Electronic Gaming Monthly is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content, product reviews; the magazine was founded in 1988 as U. S. National Video Game Team's Electronic Gaming Monthly under Sendai Publications. In 1994, EGM spun off EGM ², which focused on expanded tricks, it became Expert Gamer and the defunct GameNOW. After 83 issues, EGM switched from Sendai Publishing to Ziff Davis publisher; until January 2009, EGM only covered gaming on console software. In 2002, the magazine's subscription increased by more than 25 percent; the magazine was discontinued by Ziff Davis in January 2009, following the sale of 1UP.com to UGO Networks. The magazine's February 2009 issue was completed, but was not published. In May 2009, EGM founder Steve Harris purchased its assets from Ziff Davis; the magazine was relaunched in April 2010 by Harris' new company EGM Media, LLC, widening its coverage to the PC and mobile gaming markets.
Notable contributors to Electronic Gaming Monthly have included Martin Alessi, Ken Williams, "Trickman" Terry Minnich, Andrew "Cyber-Boy" Baran, Danyon Carpenter, Marc Camron, Mark "Candyman" LeFebvre, Todd Rogers, Mike Weigand a.k.a. Major Mike, Al Manuel, Howard Grossman, Arcade Editor Mark "Mo" Hain, Mike "Virus" Vallas, Jason Streetz, Ken Badziak, Scott Augustyn, Chris Johnston, Che Chou, Dave Ruchala, Crispin Boyer, Greg Sewart, Jeanne Trais, Jennifer Tsao, artist Jeremy Norm Scott, Shawn "Shawnimal" Smith, West Coast Editor Kelly Rickards, Kraig Kujawa, Dean Hager, Jeremy Parish, Mark Macdonald. Writers who served stints as editor-in chief include Ed Semrad, Joe Funk, John Davison, James Mielke, artist Jeremy "Norm" Scott, Dan "Shoe" Hsu, Seanbaby. In addition, writers of EGM's various sister publications – including GameNow, Computer Gaming World/Games for Windows: The Official Magazine, Official U. S. PlayStation Magazine – would contribute to EGM, vice versa; the magazine is known for making April Fools jokes.
Its April 1992 issue was the source of the Sheng Long hoax in Street Fighter II: The World Warrior. In March 2019, EGM announced that it was going to relaunch "later this year" into an outfit that will have "a new look and a focus on longform features, original reporting, intelligent critique." It enters under the backronym "Enjoy Games More". The magazine includes the following sections: Insert Coin Letter from the editor - the editorial Login - Letters from readers and replies by the magazine Press Start This section contains a general article about video gaming EGM RoundTable - discussions around video games The Buzz - industry rumors The EGM Hot List - background information about a critically acclaimed game Features - feature articles The EGM Interview - interview with a person from the gaming industry Cover Story - preview of the game featured on the magazine cover Next Wave - previews of upcoming games Launch Point - short previews of upcoming games Review Crew - review section Review Recap - recapitulation of the review scores from the preceding issue Game Over - Commentary articles on video gaming related topics EGM's current review scale is based on a letter grade system in which each game receives a grade based on its perceived quality.
Games are reviewed by one member, except for "the big games", which were reviewed by one of a pool of editors known as "The Review Crew." They each write a few paragraphs about their opinion of the game. The magazine makes a strong stance. Towards the top of the scale, awards are given to games that average a B- or higher from the three individual grade: "Silver" awards for games averaging a grade of B- to B+; the current letter grade system replaced a long-standing 0–10 scale in the April 2008 issue. In that system, Silver went to a game with an average rating from 8 to 9, Gold to a game reviewed at 9 to 10, Platinum to a game that received nothing but 10 ratings; until 1998, as a matter of editorial policy, the reviewers gave scores of 10, never gave a Platinum Award. That policy changed when the reviewers gave Metal Gear Solid four 10 ratings in 1998, with an editorial announcing the shift. In addition, they gave the game with the highest average score for that issue a "Game of the Month" award.
If a "Game of the Month" title receives a port to another console, that version is disqualified from that month's award, such as with Resident Evil 4, which won the award for the Nintendo GameCube version and subsequently received the highest scores for the PlayStation 2 port months and Tony Hawk's Pro Skater 2, which won the Platinum award for two separate versions of the game. In 2002, EGM began giving games; as there is not always such a game in each issue, this award is only given out when a game qualifies. A team of four editors reviewed all the games; this process was dropped in favor of a system that added more reviewers to the staff so that no one person reviewed all the games for the month. Though the scores ranged from 0–10 on the previous numerical scale, the score of zero was alm
Jock Sturges is an American photographer, best known for his images of nude adolescents and their families. Sturges was born in 1947 in New York. From 1966 to 1970, he served in the United States Navy as a Russian linguist, he graduated with a BFA in Perceptual Psychology and Photography from Marlboro College and received an MFA in photography from the San Francisco Art Institute. His subjects are nude adolescents and their families taken at communes in Northern California and at the Atlantic-coast naturist resort CHM Montalivet in Montolivet. Much of his work features California resident Misty Dawn, whom he shot from when she was a child until in her twenties. Sturges works with a large 8x10-inch-format view camera, he prefers to work with prints. His work has been the subject of controversy in the United States. In 1990, his San Francisco studio was raided by FBI officers and his equipment seized. A grand jury subsequently declined to bring an indictment against him. In 1998, unsuccessful attempts were made to have his books The Last Day of Summer and Radiant Identities classed as child pornography in Arkansas and Louisiana.
Customers in Alabama and Tennessee sued Barnes & Noble for stocking the books, resulting in protests throughout the United States inspired by conservative radio host Randall Terry. His photographs appear as cover art on three novels by Jennifer McMahon, Promise Not to Tell, Island of Lost Girls and Dismantled, as well as Karl Ove Knausgård's 1998 debut novel Ute av verden; the band Ride used some of his photographs on different releases, i.e.: the Twisterella and Leave them All Behind EPs. The Last Day of Summer ISBN 0-89381-538-1 Radiant Identities Evolution of Grace Jock Sturges Jock Sturges: New Work, 1996–2000 Jock Sturges: Twenty-Five Years Jock Sturges: Notes Misty Dawn: Portrait of a Muse Jock Sturges Life Time The Rollei Project Jock Sturges Fanny Montage Standing on Water Jock Sturges Color Line of Beauty and Grace. Documentary Standing On Water Jock Sturges: Twenty-Five Years Jock Sturges Platinum Edition of 10 signature platinum photographs Jock Sturges' Portfolio at Trish South Management Works by or about Jock Sturges in libraries amadelio: Interview with Jock Sturges, France, July 2007
King Street Station is a train station in Seattle, United States. Located between South King and South Jackson streets and Second and Fourth Avenues South in the Pioneer Square neighborhood of Seattle, the station is just south of downtown. Built between 1904 and 1906, it served the Great Northern Railway and Northern Pacific Railway from its grand opening on May 10, 1906, until the creation and start of Amtrak on May 1, 1971; the station was designed by the St. Paul, Minnesota architectural firm of Charles A. Reed and Allen H. Stem, who were associate designers for the New York Central Railroad's Grand Central Terminal in New York City. King Street Station was Seattle's primary train terminal until the construction of the adjacent Oregon & Washington Depot named Union Station, in 1911. King Street Station was added to the National Register of Historic Places and the Washington Heritage Register in 1973. Since the early 1990s the station was in various states of repair to undo remodels done during the middle of the Twentieth Century to "modernize" the facility, including the restoration of the elegant main waiting room.
King Street Station was purchased by the City of Seattle in 2008 for $10 and, with enough funds in place, the restoration was completed in 2013. The station is served by Amtrak Cascades, Empire Builder, Coast Starlight trains, by Sound Transit's Sounder commuter trains. King St. Station is the Seattle terminus for the Rocky Mountaineer's luxury excursion train, the Coastal Passage. In 2018, King Street was the third-busiest Amtrak station in the Western United States and the 15th-busiest overall. Built between 1904 and 1906 by the Great Northern Railway and Northern Pacific Railway, the station replaced an antiquated station on Railroad Avenue, today's Alaskan Way. Designed by the firm of Reed and Stem of St. Paul, who acted as associate architects for the design of Grand Central Terminal in New York City, the station was part of a larger project that moved the mainline away from the waterfront and into a 5,245 foot tunnel under downtown; the depot's 242-foot tower was modeled after Campanile di San Marco in Venice, making it the tallest building in Seattle at the time of its construction.
This tower contained four huge mechanical clock faces built by E. Howard & Co. of Boston, offering the time to each of the four cardinal directions. At the time of installation it was said to be the second largest timepiece on the Pacific Coast, second only to the Ferry Building in San Francisco, California; this tower served as a microwave tower for the Burlington Northern Railroad, the successor of both the Great Northern and Northern Pacific railways, whose offices occupied the second and third floors of the station. After the end of World War II, as passenger rail travel began to decline across the United States, steps were taken to modernize King Street Station; the ticket counters, once located directly to the east of the compass room, were expanded outward into the waiting room. In the late 1940s a set of "electric stairs" and a new side entrance to the second floor railroad offices were built over the open stairwell to Jackson Street, narrowing them by half. Over the next two decades, as train ridership and the station's number of employees dwindled, the station was further remodeled to reduce maintenance and heating costs.
In the late 1950s the station's original high-back benches, made of yellow oak, were replaced by modern chrome and plastic seats. The final blow occurred in the late 1967 when, under the direction of Northern Pacific Architect A. C. Cayou, a new drop ceiling of plastic and metal was installed in the waiting room ten feet below the original, concealing the hand-carved coffered ceiling to just below the balcony and second level arcade. Hundreds of holes had to be punched through the plaster to attach the ceiling's support wires to the steel frame of the building; the new ceiling held new fluorescent lights and heat lamps, replacing the original brass chandeliers and sconces. Below the new ceiling, plaster reliefs, marble panels, glass tile mosaics and other original fixtures were sheared from the walls and replaced with sheet rock; the only original remaining features left visible in the main waiting area were the terrazzo tile floor and the clock on the west wall above the restrooms. Despite the attempted modernization, the station continued to deteriorate.
Following the creation of Amtrak in 1971 to take over the money-losing passenger service from the railroad companies, hundreds of routes were eliminated and service across the country was cut in half. Amtrak consolidated all of its Seattle service at King Street Station, resulting in the closure of Union Station, which served Union Pacific. To further cut costs the station's restaurant, lunch counter, gift shop were closed and vending machines installed. Today, the station has been restored and is part of a group of transportation facilities in the southern portion of Downtown Seattle. King Street Station is located a block away from the International District/Chinatown station of the Downtown Seattle Transit Tunnel serving the Link Light Rail Central Link route, many King County Metro and Sound Transit Express bus routes serve the area, the First Hill line of the Seattle Streetcar network stops nearby. After many years, the original upper entrance off of Jackson Street has been reopened; the station entrance located on the first floor off King Street now has a passenger drop-off loop for vehicles, instead of a small parking lot.
Plans to restore