Anthrozoology is the subset of ethnobiology that deals with interactions between humans and other animals. It is an interdisciplinary field that overlaps with other disciplines including anthropology, medicine, veterinary medicine and zoology. A major focus of anthrozoologic research is the quantifying of the positive effects of human-animal relationships on either party and the study of their interactions, it includes scholars from fields such as anthropology, biology and philosophy. Anthrozoology scholars, such as Pauleen Bennett recognize the lack of scholarly attention given to non-human animals in the past, to the relationships between human and non-human animals in the light of the magnitude of animal representations, symbols and their actual physical presence in human societies. Rather than a unified approach, the field consists of several methods adapted from the several participating disciplines to encompass human-nonhuman animal relationships and occasional efforts to develop sui generis methods.
The interaction and enhancement within captive animal interactions. Affective or relational bonds between humans and animals Human perceptions and beliefs in respect of other animals How some animals fit into human societies How these vary between cultures, change over times The study of animal domestication: how and why domestic animals evolved from wild species Captive zoo animal bonds with keepers The social construction of animals and what it means to be animal The zoological gaze The human-animal bond Parallels between human-animal interactions and human-technology interactions The symbolism of animals in literature and art The history of animal domestication The intersections of speciesism and sexism The place of animals in human-occupied spaces The religious significance of animals throughout human history Exploring the cross-cultural ethical treatment of animals The critical evaluation of animal abuse and exploitation Mind and personhood in nonhuman animals The potential human health benefits of companion animal ownership There are 23 college programs in HAS or a related field in the United States, Great Britain, Germany and the Netherlands, as well as an additional eight veterinary school programs in North America, over thirty HAS organizations in the US, Great Britain, France, New Zealand, Israel and Switzerland.
In the UK, the University of Exeter runs an MA in Anthrozoology which explores human-animal interactions from anthropological perspectives. Human animal interactions involving companion animals are studied by the Waltham Centre for Pet Nutrition, which partners with the US National Institutes of Health to research HAI in relation to child development and aging. There are now three primary lists for HAS scholars and students—H-Animal, the Human-Animal Studies listserv, NILAS, as well as the Critical Animal Studies list. There are now over a dozen journals covering HAS issues, many of them founded in the last decade, hundreds of HAS books, most of them published in the last decade. Brill, Johns Hopkins, Columbia, Palgrave-McMillan, University of Minnesota, University of Illinois, Oxford all offer either a HAS series or a large number of HAS books. In addition, in 2006, Animals and Society Institute began hosting the Human-Animal Studies Fellowship, a six-week program in which pre- and post-doctoral scholars work on a HAS research project at a university under the guidance of host scholars and distance peer scholars.
Beginning in 2011, ASI has partnered with Wesleyan Animal Studies, who will be hosting the fellowship in conjunction with ASI. There are a handful of HAS conferences per year, including those organized by ISAZ and NILAS, the Minding Animals conference, held in 2009 in Australia. There are more HAS courses being taught now than before; the ASI website lists over 300 courses in twenty-nine disciplines at over 200 colleges and universities, not including over 100 law school courses. Animals and Society Institute Anthrozoology Research Group H-Animal Human-Animal Studies listserve Humanimalia: a journal of human-animal interface studies NILAS
Iain James Armour
Iain James Armour, better known as Fox Amoore, is a Scottish pianist and composer. Armour has released 13 albums. Armour has toured globally, performing live in historic venues such as The Cavern Club and Lee's Palace, Toronto. In addition to performing and recording albums, he has composed and recorded music for video game soundtracks, including working with SuperVillain Studios for their production of Order Up! for Nintendo Wii. When asked why he chose this career path, he replied. It’s like a language to me, a form of expression." When Armour was four years old, he discovered a love for playing the piano. Self-taught, with some private lessons, he started playing professionally at the age of fourteen at the Craws Nest Hotel in Anstruther, Scotland. For six years he was an integral part of the resident band there, performing multiple times each week, he continued his education in music studying at Guildhall School of Music and Drama, where he received an award for highest honors. In 2006, Armour obtained a BA in Popular Music Performance at University of the Highlands and Islands Perth.
Though he discovered the piano at a young age at his grandparents house, he is the first amongst his family to show such desire and passion for music. He credits his parents and family for their never ending support throughout the years helping him reach his goals. Throughout his career in playing and composing music he has referred to his inspirations as Hans Zimmer, Thomas Newman, James Horner. Armour was the resident pianist at Gleneagles Hotel in Scotland for many years before he began touring throughout the United Kingdom and the United States, he was the entertainment director and resident cocktail pianist for the Queen's Hotel, Bridge of Allan, Scotland. He first began touring in Europe with The Getback Band, he performs with McDonald's Farm in the UK and with Foxes and Peppers in the US. He is an active performer during International Beatle Week in Liverpool and has raised thousands of dollars for charitable organizations in the United States and other countries. 2 November 2017 WDIV Channel 4 Click On Detroit3 November 2017 WJBK Fox 2 Detroit4 November 2017 WXYZ ABC 7 Detroit Armour completed the recording of his third studio album and second collaboration with Jared Clark on September 5 at Ocean Way Studios in Nashville.
Through the generous support of friends and listeners, crowdfunding for this project was successful. Spread Thy Wings is due to release December 2018 and features a choir and orchestra from Nashville Music Scoring. Armour and Clark are working on a collaborative holiday album due to release in December 2018. Armour has performed worldwide with many of the artists he has recorded with, he has performed during Beatle Week in Liverpool with Mark Hudson, Micky Dolenz, Laurence Juber, Steve Holley. Armour's first recording at Abbey Road Studios became possible by a crowdfunding project. Fans gave their support to make this happen for him and a total of US$28,000 was raised. Combined with artists Alexander James Adams, Nicola Kinsman, Travis Ratledge, Amadhia Albee, Neil Humphrey, the English Chamber Orchestra, the album was recorded. Come Find Me was recorded and mixed by Grammy Award winner Simon Rhodes. To date over 5,000 CD, vinyl copies have been sold worldwide. Armour's second recording at Abbey Road Studios was a crowdfunding project.
Fans gave their support and a total of US$31,100 was raised. The increased support from fans allowed this album to have the 70 piece City of Prague Philharmonic Orchestra, Opus 32 Choir, Eclipse Choir record for the album, he once again composed this album and performed on it along with fellow artists Jared Clark, Nicola Kinsman, Ned Wilkinson, Joe Bisbey, Neil Humphrey. This album was recorded and mixed by Grammy Award winner Simon Rhodes; the promotional launch video was shot by EZWolf on location in Scotland and Los Angeles featuring Tim Russ as a voice actor and the wolves of Project Wildsong. The Dreamcatcher was released on 30 June 2017 with a live concert in the Spirit of Pittsburgh Ballroom at the David L. Lawerence Convention Center in Pittsburgh, PA. Official website
Bunnies & Burrows
Bunnies & Burrows is a role-playing game inspired by the novel Watership Down. Published by Fantasy Games Unlimited in 1976, the game centered on intelligent rabbits, it introduced several innovations to role-playing game design, being the first game to allow players to have non-humanoid roles, the first to have detailed martial arts and skill systems. Fantasy Games Unlimited published a second edition of the game in 1982, the game was modified and republished by Steve Jackson Games as an official GURPS supplement in 1992; as rabbits, player characters are faced with dangers mirroring those in the real world. The only true "monsters" in the game are humans; the characters' position in the food chain promotes an emphasis on role-playing and problem solving over combat. Published by Fantasy Games Unlimited in 1976, only two years after the first role-playing game Dungeons & Dragons was published, this edition is now long out of print; the game was inspired by Richard Adams' fantasy novel Watership Down, the players were given the opportunity to take on the role of rabbits.
As such, the game emphasized role-playing over combat for, according to Steffan O'Sullivan, "You're playing a rabbit, after all – how much combat do you want to do?" David M. Ewalt, in his book Of Dice and Men, commented that Bunnies & Burrows "pushed setting farther" than other early RPGs like Dungeons & Dragons and En Garde!, as the "player characters were intelligent rabbits and had to compete for food, avoid predators, deal with internal warren politics". The poor production values provided a barrier to the acceptance of the game; the art, by Charles Loving, was "sketchy and of poor quality", while the document as a whole gave the appearance of having been typewritten. Building on this first edition, in 1979, B. Dennis Sustare wrote "Different Worlds Present the World of Druid's Valley: A Bunnies & Burrows Campaign" in Different Worlds, a magazine published by Chaosium, it detailed how to combine the world of Burrows with other fantasy worlds. This was followed by the mini-adventure "The Jackrabbits' Lair", written by Daniel J. Maxfield, in Pegasus, a magazine published by Judges Guild.
A second edition of Bunnies & Burrows was printed in 1982 by Fantasy Games Unlimited, although the continuing popularity of the first edition is evidenced by how it was still being played in 2008. During a rise of "retro" games in the late 1980s and early 1990s, Steve Jackson Games entered negotiations with Dennis Sustare and Scott Robinson, the current owners of the Bunnies & Burrows copyright, to publish an official GURPS supplement. In 1988, O'Sullivan wrote an unofficial conversion of Bunnies & Burrows to GURPS while the negotiations continued, he indicated. GURPS Bunnies & Burrows was published in 1992; the setting had an unofficial conversion in 2004 to be used in Risus: The Anything RPG by Boyd Mayberry under their "Rules for Free Fan-Supplements and Articles". The original game was innovative for its time. Not only could you play non-humanoids for the first time, but it was the first role-playing game to have detailed martial arts rules, the first attempt at a skill system, the first RPG to appeal as to women as to men.
Bunnies & Burrows was the first role-playing game to allow for non-humanoid play. In addition, it was the first role-playing game to have detailed martial arts rules and the first attempt at a skill system. For its time, the game was considered "light years" ahead of the Original Dungeons & Dragons. Players of Bunnies & Burrows take the role of rabbits as their player characters. Interaction with many different animal species is part of normal gameplay. Humans, whose thought processes and motivations are alien, are the only monster to be encountered. Bunnies & Burrows has the advantage of offering players an intuitive grasp of relative dangers and appropriate actions not possible in game worlds that are fictional. For example, a player is told. There is an immediate intuition on the amount of peril. Since player characters are weaker than many of the dangers they face, the game is one of the first to encourage problem solving and outwitting obstacles, rather than out-fighting them; the mechanics of the role-playing game system were created for Bunnies & Burrows, common at the time of its original publishing.
It features eight classes. The task resolution system is based on rolls of percentile dice. Although newer systems have updated game mechanics the ideas presented in Bunnies & Burrows created the framework for modern role-playing games. Steve Jackson reviewed Bunnies & Burrows in The Space Gamer No. 10. Jackson concluded that "B & B is with the retail price at least to a FRP fan; the writing style is intelligent and witty. This view is mirrored by Lev Lafayette, when describing his first exposure to the game, says "Oh, how we laughed.'Who on earth would want to roleplay a rabbit?', we mocked.'What's the point? You can't do anything!'". Bunnies & Burrows, Fantasy Games Unlimited Bunnies & Burrows, Fantasy Games Unlimited Different Worlds Present the World of Druid's Valley: A Bunnies & B
Henrieke Goorhuis is a Dutch cartoonist and illustrator. She is known for illustrating Het lastpak, a story featuring the characters Oliver B. Bumble and Tom Puss
The Moreau series of books are four biopunk science fiction novels by S. Andrew Swann published by DAW Books from 1993 to 1999. Two of the titles are based on lines from the poem "The Tyger" by William Blake. Forests of the Night Emperors of the Twilight Specters of the Dawn Fearful Symmetries The first three novels were re-released together as the Moreau Omnibus in 2004. In 2015, the first and fourth novels were released as The Moreau Quartet Volume One, the other two as The Moreau Quartet Volume Two; the series is set in the mid-21st century detailing a world after a series of near apocalyptic wars. Moreaus are animal-human hybrids created as soldiers by 21st century governments through genetic engineering; the first three novels form a trilogy, with different main characters, dealing with a covert extraterrestrial invasion of Earth. The fourth novel returns focus to Nohar Rajasthan from the first novel, deals with a human conspiracy to exterminate the moreau population. Swann's Hostile Takeover Trilogy is set in the 24th century in the same universe as this series, with minor appearances by moreaus.
Swann's Apotheosis Trilogy is set in the 26th century in the same universe, one of the main characters is Nickolai Rajasthan, a distant descendant. Forests of the Night is a science fiction detective story set in 2053 in Ohio; the story follows the private detective Nohar Rajasthan, a "moreau", Swann's term for genetically engineered animal people. Nohar is a tiger. Nohar is hired by what appears to be a "frank" to investigate the murder of a conservative anti-moreau political figure. In the course of the investigation Nohar unearths a massive conspiracy involving extraterrestrials attempting to negatively influence the technological growth of the Earth's peoples. Nohar Rajasthan is the son of first-generation tiger hybrids bred for Indian special forces, he has grown up in America as a second-class citizen, he was raised after his mother's death by a surgeon and moreau mongoose. After spending some time in a moreau youth gang, he worked as a detective in Cleveland, he moves to San Francisco at the end of the novel.
Set in 2059, six years after the first book, Emperors stars Evi Isham, a "frank", introduced in the first book. An NSA agent, she is targeted by a group of moreau assassins, tries to make contact with their Agency, only to find out she is thought dead and a traitor. Nohar Rajastahn makes a minor appearance. Set some time after the second book, Specters stars Angelica "Angel" Lopez, a rabbit moreau introduced in the first book. Now living in California, she finds a massive conspiracy when investigating the murder of a fellow moreau. Subtitled "The Return of Nohar Rajasthan", the book is set 15 years after Forests. Nohar is living in a cabin in the woods. Nohar turns the case down and the lawyer leaves. Soon after, the cabin is assaulted by a para-military team. Nohar escapes with his life, now on the run, he tries to discover why his life was threatened, he is instrumental in uncovering a secret government plot to use an engineered variant of the Ebola virus to exterminate the moreau population, discovered a son he did not know he had.
DAW Books The Island of Doctor Moreau "The Tyger" S Andrew Swann
FurryMUCK is one of the oldest and largest non-combat MUD-style games in existence. It was founded in 1990 as an online gathering place for furry fans to meet and socialize in a virtual role-playing environment. Over time, FurryMUCK has become one of the central focal points for furry fandom, with a user base consisting of several thousand, with over 150 users signed on simultaneously. Many furry fans state that their first exposure to furry fandom came from FurryMUCK. West Corner of the Park is the central meeting place within the MUCK, it is held to a non-explicit rating and is continually populated. Visitors will emerge into the Park. There was a webcomic of the same name, set on FurryMUCK in the park; the first MUDs appeared in 1978, provided a text-based virtual world focused on adventure. While the first MUDs were focused on the game, things changed in 1989 when Jim Aspnes released TinyMUD. TinyMUD allowed users to focus on socialisation, rather than game playing, it did not take long until TinyMUD had emerged as the "most popular MUD on the internet", a subculture of furry fans emerged within the system.
These players "described themselves as anthropomorphic animals", proved to be "somewhat controversial". With TinyMUD's success a number of alternative systems derived from TinyMUD’s basic architecture emerged. One of these variants was TinyMUCK, a program developed and released by Stephen White. Piaw Na became interested in White’s TinyMUCK in 1990, decided to implement Forth as the programming language for development within the environment; the result was MUCK Forth, as implemented in TinyMUCK 2.0, which became the core to Na’s short-lived AtlantisMUCK, launched in 1990. AtlantisMUCK was shut down in August of that year. By that time copies of Na’s code had spread, by late 1990, FurryMUCK had been released using Na’s version of TinyMUCK. According to Tina "Jahangiri" Smith, the founders of FurryMUCK were looking for a theme for their new MUCK, "furries" emerged as an option; the aim was to combine furry fandom with the MUD's users — the former group needing a better method of communication, while the latter understood "high speed roleplay".
However, one early difficulty faced by the growing FurryMUCK community related to where to host the system. The original version of FurryMUCK was hosted at North Carolina State University until mid-1991, when it was forced to move. A new home was found at the University of California at Irvine, where it resided until November of that year. While at UC Irvine FurryMUCK was limited to 63 concurrent users. In November FurryMUCK moved again, it remained there until September 1992, when FurryMUCK was deleted and had to be restarted at the University of Toronto. Toronto proved to be only a short-term home, in October 1993, after a call for volunteers to host the system, it was moved to St. Norbert College; this time the address proved to be more stable, FurryMUCK remained at St. Norbert until 1999, when it was relocated to a dedicated server. At times, FurryMUCK has undergone turmoil in response to Internet content legislative efforts. In spite of the many moves, FurryMUCK grew and by 1995 was regarded as one of the "most successful MUDs".
A Wired.com article called FurryMUCK "the first anthropomorphic MUD.". Four years in 1999, FurryMUCK had become "one of the longest-running and best-maintained social MUCKs online", it is still online today. Furcadia Second Life The Players' Realm. P. 86. McFarland. Communities in Cyberspace. Pp. 129–. Routledge. Atlas of Cyberspace pp. 187–188. Addison-Wesley Net Games. P. 209, 228. Random House Information Group. Internet Virtual Worlds Quick Tour. Pp. 109–. Ventana Press; the Active Reader: Strategies for Academic Reading and Writing. Pp. 426–427. Oxford University Press. Internet starter kit for Macintosh. P. 65, pp. 115–116. Hayden Books. Internet Starter Kit for Windows. P. 63, p. 81, p. 105 Official web site FurryMUCK on WikiFur
Further Confusion, or Furcon, is an annual furry convention held in San Jose, California each January, celebrating the anthropomorphics genre or furry fandom, including charitable benefits, educational seminars, art shows and general social activities. It was the first event sponsored by Anthropomorphic Arts and Education and continues to be its largest. Beginning in 1999 with attendance of 691 individuals, Further Confusion has grown rapidly. In 2019, its record attendance was 3,850 individuals from around the world. Further Confusion donated over $100,000 to various charitable beneficiaries in the period 1999-2008, its art show sales exceed $50,000. Until 2017, Further Confusion invited significant artists, writers, or other creative workers as guests of honor; the guests of honor were: Ed Kline, Ken Mitchroney and Michael H. Payne C. J. Cherryh, Shawn Keller, John Nunnemacher, Karen Prell, Mike Quinn and Jane Fancher Diane Duane, Christina Hanson, Peter Morwood and Talzhemir David Brin and Kevin Palivec Karen Anderson and Toby Bluth Heather Alexander, Grant Freckelton and Larry Niven Alan Dean Foster and Walter Crane Eric Elliott and Jane Lindskold Baron Engel and Jerry Pournelle David Alan Barclay, Rodney Haley, Alexander James Adams Jeff Pidgeon, Anita Coulter and Clare Bell.
Michael Fry, T. Lewis, Ursula Vernon Blotch E. E. Knight and Matthew Ebel Ursula Vernon and Chris Savino Mandi Tremblay Andy Heath, Warrick Brownlow-Pike and Lex Rudd Dana Simpson, fursuit maker Syber, artists: Fox Amoore and Pepper Coyote Anthropomorphic Arts and Education, Inc. is a non-profit corporation that supports educational and charitable activities of interest to furry fans. AAE is involved with organizing Further Confusion, as an activity that raises funds and donations on behalf of charities, conducts seminars, provides a gathering place for the furry fandom. "Beyond Computers". Public Radio International. 1999-01-22. Retrieved 2010-02-23. Larson, Alina. "Animal Instincts: Fans of furry critters convene to help mankind". Tri-Valley Herald. Retrieved 2010-02-23. Reed, Dan. "Largest convention of'furries' descends on San Jose, Calif". San Jose Mercury News. "'Furry' convention takes over city". Fox News. 2005-01-18. "Furry fans gathering". The Sunday Telegraph of Australia. 2005-01-23. Official website