Atom (Al Pratt)
Al Pratt is a character in the DC Comics Universe, the original hero to fight crime as the Atom. He had no superpowers. Atom first appeared in All-American Comics #19 and was created by writer Bill O'Connor and artist Ben Flinton. A proverbial 98-pound weakling, bullied at school and unable to impress the girl of his dreams, Mary James, the 5'1" Al Pratt was trained to fighting condition by ex-boxer Joe Morgan. Pratt soon became a founding member of the Justice Society of America, appearing in the team's various stories during their original Golden Age appearances. In All Star Comics #3 the Atom describes himself to his fellow JSAers as "Al Pratt, a quiet sophomore at Calvin College." He became a founding and active member of the All-Star Squadron. During World War II, Pratt served as a tank driver in the United States Army. In 1948, the Atom gained super strength as a result of the latent effects of his 1942 battle with the reluctant supervillain Cyclotron, it was revealed that he had taken partial custodianship of Cyclotron's daughter Terri.
Pratt's last Golden Age appearance was in All Star Comics #57 in 1951 the last Golden Age Justice Society story. It was revealed that a special Senate investigation panel had moved to obtain the identities of all active superheroes, at which point all members of the Justice Society retired. At this point in his life, as depicted in JSA #70, Pratt was engaged to Mary James, leading to their marriage at an undefined point in time. Pratt was revived with the rest of the team in 1963 in Flash vol. 1, #137, continued to make various appearances in the years that followed. The Atom comic book, showcasing the adventures of Ray Palmer, brought the Atom of Earth-2 together with the Atom of Earth-1. Issue # 29 depicts Al Pratt as being a professor at Calvin College. In this story it is Ray Palmer who builds a "special dimensional vibrator" that allows travel between the two Earths; the villain in this adventure is The Thinker. In issue #36 Al Pratt is named a professor of nuclear physics at Calvin College.
Built into the belt of his Atom uniform is his own "atomic vibrator" which allows travel between the Earths. Al is depicted as a young-looking man, "so busy as the Atom" that he "sort of let romance pass by." Shown are his friends Bill and Betty Roberts, as well as his first meeting with Marion Thayer on a double date. It is unknown what had happened to Marion Thayer, but in DC Comics Presents #30, Pratt's wife Mary resembles the blonde Thayer more than the brunette James; the Atom's status with the Justice Society of America was as a reserve member up until after the formation of Infinity, Inc. Following the Crisis on Infinite Earths, the Last Days of the Justice Society Special told how Pratt, along with his teammates, prevented the unleashing of Ragnarök, a time-displaced and world-shattering event initiated by Adolf Hitler on April 12, 1945. In order to stave off the destruction of the world, Al and the others chose to enter a magical limbo - for all eternity; the 1992 miniseries Armageddon: Inferno brought Al Pratt and the other members of the JSA back into the post-Crisis world.
The short-lived series Justice Society of America told the tale of the team's reintegration into society. Al was depicted as a short, balding man with radioactive, super-powered hands and a body aged to about 60 years or so, he was written as a man more interested in training the next generation of heroes than "running off on crazy super-hero missions", though he still was hotheaded. It was revealed that Mary died while the JSA was trapped in the Ragnarok dimension, that Al was upset he never got to say goodbye; the series brought Al and the JSA into conflict with the Ultra-Humanite, Pol St. Germain, Kulak the Sorcerer; the Justice Society had been on active duty only when 1994's Zero Hour miniseries depicted Al Pratt's murder by the temporal villain Extant, who increased his temporal rate, aging him to death. In the 1980s, Al Pratt's godson Al Rothstein was introduced. In 1994, it was revealed. Al Pratt was unaware of this - he had been told that there were complications with childbirth and that the child had not survived, but Al's wife was suffocated by the villain Vandal Savage, who kidnapped Grant and genetically altered him into a superbeing.
After the onset of puberty, he became the superhero Damage. Damage appeared in two incarnations of the Teen Titans joined the Freedom Fighters, became a member of the Justice Society of America, until his death during Blackest Night, it was believed that the modern Manhunter Kate Spencer is his granddaughter. However, Kate is in fact the granddaughter of Iron Munro. Al Pratt allowed Sandra Knight to use his contact information in order to enter a home for unwed mothers, which led to the mix-up. In the afterlife, the Atom befriended the deceased Starman, David Knight. In dreams, David brought his brother, the next Starman, Jack Knight to a banquet in limbo attended by Atom and several other deceased mystery men. (S
DK known as Dorling Kindersley, is a British multinational publishing company specialising in illustrated reference books for adults and children in 62 languages. It is an imprint of Penguin Random House, a subsidiary of German media conglomerate Bertelsmann and British publishing company Pearson plc. Established in 1974, DK publishes a range of titles in genres including travel and crafts, history, gaming, gardening and fitness, natural history, parenting and reference, they publish books for children and babies, covering such topics as history, the human body and activities, as well as licensed properties such as LEGO, Disney and DeLiSo, licensor of the toy Sophie la Girafe. DK has offices in New York, London, New Delhi and Toronto. DK was founded as a book-packaging company by Christopher Dorling and Peter Kindersley in London in 1974, in 1982 moved into publishing; the first book published under the DK name was a First Aid Manual for the British voluntary medical services. DK Inc. began publishing in the United States in 1991.
That same year, Microsoft bought a 26 percent stake in DK. In 1999 it overestimated the market for Star Wars books and was left with millions of unsold copies, resulting in crippling debt; as a direct result, DK was taken over the following year by the Pearson plc media company and made part of Penguin Group, which owned the Penguin Books label. DK has continued to sell Star Wars books after the takeover. In 2013 Bertelsmann and Pearson completed a merger to form Penguin Random House. Bertelsmann Pearson 47 % of the company. Penguin's trade publishing activity continued to include DK under the newly formed Penguin Random House. DK publishes a range of titles internationally for children. Most of the company's books are produced by teams of editors and designers who work with freelance writers and illustrators; some are endorsed by "imprimaturs": well-known and respected organisations such as the British Medical Association, the Royal Horticultural Society and the British Red Cross. Some DK books produced by celebrity authors such as Carol Vorderman are ghostwritten by the company's own writers and editors.
BradyGames is a publishing company in the United States operating as a DK imprint, which specializes in video game strategy guides, covering multiple video game platforms. It published their first strategy guide in November 1993 as a division of MacMillan Computer Publishing. In 1998, Simon & Schuster divested BradyGames as part of its educational division to Pearson plc. BradyGames has grown to publish 90-100 guides per year. On 1 June 2015, BradyGames merged with Prima Games, future strategy guides made by the publishing company will be published under the Prima Games label. During the 1990s, the company published educational videos and a successful range of educational CD-ROMs under the brand DK Multimedia. During the late 1990s CD-ROMs were rebranded as DK Interactive Learning to reflect a changed emphasis toward the educational sector. Following dwindling sales and increasing competition from websites, the company tried to rebrand the digital part of its business as DK Online before opting to sell the UK publishing rights to its CD-ROM backlist in 2000 to an separate company, Global Software Publishing, part of the Avanquest Software Group.
The DK Online section of the business transferred into development work on the anglicised version of the Pearson Education KnowledgeBox product. In December 2010 DK opened an app store, selling digital versions of some of its books as well as products from other publishers. DK commenced publishing books aimed at teens with the release of Heads Up Psychology in May 2014 and further titles following every two to three months. Reception of the first title was favorable with Publishers Weekly writing "Attention-getting headers should hook curious readers, while the findings of psychological studies should deepen their understanding of this field. Infographics and photos both create an inviting visual layout and underscore the concepts discussed." While Booklist called it an "attractive book" and "a busy but appealing companion for high-school psychology textbooks." Other book series published include: DK Eyewitness Travel Guides The Big Ideas RHS Encyclopedia Doodlepedia The Little Courses Line of World Atlases.
Pocket Genius Touch & Feel Follow the Trail Peekaboo! Baby Sparkle Sophie la girafe My First Nature Explorers Ultimate Sticker Books Ultimate Factivity Collection DK Knowledge Encyclopedia All About DK Braille Made History DK Eyewitness Pocket Eyewitness Eyewitness Activities Utterly Amazing Eyewonder DKfindout! Alpha DK Eyewitness Travel Cartopedia DK website DK Travel DK Findout! DK English for Everyone BradyGames' official website Official YouTube channel
All Star Comics
All Star Comics is an American comic book series from All-American Publications, one of three companies that merged with National Periodical Publications to form the modern-day DC Comics. While the series' cover-logo trademark reads All Star Comics, its copyrighted title as indicated by postal indicia is All-Star Comics, with a hyphen. With the exception of the first two issues, All Star Comics told stories about the adventures of the Justice Society of America, the first team of superheroes, introduced Wonder Woman; the original concept for All Star Comics was an anthology title containing the most popular series from the other anthology titles published by both All-American Publications and National Comics. All Star Comics #1 contained superhero stories that included All-American's Golden Age Flash, Ultra-Man, as well as National's Hour-Man and Sandman; the adventure strip "Biff Bronson" and the comedy-adventure "Red and Blue" premiered with the Summer 1940 cover date. Issue #3 depicted the first meeting of the Justice Society of America, with its members swapping stories of their exploits which were subsequently illustrated in the comic's array of solo adventures.
In addition to the Flash, Hour-Man, the Spectre, the Sandman were Doctor Fate from National's More Fun Comics. The Justice Society of America was a frame story used to present an anthology of solo stories about the individual characters, with each story handled by a different artist. Comic historian Les Daniels noted, "this was a great notion, since it offered readers a lot of headliners for a dime, the fun of watching fan favorites interact." The anthology format was dropped in 1947 and replaced with full issue stories featuring the heroes teaming up to fight crime. All Star Comics #8 featured the first appearance of Wonder Woman in an eight-page story written by William Moulton Marston, under the pen name of "Charles Moulton" with art by H. G. Peter; the insert story was included to test reader interest in the Wonder Woman concept. It generated enough positive fan response that Wonder Woman would be awarded the lead feature in the Sensation Comics anthology title starting from issue #1; that same issue saw the induction of Doctor Mid-Nite and Starman as members of the Justice Society as well.
Starting with issue #11, Wonder Woman would appear in All Star Comics as a member of the Justice Society as their secretary. With issue # 34, Gardner Fox left a new super-villain, the Wizard, was introduced; the Injustice Society first battled the JSA in issue #37 in a tale written by Robert Kanigher. The Black Canary guest starred in issue #38 and joined the team three issues in #41. All Star Comics increased its frequency from a quarterly to a bimonthly publication schedule, the JSA lasted through March 1951 with issue #57 in a story titled "The Mystery of the Vanishing Detectives". Superhero comics slumped in the early 1950s, All Star Comics was renamed All-Star Western in 1951 with issue #58. In this issue, the "Justice Society of America" feature was replaced by Western heroes. Artwork from an unpublished All Star Comics story titled "The Will of William Wilson" survived and was reprinted in various publications from TwoMorrows Publishing. In 1976, the name All Star Comics was resurrected for a series portraying the modern-day adventures of the JSA.
The new series dismissed the numbering from All-Star Western and continued the original numbering, premiering with All-Star Comics #58. Starting with issue #66, a hyphen was added to the title and the words "All-Star Comics" became a much smaller part of the cover; the 1970s series introduced the new characters Power Girl and the Helena Wayne version of the Huntress. This series ran for seventeen issues before it was abruptly canceled with issue #74 as part of the DC Implosion and the JSA's adventures were folded into Adventure Comics. After 23-year-old Gerry Conway became an editor at DC Comics, long-time JSA-fan Roy Thomas suggested to Conway that the JSA be given their own title again. Conway offered Thomas a chance to ghostwrite an issue of the revived All-Star Comics, but he declined as Thomas was under an exclusive contract with Marvel Comics at the time. However, in 1981 Thomas was able to work with the characters. A two-issue All-Star Comics series was published as a part of the "Justice Society Returns" storyline in May 1999.
All Star Comics Archives: Volume 0 collects #1–2, 144 pages, March 2006, ISBN 1-4012-0791-X Volume 1 collects #3–6, 272 pages, 1992, ISBN 1-5638-9019-4 Volume 2 collects #7–10, 256 pages, 1993, ISBN 0-9302-8912-9 Volume 3 collects #11–14, 240 pages, November 1997, ISBN 1-5638-9370-3 Volume 4 collects #15–18, 224 pages, December 1998, ISBN 1-5638-9433-5 Volume 5 collects #19–23, 224 pages, December 1999, ISBN 1-5638-9497-1 Volume 6 collects #24–28, 240 pages, October 2000, ISBN 1-5638-9636-2 Volume 7 collects #29–33, 216 pages, July 2001, ISBN 1-5638-9720-2 Volume 8 collects #34–38, 208 pages, August 2002, ISBN 1-5638-9812-8 Volume 9 collects #39–43, 192 pages, August 2003, ISBN 1-4012-0001-X Volume 10 collects #44–49, 216 pages, August 2004, ISBN 1-4012-0159-8 Volume 11 collects #50–57, 276 pages, March 2005, ISBN 1-4012-0403-1 Justice Society Volume 1 collects #58–67 and DC Special #29, 224 pages, August 2006, ISBN 1-4012-0970-X Volume 2 collects #68–74 and Adventure Comics #461–466, 224 pages, February 2007, ISBN 1-4012-1194-1 Showcase Presents: All-Star Comics collects issues #58–74 and Adventure Comics #461–466, 448 pages, September 2011, ISBN 1-4012-3303-1 In 2000 and 2001, DC Comics reprinted se
H. G. Peter
Harry George Peter cited as H. G. Peter, was a newspaper illustrator and cartoonist known for his work on the Wonder Woman comic book and for Bud Fisher of the San Francisco Chronicle. Harry George Peter was born in California, in 1880, the third of three children. Parents Louis and Louisa Peter were born in France, his father worked as a tailor. At the age of twenty he drew newspaper illustrations under the name H. G. Peter, while answering to the nicknames "Harry" or "Pete". Working for the San Francisco Chronicle, he met Adonica Fulton, a staff artist for the San Francisco Bulletin who had studied at the Mark Hopkins Institute of Art. After moving to New York together in 1907, their pen-and-ink stye illustration, influenced by Charles Dana Gibson, earned them editorial work from magazines like the New York American and Judge. In 1912 they married, his first work for comic books was through Lloyd Jacquet's comic shop, Inc. where he illustrated such features as the biography of General George C. Marshall in True Comics #4.
His first superhero was Man o' Metal in "Reg'lar Fellers Heroic Comics". His most lasting work came when the 61-year-old artist brought William Moulton Marston's Amazonian superheroine Wonder Woman to life on the pages of comic books in December 1941. Peter notably changed his Gibson technique to an Art Nouveau-influenced cartooning style for the new series. In April 1942, he opened his own studio at 130 W. 42nd Street in Manhattan. In March 1944, the success of the Wonder Woman comics and newspaper strip led to the opening of the Marston Art Studio at 331 Madison Avenue at 43rd Street; the fourteenth floor studio, one floor above Marston's office, was run by office executive Marjorie Wilkes Huntley, who contributed some inking and lettering. Joye Hummel went from being Marston's assistant to writing full scripts for the comic, the only other writer for Wonder Woman during the Golden Age. While Peter pencilled the stories and strips and inked the main figures, he was assisted by a series of female commercial artists who did background inking.
The staff included Helen Schepens as colorist, Jim and Margaret Wroten as letterers, with some lettering done by daughter-in-law, Louise Marston. Although Marston died in 1947, Peter continued with Wonder Woman until his death in 1958. Marston and Peter were peers and supporters of the suffragettes and feminists of the early 20th century. Marston — an extended family member to birth control activists Margaret Sanger and Ethel Byrne — wrote and taught in favor of equality for women, Peter and his wife Adonica Fulton drew editorial cartoons in supportive magazines, such as Judge, which featured "The Modern Woman" page from 1912 to 1917. Marston stated that he felt the intention of their work was a "psychological propaganda for the new type of woman who, I believe, should rule the world."In 1972, Ms. magazine compiled a hardcover collection reprinting the Golden Age Wonder Woman stories of Marston and Peter. Gloria Steinem selected the stories and wrote of them, "Wonder Woman symbolizes many of the values of the women's culture that Feminists are now trying to introduce into the mainstream: strength and self-reliance for women.
Wonder Woman was on the premiere issue cover of Ms. Magazine with the blurb "Wonder Woman for President", a direct reference to the "Wonder Woman For President" cover of Wonder Woman #7 by Marston and Peter. During this influential period, DC Comics returned Wonder Woman's costume and Amazon heritage in a focus closer to her 1940's beginnings; the 1975 TV series The New Adventures of Wonder Woman reflected the Ms. book's influence directly, setting itself in the World War II era, basing the animated opening credits on H. G. Peter panels reprinted in the collection. Trina Robbins became the first woman to draw Wonder Woman with her 1986 mini-series, The Legend of Wonder Woman, its visual style and storytelling are a direct homage to H. G. Peter and Marston; the cover to Wonder Woman #184 by Adam Hughes depicts his modern Wonder Woman meeting the H. G. Peter Wonder Woman of the 1940s; the book The Secret History of Wonder Woman by Harvard historian Professor Jill Lepore featured a panel of Wonder Woman by H.
G. Peter on its cover. "Harry G. Peter". Lambiek.net. 2017-08-23. Retrieved 2017-09-22. "Harry G. Peter". Comic Vine. Retrieved 2017-09-22
Sargon the Sorcerer
Sargon the Sorcerer is a fictional character, a mystic and sorcerer appearing in DC Comics publications during the Golden Age. The original Sargon first appeared in All-American Comics #26, was created by John B. Wentworth and Howard Purcell; the modern Sargon first appears in Helmet of Fate: Sargon #1 and was created by Steve Niles and Scott Hampton. The name Sargon is of Mesopotamian origin, one king of Akkad and two of Assyria bore this name. Sargon debuted in All-American Comics #26, with a publication date of May, 1941, he was a stage magician, dressed like a swami complete with turban, to disguise the fact that he wielded true mystical powers, passing off such feats as illusions. As a child, he came into possession of the mystic Ruby of Life which allowed him to control anything he touches. Taking his professional name from the ancient king of the same name, Sargon has had a checkered career, acting as a hero during the Golden Age aided by his cartoonish fat little comic relief sidekick / manager Maximillian O'Leary as he battled crooks and his azure-skinned archenemy the Blue Lama, Queen of Black Magic, but re-emerging in the Silver Age – as a villain, at least at first.
It was explained that his villainous activities were the result of certain side effects of possessing the Ruby of Life. He was brought back for occasional guest appearances in the Silver Age and was awarded with an honorary membership in the Justice League in Justice League of America #99. Sargon maintained contacts with several other mages in the DC Universe, notably Baron Winters and the younger mage John Constantine. Sargon answered the summons of Constantine to participate in a ritual at the mansion of Winters in July 1985 to help deal with the effects of the Crisis on Infinite Earths, using the Swamp Thing as their portal into the war being fought in Hell. Locking hands in a circle of power, using the psychic powers of Constantine's drunken acquaintance Mento, the group of sorcerers observed the events unfolding, attempted in turn to channel their magical powers into several other mystical characters present in Hell, including Etrigan, the original Doctor Fate, the Spectre, their enemy, a primal form of evil, surging upwards to obliterate everything in its path, sensed their interference and lashed out several times.
The first to fall was Sargon. At first panicking and crying out for the others to help him, pulling his hands away from the circle, Sargon was rebuked by Zatara to maintain his composure and die like a sorcerer. In a final act of will, Sargon apologized for his outburst, calmly sat in place and burned alive without a whimper, never letting go of his colleagues' hands; this ritual kills Zatara and leaves Mento deranged. Sargon would return in Swamp Thing, "borrowing" the body of an elderly German man named Koestler and planning to lead the souls trapped in Hell in an assault on Heaven, he sacrificed this form to save Gracie Brody. During the Books of Magic series, the Phantom Stranger and young Timothy Hunter had a brief encounter with what was Sargon's soul, who attempted to warn the boy of the dangers and costs of pursuing magical power, he disintegrated right before their eyes, leaving behind his Ruby of Life. Sargon appears in the Day of Judgement series as a grey soul in the realm of Purgatory.
He joins in the fight against the guardians of Purgatory when a team of living heroes arrives to bring back the soul of Hal Jordan. The Helmet of Fate miniseries featured a Sargon the Sorcerer one-shot, starring his successor David John Sargent. After dropping out of college, having at least seven relationships, a brief stint as the lead singer in a band, David spent the rest of his life as a drifter on the side of the road. One day two men who claimed to represent the estate of his grandfather, the original Sargon, found David and told him that he was his heir; these men were demons trying to find Sargon's Ruby of Life, but could not do so because of the protection spells he had placed on his house. David was tricked into signing away his grandfather's estate over to the two men, who prepared to force him to find the Ruby when the Helmet of Fate appeared. David was led into his grandfather's secret attic by Sargon's ghost. Searching around, he found his grandfather's old props, his suit and turban, which contained some pieces of the Ruby.
Those pieces went into David's chest, through them Sargon was able to project himself in front of his grandson. He explained to David that he needed a successor to his name to find the remaining pieces of the Ruby, which somehow shattered, he was the only member of his bloodline still alive, he explained that he pulled the Helmet off its course in order to provide a distraction long enough to grant David the Ruby's power. David accepted the role of Sargon the Sorcerer, armed with new mystical abilities, went to drive the two men from his home. At the time, the two used a piece of the Ruby they acquired to turn themselves into demons, managed to weaken the Helmet. David quickly disposed of the two, sent the Helmet back on its course after placing a piece of himself into it. David went on to play a part in Reign in Hell, assisting Zatanna and Blue Devil, sacrificing himself to Lobo's mercy to allow many heroes and anti-heroes out of Hell. Sarg
Wildcat is the name of several fictional characters, all DC Comics superheroes, the first and most famous being Theodore "Ted" Grant, a long-time member of the Justice Society of America. A world-class heavyweight boxer, Grant became entangled inadvertently in the criminal underworld and developed a costumed identity to clear his name. Modern depictions of Wildcat show him to be a rowdy, tough guy with a streak of male chauvinism, leading to frequent clashes with the progressive Power Girl, as well as exploring some of the character's insecurities. Meanwhile, a magical "nine lives" spell has explained his vitality at an old age. Like many older JSA members, he has been a mentor to younger heroes the second Black Canary. Other characters have taken Grant's name and identity, including his goddaughter Yolanda Montez, who served as a temporary replacement for him, his son Thomas "Tom" Bronson, a metahuman werecat, tutored by him as a second Wildcat and a JSA member in late-2000s stories. Ted Grant appeared in an episode of Smallville played by Roger Hasket.
Grant’s Wildcat was a recurring character on the third season of Arrow played by J. R. Ramirez, he was a retired vigilante, training Laurel Lance to become one. Wildcat will appear on the DC Universe streaming service show Stargirl played by Brian Stapf; the Ted Grant version of Wildcat first appeared in Sensation Comics #1 and was created by writer Bill Finger, designed by illustrator Irwin Hasen. Wildcat was a member of Tomahawk's Rangers, who fought for independence during the American Revolution in the 18th century, his first appearance was in Tomahawk #92. He was created by France Herron, Fred Ray, Murray Boltinoff, Dan Spiegle, his choice of pseudonym has no connection to the ensuing superhero legacy. Subsequently, Ted Grant is referred to as the first Wildcat. Theodore "Ted" Grant is a normal human, magically given nine lives, he remains at the peak of human condition due to his extensive workouts. He is a world-class boxer who trained Batman, Black Canary, Superman in the art, he was trained to fighting condition by ex-boxer Joe Morgan.
Ted Grant first donned the Wildcat costume in Sensation Comics #1, the same issue in which Mister Terrific premiered. Wildcat's origin is chronicled in Sensation Comics #1 as well as Secret Origins #3 and All-Star Squadron Annual #1. Henry Grant vowed on his baby son's crib that the child would not grow up afraid of life, so he encouraged his son to participate in sports. Orphaned during the Great Depression, Ted Grant found himself unemployed in the big city. One night, he saved the heavyweight boxing champion, from a mugging. "Socker" took Ted under his wing, soon Ted became a heavyweight boxing champion in his own right. He became tangled unknowingly in his manager's sinister plans, his mentor, "Socker" Smith, was killed by Grant's managers Flint and Skinner who used a syringe, loaded with poison, in a boxing glove. The dose was only intended to slow down Smith; when Grant was arrested for the crime and Skinner, afraid that he might know what had happened, arranged for the young fighter to be killed.
Grant escaped the attempt and survived. As a result, he became a fugitive, he came upon a child, robbed of his Green Lantern comic. The boy, describing the mystery-man Green Lantern, inspired Grant to create the costume of a large black cat, he vowed to clear his name. He brought Skinner to justice. Using the identity of Wildcat, Grant continued to fight crime. In the pages of All Star Comics, Wildcat had a few adventures as a member of the Justice Society of America. In the 1980s, when the All-Star Squadron was published, it created a retroactive continuity in which the majority of WWII mystery-men interacted with each other. Wildcat had a place as a member of that conglomeration of heroes as well; the 1970s run of All Star Comics had Wildcat play a central role as a JSA member. In the story arc, which saw Green Lantern go berserk, Commissioner Bruce Wayne issue arrest warrants for the JSA, it was Wildcat's ability to look fear in the face that allowed him to defeat the real mastermind of the disaster: the second Psycho-Pirate.
But in 1985, during the Crisis on Infinite Earths, Ted's legs were shattered by an out-of-control Red Tornado and he was told he would never walk again. He soon discovered that his goddaughter had become the second Wildcat. An Earth-One version of Ted Grant existed pre-Crisis and teamed up with Batman, himself a retired world heavyweight champion like his Earth-Two counterpart, on several occasions; this Grant had a minor career, his early years, such as his origin, were not chronicled. This version of Ted Grant ceased to exist following the events of the Crisis on Infinite Earths with the Earth-Two version becoming the dominant version on the new unified universe. After the Crisis, the injuries that Ted had sustained were downgraded from paraplegia to less severe injuries from which he recovered quickly, he was still a former heavyweight champion of the world. In addition, Ted is credited with being an expert at combat, though he prefers to trade punches as part of his brawling style. In his advanced years, on several occasions Ted has knocked out experienced fighters with a single punch.
Ted was present when the JSA willfully exiled themselves into Limbo in order to prevent the Norse Mythology event known as Ragnarok as
IGN is an American video game and entertainment media website operated by IGN Entertainment Inc. a subsidiary of Ziff Davis, itself wholly owned by j2 Global. The company is located in San Francisco's SOMA district and is headed by its former editor-in-chief, Peer Schneider; the IGN website was the brainchild of media entrepreneur Chris Anderson and launched on September 29, 1996. It focuses on games, television, comics and other media. A network of desktop websites, IGN is now distributed on mobile platforms, console programs on the Xbox and PlayStation, FireTV, via YouTube, Twitch and Snapchat. IGN was the flagship website of IGN Entertainment, a website which owned and operated several other websites oriented towards players' interests and entertainment, such as Rotten Tomatoes, GameSpy, GameStats, VE3D, TeamXbox, Vault Network, FilePlanet, AskMen, among others. IGN was sold to publishing company Ziff Davis in February 2013 and now operates as a j2 Global subsidiary. Created in September 1996 as the Imagine Games Network, the IGN content network was founded by publishing executive Jonathan Simpson-Bint and began as five individual websites within Imagine Media: N64.com, PSXPower, Next-Generation.com and Ultra Game Players Online.
Imagine expanded on its owned-and-operated websites by creating an affiliate network that included a number of independent fansites such as PSX Nation.com, Sega-Saturn.com, Game Sages, GameFAQs. In 1998, the network launched a new homepage that consolidated the individual sites as system channels under the IGN brand; the homepage exposed content from more than 30 different channels. Next-Generation and Ultra Game Players Online were not part of this consolidation. G. P. O. Dissolved with the cancellation of the magazine, Next-Generation was put "on hold" when Imagine decided to concentrate on launching the short-lived Daily Radar brand. In February 1999, PC Magazine named IGN one of the hundred-best websites, alongside competitors GameSpot and CNET Gamecenter; that same month, Imagine Media incorporated a spin-off that included IGN and its affiliate channels as Affiliation Networks, while Simpson-Bint remained at the former company. In September, the newly spun-out standalone internet media company, changed its name to Snowball.com.
At the same time, small entertainment website The Den merged into IGN and added non-gaming content to the growing network. Snowball shed most of its other properties during the dot-com bubble. IGN prevailed with growing audience numbers and a newly established subscription service called IGN Insider, which led to the shedding of the name "Snowball" and adoption of IGN Entertainment on May 10, 2002. In June 2005, IGN reported having 24,000,000 unique visitors per month, with 4.8 million registered users through all departments of the site. IGN is ranked among the top 200 most-visited websites according to Alexa. In September 2005, IGN was acquired by Rupert Murdoch's multi-media business empire, News Corporation, for $650 million. IGN celebrated its 10th anniversary on January 12, 2008. IGN was headquartered in the Marina Point Parkway office park in Brisbane, until it relocated to a smaller office building near AT&T Park in San Francisco on March 29, 2010. On May 25, 2011, IGN sold its Direct2Drive division to Gamefly for an undisclosed amount.
In 2011, IGN Entertainment acquired its rival UGO Entertainment from Hearst Corporation. News Corp. planned to spin off IGN Entertainment as a publicly traded company, continuing a string of divestitures for digital properties it had acquired. On February 4, 2013, after a failed attempt to spin off IGN as a separate company, News Corp. announced that it had sold IGN Entertainment to the publishing company Ziff Davis, acquired by J2 Global. Financial details regarding the purchase were not revealed. Prior to its acquisition by UGO, 1UP.com had been owned by Ziff Davis. Soon after the acquisition, IGN announced that it would be laying off staff and closing GameSpy, 1UP.com, UGO in order to focus on its flagship brands, IGN.com and AskMen. The role-playing video game interest website Vault Network was acquired by IGN in 1999. GameStats, a review aggregation website, was founded by IGN in 2004. GameStats includes a "GPM" rating system which incorporates an average press score and average gamer score, as well as the number of page hits for the game.
However, the site is no longer being updated. The Xbox interest site, TeamXbox, the PC game website VE3D were acquired in 2003. IGN Entertainment merged with GameSpy Industries in 2005; the merger brought the game download site FilePlanet into the IGN group. IGN Entertainment acquired the online male lifestyle magazine AskMen.com in 2005. In 2004, IGN acquired film review aggregator Rotten Tomatoes and in 2010, sold the website to Flixster. In October 2017, Humble Bundle announced that it was being acquired by IGN. A member of the IGN staff writes a review for a game and gives it a score between 0.1 and 10.0, assigned by increments of 0.1 and determines how much the game is recommended. The score is given according to the "individual aspects of a game, like presentation, sound and lasting appeal." Each game is given a score in each of these categories, but the overall score for the game is an independent evaluation, not an average of the scores in each category. On August 3, 2010, IGN announced.
Instead of a 100-point s