbon industry. In England. Coventry is the most important seat of ribbon-making, prosecuted at Norwich and Leicester. While satin and other sorts of ribbon have always been used in lingerie, the usage of ribbon in the garment industry, while subject to fashion trends, saw an upsurge in the mid to late 90's; this upsurge led to increased ribbon manufacturing as well as new and improved manufacturing techniques. Due to more competitive production rates, as well as past experience in this field, companies in the Far East – those in China – secured themselves to be the major ribbon suppliers in the world and improved both the quality and the variety of their merchandise to match those of their established European and North American competitors.
Presently, the North American continent remains the largest importer of ribbon and ribbon derivative products. However, due to outsourcing of production of garments by North American garment manufacturers, countries in Asia and South America have started to contribute to the change of the statistical figures of ribbon imports. Inspired by European silk ribbons obtained through trade, Great Lakes and Prairie Native American tribes created art form of appliqué ribbon work. Typewriters and dot matrix printers use a plastic ribbon to hold the ink. Pieces of ribbon are used as symbols of support or awareness for various social causes and are called "awareness ribbons". Ribbons are used such as in a ribbon cutting ceremony. Award ribbon Card printer Dye-sublimation printer Ribbon bar Ribbon cable This article incorporates text from a publication now in the public domain: Chisholm, Hugh, ed.. "Ribbons". Encyclopædia Britannica. 23. Cambridge University Press. P. 283
2009 UFL season
The 2009 United Football League season -- referred to by the professional American football league as the UFL Premiere Season—was the inaugural season of the United Football League. The regular season featured 4 teams playing 6 games each, both began and ended at Sam Boyd Stadium in Las Vegas. Sam Boyd Stadium was the site of the 2009 UFL Championship Game on November 27, a game that saw the Locomotives defeat the unbeaten Florida Tuskers 20–17 in overtime. Preparations for the UFL Premiere Season kicked off in the summer with a draft. Training camps for the players began on September 9 in Casa Grande, Arizona for the Western teams and September 10 in Orlando, Florida for the Eastern teams; the league announced its game schedule in the first week of August, a schedule that features games in teams' primary cities as well as secondary sites. Certain game sites were not finalized and changes were made both before the schedule's release and after play had begun: The season opener planned for San Francisco, was played instead in Las Vegas.
James M. Shuart Stadium in Hempstead, New York was considered a probable game venue before the schedule's release, but the league did not set a game for that site until moving the New York Sentinels' November 4 home game, set for Citi Field in Flushing, a move, announced on October 22. Sacramento's Hornet Stadium and San Jose's Spartan Stadium were mentioned as potential playing venues; the league did not choose Hornet Stadium for a site in 2009, did not set a game for Spartan Stadium until moving the Redwoods' November 14 home game from AT&T Park, a move announced on October 22. The November 20th regular season finale set for Home Depot Center in the Los Angeles area, a candidate for UFL expansion in 2010, was moved back to Sam Boyd Stadium, the Las Vegas Locomotives' regular home, it was the first of the in-season venue change announcements made by the league, which publicized the change during week 2 of the season. Secondary market games were played as scheduled at Tropicana Field in St. Petersburg, where Florida defeated Las Vegas on October 30, Rentschler Field in Hartford, where the Tuskers defeated New York on November 12.
During the week of August 10, the four team names and their uniform jerseys were revealed. Each of the uniforms incorporated the UFL's signature color scheme into their designs, including silver, blue and lime green and white; each of the team jerseys had the same design template, complete with a horizontal arc across the top front that resembles the arc on the UFL's logo. The UFL launched play on October 8, 2009, with the Las Vegas Locomotives defeating the California Redwoods 30–17 at Sam Boyd Stadium in Las Vegas. Locos' kicker Graham Gano's 33-yard field goal with 3:20 remaining in the 1st quarter were the first points in league history, while a 5-yard run by Redwoods' quarterback Shane Boyd was the league's first touchdown; the Locos, who trailed 14–3 at one point in the 2nd quarter, rallied for the win via 2 touchdown passes by quarterback J. P. Losman; the top team during the regular season was the Florida Tuskers. The Locomotives clinched 2nd place and the other title game spot with a November 14 win over California.
Sparsely attended games were a noticeable part of the UFL's regular season, with announced crowds ranging from as low as 4,312 for California's November 14 home game in San Jose to as high as 18,187 for the October 8 inaugural game in Las Vegas. The twelve regular-season contests drew an average of 9,678 a game. Florida led the league in average attendance, while California and New York, hampered in part by shifts in game sites and competing in major markets with an NFL presence, brought up the rear in attendance average. Further, two New York home games were held the same nights as Games 2 and 6 of the 2009 World Series, featuring the New York Yankees. Other factors—including the lack of a season ticket package, large-scale college football in Florida, the death of UConn football player Jasper Howard and Tim Lincecum's Cy Young Award press conference just prior to a Redwoods home game—hampered attendance severely. Though Florida Tuskers' coach Jim Haslett was among those expressing some disappointment in the league's marketing approach for the season, league commissioner Michael Huyghue was among league and team executives who countered that rather than marketing the UFL, the league's premiere season was meant to be a "dress rehearsal" -- start small, promote modestly, emphasize quality of product, take the results and lessons learned from the season in determining the league's plans for 2010 and beyond.
Win Loss y-denotes team advanced to 2009 UFL Championship Game The UFL's Premiere Season concluded on November 27, 2009 with the championship game at Sam Boyd Stadium in Las Vegas. The matchup between the Florida Tuskers and Las Vegas Locomotives was dominated by defense until the 4th quarter, when a total o