Fez is a 2012 indie puzzle-platform game developed by Polytron Corporation and published by Trapdoor. The player-character Gomez receives a fez that reveals his two-dimensional world to be one of four
Fez development team at the 2012 GDC IGF (from left): composer Rich Vreeland, designer Phil Fish, sound designer Brandon McCartin, programmer Renaud Bédard
Indie developer Shawn McGrath (pictured in 2011) contributed the game's core mechanic, but left early in development.
Composer Rich "Disasterpeace" Vreeland, 2012
Phil Fish at GAMMA 3D 2008
Philippe Poisson, better known as Phil Fish, is a Canadian former indie game designer best known for the 2012 platformer Fez. He was born and raised in Quebec, where his experiences with Nintendo game
Fez (video game)
…Fez is a 2012 indie puzzle-platform game developed by Polytron Corporation and published by Trapdoor. The player-character Gomez receives a fez that reveals his two-dimensional (2D) world to be one of four sides of a…
Fish (second from left) with Kokoromi in 2007