A quest is a journey toward a specific mission or a goal. It serves as a plot device in mythology and fiction: a difficult journey towards a goal, often symbolic or allegorical. Tales of quests figure prominently in the folklore of every nation and ethnic culture. In literature, the object of a quest requires great exertion on the part of the hero, who must overcome many obstacles, typically including much travel. The aspect of travel allows the storyteller to showcase exotic locations and cultures. The object of a quest may also have supernatural properties, often leading the protagonist into other worlds and dimensions. The moral of a quest tale often centers on the changed character of the hero.
Soria Moria by Theodor Kittelsen: a hero glimpses the end of his quest.
A Knight at the Crossroads by Viktor Vasnetsov.
Vision of the Holy Grail (1890) by William Morris.
A hero is a real person or a main fictional character who, in the face of danger, combats adversity through feats of ingenuity, courage, or strength. The original hero type of classical epics did such things for the sake of glory and honor. Post-classical and modern heroes, on the other hand, perform great deeds or selfless acts for the common good instead of the classical goal of wealth, pride, and fame. The antonym of hero is villain. Other terms associated with the concept of hero may include good guy or white hat.
Achilles during the Trojan War, as depicted in an ancient Greek polychromatic pottery painting (dating to c. 300 BC).
Joan of Arc is considered a medieval Christian heroine of France for her role in the Hundred Years' War, and was canonized as a Roman Catholic saint
William Tell, a popular folk hero of Switzerland.
Giuseppe Garibaldi is considered an Italian national hero for his role in the Italian unification, and is known as the "Hero of the Two Worlds" because of his military enterprises in South America and Europe.