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Transformers Go!

Transformers Go! is a Transformers anime series and toyline exclusive to Japan. It features several Autobots teaming up to battle the evil Predacons seeking to conquer Earth, it is the first animated series in the franchise to be produced in Japan, following a hiatus of 8 years since Transformers: Cybertron. The series is set within the same continuity as Transformers: Prime, takes place in Japan; the main antagonists, the Predacons, aim to collect several energy sources called Legend Disks in order to resurrect their leader, Dragotron. Groups of Predacons attack locations in Japan. During these attacks, two cousins, Isami Tatewaki and Tobio Fuma, revive the Samurai and Shinobi Autobot teams, respectively, they are tasked by Optimus Prime to retrieve the Legend Disks before the Predacons do, complications arise when it is discovered that the Disks are in fact scattered throughout different time periods. The rest of the series follows an episodic format, with either the Samurai or Shinobi teams and their respective child sidekicks traveling to different time periods, trying to retrieve the disks.

Optimus Prime - the superheroic leader of the Autobots. He appears in the series as Optimus ExPrime, a triple changer consisting of a bullet train and dragon alt mode who can combine with other Autobots. Samurai Swordbot Team - a trio of Samurai Autobots with the ability to merge, with their form being dubbed "Go" in addition to whichever of them is in charge of the combination, i.e. "GoKenzan." Kenzan - Transforms into a Police car. While there is no clear chain of command among the Samurai Autobots, Kenzan seems to take a leadership role. Jinbu - Transforms into a Fighter Jet. Specialises in scouting and aerial combat. Ganoh - Transforms into a Fire engine. Functions as the team's'muscle'. Shinobi Swordbot Team - a trio of Ninja Autobots who can combine into various forms. Gekisomaru - Transforms into a Lion. While there is no clear chain of command among the Shinobi Autobots, Gekisoumaru seems to take a leadership role. Hishoumaru - Transforms into an Eagle. Like Jinbu, he is the team's air support.

Sensuimaru - Transforms into a Shark. Specialises in underwater combat. Oddly, he has been seen submerged'underwater' while on dry land. Dragotron - the evil leader of the Predacons, imprisoned on Earth for centuries. Oni-a group of four elite generals subservient to Dragotron: Budora - Second in command of the Predacons. While not traitorous, he has stated that he would prefer it that Dragotron never wake up and he remain leader of the Predacons, he is a repaint of the toy exclusive Predacon, Grimwing Gaidora - A hulking, brutish Predacon who functions as the team's muscle. He is a repaint of the toy exclusive Lazerback Bakudora - A swift and loyal Predacon who functions as the team's air support, he is a repaint of the toy exclusive Ripclaw Judora - Another flying Predacon, who acts as second to Budora. He is a repaint of the toy exclusive Skystalker Jaki - a quintet of lesser Predacons who can combine into the gestalt Goradora: They are all based on the Transformers Prime Abominous set Dorara Barara Burara Garara Jurara The Go! toyline consists of several new Autobot figures, while the Predacons and other figures are repaints or Japanese introductions of toys from the Transformers: Prime toyline.

G11 Hunter Optimus Prime - a redeco of Beast Hunters Optimus Prime G26 Optimus Prime EX - a new figure with dragon and bullet train alternate modes, capable of combining with other Autobot figures Samurai Autobots G01 Kenzan - transforms into a police car G02 Jinbu - transforms into a jet fighter G03 Ganoh - transforms into a fire truck Shinobi Autobots G05 Gekisomaru - transforms into a lion G10 Hishomaru - transforms into a eagle G20 Sensuimaru - transforms into a shark G06 Hunter Smokescreen - redeco of Beast Hunters Smokescreen G14 Hunter Bumblebee - redeco of Beast Hunters Bumblebee G15 Hunter Bulkhead - redeco of Beast Hunters Bulkhead G15 Hunter Wheeljack - redeco of Beast Hunters Wheeljack G19 Hunter Ratchet - redeco of Beast Hunters Ratchet G25 Go Prime - a redeco of Prime Thundertron and Leo Prime G12 Dragotron - redeco of Prime Predaking G23 Gurren Dragotron - Dragotron's New form, redeco of Beast Fire Predaking Oni Predacons G04 Gaidora - redeco/retool of Prime Lazerback/Vertebreak G07 Bakudora - redeco/retool of Prime Ripclaw/Ser-Ket G08 Budora - redeco/retool of Prime Grimwing/Darksteel G21 Judora - redeco/retool of Prime Skystalker/Sky Lynx/Backbite Jaki Predacons / G09 Gorādora Dorara - redeco of Prime Hun-Gurrr Barara - redeco of Prime Windrazor Burara - redeco of Prime Blight Garara - redeco of Prime Twinstrike Jurara - redeco of Prime Rippersnapper Hunter Nemesis Prime - a black redeco of Beast Hunters Optimus Prime.

G13 Hunter Shockwave - redeco of Beast Hunters Shockwave G17 Hunter Starscream - redeco of Beast Hunters Starscream G18 Hunter Soundwave - redeco of Beast Hunters Soundwave IMDB's page on the series

High-Efficiency Advanced Audio Coding

High-Efficiency Advanced Audio Coding is an audio coding format for lossy data compression of digital audio defined as an MPEG-4 Audio profile in ISO/IEC 14496-3. It is an extension of Low Complexity AAC optimized for low-bitrate applications such as streaming audio; the usage profile AAC-HE v1 uses spectral band replication to enhance the modified discrete cosine transform compression efficiency in the frequency domain. The usage profile AAC-HE v2 couples SBR with Parametric Stereo to further enhance the compression efficiency of stereo signals. AAC-HE is used in digital radio standards like DAB + and Digital Radio Mondiale; the progenitor of AAC-HE was developed by Coding Technologies by combining MPEG-2 AAC-LC with a proprietary mechanism for spectral band replication, to be used by XM Radio for their satellite radio service. Subsequently, Coding Technologies submitted their SBR mechanism to MPEG as a basis of what became AAC-HE. AAC-HE v1 was standardized as a profile of MPEG-4 Audio in 2003 by MPEG and published as part of the ISO/IEC 14496-3:2001/Amd 1:2003 specification.

The AAC-HE v2 profile was standardized in 2006 as per ISO/IEC 14496-3:2005/Amd 2:2006. Parts of the AAC-HE specification had been standardized and published by various bodies in 3GPP TS 26.401, ETSI TS 126 401 V6.1.0, ISO/IEC 14496-3:2001/Amd.1:2003 and ISO/IEC 14496-3:2001/Amd 2:2004. At the time, Coding Technologies had begun using the trade names AAC+ and aacPlus for what is now known as AAC-HE v1, aacPlus v2 and eAAC+ for what is now known as AAC-HE v2. Testing indicates that material decoded from 64 kbit/s AAC-HE does not quite have similar audio quality to material decoded from MP3 at 128 kbit/s using high quality encoders; the test, taking bitrate distribution and RMSD into account, is a tie between mp3PRO, AAC-HE and Ogg Vorbis. Further controlled testing by 3GPP during their revision 6 specification process indicates that AAC-HE and AAC-HE v2 provide "Good" audio quality for music at low bit rates. In 2011, a public listening test comparing the two best-rated AAC-HE encoders at the time to Opus and Ogg Vorbis indicated statistically significant superiority at 64 kbit/s for Opus over all other contenders, second-ranked Apple's implementation of AAC-HE as statistically superior to both Ogg Vorbis and Nero AAC-HE, which were tied for third place.

MPEG-2 and MPEG-4 AAC-LC decoders without SBR support will decode the AAC-LC part of the audio, resulting in audio output with only half the sampling frequency, thereby reducing the audio bandwidth. This results in the high-end, or treble, portion of the audio signal missing from the audio product. Orban Opticodec-PC Streaming and File Encoders were the first commercially available encoders supporting AAC-LC/AAC-HE back in 2003, they are now deprecated and replaced with StreamS Encoders from StreamS/Modulation Index with many more features, including support xAAC-HE/Unified Speech and Audio Coding. They are now in use at some of the largest content providers, are considered to be the standard of the industry for live encoding. Sony supports AAC-HE encoding since SonicStage version 4. ITunes 9 supports AAC-HE playback. Nero has released a free-of-charge command line AAC-HE encoder, Nero AAC Codec, supports AAC-HE inside the Nero software suite. Sorenson Media’s Squeeze Compression Suite includes an AAC-HEv1 encoder and is available for Mac OS X as well as Windows.

The 3GPP consortium released source code of a reference AAC-HEv2 encoder that appears to offer competitive quality. Die Plattenkiste and Winamp Pro supports ripping music to AAC-HE. Using a transcoding plugin for Winamp's media library, any file can be transcoded to AAC-HE. XLD, an OS X audio encoding program, offers encoding from any of its supported formats to AAC-HE. Nokia PC Suite may encode audiofiles to eAAC+ format before transmitting them to mobile phone. AAC-HE v1 and v2 encoders are provided by the Fraunhofer FDK AAC library in Android 4.1 and versions. AAC-HE is supported in the open source FAAD/FAAD2 decoding library and all players incorporating it, such as VLC media player, foobar2000, Audacious Media Player, SonicStage and Die Plattenkiste; the Nero AAC Codec supports decoding HE and HEv2 AAC. AAC-HE is used by AOL Radio and Pandora Radio clients to deliver high-fidelity music at low bitrates. ITunes 9.2 and iOS 4 include. ITunes 9 thru 9.1, iPhone OS 3.1 and Fall 2009 iPods have support for AAC-HE playback for version 1 with no parametric stereo.

Older versions of Apple iTunes, iPod Touch, iPhone will play AAC-HE files at reduced fidelity because they ignore the spectral-band replication and parametric stereo information, instead playing them as though they were standard AAC-LC files without the high-frequency, or "treble," information, only present in the SBR part of the signal. These will report the track length as twice its actual length. Dolby released Dolby Pulse decoders and encoders in September 2008. AAC-HE v2 is the core of Dolby Pulse so files and streams encoded in Dolby Pulse will playback on AAC, AAC-HE v1 and v2 decoders. Conversely files and streams encoded in AAC, AAC-HE v1 or v2 will playback on Dolby Pulse decoders. Dolby Pulse provides the following additional capabilities beyond AAC-HE v2: Ability to intelligently generate and insert reversible loudness normalization and dynamic range metadata into the encoded file/stream. Ability to insert custom metadata into the encoded file, extract this metadata on playbackDolby has additionally released a PC decoder as an SDK suitable for integration into PC applications requiring Dolby Pulse, AAC-HE or

Cobra (programming language)

Cobra is a general-purpose, object-oriented programming language. Cobra is designed by Charles Esterbrook, runs on the Microsoft. NET and Mono platforms, it is influenced by Python, C#, Objective-C, other programming languages. It supports both dynamic typing, it has support for unit contracts. It has lambda expressions, list comprehensions, generators. Cobra is an open-source project. Object-oriented Namespaces Classes, structs, enumerations Methods, indexers Mixins, extension methods Generics, attributesQuality control Contracts, assertions Unit tests, docstrings Compile-time nil-trackingExpressiveness Static and dynamic binding List and set literals in and implies operator for expressions Slicing Interpolated strings Compile-time type inference Lambdas and closuresGeneral productivity Exception handling Postmortem exception report Garbage collectionScripting conveniences Clean syntax Dynamic binding One-step run Shebang line Miscellaneous Documentation tool Syntax highlighting tool The following examples can be run from a file using cobra <filename>.

Official website The Cobra blog by Charles Esterbrook Cobra News Index