Fez is a 2012 indie puzzle-platform game developed by Polytron Corporation and published by Trapdoor. The player-character Gomez receives a fez that reveals his two-dimensional (2D) world to be one of four sides of a three-dimensional (3D) world. The player rotates between these four 2D views to realign platforms and solve puzzles. The objective is to collect cubes and cube fragments to restore order to the universe.
Fez development team at the 2012 GDC IGF (from left): composer Rich Vreeland, designer Phil Fish, sound designer Brandon McCartin, programmer Renaud Bédard
Indie developer Shawn McGrath (pictured in 2011) contributed the game's core mechanic, but left early in development.
Composer Rich "Disasterpeace" Vreeland, 2012
Image: Phil Fish at GAMMA 3D 2008 (3069071319)
The Independent Games Festival (IGF) is an annual festival at the Game Developers Conference (GDC), the largest annual gathering of the independent video game industry. Originally founded in 1998 to promote independent video game developers, and innovation in video game development by CMP Media, later known as UBM Technology Group, IGF is now owned by Informa after UBM's acquisition.
FTL: Faster Than Light developer Subset Games at the IGF 2013
Aquaria voice actor Jenna Sharpe and developers Alec Holowka and Derek Yu on the reception of the IGF prize 2007