Donkey Kong Bananza is a 2025 platform game developed by Nintendo EPD for the Nintendo Switch 2. The player controls the gorilla Donkey Kong, who ventures to the planetary core with the teenage Paulin
Donkey Kong swings a stone slab and destroys terrain. Bananza features destructible environments; almost every surface can be destroyed.
The Bananza idea came from Yoshiaki Koizumi (pictured in 2007), who directed Donkey Kong Jungle Beat (2004).
Donkey Kong's creator Shigeru Miyamoto (pictured in 2015) was a consultant, and the developers sought to honor his vision when redesigning Donkey Kong.
Nintendo Switch Console Docked w Joy Con RB
Donkey Kong is a video game series and media franchise created by the Japanese game designer Shigeru Miyamoto for Nintendo. It follows the adventures of Donkey Kong, a large, powerful gorilla, and oth
Donkey Kong Bananza
…Kong Bananza following Super Mario Odyssey's completion, following a request from the manager Yoshiaki Koizumi. It was the first internally-developed Donkey Kong game since Donkey Kong Jungle Beat (2004), and Koizumi and Donkey Kong's creator Shigeru Miyamoto provided input. EPD wanted to honor Donkey Kong's…
Rare founders Tim and Chris Stamper (pictured in 2015) led the development of Donkey Kong Country (1994), which reestablished Donkey Kong as a major franchise.
Kensuke Tanabe (pictured in 2013) produced the Retro Studios Donkey Kong games.
David Wise, the Donkey Kong Country series' primary composer