Computer music is the application of computing technology in music composition, to help human composers create new music or to have computers independently create music, such as with algorithmic composition programs. It includes the theory and application of new and existing computer software technologies and basic aspects of music, such as sound synthesis, digital signal processing, sound design, sonic diffusion, acoustics, electrical engineering, and psychoacoustics. The field of computer music can trace its roots back to the origins of electronic music, and the first experiments and innovations with electronic instruments at the turn of the 20th century.
CSIRAC, Australia's first digital computer, as displayed at the Melbourne Museum
The programming computer for Yamaha's first FM synthesizer GS1. CCRMA, Stanford University.
Electronic music broadly is a group of music genres that employ electronic musical instruments, circuitry-based music technology and software, or general-purpose electronics in its creation. It includes both music made using electronic and electromechanical means. Pure electronic instruments depended entirely on circuitry-based sound generation, for instance using devices such as an electronic oscillator, theremin, or synthesizer. Electromechanical instruments can have mechanical parts such as strings, hammers, and electric elements including magnetic pickups, power amplifiers and loudspeakers. Such electromechanical devices include the telharmonium, Hammond organ, electric piano and electric guitar.
Front page of Scientific American in 1907, demonstrating the size, operation, and popularity of the Telharmonium
Leon Theremin demonstrating the theremin in 1927
Phonogene (1953), a tape machine for modifying the sound structure, developed by Pierre Schaeffer et al. at GRMC
Pierre Schaeffer presenting the Acousmonium (1974) that consisted of 80 loudspeakers for tape playback, at GRM