AAA (video game industry)
In the video game industry, AAA (Triple-A) is an informal classification used to classify video games produced or distributed by a mid-sized or major publisher, which typically have higher development and marketing budgets than other tiers of games. In the mid-2010s, the term "AAA+" was used to describe AAA type games that generated additional revenue over time, in a similar fashion to massively multiplayer online games, by using games-as-a-service methods such as season passes and expansion packs. The similar construction "III" (Triple-I) has also been used to describe high-production-value games in the indie game industry.
Image: Electronic Arts Redwood City May 2011
Image: Ubisoft Montreal
The video game industry is the tertiary and quaternary sectors of the entertainment industry that specialize in the development, marketing, distribution, monetization and consumer feedback of video games. The industry encompasses dozens of job disciplines and thousands of jobs worldwide.
The expo floor at the 2010 Game Developers Conference
The Magnavox Odyssey was released in 1972 as the first home video game console.
The Nintendo Entertainment System, released in 1985, revived the American video game industry after the video game crash of 1983.
GameStop video game store at the Isokatu street in Oulu