Sea Monsters (TV series)
Sea Monsters is a 2003 BBC television trilogy which used computer-generated imagery to show past life in Earth's seas. In the U. S. it was known as Chased by Sea Monsters. It was made by Impossible Pictures, the creators of Walking with Dinosaurs, Walking with Beasts and Walking with Monsters. In the series, the British wildlife presenter Nigel Marven is shown travelling to seven past seas in the history of the Earth and scuba diving there, in order of dangerousness with the most dangerous last, he travels in a white sailboat or motorboat 24 m long named'The Ancient Mariner'. His time travelling device is not mentioned or shown, the closest thing to it is his time map, showing the timeline of the seven deadliest seas and the creatures that lived at the time, he uses a scuba set with a fullface mask. He performs some dives using a strong shark cage, spherical to make it harder for large sea creatures to bite it. Sea Monsters has never been released on DVD in the UK, but featured on the American Chased by Dinosaurs DVD and a similar Region 2 Dutch DVD.
It was available on Netflix in the UK and the United States, where it is referred to as Episode 2 of "Chased By Dinosaurs: Three Walking with Dinosaurs Adventures." As broadcast, the first episode had three segments and the second and third two each.
Primeval (TV series)
Primeval is a British science-fiction drama television programme produced for ITV by Impossible Pictures. Created by Adrian Hodges and Tim Haines, who created the Walking with... documentary series, Primeval follows a team of scientists tasked with investigating the appearance of temporal anomalies across the United Kingdom through which prehistoric and futuristic creatures enter the present, as well as trying to stop the end of the world. First broadcast in the UK on 10 February 2007, it has since expanded to an international audience. Overall reception of the programme was positive during the first and second series, maintaining a 25% audience share in the United Kingdom during both series, it received a positive reaction from American critics prior to its broadcast on BBC America from 9 August 2008. The third series was broadcast from 28 March 2009 in the UK and 16 May 2009 in the US. Series four and five were produced in collaboration between ITV, BBC Worldwide, Impossible Pictures and the German broadcaster ProSieben.
Five webisodes were released from 22 December 2010 in the run-up to the fourth series, which began airing on New Year's Day 2011 in both the UK and US. The fifth series aired on Watch in May 2011 and was repeated on ITV from 16 June 2012. BBC Worldwide handles worldwide distribution through digital channels. A Canadian-British co-production spin-off, titled Primeval: New World, was announced on 15 September 2011, to premiere on 29 October 2012 on Space. On 21 February 2013 it was announced that Primeval: New World had been cancelled after a single season. Series 1 followed the efforts of Professor Nick Cutter and his associates, a friend and colleague Stephen Hart, a student Connor Temple and a zookeeper Abby Maitland as they investigate the appearance of anomalies that allow the passage to other times and places, allowing often-dangerous creatures from the distant past or future to threaten the lives of citizens; the British government's Home Office, under the supervision of James Lester and Claudia Brown, becomes involved after a Gorgonopsid travels through one such anomaly and wreaks havoc in the Forest of Dean.
Professor Cutter's wife, Helen Cutter, presumed dead for eight years, was revealed to have been travelling in time through the anomalies. Cutter was unable to convince her to help as she had changed much from the woman he had once known, he began to fall in love with Claudia. Meanwhile, Abby began to take care of a Coelurosauravus she named Rex after he was left behind in the present, was attracted to Stephen, who didn't reciprocate her feelings, despite Connor's romantic pursuit of her; the final episode of the first series sees the team deal with the consequences of an anomaly to the future opening in the Permian, allowing Predators from the future to access the past, follow Helen Cutter to the present. After the team secure the offspring of the Future Predator, killing an adult in the process and Helen lead a group of soldiers into the Permian to secure the future anomaly and the time-line. However, an attack by a second adult Future Predator left Helen as the only survivors; this disaster was predicted by Cutter seconds before it happened, as he realised that the camp he and the now dead Captain Ryan discovered on their first visit was in fact the remains of this expedition.
Upon returning Cutter discovered Stephen had once had an affair with Helen before she had disappeared, learned that Claudia Brown no longer exists as the time-line had changed slightly after their trip, only he and Helen were aware of it. The full circumstances behind the disappearance of Claudia Brown are never explained, with Cutter only knowing that it was the result of the visit to the Permian changing something in the present. In Claudia's place an assertive and quite different PR agent named Jenny Lewis joined the team in the Anomaly Research Centre or ARC, a building in the new time-line that deals with researching the anomalies. Having fallen for Claudia, a distraught Cutter was forced to start again with her look alike while Connor gained a girlfriend, Caroline Steel, a woman with a hidden agenda whom Abby despised, but the two were drawn closer by an encounter with Mer Creatures; as Stephen and Cutter tried to repair their friendship, Helen returned and began rekindling her friendship with Stephen, their affair.
Taking Claudia's previous position was a man named Oliver Leek, who secretly worked with Helen to use the anomalies to gain political power by gathering some of the creatures the team had encountered, controlling the future predators, using an unwitting Caroline to steal Rex for him. The team were faced with a mysterious cleaner whom they first encountered at a shopping mall and who worked against the team before he was killed in the Silurian by a Silurian Scorpion; the final conflict of the series resulted in the deaths of Stephen, who died to save the lives of the rest of the team, Leek, torn apart when he lost control of his creatures. Series 3 found Cutter continuing to investigate anomalies and attempted to find ways of predicting them with the help of Stephen's replacement on the team, Captain Becker. Meanwhile, Lester had to deal with an old rival Christine Johnson, an unscrupulous government official who hoped to obtain the power of the anomalies and the Future Predators for military uses.
With the assistance of Sarah Page, a pr
Walking with Cavemen
Walking with Cavemen is a four-part television documentary series about human evolution produced by the BBC in the United Kingdom. It was released in April 2003, it was subsequently presented in the United States as a two-part series by the Discovery Channel and its affiliates. There was an accompanying book of the same title; the documentary was published by BBC in 2004 as a two part documentary of 50 minutes each and was narrated by Andrew Sachs. Like previous Walking with... documentaries, Walking with Cavemen is produced in the style of a nature documentary, featuring a voice-over narrator who describes the recreations of the prehistoric past as if they were real. As with the predecessors, this approach necessitated the presentation of speculation as if it were fact, some of the statements made about the behaviour of the creatures are more open to question than the documentary may indicate; the style is different in UK and US versions, as Robert Winston travels through time to the location of drama taking place, while Alec Baldwin remains in the present day in a lit room with skulls representative of ancestral hominid species highlighted in each drama.
Each segment takes the form of a short drama featuring a group of the particular hominid in question going about their daily lives. The intent is to get the human viewer to feel for the creatures being examined to imagine being one of them; the documentary was not produced by the same team as the award-winning Walking with... documentary series, but a different one. The original series' director, Tim Haines, was not involved, nor Jasper James or the original production company Impossible Pictures, meaning Walking with Cavemen is technically a spin-off of the original series. In the previous Walking with... documentaries, extinct animals were recreated with CGI and animatronics. For Walking with Cavemen, a different approach was taken. While most of the animals depicted were still computer generated or animatronic, the human ancestors were portrayed by actors wearing makeup and prosthetics, giving them a more realistic look and permitting the actors to give the creatures a humanistic quality.
A Species Odyssey a similar program on France 3 Before We Ruled the Earth a two-part documentary aired on Discovery Channel Walking with Cavemen at BBC Programmes Walking with Cavemen - BBC Science & Nature Walking with Cavemen on IMDb
Prehistoric Park is a six-part docu-fiction television mini-series that premiered on ITV on 22 July 2006 and on Animal Planet on 29 October 2006. The programme was produced by Impossible Pictures, who created Walking with Dinosaurs; each episode is an hour long including commercial breaks. Repeats of the show are broadcast in the UK on Watch; the program is presented by Nigel Marven. The fictional component is the theme that Nigel goes back to various geological time periods through a space-time portal, brings live specimens of extinct animals back to the present day, where they are exhibited in a wildlife park named Prehistoric Park, a big area between high steep mountains and ocean, with varied environments, in what looks like KwaZulu-Natal province in South Africa; the story, told in the style of a documentary, focuses on naturalist Nigel Marven leading missions to find and collect extinct animals from the distant past by use of a time machine. The animals are placed in the confines of Prehistoric Park, a private wildlife park, situated in a dry, mountainous region of an unspecified part of the world.
Marven's core motivation in the series is to defy extinction and to give select extinct species a second chance at life. Nigel Marven as himself - the main presenter of the show. Rod Arthur as Bob - the long-suffering head keeper at the park. In charge of feeding and controlling the animals in the park. Suzanne McNabb as Suzanne - the head veterinarian. Responsible for treating animals when they're sick or injured. Morgan Williams as Ben - one of Nigel's crew. Four Mei long attacked him for meat in his backpack. Introduced in episode 3. Saba Douglas-Hamilton as herself - a big cat specialist, whom Nigel invites back to catch Smilodon in episode 4. Unknown as Bill - a crew member who travels back with Nigel. Introduced in episode 5. Unknown as Jim - an associate of Nigel who travels with him through time. Introduced in episode 5. There are various other staff members. One of the more prominent is Suzanne's blonde assistant, who appears in all episodes except episode 1; when the animals are brought back to the park, they are placed into a nearby enclosure.
The enclosures are named after the extinct animals. Mammoth Mount: This enclosure houses the park's woolly mammoth Martha. T. rex Hill: T. rex Hill is home to the park's pair of Tyrannosaurus rex and Matilda. Big Cat Climb: This two part enclosure features a pair of breeding sabre-tooth cats. Triceratops Creek: Theo is the resident Triceratops at Triceratops Creek. Deinosuchus Dip: This is a huge lake, where the park's Deinosuchus is kept. Ornithomimus Pond: This paddock features a herd of Ornithomimus; the Bug House: This state of the art enclosure keeps its Carboniferous period creatures safe. Its oxygen levels inside are double what they are today, this keeps the Arthropleura and Pulmonoscorpius happy; the Region 1 DVD was released on 5 June 2007 by BCI Eclipse, under license from Fremantle Media. The Region 2 DVD was released in Britain on 28 August 2006 by Fremantle Media; the Region 4 DVD was released in Australia and surrounding islands on 6 October 2006. Charles Wooley narrated the series when broadcast on Australia's Nine Network, the Region 4 DVD has the original narration by David Jason.
The Region 3 DVD was released in Indonesia by Medialine Entertainment. Paleoworld Dinosaur Planet When Dinosaurs Roamed America Prehistoric America Monsters We Met Prehistoric Park at itv.com/citv Animal Planet - Prehistoric Park Impossible Pictures minisite Nigel Marven's production photos Prehistoric Park on IMDb Prehistoric Park at TV.com
Augmented reality is an interactive experience of a real-world environment where the objects that reside in the real-world are "augmented" by computer-generated perceptual information, sometimes across multiple sensory modalities, including visual, haptic and olfactory. The overlaid sensory information can be constructive or destructive and is seamlessly interwoven with the physical world such that it is perceived as an immersive aspect of the real environment. In this way, augmented reality alters one's ongoing perception of a real-world environment, whereas virtual reality replaces the user's real-world environment with a simulated one. Augmented reality is related to two synonymous terms: mixed reality and computer-mediated reality; the primary value of augmented reality is that it brings components of the digital world into a person's perception of the real world, does so not as a simple display of data, but through the integration of immersive sensations that are perceived as natural parts of an environment.
The first functional AR systems that provided immersive mixed reality experiences for users were invented in the early 1990s, starting with the Virtual Fixtures system developed at the U. S. Air Force's Armstrong Laboratory in 1992; the first commercial augmented reality experiences were used in the entertainment and gaming businesses, but now other industries are getting interested about AR's possibilities for example in knowledge sharing, managing the information flood and organizing distant meetings. Augmented reality is transforming the world of education, where content may be accessed by scanning or viewing an image with a mobile device or by bringing immersive, markerless AR experiences to the classroom. Another example is an AR helmet for construction workers which display information about the construction sites. Augmented reality is used to enhance natural environments or situations and offer perceptually enriched experiences. With the help of advanced AR technologies the information about the surrounding real world of the user becomes interactive and digitally manipulable.
Information about the environment and its objects is overlaid on the real world. This information can be virtual or real, e.g. seeing other real sensed or measured information such as electromagnetic radio waves overlaid in exact alignment with where they are in space. Augmented reality has a lot of potential in the gathering and sharing of tacit knowledge. Augmentation techniques are performed in real time and in semantic context with environmental elements. Immersive perceptual information is sometimes combined with supplemental information like scores over a live video feed of a sporting event; this heads up display technology. Hardware components for augmented reality are: processor, display and input devices. Modern mobile computing devices like smartphones and tablet computers contain these elements which include a camera and MEMS sensors such as accelerometer, GPS, solid state compass, making them suitable AR platforms. There are 2 technologies: diffractive reflective waveguides. Augmented reality systems guru Karl Guttag compared the optics of diffractive waveguides against the competing technology, reflective waveguides.
Various technologies are used in augmented reality rendering, including optical projection systems, handheld devices, display systems worn on the human body. A head-mounted display is a display device worn on the forehead, such as helmet. HMDs place images of both virtual objects over the user's field of view. Modern HMDs employ sensors for six degrees of freedom monitoring that allow the system to align virtual information to the physical world and adjust accordingly with the user's head movements. HMDs can provide VR users with collaborative experiences. Specific providers, such as uSens and Gestigon, include gesture controls for full virtual immersion. In January 2015, Meta launched a project led by Horizons Ventures, Tim Draper, Alexis Ohanian, BOE Optoelectronics and Garry Tan. On February 17, 2016, Meta announced their second-generation product at TED, Meta 2; the Meta 2 head-mounted display headset uses a sensory array for hand interactions and positional tracking, visual field view of 90 degrees, resolution display of 2560 x 1440, considered the largest field of view available.
AR displays can be rendered on devices resembling eyeglasses. Versions include eyewear that employs cameras to intercept the real world view and re-display its augmented view through the eyepieces and devices in which the AR imagery is projected through or reflected off the surfaces of the eyewear's lenspieces. A head-up display is a transparent display that presents data without requiring users to look away from their usual viewpoints. A precursor technology to augmented reality, heads-up displays were first developed for pilots in the 1950s, projecting simple flight data into their line of sight, thereby enabling them to keep their "heads up" and not look down at the instruments. Near-eye augmented reality devices can be used as portable head-up displays as they can show data and images while the user views the real world. Many definitions of augmented reality only define it as overlaying the information; this is what a head-up display does.
A computing platform or digital platform is the environment in which a piece of software is executed. It may be the hardware or the operating system a web browser and associated application programming interfaces, or other underlying software, as long as the program code is executed with it. Computing platforms have different abstraction levels, including a computer architecture, an OS, or runtime libraries. A computing platform is the stage. A platform can be seen both as a constraint on the software development process, in that different platforms provide different functionality and restrictions. For example, an OS may be a platform that abstracts the underlying differences in hardware and provides a generic command for saving files or accessing the network. Platforms may include: Hardware alone, in the case of small embedded systems. Embedded systems can access hardware directly, without an OS. A browser in the case of web-based software; the browser itself runs on a hardware+OS platform, but this is not relevant to software running within the browser.
An application, such as a spreadsheet or word processor, which hosts software written in an application-specific scripting language, such as an Excel macro. This can be extended to writing fully-fledged applications with the Microsoft Office suite as a platform. Software frameworks. Cloud computing and Platform as a Service. Extending the idea of a software framework, these allow application developers to build software out of components that are hosted not by the developer, but by the provider, with internet communication linking them together; the social networking sites Twitter and Facebook are considered development platforms. A virtual machine such as the Java virtual machine or. NET CLR. Applications are compiled into a format similar to machine code, known as bytecode, executed by the VM. A virtualized version of a complete system, including virtualized hardware, OS, storage; these allow, for instance, a typical Windows program to run on. Some architectures have multiple layers, with each layer acting as a platform to the one above it.
In general, a component only has to be adapted to the layer beneath it. For instance, a Java program has to be written to use the Java virtual machine and associated libraries as a platform but does not have to be adapted to run for the Windows, Linux or Macintosh OS platforms. However, the JVM, the layer beneath the application, does have to be built separately for each OS. AmigaOS, AmigaOS 4 FreeBSD, NetBSD, OpenBSD IBM i Linux Microsoft Windows OpenVMS Classic Mac OS macOS OS/2 Solaris Tru64 UNIX VM QNX z/OS Android Bada BlackBerry OS Firefox OS iOS Embedded Linux Palm OS Symbian Tizen WebOS LuneOS Windows Mobile Windows Phone Binary Runtime Environment for Wireless Cocoa Cocoa Touch Common Language Infrastructure Mono. NET Framework Silverlight Flash AIR GNU Java platform Java ME Java SE Java EE JavaFX JavaFX Mobile LiveCode Microsoft XNA Mozilla Prism, XUL and XULRunner Open Web Platform Oracle Database Qt SAP NetWeaver Shockwave Smartface Universal Windows Platform Windows Runtime Vexi Ordered from more common types to less common types: Commodity computing platforms Wintel, that is, Intel x86 or compatible personal computer hardware with Windows operating system Macintosh, custom Apple Inc. hardware and Classic Mac OS and macOS operating systems 68k-based PowerPC-based, now migrated to x86 ARM architecture based mobile devices iPhone smartphones and iPad tablet computers devices running iOS from Apple Gumstix or Raspberry Pi full function miniature computers with Linux Newton devices running the Newton OS from Apple x86 with Unix-like systems such as Linux or BSD variants CP/M computers based on the S-100 bus, maybe the earliest microcomputer platform Video game consoles, any variety 3DO Interactive Multiplayer, licensed to manufacturers Apple Pippin, a multimedia player platform for video game console development RISC processor based machines running Unix variants SPARC architecture computers running Solaris or illumos operating systems DEC Alpha cluster running OpenVMS or Tru64 UNIX Midrange computers with their custom operating systems, such as IBM OS/400 Mainframe computers with their custom operating systems, such as IBM z/OS Supercomputer architectures Cross-platform Platform virtualization Third platform Ryan Sarver: What is a platform
Chased by Dinosaurs
Chased by Dinosaurs is a two-episode spin-off of the BBC program Walking with Dinosaurs which aired on BBC One during Christmas 2002 and November 2003. In a departure from the series usual format, these specials feature zoologist Nigel Marven as a time traveller who investigates and encounters dinosaurs in the wild; the specials are known only by their individual titles on-screen. The production company Impossible Pictures and producer Jasper James would produce the ITV series Prehistoric Park in 2006; this docu-fiction series would feature Marven traveling through prehistory in search of extinct animals. The first two specials were released on DVD in the UK as Land of Giants/The Giant Claw: A Walking With Dinosaurs Special by BBC Worldwide on March 8, 2004 as the third title of The Big Dinosaur Box, bundled with the released Walking with Dinosaurs and The Ballad of Big Al; this set was re-released as The Walking with Dinosaurs Box Set in 2013 with new artwork. This release contains a sixteen minute interview with producers/directors Tim Haines and Jasper James and presenter Nigel Marven.
Although this DVD has not been released individually, both releases are packaged as individual cases in a slipcase, meaning that separated copies can be found pre-owned. A North American edition containing all five episodes, Chased By Dinosaurs, was released by BBC Worldwide on October 5, 2004, it was re-released with new artwork in 2014. All five episodes have been released in Europe as a region-free PAL DVD, Walking With Dinosaurs Specials, with English audio and optional Dutch subtitles. Paleoworld Dinosaur Planet When Dinosaurs Roamed AmericaChased by Dinosaurs is a spin-off of the following series of BBC documentaries: Walking with Dinosaurs Walking with Beasts, depicting life after the dinosaurs Walking with Cavemen Walking with Monsters, depicting life before the dinosaursChased by Dinosaurs is one of the Walking With... series specials, that include: The Ballad of Big Al Sea Monsters The following are similar programs, produced by the BBC: Prehistoric America Monsters We Met Prehistoric Park Notes Sources Chased by Dinosaurs on IMDb