Courtney Elizabeth Whitmore, known as Stargirl, is a fictional superhero created by Geoff Johns and appearing in American comic books published by DC Comics. The character's name and personality were patterned after Johns' sister Courtney, who died in the explosion of TWA Flight 800 in 1996. Courtney Whitmore was known as the second Star-Spangled Kid, but she began using the name "Stargirl" after she was presented with the Cosmic Staff by Jack Knight. Stargirl has appeared in films, she has appeared in live-action shows Smallville, played by Britt Irvin, Legends of Tomorrow, played by Sarah Grey. Stargirl will be played by Brec Bassinger in her own television series for DC Universe; the character was created by artist Lee Moder. She made her first appearance in Stars and S. T. R. I. P. E. #0. The character's inspiration was Geoff Johns' sister Courtney, who died in the explosion of TWA Flight 800 in 1996. Courtney Whitmore, stepdaughter of Pat Dugan, finds the original Star-Spangled Kid's gear in her stepfather's belongings.
She dons the costume to annoy Dugan. Dugan, a skilled mechanic and builds S. T. R. I. P. E. A robotic suit that he uses to accompany and protect her. During her time in Blue Valley, her frequent nemesis is the young villainess known as Shiv, daughter of the immortal Dragon King, their most recent rematch was on a page added to the hardcover edition. Courtney joins the Justice Society of America. After being given Starman Jack Knight's cosmic staff, she changes her identity to Stargirl. Courtney appears in most issues of JSA and it is in these pages that her half sister Patricia Dugan is born, she confronts her predecessor's killer, Solomon Grundy. Driven further into madness by the Joker's chemical assault, Grundy attacks the JSA headquarters with the head of the Statue of Liberty. With the aid of Jakeem Thunder, Courtney into the sewers below; the young heroes defeat Grundy. Jakeem's Thunderbolt repairs the Statue. Grundy develops an obsession with Courtney. Courtney encounters Merry Pemberton, the sister of the original Star-Spangled Kid.
Merry's concerns about her brother's legacy and about young superheroes battling adults causes friction with Courtney. They resolve their differences during a battle against the forces of Klarion the Witch Boy. Courtney saves Merry's life during an attack by Amazo. During this incident, Courtney temporarily has the body of a much more mature adult, she discovers her biological father working as a common thug for an incarnation of the Royal Flush Gang. They confront each other during one of the Flush Gang's robberies. In Stars and S. T. R. I. P. E. and an issue of Impulse, Courtney hints at having a crush on Robin, a concept, not developed in subsequent issues. Courtney dates fellow JSA member Captain Marvel, who, in his secret identity of Billy Batson, is the same age as she. To outsiders, Captain Marvel is by all appearances an adult, the relationship between Marvel and Stargirl draws criticism from Jakeem Thunder and Jay Garrick. After Garrick confronts them, Marvel leaves the JSA and Courtney, instead of revealing his secret to the team.
Marvel returns to the JSA and explains that the Wisdom of Solomon prevents him from revealing his secret identity. A glimpse into the future shows an adult "Starwoman" married to Albert Rothstein, the JSA member known as Atom Smasher. Courtney's family is murdered by agents of Per Degaton, she travels with the rest of the JSA to 1951. The Modern Age successors to Golden Age JSA members meet and fight alongside the originals to save her family and the future, she finds herself forced to work with Atom Smasher again, for the first time since he defected to Black Adam's rival team. Afterward, she forgives him, he survives. She returns to her own time to find her family alive again. Atom Smasher is tried and convicted for his actions while working for Black Adam. During a TV appearance, Courtney says that with Al in prison, she would "be there for him... no matter how long it takes." Courtney is approached by the Shade. This tragedy and her experience of the relationship between Liberty Belle and Jesse Quick prompts her to re-evaluate her family life.
She discovers that she can't hate her biological father for his failings as a man. She learns to accept Pat Dugan as her only real father figure. Stargirl becomes part of a coalition consisting of the JSA, the Doom Patrol and the Teen Titans, organized to stop Superboy-Prime from destroying Smallville. Superboy-Prime kills several of the Titans, including Pantha and Baby Wildebeest and maims Risk, removing his arm. Stargirl attends a memorial service for heroes who died in the Crisis. Afterwards, she begins attending college, she has altered her equipment: her rod now telescopes into a small cylinder, her costume and belt materialize as the rod extends to full size. Courtney joins the new roster of the Justice Society and fights without S. T. R. I. P. E.'s assistance. A seasoned hero despite her age, she forges a bond with her young teammate Cyclone, the eager and over-impulsive granddaughter of the first Red Tornado, they bond after witnessing the death of Mister America. Courtney suggests Cyclone create name.
She resumes her role of mentorship for the youngest heroes by helping Jefferson Pierce's daughter, cope with her powers and
The Injustice Society is a group of fictional supervillains in the DC Comics Universe. They are the main antagonists of the Justice Society of America; the Injustice Society first appears in All Star Comics #37 and was created by Sheldon Mayer and Bob Kanigher. It is unknown under; the group first appeared in the second half of the 1940s, led by the Wizard and planning to take over America. Fragmenting into individual efforts, the ISW launched strikes against government facilities around the nation, each with his own private army of convicts due to five jailbreaks engineered by the ISW. In addition to furthering their primary aims, the villains were each assigned to capture a member of the JSA in anticipated resistance. To ensure that the JSA showed up, the villains notified the heroes of their plans. In due course, Hawkman was captured by Vandal Savage at an airport which the criminal army had surrounded, Doctor Mid-Nite was apprehended by Per Degaton, attacking the Washington Monument. Flash fell victim to his long-time foe Thinker at the Governor's house where the Thinker was broadcasting fake demands by the Governor to make the armed forces stand down, due to invisible wires, Atom was snared by Gambler.
Green Lantern arrives in Uthorium Town just as the armed forces are closing in on the criminals that control the city. The town disappears in a flash of light. Green Lantern begins a search for the criminal army, when he discovers the town has re-appeared a few miles away, the felons are looting uthorium from a lab. Green Lantern zooms in for the attack, when the Brainwave appears on the scene, opening a canister of uthorium in his presence. Blinded, Green Lantern forms an energy bubble for protection while Brainwave and his men finish their job. Recovering later. Green Lantern discovers a radioactive trail left behind by the uthorium and follows it, discovering some of the thugs with an invention called the "Mirage-Thrower," which fools the Army tanks into crossing a frozen lake which isn't frozen. Green Lantern saves the tanks and men follows the trail to discover Brainwave inside a weird glass box. Firing his power ring at it, the ray bounces back, knocking Green Lantern off a cliff to his death!
Hearing of Per Degaton's capture of Doctor Mid-Nite in Capital City, Wonder Woman and Johnny Thunder left the JSA HQ to intervene, only to be captured themselves. The JSA were held by a will-deadener beam, put on "trial" before Judge Thinker with the Wizard as Prosecutor, sentenced to death, but it was revealed Green Lantern had disguised himself as the Thinker, his ring saved him at the last moment and he captured the Thinker. He freed the others and they defeated the Injustice Society, with the Wizard being caught by the Junior Justice Society; the second formation appeared in the late 1940s attempting "patriotic crimes", where they stole national monuments, hoping the American people would vote for the best crime allowing that person to become the leader, succeeding in erasing the Society's memories after capturing them by the Sportsmaster knocking them out with one of his bombs, but Harlequin turned against them and with Black Canary restored the Justice Society's memories, though a post-hypnotic impulse restores the JSA to their mindless states when they hear fingers snapping, causing them to be recaptured.
But their memories are restored again after they are placed in a death chamber, leading to Black Canary becoming a proper member. During what some described as the "anti-costumed-hero mania", the Wizard gathered both old comrades and new super-criminals into a new Injustice Society which he called "Injustice Unlimited"; the adventures of this incarnation were written in the pages of Inc.. #32-37 and #51-53. Indeed, the criminal group seemed to be a mirror image of Infinity, Inc. which itself was an offshoot of the Justice Society. This team returned to the original name. Johnny Sorrow appears as the leader of the new Injustice Society. Together they storm the headquarters of superhero team Justice Society of America, although JSA member Wildcat defeats them all despite still recovering from a broken arm and the attack being launched while he was in the bath, with the exception of Sorrow, who uses the diversion to steal an unknown artifact. Sorrow returns with a larger version of the Injustice Society to distract the JSA while he summoned the King of Tears, an other-dimensional entity.
However, the JSA were able to fend off the Society, including killing the Rival and Black Adam defecting, with the fight culminating in the Flash drawing on Black Adam's speed to send the King of Tears to another dimension by striking him at near-lightspeed. The demon Legacy formed another version in the JSA All-Stars mini-series; the new team again confronted the JSA. Unknown to the JSA, their job was just to stick teleportation disks to the old-timers. Legacy teleported his successful team away. Legacy is later "killed" by the Spectre; the Injustice Society resurfaced again in the pages of JSA Classified. A major plot was to face off against the JSA All Stars. Wizard - An illusionist and powerful sorcerer. Brain Wave - A metahuman with great psionic powers. Gambler - A master of disguise and weapons. Per Degaton - A time-traveler with
Young Justice (TV series)
Young Justice is an American animated television series developed by Brandon Vietti and Greg Weisman for Cartoon Network. Despite its title, it is not a direct adaptation of Peter David, Todd Dezago and Todd Nauck's Young Justice comic series, but rather an adaptation of the entire DC Universe with a focus on young superheroes; the series follows the lives of teenage superheroes and sidekicks who are members of a fictional covert operation group referred to as'the team'. Young Justice is a young counterpart to the famous adult team, the Justice League; the main setting is a fictional universe apart from the previous DCAU and other continuities during a time period in which superheroes are a recent phenomenon. The series debuted with an hour-long special on November 26, 2010, with the airing of the first two episodes, "Independence Day" and "Fireworks". Young Justice premiered on September 9, 2011, in Canada. After airing its second season, titled Young Justice: Invasion, the series was canceled alongside fellow DC Nation show Green Lantern: The Animated Series in spring 2013.
On November 7, 2016, Warner Bros. Animation announced that the series would be returning for a third season, titled Young Justice: Outsiders, which premiered on January 4, 2019 on DC Universe. Young Justice focuses on the lives of a group of teenage sidekicks attempting to establish themselves as proven superheroes as they deal with normal adolescent issues in their personal lives; the show corresponds to the present time of our world, a time period Vietti has called "a new age of heroes". Robin, Kid Flash, Speedy are invited by their mentors Batman, Aquaman and Green Arrow to tour the Hall of Justice and sit in on a meeting of the Justice League. At the last minute however they are called away; this angers Speedy. The other three use this as an opportunity to prove themselves and investigate a fire at Cadmus Labs. While there they uncover a clone of Superman named Superboy, they free him and in the ensuing escape expose Cadmus' illegal activities. Impressed and the rest of the Justice League agree to allow the sidekicks to form their own team to run secret missions for the League.
Batman establishes Young Justice in a secret cave located inside a former Justice League headquarters, Mount Justice, a hollowed-out mountain. Here the teens are trained by Black Canary, given missions by Batman, are watched over by Red Tornado, they are joined by Miss Martian, niece to the Martian Manhunter, Artemis, Green Arrow's newest protege. The team clashes with the Light, a secret cabal of super villains, whose actions and identities are unknown to the Justice League; the Light consist of Vandal Savage, Ra's al Ghul, Lex Luthor, Queen Bee of Bialya, Ocean Master and Klarion the Witch Boy. Young Justice wrestles with internal problems when it is revealed that one of their members is a member of the Light; when Speedy, now going by Red Arrow, becomes a member of the Justice League, he is revealed to be the traitor and enslaves the entire League with magic and alien tech infused nano-mites. Young Justice is able to break the Light's hold on all the members Justice League, though several members had been transported off world for reasons unknown or where.
Five years Robin, Miss Martian, Superboy have been offered a chance to join the Justice League, but have decided to remain with the Young Justice. Nightwing now serves as team leader, trainer and League liaison. Kid Flash and Artemis have retired, while Aqualad has left the team to be with his villanous long-lost father Black Manta, a member of the Light who replaces Ocean Master. New members include Beast Boy, Blue Beetle, Batgirl, Lagoon Boy, Wonder Girl, Impulse; when an alien force attempts a hostile takeover of Earth, it is revealed that the Justice League had, in a show of force, attacked a peaceful planet while under the control of "the Light" five years ago. This showed multiple alien races. After the invasion is defeated, those members of the Justice League who lead the attack leave Earth in an attempt to clear their names; as more and more aliens come to Earth, the people's faith in the Justice League begins to dwindle and shift to the Reach, an alien race that offered a peaceful, diplomatic relationship.
It is revealed. Their actions attract the attention of their enemy Mongul, who brings his planetary destruction weapon, the War World, to destroy the Reach. Young Justice is able to defeat Mongul. Aqualad reveals himself to be a double agent during a summit between the Light and the Reach that Lex Luthor and Queen Bee are unable to attend, he provides the Reach with evidence that the Light was going to betray them and together with his teammates takes down Black Manta and Brain while Vandal Savage, Ra's al Ghul, Klarion are evacuating. Meanwhile, the other half brings the War World to Darkseid on Apokolips as Vandal Savage quotes "business as usual." Two years the Team battles metahuman trafficking since events of season two when the Reach had revealed the existence of the meta-gene dormant within humans could be activated. As a result, various nations and organizations have started participating in such activities. Geo-Mancer and Halo are among the experiments done by the Markovian government.
In addition, they must deal with the further plots of the Light (who now have Deathstroke, Ultra-Humanite, Gretchen Goode replacing Ra's al Ghul and Black M
John Ostrander is an American writer of comic books, including Suicide Squad and Star Wars: Legacy. Ostrander studied theology with the intent of becoming a Catholic priest, but now describes himself as an agnostic. An actor in the Organic Theater Company in Chicago, Ostrander moved into writing comics in 1983, his first published works were stories about the character "Sargon, Mistress of War", which appeared in the First Comics series Warp!, based on a series of plays by that same Chicago theatre company. He and Timothy Truman co-created the character Grimjack which appeared in a backup story in the First Comics title, before receiving its own title. Just prior to entering the comics industry, Ostrander had a supporting character named for him in The Daring New Adventures of Supergirl series, his friend, writer Paul Kupperberg incorporated him into the Supergirl storyline in 1982. Ostrander made his DC Comics debut by plotting the miniseries Legends, scripted by Len Wein and penciled by John Byrne.
A new version of the Suicide Squad was introduced in Legends including the team's leader Amanda Waller. The character has been adapted into animated and live action media and is portrayed by Viola Davis in the 2016 film Suicide Squad. Following Legends and artist Luke McDonnell launched the Suicide Squad into their own title in 1987 and developed several characters for the series; that same year, he and actor/writer Del Close created the Wasteland series with a rotating roster of artists. From 1987 until her death from breast cancer in 1997, Ostrander co-wrote with his wife Kim Yale including on the Manhunter series, it was while working together on Suicide Squad that they recast Barbara Gordon, the former Batgirl, into the information and computer specialist Oracle. Ostrander has been a frequent collaborator with artist Tom Mandrake, they have worked together on Grimjack, Firestorm the Nuclear Man, The Spectre, Martian Manhunter. Ostrander's in-depth explorations of morality were used in his work writing The Spectre, a DC Comics series about the manifestation of the wrath of God.
His focus on the character's human aspect, a dead police detective from the 1930s named Jim Corrigan, his exploration of moral and theological themes. In issue #54, the creative team introduced the character Michael Holt as a new version of Mister Terrific. Following the end of The Spectre series, they moved onto a Martian Manhunter series. In December 2006, a story-arc titled "Grotesk" by Ostrander and Mandrake appeared in Batman issues 659–662. In 1990, Ostrander launched an ongoing Hawkworld series which followed Timothy Truman's limited series of the same name. In 1993, the title was relaunched as Hawkman with art by Jan Duursema. At Marvel Comics, Ostrander has worked on X-Men, Quicksilver, Heroes for Hire and the Punisher, as well as the Western mini-series Blaze of Glory: The Last Ride of the Western Heroes, he has written the Elfquest character Jink for Hotspur for Eclipse Comics. Comics, he was one of the main writers on Star Wars: Republic for Dark Horse Comics, his story arcs include "Twilight", "Darkness", "The Clone Wars" stories.
He is the writer of Star Wars: Legacy. An unreleased Doctor Who audio drama titled "Deadman's Hand" was written by Ostrander for Big Finish Productions; as announced, the story was to feature the Seventh Doctor and Hex. Ostrander contributed to the Silver Age Sentinels anthologies of short stories from Guardians of Order, he was nominated for the Comics Buyer's Guide Award for Favorite Writer in 1997, 1998, 1999, 2000. In 2010, he co-wrote Secret Six issues 14–18 with writer Gail Simone. Ostrander maintains an online presence on the World Famous Comics Network and writes a weekly column on the ComicMix site. Ostrander suffers from glaucoma. To help cover the costs incurred by his treatment for it, a benefit auction was organized for the 2009 Chicago Comic Con. Dynamo Joe #1–3 First Adventures #1–5 Grimjack #1–81 Mars #10–12 Starslayer #9–34 Warp #1, 5–7 Deathmate Blue #1 Eternal Warrior #27–50 Magnus, Robot Fighter vol. 2 #21–33 Rai and the Future Force #9–17 An interview with John Ostrander John Ostrander at the Comic Book DB John Ostrander at Mike's Amazing World of Comics John Ostrander at the Unofficial Handbook of Marvel Comics Creators
Wildcat is the name of several fictional characters, all DC Comics superheroes, the first and most famous being Theodore "Ted" Grant, a long-time member of the Justice Society of America. A world-class heavyweight boxer, Grant became entangled inadvertently in the criminal underworld and developed a costumed identity to clear his name. Modern depictions of Wildcat show him to be a rowdy, tough guy with a streak of male chauvinism, leading to frequent clashes with the progressive Power Girl, as well as exploring some of the character's insecurities. Meanwhile, a magical "nine lives" spell has explained his vitality at an old age. Like many older JSA members, he has been a mentor to younger heroes the second Black Canary. Other characters have taken Grant's name and identity, including his goddaughter Yolanda Montez, who served as a temporary replacement for him, his son Thomas "Tom" Bronson, a metahuman werecat, tutored by him as a second Wildcat and a JSA member in late-2000s stories. Ted Grant appeared in an episode of Smallville played by Roger Hasket.
Grant’s Wildcat was a recurring character on the third season of Arrow played by J. R. Ramirez, he was a retired vigilante, training Laurel Lance to become one. Wildcat will appear on the DC Universe streaming service show Stargirl played by Brian Stapf; the Ted Grant version of Wildcat first appeared in Sensation Comics #1 and was created by writer Bill Finger, designed by illustrator Irwin Hasen. Wildcat was a member of Tomahawk's Rangers, who fought for independence during the American Revolution in the 18th century, his first appearance was in Tomahawk #92. He was created by France Herron, Fred Ray, Murray Boltinoff, Dan Spiegle, his choice of pseudonym has no connection to the ensuing superhero legacy. Subsequently, Ted Grant is referred to as the first Wildcat. Theodore "Ted" Grant is a normal human, magically given nine lives, he remains at the peak of human condition due to his extensive workouts. He is a world-class boxer who trained Batman, Black Canary, Superman in the art, he was trained to fighting condition by ex-boxer Joe Morgan.
Ted Grant first donned the Wildcat costume in Sensation Comics #1, the same issue in which Mister Terrific premiered. Wildcat's origin is chronicled in Sensation Comics #1 as well as Secret Origins #3 and All-Star Squadron Annual #1. Henry Grant vowed on his baby son's crib that the child would not grow up afraid of life, so he encouraged his son to participate in sports. Orphaned during the Great Depression, Ted Grant found himself unemployed in the big city. One night, he saved the heavyweight boxing champion, from a mugging. "Socker" took Ted under his wing, soon Ted became a heavyweight boxing champion in his own right. He became tangled unknowingly in his manager's sinister plans, his mentor, "Socker" Smith, was killed by Grant's managers Flint and Skinner who used a syringe, loaded with poison, in a boxing glove. The dose was only intended to slow down Smith; when Grant was arrested for the crime and Skinner, afraid that he might know what had happened, arranged for the young fighter to be killed.
Grant escaped the attempt and survived. As a result, he became a fugitive, he came upon a child, robbed of his Green Lantern comic. The boy, describing the mystery-man Green Lantern, inspired Grant to create the costume of a large black cat, he vowed to clear his name. He brought Skinner to justice. Using the identity of Wildcat, Grant continued to fight crime. In the pages of All Star Comics, Wildcat had a few adventures as a member of the Justice Society of America. In the 1980s, when the All-Star Squadron was published, it created a retroactive continuity in which the majority of WWII mystery-men interacted with each other. Wildcat had a place as a member of that conglomeration of heroes as well; the 1970s run of All Star Comics had Wildcat play a central role as a JSA member. In the story arc, which saw Green Lantern go berserk, Commissioner Bruce Wayne issue arrest warrants for the JSA, it was Wildcat's ability to look fear in the face that allowed him to defeat the real mastermind of the disaster: the second Psycho-Pirate.
But in 1985, during the Crisis on Infinite Earths, Ted's legs were shattered by an out-of-control Red Tornado and he was told he would never walk again. He soon discovered that his goddaughter had become the second Wildcat. An Earth-One version of Ted Grant existed pre-Crisis and teamed up with Batman, himself a retired world heavyweight champion like his Earth-Two counterpart, on several occasions; this Grant had a minor career, his early years, such as his origin, were not chronicled. This version of Ted Grant ceased to exist following the events of the Crisis on Infinite Earths with the Earth-Two version becoming the dominant version on the new unified universe. After the Crisis, the injuries that Ted had sustained were downgraded from paraplegia to less severe injuries from which he recovered quickly, he was still a former heavyweight champion of the world. In addition, Ted is credited with being an expert at combat, though he prefers to trade punches as part of his brawling style. In his advanced years, on several occasions Ted has knocked out experienced fighters with a single punch.
Ted was present when the JSA willfully exiled themselves into Limbo in order to prevent the Norse Mythology event known as Ragnarok as
Lacrosse is a team sport played with a lacrosse stick and a lacrosse ball. Players use the head of the lacrosse stick to carry, pass and shoot the ball into the goal; the sport has four versions that have different sticks, fields and equipment: field lacrosse, women's lacrosse, box lacrosse and intercrosse. The men's games, field lacrosse and box lacrosse, are contact sports and all players wear protective gear: helmet, shoulder pads, elbow pads; the women's game is played outdoors and does not allow body contact but does allow stick to stick contact. The only protective gear required for women players is eyegear, while goalies wear helmets and protective pads. Intercrosse is a mixed-gender non-contact sport played indoors that uses an all-plastic stick and a softer ball; the sport is governed by the Federation of International Lacrosse. Lacrosse is part of the cultural tradition of the Iroquois people, inhabiting what is now New York and Pennsylvania. Lacrosse may have been developed as early as 1100 AD among indigenous peoples in North America.
By the seventeenth century, it was well-established and was documented by Jesuit missionary priests in the territory of present-day Canada. In the traditional aboriginal Canadian version, each team consisted of about 100 to 1,000 men on a field that stretched from about 500 m to 3 km long; these games lasted from sunup to sundown for two to three days straight and were played as part of ceremonial ritual, a kind of symbolic warfare, or to give thanks to the Creator or Master. Lacrosse played a significant role in the community and religious life of tribes across the continent for many years. Early lacrosse was characterized by deep spiritual involvement, befitting the spirit of combat in which it was undertaken; those who took part did so in the role of warriors, with the goal of bringing glory and honor to themselves and their tribes. The game was said to be played "for the Creator" or was referred to as "The Creator's Game." The French Jesuit missionary Jean de Brébeuf saw Huron tribesmen play the game during 1637 in present-day Ontario.
He called it la "the stick" in French. The name seems to be originated from the French term for field hockey, le jeu de la crosse. James Smith described in some detail a game being played in 1757 by Mohawk people "wherein now they used a wooden ball, about 7.6 cm in diameter, the instrument they moved it with was a strong staff about 1.5 m long, with a hoop net on the end of it, large enough to contain the ball."Anglophones from Montreal noticed the game being played by Mohawk people and started playing themselves in the 1830s. In 1856, William George Beers, a Canadian dentist, founded the Montreal Lacrosse Club. In 1860, Beers codified the game, shortening the length of each game and reducing the number of players to 12 per team; the first game played under Beers' rules was at Upper Canada College in 1867. The new sport proved to be popular and spread across the English-speaking world; the women's game was introduced by Louisa Lumsden in Scotland in 1890. The first women's club in the United States was started by Rosabelle Sinclair at Bryn Mawr School in 1926.
In the United States, lacrosse during the late 1800s and first half of the 1900s was a regional sport centered around the Mid-Atlantic states New York and Maryland. However, in the last half of the 20th century, the sport spread outside this region, can be found in most of the United States. According to a survey conducted by US Lacrosse in 2016, there are over 825,000 lacrosse participants nationwide and lacrosse is the fastest-growing team sport among NFHS member schools. Field lacrosse is the men's outdoor version of the sport. There are ten players on each team: three attackmen, three midfielders, three defensemen, one goalie; each player carries a lacrosse stick. A short stick is used by attackmen and midfielders. A maximum of four players on the field per team may carry a long stick, between 52 and 72 inches long and is used by the three defensemen and sometimes one defensive midfielder; the goalie uses a stick with a head as wide as 12 inches that can be between 72 inches long. The field of play is 110 by 60 yards.
The goals are 80 yd apart. Each goal sits inside a circular "crease", measuring 18 ft in diameter; the goalie has special privileges within the crease to avoid opponents' stick checks. Offensive players or their sticks may not enter into the crease at any time; the mid-field line separates the field into an defensive zone for each team. Each team must keep four players in its defensive zone and three players in its offensive zone at all times, it does not matter which positional players satisfy the requirement, although the three attackmen stay in the offensive zone, the three defensemen and the goalie stay in the defensive zone, the three middies play in both zones. A team that violates this rule is offsides and either loses possession of the ball if they have it or incurs a technical foul if they do not; the regulation playing time of a game is 60 minutes, divided into four periods of 15 minutes each. Play is started after each goal with a face-off. During a face-off, two players lay their sticks on the ground parallel to the mid-line, the two heads of their sticks on opposite sides of the ball.
At the whistle, the face-off-men scrap for the ball by "clamping" it under their stick and fl
Huntress is the name of several fictional characters appearing in comic books published by DC Comics in association with Batman. The two most well known women of the three to bear the Huntress name are Helena Bertinelli and Helena Wayne, the latter being from an alternate DC universe. Although Helena Wayne and Helena Bertinelli are both superheroes, the Huntress of the Golden Age was a supervillain; the Golden Age Huntress was a supervillain with the real name of Paula Brooks who battled the superhero Wildcat, first appearing in Sensation Comics #68. She stole the Plymouth Rock, she married fellow supervillain Sportsmaster. The character was retroactively renamed the Tigress in the pages of Young All-Stars; these stories took place prior to her villainous career. At this point, the young Paula Brooks was a super-heroine, fought both Nazis and criminals as a Young All-Stars member; the Bronze Age Huntress was Helena Wayne, the daughter of the Batman and Catwoman of Earth-Two, an alternate universe established in the early 1960s as the world where the Golden Age stories took place.
Earth-Two was the home of the Golden Age versions of various DC characters. Created by Paul Levitz, Joe Staton, Bob Layton, her first appearance was in All Star Comics #69 and DC Super Stars #17, which came out the same day and revealed her origin, she appeared in Batman Family #17-20 when it expanded into the Dollar Comics format for its last few issues. The bulk of her solo stories appeared as backup features in issues of Wonder Woman beginning with issue #271. Helena's parents trained her to be a superb athlete. After finishing school, she joined the law firm of Cranston and Grayson, where Dick Grayson, alias Robin, was a partner. Helena began her superhero career when a criminal blackmailed her mother into resuming action once again as Catwoman—an act that led to her death. Helena, deciding to bring the criminal responsible to justice, created a costume for herself, fashioned some weapons from her parents' equipment, set out to bring in the criminal. After accomplishing this, Helena decided to continue to fight crime under the codename "The Huntress."
In All Star Comics #72, Helena formally joined the Justice Society of America where she struck up a friendship with fellow new superheroine Power Girl. As a JSA member, she participated in several of the annual JLA/JSA meetings, most of which took place on Earth-One. Helena was briefly associated with the superhero group Infinity, Inc.. During the 1985 miniseries Crisis on Infinite Earths, Helena was killed while attempting to save the lives of several children. After Crisis ended, Helena Wayne's existence, like that of her parents and Earth-Two's Dick Grayson, was retroactively erased from the remaining Earth and the world no longer remembered her. In September 2011, The New 52 rebooted DC's continuity. In this new timeline, Huntress is re-established in 2012 in the ongoing series Worlds' Finest, along with Power Girl. In this series, Huntress is in reality Helena Wayne from Earth 2, she and Power Girl, Superman's cousin on Earth 2, were mysteriously hurled to the main DC Universe after a battle with Darkseid's minions.
A retrospective prequel to the series disclosed. Following the 1985 miniseries Crisis on Infinite Earths, the Helena Wayne version of the Huntress was removed from continuity. DC Comics introduced a new version of the Huntress with the same first name and physical appearance, with a similar costume, but with an different backstory and different personality; the Modern Age Huntress is Helena Rosa Bertinelli, the daughter of one of Gotham's Mafia bosses who, after seeing her entire family murdered in a mob hit, vows revenge. During the "No Man's Land" story line, she works as Batgirl, but not alongside Batman. Batman considers her to be too violent. Others in the Batman family feel differently. Early in his career he worked with the female vigilante, cleared her name in a murder case. Batman sponsors Huntress's membership in the Justice League, for some time, Huntress was a respected member of the League. Under the guidance of heroes such as Superman, she grew in confidence, but was forced to resign after Batman stopped her from killing the villain Prometheus.
The emergence of Bertinelli as the Huntress has not kept DC from paying homage to the Helena Wayne incarnation of the character. During a post-Crisis JLA-JSA team-up, Bertinelli was so impressed with the skill and prowess of the Flash and Wildcat, she stated humbly, "I wanna join the Justice Society...." Additionally, Power Girl sought her out for someone to talk to though the two have never interacted. The character was featured in the comic book Birds of Prey from 2003 onwards as a member of the eponymous team. Although she is still depicted as prone to excessive violence, she became a valuable member of the team. In the final issue of 52, a new Multiverse is revealed consisting of 52 identical realities. Among the parallel realities shown is one designated "Earth-2"; as a result of Mister Mind "eating" aspects of this reality, it takes on visual aspects similar to the pre-Crisis Earth-Two, including the Huntress among other Justice Society of America characters. The names of the characters and the team are not mentioned in the panel in which they appear, but the Huntress is visually similar to the Helena Wayne Hu