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In computing, an icon is a pictogram or ideogram displayed on a computer screen in order to help the user navigate a computer system or mobile device. It can serve as an electronic hyperlink or file shortcut to access the program or data, the user can activate an icon using a mouse, pointer, finger, or recently voice commands. Their placement on the screen, also in relation to other icons, in activating an icon, the user can move directly into and out of the identified function without knowing anything further about the location or requirements of the file or code. Graphically, the icon is a picture of objects that users are familiar with from office environment or from other professional arenas. One group of icons was taken from the symbols found across all devices, such as the power on/off symbol. Another group is metaphorically representing desktop objects from the 1980s office environment, a third group of icons are the brand icons used to identify commercial software programs. These commercial icons serve as links on the system to the program or data files created by a specific software provider. Although icons are depicted in graphical user interfaces, icons are sometimes rendered in a TUI using special characters such as MouseText or PETSCII. The design of all computer icons is constricted by the limitations of the device display and they are limited in size, with the standard size about a thumbnail for both desktop computer systems and mobile devices. They are frequently scalable, as they are displayed in different positions in the software, the colors used, of both the image and the icon background, should stand out on different system backgrounds. The detailing of the image needs to be simple, remaining recognizable in varying graphical resolutions. Computer icons are by definition language-independent, they do not rely on letters or words to convey their meaning and these visual parameters place rigid limits on the design of icons, frequently requiring the skills of a graphic artist in their development. Because of their size and versatility, computer icons have become a mainstay of user interaction with electronic media. Icons also provide rapid entry into the system functionality, on most systems, users can create and delete, replicate, select, click or double-click standard computer icons and drag them to new positions on the screen to create a customized user environment. Some common computer icons are taken from the field of standardized icons used across a wide range of electrical equipment. Examples of these are the symbol and the USB icon. The standardization of electronic icons is an important safety-feature on all types of electronics, as a subset of electronic devices, computer systems and mobile devices use many of the same icons, they are incorporated into the design of both the computer hardware and on the software. On the hardware, these identify the functionality of specific buttons