WCW Mayhem (video game)

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WCW Mayhem
WCW Mayhem Coverart.png
Cover art featuring Goldberg
Developer(s)Kodiak Interactive
2n Productions (GBC)
Publisher(s)Electronic Arts
Platform(s)PlayStation, Nintendo 64, Game Boy Color
ReleasePlayStation
  • NA: August 31, 1999
  • EU: 1999
Nintendo 64
  • NA: September 21, 1999
  • EU: September 24, 1999
Game Boy Color
  • NA: May 10, 2000
  • EU: August 3, 2000
Genre(s)Sports
Mode(s)Single-player, multiplayer

WCW Mayhem is a professional wrestling video game published by Electronic Arts, based on the American promotion World Championship Wrestling (WCW).[1] The first WCW game produced by EA, it was released for PlayStation and Nintendo 64 in 1999 and for the Game Boy Color the following year.

The game featured several firsts for a wrestling title. For instance, Mayhem was the first game to feature all twelve WCW pay-per-view venues as well as all three major WCW TV shows (Nitro, Thunder, and Saturday Night). Mayhem was also the first wrestling game released in the United States to include backstage areas, a feature which would be expanded upon in its sequel, WCW Backstage Assault, it was also one of the first wrestling games to integrate audio commentary provided by Bobby Heenan and Tony Schiavone; although, only Schiavone was included in the N64 version despite some of his lines being addressed directly to Heenan.

Mayhem also featured a Pay-Per-View mode which was unique from other wrestling games, in that the player could enter a code to unlock real-life pay-per-view match lineups; these codes would be given on Monday Nitro broadcasts the week before a pay-per-view. However, this only lasted for three months (ending with the pay-per-view of the same name), as the games' roster was outdated soon after its release, with several of the featured wrestlers leaving the company; the game was partially sponsored by Surge soft drinks at the time of game release.

Gameplay[edit]

WCW Mayhem features 50 wrestlers from the promotion, all split into 6 different groups, consisting of WCW, NWO Black and White, NWO Wolfpac, The Horsemen, Cruiserweights and Hardcore; the player can also create wrestlers using the create-a-wrestler feature.

Development[edit]

After failing to match the success of WCW's video games amidst the Monday Night Wars, WCW's main competitor, the World Wrestling Federation (WWF), ended a twelve-year relationship with Acclaim Entertainment by defecting to THQ. Not wishing to share game publishers with its competitor, WCW ended its successful run of THQ titles by partnering with Electronic Arts in 1999.[2]

Mayhem's working title was WCW/nWo Mayhem, as evidenced by early photographs featuring wrestlers wearing shirts with an older Mayhem logo; the game was promoted for months on WCW TV, including a counter which appeared on programs such as Monday Nitro and Thunder, counting down the days, hours, minutes, and seconds to Mayhem's release on August 31, 1999. A clip was even shown of Goldberg's character in a house environment spearing someone through a wall but the move and the house area were not seen in the final game.

A sequel to this game, tentatively titled WCW Mayhem 2 was planned for release on the PlayStation 2 in 2001; the game was slated to be developed by Aki Corporation, the developers of acclaimed WCW and WWF titles for the Nintendo 64.[3] However, due to WCW being purchased by the WWF, the game's development was canceled. Aki would instead develop Def Jam Vendetta for the next generation of consoles. Work on WCW Mayhem 2 began mainly in response to the failure of WCW Backstage Assault.

Reception[edit]

Reception
Review scores
PublicationScore
GBCN64PS
GameSpot6.7/10[7]7.0/10[8]7.4/10[9]
IGN7.0/10[10]8.5/10[11]N/A
Aggregate score
GameRankings63%[4]67%[5]73%[6]

Upon its release, the game got above average reviews;[12] the game was criticized for its poor collision detection and lack of diverse movesets. It was, however, praised for its smooth and detailed looking graphics and the sound was also highly praised.

See also[edit]

References[edit]

  1. ^ "Electronic Arts Reveals Details On WCW Mayhem Video Game and Announces Development of a Game Boy Color Version". Business Wire. Berkshire Hathaway. August 23, 1999. Archived from the original on November 26, 1999. Retrieved June 17, 2019 – via Yahoo.com.
  2. ^ McLaughlin, Rus IGN Presents the History of Wrestling Games IGN (November 12, 2008). Retrieved on 2-03-11.
  3. ^ "WCW Mayhem 2". Retrieved June 17, 2019.
  4. ^ "WCW Mayhem for Game Boy Colour". Retrieved June 17, 2019.
  5. ^ "WCW Mayhem for Nintendo 64". Retrieved June 17, 2019.
  6. ^ "WCW Mayhem for Playstation". Retrieved June 17, 2019.
  7. ^ Provo, Frank (May 8, 2000). "WCW Mayhem Review". Retrieved June 17, 2019.
  8. ^ Gerstmann, Jeff (September 24, 1999). "WCW Mayhem Review". GameSpot. Archived from the original on October 8, 2018. Retrieved October 8, 2018.
  9. ^ Gerstmann, Jeff (May 5, 2000). "WCW Mayhem Review". Retrieved June 17, 2019.
  10. ^ Harris, Craigh (May 18, 2000). "Wcw Mayhem". Retrieved June 17, 2019.
  11. ^ Boulding, Aaron (September 27, 1999). "Wcw Mayhem". Retrieved June 17, 2019.
  12. ^ IGN Reviews WCW Mayhem (N64 version)

External links[edit]