Castlevania: Dawn of Sorrow
Castlevania: Dawn of Sorrow is a 2005 action role-playing game developed and published by Konami. It is part of Konami's Castlevania video game series and the first Castlevania game released on the Nintendo DS. The game is the sequel to Castlevania: Aria of Sorrow and incorporates many elements from its predecessor. Dawn of Sorrow was commercially successful. It sold more than 15,000 units in its first week in Japan and 164,000 units in the United States during the three months after its initial release.
North American box art
An image of gameplay, with the primary character, Soma Cruz, using the Flame Demon soul. The upper screen shows the character's statistics and information on the enemy.
A Magic Seal presented after reducing a boss's health to zero
Longtime Castlevania producer Koji Igarashi led the production team and wrote the game's story.
Castlevania: Aria of Sorrow
Castlevania: Aria of Sorrow is a 2003 action role-playing game developed and published by Konami. It is the third Castlevania game for the Game Boy Advance. Producer Koji Igarashi, who had led the production teams for previous Castlevania games, led Aria of Sorrow's development as well. Michiru Yamane returned to compose the music alongside Takashi Yoshida and Soshiro Hokkai. Director Junichi Murakami was new to the Castlevania series.
North American box art
Producer Koji Igarashi, who led the production teams for previous Castlevania titles, led Aria of Sorrow's development.