Crash Bandicoot (video game)
Crash Bandicoot is a 1996 platform game developed by Naughty Dog and published by Sony Computer Entertainment for the PlayStation. The player controls Crash, a genetically enhanced bandicoot created by the mad scientist Doctor Neo Cortex. The story follows Crash as he aims to foil Cortex's plans for world domination and rescue his girlfriend Tawna, a female bandicoot also created by Cortex. The game is played from a third-person perspective in which the camera trails behind Crash, though some levels feature forward-scrolling and side-scrolling perspectives.
Andy Gavin (2009)
Jason Rubin (2015)
The eastern barred bandicoot was selected from a number of Tasmanian mammals as the basis for Crash Bandicoot because of its appeal and obscurity.
Crash Bandicoot was initially drawn as a "squat, hunkered-down character" (left) by Charles Zembillas, who later incorporated traits from a drawing by Joe Pearson (middle) into Crash's final design (right).
Naughty Dog, LLC is an American first-party video game developer based in Santa Monica, California. Founded by Andy Gavin and Jason Rubin in 1984, the studio was acquired by Sony Computer Entertainment in 2001. Gavin and Rubin produced a sequence of progressively more successful games, including Rings of Power and Way of the Warrior in the early 1990s. The latter game prompted Universal Interactive Studios to sign the duo to a three-title contract and fund the expansion of the company.
The original logo used for Naughty Dog
Image: Jason Rubin at Step into the Rift (cropped)
Image: AG Headshot
Image: Evan Wells, GDCA 2010 (cropped)