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Max Payne (video game)
Max Payne (video game)
Graphic novel panels are used in place of cutscenes as narration, an element common to the neo-noir genre.
Graphic novel panels are used in place of cutscenes as narration, an element common to the neo-noir genre.
Max Payne's in-game outfit on display at the Game On exhibition at the Science Museum in London
Max Payne's in-game outfit on display at the Game On exhibition at the Science Museum in London
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Sam Lake was the writer and the face model for Max Payne in the original game, and has since represented Remedy on numerous occasions.
Sam Lake was the writer and the face model for Max Payne in the original game, and has since represented Remedy on numerous occasions.