Australasia comprises Australia, New Zealand, some neighbouring islands. It is used in a number of different contexts including geopolitically, physiographically, ecologically where the term covers several different but related regions. Charles de Brosses coined the term in Histoire des navigations, he derived it from the Latin for "south of Asia" and differentiated the area from Polynesia and the southeast Pacific. In Australia "Australasia" is considered to be Australia, New Zealand, New Guinea, the neighbouring islands of the Pacific, while in New Zealand it means Australia, New Zealand and former New Zealand dependencies. Richards, Kel. "Australasia". Wordwatch. ABC News Radio. Retrieved 2006-09-30. Media related to Australasia at Wikimedia Commons
NRL Mascot Mania
NRL Mascot Mania is a National Rugby League video game, developed by Wicked Witch Software for Nintendo DS. It was released in July 2009; the games focus more on the mythology of the League's Mascots on the sport itself. The central component of the game is the adventure the players Mascot will experience in the themed worlds; as such, it is aimed at the younger fans of Rugby League. Managing Director of Wicked Witch Software, Daniel Visser, says that while the games share style and genre they both have several unique worlds, trading card sets and mini games and of course each leagues sports game to unlock; the game will bring NRL teams mascots to life in an action adventure. There are 48+ levels, 16 playable characters and numerous mini-games including an unlockable mini-game of Rugby League; each team has its own themed world, with 3 levels, including 1 boss arena. All the team mascots come with their own powers. Abilities include ground smash. Your character will face other teams mascots in'boss battles'.
Players can collect and trade NRL playing cards wirelessly in the game. As well as collectable cards, gold can be found around the game world to purchase the cards from an ingame shop; the cards are used to unlock players for the minigame. The first reviews for the game have been positive. Cyber Shack gave it a 4 to 4.5 out of 5 and Aussie Nintendo gave it a 7.5 out of 10. Mascot Mania's sister title for the AFL received an independent review from, Just Kidding, a gaming magazine targeted at school age children, saying the game hits the mark and giving it 4 out of 5. AFL Mascot Manor Rugby League Challenge Rugby League Official site Video Preview
Rugby league football is a full-contact sport played by two teams of thirteen players on a rectangular field. One of the two codes of rugby, it originated in Northern England in 1895 as a split from the Rugby Football Union over the issue of payments to players, its rules progressively changed with the aim of producing a faster, more entertaining game for spectators. In rugby league, points are scored by carrying the ball and touching it to the ground beyond the opposing team's goal line; the opposing team attempts to stop the attacking side scoring points by tackling the player carrying the ball. In addition to tries, points can be scored by kicking goals. After each try, the scoring team gains a free kick to try at goal with a conversion for further points. Kicks at goal may be awarded for penalties, field goals can be attempted at any time. Rugby league is the national sport of Papua New Guinea, is a popular sport in Northern England, the states of Queensland and New South Wales in Australia, South Auckland in New Zealand, southwest France and Lebanon.
The Super League and the National Rugby League are the premier club competitions. Rugby league is played internationally, predominantly by European and Pacific Island countries, is governed by the Rugby League International Federation; the first Rugby League World Cup was held in France in 1954. Rugby league football takes its name from the bodies that split to create a new form of rugby, distinct from that run by the Rugby Football Unions, in Britain and New Zealand between 1895 and 1908; the first of these, the Northern Rugby Football Union, was established in 1895 as a breakaway faction of England's Rugby Football Union. Both organisations played the game under the same rules at first, although the Northern Union began to modify rules immediately, thus creating a new faster, stronger paced form of rugby football. Similar breakaway factions split from RFU-affiliated unions in Australia and New Zealand in 1907 and 1908, renaming themselves "rugby football leagues" and introducing Northern Union rules.
In 1922, the Northern Union changed its name to the Rugby Football League and thus over time the sport itself became known as "rugby league" football. In 1895, a schism in Rugby football resulted in the formation of the Northern Rugby Football Union. Although many factors played a part in the split, including the success of working class northern teams, the main division was caused by the RFU decision to enforce the amateur principle of the sport, preventing "broken time payments" to players who had taken time off work to play rugby. Northern teams had more working class players who could not afford to play without this compensation, in contrast to affluent southern teams who had other sources of income to sustain the amateur principle. In 1895, a decree by the RFU banning the playing of rugby at grounds where entrance fees were charged led to twenty-two clubs meeting at the George Hotel, Huddersfield on 29 August 1895 and forming the "Northern Rugby Football Union". Within fifteen years of that first meeting in Huddersfield, more than 200 RFU clubs had left to join the rugby revolution.
In 1897, the line-out was in 1898 professionalism introduced. In 1906, the Northern Union changed its rules, reducing teams from 15 to 13 a side and replacing the ruck formed after every tackle with the play the ball. A similar schism to that which occurred in England took place in Australia. There, on 8 August 1907 the New South Wales Rugby Football League was founded at Bateman's Hotel in George Street. Rugby league went on to displace rugby union as the primary football code in New South Wales and Queensland. On 5 May 1954 over 100,000 spectators watched the 1953–54 Challenge Cup Final at Odsal Stadium, England, setting a new record for attendance at a rugby football match of either code. In 1954 the Rugby League World Cup, the first for either code of rugby, was formed at the instigation of the French. In 1966, the International Board introduced a rule that a team in possession was allowed three play-the-balls and on the fourth tackle a scrum was to be formed; this was increased to six tackles in 1972 and in 1983 the scrum was replaced by a handover.
1967 saw. The first sponsors, Joshua Tetley and John Player, entered the game for the 1971–72 Northern Rugby Football League season. Television would have an enormous impact on the sport of rugby league in the 1990s when Rupert Murdoch's News Corporation sought worldwide broadcasting rights and refused to take no for an answer; the media giant's "Super League" movement saw big changes for the traditional administrators of the game. In Europe, it resulted in a move from a winter sport to a summer one as the new Super League competition tried to expand its market. In Australasia, the Super League war resulted in long and costly legal battles and changing loyalties, causing significant damage to the code in an competitive sporting market. In 1997 two competitions were run alongside each other in Australia, after which a peace deal in the form of the National Rugby League was formed; the NRL has since become recognised as the sport's flagship competition and since that time has set record TV ratings and crowd figures.
The objective in rugby league is to score more points through tries and field goals than the opposition within the 80 minutes of play. If after two halves of play, each consisting of forty minutes, the two teams are drawing, a draw may be declar
Europe is a continent located in the Northern Hemisphere and in the Eastern Hemisphere. It is bordered by the Arctic Ocean to the north, the Atlantic Ocean to the west and the Mediterranean Sea to the south, it comprises the westernmost part of Eurasia. Since around 1850, Europe is most considered to be separated from Asia by the watershed divides of the Ural and Caucasus Mountains, the Ural River, the Caspian and Black Seas and the waterways of the Turkish Straits. Although the term "continent" implies physical geography, the land border is somewhat arbitrary and has been redefined several times since its first conception in classical antiquity; the division of Eurasia into two continents reflects East-West cultural and ethnic differences which vary on a spectrum rather than with a sharp dividing line. The geographic border does not follow political boundaries, with Turkey and Kazakhstan being transcontinental countries. A strict application of the Caucasus Mountains boundary places two comparatively small countries and Georgia, in both continents.
Europe covers 2 % of the Earth's surface. Politically, Europe is divided into about fifty sovereign states of which the Russian Federation is the largest and most populous, spanning 39% of the continent and comprising 15% of its population. Europe had a total population of about 741 million as of 2016; the European climate is affected by warm Atlantic currents that temper winters and summers on much of the continent at latitudes along which the climate in Asia and North America is severe. Further from the sea, seasonal differences are more noticeable than close to the coast. Europe, in particular ancient Greece, was the birthplace of Western civilization; the fall of the Western Roman Empire in 476 AD and the subsequent Migration Period marked the end of ancient history and the beginning of the Middle Ages. Renaissance humanism, exploration and science led to the modern era. Since the Age of Discovery started by Portugal and Spain, Europe played a predominant role in global affairs. Between the 16th and 20th centuries, European powers controlled at various times the Americas all of Africa and Oceania and the majority of Asia.
The Age of Enlightenment, the subsequent French Revolution and the Napoleonic Wars shaped the continent culturally and economically from the end of the 17th century until the first half of the 19th century. The Industrial Revolution, which began in Great Britain at the end of the 18th century, gave rise to radical economic and social change in Western Europe and the wider world. Both world wars took place for the most part in Europe, contributing to a decline in Western European dominance in world affairs by the mid-20th century as the Soviet Union and the United States took prominence. During the Cold War, Europe was divided along the Iron Curtain between NATO in the West and the Warsaw Pact in the East, until the revolutions of 1989 and fall of the Berlin Wall. In 1949 the Council of Europe was founded, following a speech by Sir Winston Churchill, with the idea of unifying Europe to achieve common goals, it includes all European states except for Belarus and Vatican City. Further European integration by some states led to the formation of the European Union, a separate political entity that lies between a confederation and a federation.
The EU originated in Western Europe but has been expanding eastward since the fall of the Soviet Union in 1991. The currency of most countries of the European Union, the euro, is the most used among Europeans. In classical Greek mythology, Europa was a Phoenician princess; the word Europe is derived from her name. The name contains the elements εὐρύς, "wide, broad" and ὤψ "eye, countenance", hence their composite Eurṓpē would mean "wide-gazing" or "broad of aspect". Broad has been an epithet of Earth herself in the reconstructed Proto-Indo-European religion and the poetry devoted to it. There have been attempts to connect Eurṓpē to a Semitic term for "west", this being either Akkadian erebu meaning "to go down, set" or Phoenician'ereb "evening, west", at the origin of Arabic Maghreb and Hebrew ma'arav. Michael A. Barry, professor in Princeton University's Near Eastern Studies Department, finds the mention of the word Ereb on an Assyrian stele with the meaning of "night, sunset", in opposition to Asu " sunrise", i.e. Asia.
The same naming motive according to "cartographic convention" appears in Greek Ἀνατολή. Martin Litchfield West stated that "phonologically, the match between Europa's name and any form of the Semitic word is poor." Next to these hypotheses there is a Proto-Indo-European root *h1regʷos, meaning "darkness", which produced Greek Erebus. Most major world languages use words derived from Europa to refer to the continent. Chinese, for example, uses the word Ōuzhōu. In some Turkic languages the Persian name Frangistan is used casually in referring to much of Europe, besides official names such as Avrupa or Evropa; the prevalent definition of Europe as a geographical term has been in use since the mid-19th century. Europe is taken to be bounded by large bodies of water
Microsoft Windows is a group of several graphical operating system families, all of which are developed and sold by Microsoft. Each family caters to a certain sector of the computing industry. Active Windows families include Windows Embedded. Defunct Windows families include Windows Mobile and Windows Phone. Microsoft introduced an operating environment named Windows on November 20, 1985, as a graphical operating system shell for MS-DOS in response to the growing interest in graphical user interfaces. Microsoft Windows came to dominate the world's personal computer market with over 90% market share, overtaking Mac OS, introduced in 1984. Apple came to see Windows as an unfair encroachment on their innovation in GUI development as implemented on products such as the Lisa and Macintosh. On PCs, Windows is still the most popular operating system. However, in 2014, Microsoft admitted losing the majority of the overall operating system market to Android, because of the massive growth in sales of Android smartphones.
In 2014, the number of Windows devices sold was less than 25 %. This comparison however may not be relevant, as the two operating systems traditionally target different platforms. Still, numbers for server use of Windows show one third market share, similar to that for end user use; as of October 2018, the most recent version of Windows for PCs, tablets and embedded devices is Windows 10. The most recent versions for server computers is Windows Server 2019. A specialized version of Windows runs on the Xbox One video game console. Microsoft, the developer of Windows, has registered several trademarks, each of which denote a family of Windows operating systems that target a specific sector of the computing industry; as of 2014, the following Windows families are being developed: Windows NT: Started as a family of operating systems with Windows NT 3.1, an operating system for server computers and workstations. It now consists of three operating system subfamilies that are released at the same time and share the same kernel: Windows: The operating system for mainstream personal computers and smartphones.
The latest version is Windows 10. The main competitor of this family is macOS by Apple for personal computers and Android for mobile devices. Windows Server: The operating system for server computers; the latest version is Windows Server 2019. Unlike its client sibling, it has adopted a strong naming scheme; the main competitor of this family is Linux. Windows PE: A lightweight version of its Windows sibling, meant to operate as a live operating system, used for installing Windows on bare-metal computers, recovery or troubleshooting purposes; the latest version is Windows PE 10. Windows IoT: Initially, Microsoft developed Windows CE as a general-purpose operating system for every device, too resource-limited to be called a full-fledged computer. However, Windows CE was renamed Windows Embedded Compact and was folded under Windows Compact trademark which consists of Windows Embedded Industry, Windows Embedded Professional, Windows Embedded Standard, Windows Embedded Handheld and Windows Embedded Automotive.
The following Windows families are no longer being developed: Windows 9x: An operating system that targeted consumers market. Discontinued because of suboptimal performance. Microsoft now caters to the consumer market with Windows NT. Windows Mobile: The predecessor to Windows Phone, it was a mobile phone operating system; the first version was called Pocket PC 2000. The last version is Windows Mobile 6.5. Windows Phone: An operating system sold only to manufacturers of smartphones; the first version was Windows Phone 7, followed by Windows Phone 8, the last version Windows Phone 8.1. It was succeeded by Windows 10 Mobile; the term Windows collectively describes any or all of several generations of Microsoft operating system products. These products are categorized as follows: The history of Windows dates back to 1981, when Microsoft started work on a program called "Interface Manager", it was announced in November 1983 under the name "Windows", but Windows 1.0 was not released until November 1985.
Windows 1.0 was to achieved little popularity. Windows 1.0 is not a complete operating system. The shell of Windows 1.0 is a program known as the MS-DOS Executive. Components included Calculator, Cardfile, Clipboard viewer, Control Panel, Paint, Reversi and Write. Windows 1.0 does not allow overlapping windows. Instead all windows are tiled. Only modal dialog boxes may appear over other windows. Microsoft sold as included Windows Development libraries with the C development environment, which included numerous windows samples. Windows 2.0 was released in December 1987, was more popular than its predecessor. It features several improvements to the user memory management. Windows 2.03 changed the OS from tiled windows to overlapping windows. The result of this change led to Apple Computer filing a suit against Microsoft alleging infringement on Apple's copyrights. Windows 2.0
Rugby League 2: World Cup Edition
Rugby League 2: World Cup Edition, a content update, was released on PlayStation 2 on 6 November 2008. It is available in Australia, New Zealand and the UK. Limited quantities of the game are available in other PAL territories. All New World Cup Mode Squad and Jersey updates for the NRL, Super League and World Cup International Teams Addition on new NRL franchise Gold Coast Titans, including play likeness Stadiums up to date and five New stadiums: Skilled Park, Gold Coast Browne Park, Rockhampton New Craven Park, Kingston upon Hull Twickenham Stoop, Twickenham Stade Gilbert Brutus, Perpignan New in-game cut scenes New Twilight NRL Grand Final stadiums Unlockable NRL team heritage jerseys Updated commentary by Andrew Voss Rugby League
A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a two- or three-dimensional video display device such as a TV screen, virtual reality headset or computer monitor. Since the 1980s, video games have become an important part of the entertainment industry, whether they are a form of art is a matter of dispute; the electronic systems used to play video games are called platforms. Video games are developed and released for one or several platforms and may not be available on others. Specialized platforms such as arcade games, which present the game in a large coin-operated chassis, were common in the 1980s in video arcades, but declined in popularity as other, more affordable platforms became available; these include dedicated devices such as video game consoles, as well as general-purpose computers like a laptop, desktop or handheld computing devices. The input device used for games, the game controller, varies across platforms. Common controllers include gamepads, mouse devices, the touchscreens of mobile devices, or a person's body, using a Kinect sensor.
Players view the game on a display device such as a television or computer monitor or sometimes on virtual reality head-mounted display goggles. There are game sound effects and voice actor lines which come from loudspeakers or headphones; some games in the 2000s include haptic, vibration-creating effects, force feedback peripherals and virtual reality headsets. In the 2010s, the commercial importance of the video game industry is increasing; the emerging Asian markets and mobile games on smartphones in particular are driving the growth of the industry. As of 2015, video games generated sales of US$74 billion annually worldwide, were the third-largest segment in the U. S. entertainment market, behind broadcast and cable TV. Early games used interactive electronic devices with various display formats; the earliest example is from 1947—a "Cathode ray tube Amusement Device" was filed for a patent on 25 January 1947, by Thomas T. Goldsmith Jr. and Estle Ray Mann, issued on 14 December 1948, as U. S.
Patent 2455992. Inspired by radar display technology, it consisted of an analog device that allowed a user to control a vector-drawn dot on the screen to simulate a missile being fired at targets, which were drawings fixed to the screen. Other early examples include: The Nimrod computer at the 1951 Festival of Britain; each game used different means of display: NIMROD used a panel of lights to play the game of Nim, OXO used a graphical display to play tic-tac-toe Tennis for Two used an oscilloscope to display a side view of a tennis court, Spacewar! used the DEC PDP-1's vector display to have two spaceships battle each other. In 1971, Computer Space, created by Nolan Bushnell and Ted Dabney, was the first commercially sold, coin-operated video game, it used a black-and-white television for its display, the computer system was made of 74 series TTL chips. The game was featured in the 1973 science fiction film Soylent Green. Computer Space was followed in 1972 by the first home console. Modeled after a late 1960s prototype console developed by Ralph H. Baer called the "Brown Box", it used a standard television.
These were followed by two versions of Atari's Pong. The commercial success of Pong led numerous other companies to develop Pong clones and their own systems, spawning the video game industry. A flood of Pong clones led to the video game crash of 1977, which came to an end with the mainstream success of Taito's 1978 shooter game Space Invaders, marking the beginning of the golden age of arcade video games and inspiring dozens of manufacturers to enter the market; the game inspired arcade machines to become prevalent in mainstream locations such as shopping malls, traditional storefronts and convenience stores. The game became the subject of numerous articles and stories on television and in newspapers and magazines, establishing video gaming as a growing mainstream hobby. Space Invaders was soon licensed for the Atari VCS, becoming the first "killer app" and quadrupling the console's sales; this helped Atari recover from their earlier losses, in turn the Atari VCS revived the home video game market during the second generation of consoles, up until the North American video game crash of 1983.
The home video game industry was revitalized shortly afterwards by the widespread success of the Nintendo Entertainment System, which marked a shift in the dominance of the video game industry from the United States to Japan during the third generation of consoles. A number of video game developers emerged in Britain in the early 1980s; the term "platform" refers to the specific combination of electronic components or computer hardware which, in conjunction with software, allows a video game to operate. The term "system" is commonly used; the distinctions below are not always clear and there may be games that bridge one or more platforms. In addition to laptop/desktop computers and mobile devices, there are other devices which have the ability to play games but are not video game machines, such as PDAs and graphing calculators. In common use a "PC game" refers to a form of media that involves a player interacting with a personal computer conne