A sex offender is a person who has committed a sex crime. What constitutes a sex crime differs by culture and legal jurisdiction; the majority of convicted sex offenders have convictions for crimes of a sexual nature. Some of the crimes which result in a mandatory sex-offender classification are: a second prostitution conviction, sending or receiving obscene content in the form of SMS text messages, relationship between young adults and teenagers resulting in corruption of a minor. If any sexual contact was made by the adult to the minor child molestation has occurred. Other serious offenses are sexual assault, statutory rape, child sexual abuse, incest and sexual imposition. Sex offender registration laws in the United States may classify less serious offenses as sexual offenses requiring sex offender registration. In some states public urination, having sex on a beach, or unlawful imprisonment of a minor constitute sexual offenses requiring registration. In looking at various types of offenses, an example of a digital obscenity offense is child pornography.
In the modern world of technology, many jurisdictions are reforming their laws to prevent the over-prosecution of sex offenders and focusing on crimes involving a victim. The term sexual predator is used to describe a sex offender or any of the "tier offenders". In the United States, the Adam Walsh Act proposed to provide funding to each jurisdiction which would agree to incorporate its Act into their law. In the few jurisdictions accepting the agreement, there are Tier I, Tier II, or Tier III sex offenders. Individuals convicted of petty crimes not covered by the AWA are still liable to abide by the previous regulations denoting them as a sex offender. In the United States, the United Kingdom, other countries, a convicted sex offender is required to register with the respective jurisdiction's sex offender registry. In the U. S. registry databases are open to the public. Sexual offenders are sometimes classified by level; the highest-level offenders must register for their entire lives. The level of recidivism in sexual offenders is lower than is believed.
A 2002 study by the Office of Justice Programs of the United States Department of Justice following 9,691 male sex offenders released from prisons in 15 US states in 1994 indicated that within the first 3 years following their release and reconviction rates for new sex offenses were 5.3 and 3.5 percent, respectively. The same study found that during the same 3 years from release, 68 percent of released non-sex offenders were re-arrested for any crime, while 43 percent of the released sex offenders were rearrested for any crime. According to the Office of Justice Programs of the United States Department of Justice, in New York state, the recidivism rate for sex offenders has been shown to be lower than any other crime except murder. Another report from the OJP which studied the recidivism of prisoners released in 1994 in 15 states reached the same conclusion. Of released sex offenders who committed another sex crime, 40 percent perpetrated the new offense within a year or less from their prison discharge.
Within three years of release, 2.5 percent of released rapists were rearrested for another rape, 1.2 percent of those who had served time for homicide were arrested for a new homicide. Sex offenders were about four times more than non-sex offenders to be arrested for another sex crime after their discharge from prison. In 1991, an estimated 24 percent of those serving time for rape and 19 percent of those serving time for sexual assault had been on probation at the time of the offense for which they were in state prison. 4,300 child molesters were released from prisons in 15 U. S. states in 1994. An estimated 3.3 percent of these 4,300 were rearrested for another sex crime against a child within 3 years of release from prison. Among child molesters released from prison in 1994, 60 percent had been in prison for molesting a child 13 years old or younger; the median age of victims of those imprisoned for sexual assault was less than 13 years old. Child molesters were, on average, five years older than violent offenders who committed their crimes against adults.
Nearly 25 percent of child molesters were age 40 or older, but about 10 percent of inmates with adult victims were in that age group. A sex offender registry is a system in place in a number of jurisdictions designed to allow authorities to keep track of the residence and activity of sex offenders. In some jurisdictions, information in the registry is made available to the public via a website or other means. In many jurisdictions, registered sex offenders are subject to additional restrictions; those on parole may be subject to restrictions not applicable to other probationers. Thes
Skunks are North and South American mammals in the family Mephitidae. While related to polecats and other members of the weasel family, skunks have as their closest Old World relatives the stink badgers; the animals are known for their ability to spray a liquid with a unpleasant smell. Different species of skunk vary in appearance from black-and-white to brown, cream or ginger colored, but all have warning coloration; the word "skunk" is an Americanism from the 1630s, the Massachusetts reflex of proto-Algonquian squunck, from a southern New England Algonquian language seganku, from Proto-Algonquian */šeka:kwa/, from */šek-/ "to urinate" + */-a:kw/ "fox." "Skunk" has historic use as an insult, attested from 1841. In 1634, a skunk was described in The Jesuit Relations: The other is a low animal, about the size of a little dog or cat. I mention it here, not on account of its excellence. I have seen four of them, it has black fur, quite beautiful and shining. The tail is well furnished with hair, like the tail of a Fox.
It is more white than black. But it is so stinking, casts so foul an odor, that it is unworthy of being called the dog of Pluto. No sewer smelled so bad. I would not have believed it. Your heart fails you when you approach the animal. I believe. In Southern United States dialect, the term polecat is sometimes used as a colloquial nickname for a skunk. Skunk species vary in size from about 15.6 to 37 in long and in weight from about 1.1 lb to 18 lb. They have moderately elongated bodies with short, well-muscled legs and long front claws for digging. Although the most common fur color is black and white, some skunks are brown or grey and a few are cream-colored. All skunks are striped from birth, they may have a single thick stripe across back and tail, two thinner stripes, or a series of white spots and broken stripes. Some have stripes on their legs. Skunks have four toes on the back paws. Skunks are omnivorous, eating both plant and animal material and changing their diets as the seasons change, they eat insects, earthworms, rodents, salamanders, snakes, birds and eggs.
They commonly eat berries, leaves, grasses and nuts. In settled areas, skunks seek garbage left by humans. Less skunks may be found acting as scavengers, eating bird and rodent carcasses left by cats or other animals. Pet owners those of cats, may experience a skunk finding its way into a garage or basement where pet food is kept. Skunks dig holes in lawns in search of grubs and worms. Skunks are one of the primary predators of the honeybee, relying on their thick fur to protect them from stings; the skunk scratches at the front of the beehive and eats the guard bees that come out to investigate. Mother skunks are known to teach this behavior to their young. In addition, in California, skunks dig up yellow-jacket nests in summer, after the compacted soil under oak trees dries out and cracks open, which allows the yellow-jackets to build their nests underground. Skunks are crepuscular and solitary animals when not breeding, though in the colder parts of their range, they may gather in communal dens for warmth.
During the day they shelter in burrows. Males and females occupy overlapping home ranges through the greater part of the year 2 to 4 km2 for females and up to 20 km2 for males. Skunks do den up for extended periods of time. However, they remain inactive and feed going through a dormant stage. Over winter, multiple females huddle together; the same winter den is used. Although they have excellent senses of smell and hearing, they have poor vision, being unable to see objects more than about 3 m away, making them vulnerable to death by road traffic, they are short-lived. In captivity, they may live for up to 10 years. Skunks mate in early spring and are polygynous, meaning that successful males mate with more than one female. Before giving birth, the female excavates a den to house her litter of four to seven kits, they are placental, with a gestation period of about 66 days. When born, skunk kits are blind and covered in a soft layer of fur. About three weeks after birth, their eyes open; the kits are weaned about two months after birth, but stay with their mother until they are ready to mate, at about one year of age.
The mother is protective of her kits, spraying at any sign of danger. The male plays no part in raising the young. Skunks are notorious for their anal scent glands, they are similar to, though much more developed than, the glands found in species of the family Mustelidae. Skunks have one on each side of the anus; these glands produce the skunk's spray, a mixture of sulfur-containing chemical
The Central Academic Theatre of the Russian Army is the largest theatre in Moscow. It was established in 1929 as the Red Army Theatre, was renamed the Soviet Army Theatre in 1951 and has always specialized in war-themed productions; the huge building, dominating the Suvorov Square and scored to resemble a red Soviet star, was constructed between 1934 and 1940. This prime example of the Stalinist architecture was designed by V. Simbirtsev; the theatre has been supposed to have the largest stage in all of Europe. It was large enough to host real tanks and big models of ships; the auditorium has 1,900 seats. The theatre's first and best known director, Aleksey Popov, staged some of the most monumental theatre productions in the Soviet Union, he was succeeded in 1963 by Andrei Popov. The theatre's brightest stars included Lyudmila Kasatkina, Vladimir Zeldin, Nina Sazonova, Lyudmila Chursina, Larisa Golubkina, Nikolai Pastukhov, Boris Plotnikov, Fyodor Chekhankov, Lyubov Dobrzhanskaya. Media related to Russian Army Theatre at Wikimedia Commons Official website
Supreme Commander: Forged Alliance is a standalone real-time strategy video game expansion to Supreme Commander, was released in November 2007, developed by Gas Powered Games and published by THQ, the second title in the franchise. Because it is a standalone expansion, it is possible to play without owning Supreme Commander, although without a valid CD key for Supreme Commander online play is limited to the new faction, the Seraphim. Forged Alliance adds new gameplay features to the game, several new units for the three preexisting factions, is further optimized for increased performance, in response to issues with the original; the official multiplayer servers were closed in 2011 with full multiplayer support being provided via the community project known as Forged Alliance Forever. Gameplay in Forged Alliance is the same as in the original Supreme Commander; the player uses a giant bipedal mech called an Armored Command Unit to build an army with which they can conquer their opponents. Forged Alliance expands on the original gameplay mechanics, adding new units, modifying old ones, introducing other improvements to the user interface.
The most notable addition to this expansion is the addition of the Seraphim. In addition, the three original factions — the United Earth Federation, Cybran Nation, Aeon Illuminate — receive a number of new units. Other new content includes new maps. Several improvements to the controls and behind the scenes mechanics have been made as well; the interface has been revamped, as well as improved aircraft flight dynamics. The original Supreme Commander allowed the player to employ all four traditional battlespaces — air, information and sea. Forged Alliance adds the ability for the UEF faction to construct orbital weaponry which the player can control; these satellites are impossible to harm directly, forcing opponents to find and destroy the control centers maintaining them. The setting of Supreme Commander is a future in which humanity is able to travel through the galaxy using a quantum tunnel, a portal opened in the fabric of space leading to a designated location light-years away. Tunneling let humankind establish many colonies, which were governed by a centralized Earth Empire.
As the number of human worlds grew, its control weakened, the Empire collapsed. The Empire's remnants formed the United Earth Federation; the three factions came into conflict. One thousand years the events of Supreme Commander take place, ending the war. All three endings for the Supreme Commander campaigns feature teaser endings after the credits as a reference to the upcoming expansion; the Cybran ending shows QAI calling in unidentified enemies, to Dr. Brackman's horror, saying "They are coming"; the Aeon ending depicts Princess Rhianne, the leader of the faction, opening her eyes in shock and exclaiming "No!". The UEF ending shows many unidentified radar signatures appearing near the location of Black Sun on Earth; the game takes place shortly after the first game, which ended with the firing of the Black Sun, a powerful weapon capable of firing a beam through the Quantum Gates to destroy enemy planets. The Seraphim, a race long thought to have gone extinct, have exploited the firing of Black Sun to create a rift from the Quantum Realm they inhabit to our universe, on Earth.
Once through the rift, they wreak a path of destruction through the civilized galaxy, leaving Earth and most of the core worlds of the UEF in ruins. With most of the UEF's key political and military leaders lost, including General Samantha Clarke who died while fighting on Capella, General Hall and Brigadier General Fletcher lead the last of the UEF Military. QAI, the once-loyal Cybran supercomputer built by Dr. Brackman, has been compromised and is waging war on behalf of the Seraphim, it cripples the Cybran Nation's military, forcing Dr. Brackman and Dostya to retreat to the further reaches of space; the Aeon Illuminate are divided over the arrival of the murderous Seraphim from whom they once learned what seemed the peaceful Way. Crusader Rhiza leads a handful of forces loyal to the Princess in a guerrilla-style campaign. Shortly afterward, the UEF and Cybran factions ally and form the Coalition against the Seraphim, with the Aeon Loyalists joining afterward despite Dr. Brackman's reservations.
Before battle commences in the first mission, the player must choose a faction to swear loyalty to. This can either be the Cybran Nation or Aeon Illuminate loyal to Princess Rhianne; the overall plot and outcome of the campaign remains the same, although certain commanders respond differently or reveals different information to the player during several places in the campaign. The game begins with the protagonist defending the Coalition base on Griffin IV, the last major UEF base and last line of defense against the inexorable onslaught of the Seraphim. Order forces are attacking the base and the player is being gated in to hold the line. After choosing his/her side and helping Fletcher hold back the attacking Seraphim and Illuminate, it is discovered that Princess Rhianne of the Aeon Illuminate, thought to have been killed by the Order, is alive, hiding in her palace, she is rescued by Coalition forces, is able to organize many disenfranchised Aeon who are troubled by the actions of the Seraphim and the Order.
It is discovered that there is a traitor within t
Carib Gold is a maritime-themed B-movie and filmed entirely in Key West, with locally-cast musicians and extras. It is most notable for its African-American cast headlined by Ethel Waters, featuring the first known film roles for both Geoffrey Holder and Cicely Tyson. Thought lost for decades, the film is now in the public domain and was digitized in early 2012 and released online for free public viewing by Southern Methodist University, as part of the G. William Jones Film and Video Collection at the university's Hamon Art Library; the movie starts with Neely, a shrimping boat's skipper, calling in to shore with news of a good catch. Subsequent conversations with Barb, his mate/deckhand and Cap, his boss on shore, reveals that this boat has snagged and torn several nets due to something on the sea floor, despite the charts showing nothing in the area. Cap and Neely decide that despite the financial strain of losing their expensive nets, they can afford one more trip to investigate the source of the snags.
Neely and Barb go to Duffy's restaurant where they meet Mom and Baby. Neely asks to speak with Ryan and requests that Mom sing his favorite song, it is Baby's birthday, but she agrees to leave the table while Mom steps up to the stage and performs the film's title song, Carib Gold. During the song and Neely talk to Ryan about diving to the sea bed to look for the cause of the torn nets, he agrees, they make arrangements to set out the following morning. Barb's wife Dottie sees them off at the dock, he promises her they will be back soon; when they reach the area, the boat's crew assists Ryan into his standard diving suit. Ryan goes over the side while crewmen operate the manual hand pump, Barb and Neely operate the communications unit. On reaching the bottom, Ryan heads south and discovers what appears to be the wreckage of a boat, he brings up a coin and discusses his discovery of sunken treasure with Neely and Barb, mentioning that there is bullion as well. The three speculate that they have discovered a "Spanish plate ship."
Back at Duffy's, the three discuss salvaging the ship with Mom. Ryan points out that a trustworthy crew will be required in order to salvage the wreck. Barb goes home and tells Dottie about the find, shows her the coin and tells her that they need to "chip in," in order to help finance the salvage of the wreck. Dottie begins to cry, disbelieving that the coin is real and thinking that this will deprive her of needed surgery. Barb introduces a new diver, Lechock, to the rest of the salvage crew, who seem wary of the newcomer but take him on and agree to set out the next morning. Once underway, Lechock shows himself to be a belligerent shipmate, threatening to toss another member of the crew overboard. At the site, Ryan once again suits up and returns to the wreck, while filling a basket the crew sent down for retrieval of the treasure. Lechock appears mesmerized by the bullion when it comes aboard, while Ryan remains working underwater. Neely calls Cap with their status, who promises to bring out supplies so that they can remain at the site and work.
As Cap's supply boat approaches Lechock is suiting up for a dive. Neely explains to Cap that Lechock has alienated the entire crew and seems to have "a chip on his shoulder." After sundown, Lechock is seen putting a pistol into his waistband and slipping into the cabin where the gold is kept in an unlocked safe. While taking two of the gold bars, he accidentally wakes Barb, pistol-whips him to death and escapes with the bullion by stealing Cap's boat. Ryan and Cap see Lechock leave with the boat investigate the cabin where they discover the stolen bullion and Barb's body. Neely calls the Key West harbor police to report the murder orders Willie to drop a marker buoy so they can return to port. Willie is seen on deck with a voodoo doll. After daybreak, a Coast Guard boat pursues Lechock at high speed but loses him in shallow water near the coast, while the Capt. Geech puts into port. Lechock abandons the boat, buries the gold bars on the beach, runs into the woods; the police are waiting at the dock as the Capt. Geech comes in, once the boat is tied and Willie leave while the police talk to Cap and Neely.
Ryan picks up Mom in a taxi and explains what has happened while they are on the way to tell Dottie that her husband has been killed. Ryan cries in Mom's arms; the next scene is of a voodoo ritual, opening to a view of Willie's voodoo doll hung on a board painted with a spider's web. A voodoo dancer and white-clad women all participate while Willie shakes a maraca during the ritual. With his chicken-feather whisk, the dancer selects a woman who joins him in the dance, soon to be followed by the entire group as the dancer brushes the doll with the whisk; as Ryan searches for Lechock, the fugitive evades the police by slipping through a door. The door happens to lead into the "Key Oasis" bar; when Ryan notices Lechock, he attacks while the other patrons watch. The fight results in Lechock knocked out on the floor, he returns to Duffy's, where Mom urges him to let law enforcement handle the case. Ryan agrees Willie bursts in to tell them that Lechock has been arrested for Barb's murder. Ethel Waters as "Mom" Ryan: Ryan's mother, owner of Duffy's bar and restaurant.
Coley Wallace as Ryan: a diver who discovers sunken treasure while investigating the cause of the torn nets. Peter Dawson as Neely: skipper of the shrimping boat, the Capt. Geech.. Richard Ward as Lechock: a diver hired to help salvage the shipwreck, but who steals some of the treasure and