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Final Fantasy VI

Final Fantasy VI known as Final Fantasy III from its marketing for its initial North American release in 1994, is a role-playing video game developed and published by Japanese company Square for the Super Nintendo Entertainment System. Final Fantasy VI, being the sixth game in the series proper, was the first to be directed by someone other than producer and series creator Hironobu Sakaguchi. Yoshitaka Amano, long-time collaborator to the Final Fantasy series, returned as the character designer and contributed to visual concept design, while series-regular, composer Nobuo Uematsu, wrote the game's score, released on several soundtrack albums. Set in a fantasy world with a technology level equivalent to that of the Second Industrial Revolution, the game's story follows an expanding cast that includes fourteen permanent playable characters; the drama includes and extends past depicting a rebellion against an evil military dictatorship, pursuit of a magical arms-race, use of chemical weapons in warfare, depiction of violent, apocalyptic confrontations with Divinities, several personal redemption arcs, teenage pregnancy, the continuous renewal of hope and life itself.

Final Fantasy VI was released to critical acclaim and is seen as a landmark title for the role-playing genre. Its SNES and PlayStation versions have sold over 3.48 million copies worldwide to date as a stand-alone game, as well as over 750,000 copies as part of the Japanese Final Fantasy Collection and the North American Final Fantasy Anthology. Final Fantasy VI has won numerous awards and is considered by many to be one of the greatest video games of all time, it was ported by Tose with minor differences to Sony's PlayStation in 1999 and Nintendo's Game Boy Advance in 2006, it was released for the Wii's Virtual Console in 2011. In 2017, Nintendo re-released Final Fantasy VI as part of the company's Super NES Classic Edition; the game was known as Final Fantasy III when it was first released in North America, as the original Final Fantasy II, Final Fantasy III, Final Fantasy V had not been released outside Japan at the time. However, most localizations use the original title. Like previous Final Fantasy installments, Final Fantasy VI consists of four basic modes of gameplay: an overworld map and dungeon field maps, a battle screen, a menu screen.

The overworld map is a scaled-down version of the game's fictional world, which the player uses to direct characters to various locations. As with most games in the series, the three primary means of travel across the overworld are by foot and airship. With a few plot-driven exceptions, enemies are randomly encountered on field maps and on the overworld when traveling by foot; the menu screen is where the player makes such decisions as which characters will be in the traveling party, which equipment they wield, the magic they learn, the configuration of the gameplay. It is used to track experience points and levels; the game's plot develops as the player progresses through dungeons. Town citizens will offer some residents own item or equipment shops. In the game, visiting certain towns will activate side-quests. Dungeons appear as a variety of areas, including caves and buildings; these dungeons have treasure chests containing rare items that are not available in most stores. Dungeons may feature puzzles and mazes, with some dungeons requiring the player to divide the characters into multiple parties which must work together to advance through the dungeon.

Combat in Final Fantasy VI is menu-based, in which the player selects an action from a list of such options as Fight and Item. A maximum of four characters may be used in battles, which are based on the series' traditional Active Time Battle system first featured in Final Fantasy IV. Under this system, each character has an action bar that replenishes itself at a rate dependent on their speed statistic; when a character's action bar is filled, the player may assign an action. In addition to standard battle techniques, each character possesses a unique special ability. For example, Locke possesses the ability to steal items from enemies, while Celes' Runic ability allows her to absorb most magical attacks cast until her next turn. Another element is a powerful attack substitution that appears when a character's health is low. Similar features appear in Final Fantasy titles under a variety of different names, including Limit Breaks, Desperation Moves and Overdrives. Characters are rewarded for victorious battles with experience points and money, called gil.

When characters attain a certain amount of experience points, they gain a level, which increases their statistics. An additional player may play during battle scenarios, with control of individual characters assigned from the configuration menu. Characters in Final Fantasy VI can be equipped with a variety of weapons and particular to this entry, powerful accessories known as "Relics". Weapons and armor increase combat capability by increasing statistics and adding beneficial effects to attacks, by comparison, Relics have a variety of uses and effects, are entirely interchangeable among party members, are extended in sophistication to alter basic battle commands and exceed normal limitations of the game's systems. Although in Final Fantasy VI only two playable characters start the game with the ability to use magic, magic may be taught to all other playable characters through the games introduction of

Belgian First Division A top scorers

The following is the list of Belgian First Division A top scorers by season, since the inception of the Belgian First Division A in 1895 until the present day. Arthur Ceuleers and Jules Van Craen hold the record for most goals in a single season at 41. Erwin Vandenbergh holds; the most recent top scorer of the Belgian First Division A is Hamdi Harbaoui. In recent years, the criteria to determine the top scorer in the Belgian First Division A have been extended, making it nearly impossible to have two or more shared winners in a season The criteria are as follows, in order: Number of goals scored Number of away goals scored Number of minutes played Number of assists Number of goals scored, not taking into account penalty kicksThe ranking is computed after each matchday; until matchday three, the player who scored the most goals during the previous season will play with the image of a "golden bull" on his back. Thereafter, each matchday the leader in the standings will get the image on his shirt.

The final standings are computed upon conclusion of the championship playoffs and the Europa League playoffs. The test matches to determine. Notes - List of top scorers

Nutshell (song)

"Nutshell" is a song by Alice in Chains that appeared on the band's 1994 extended play Jar of Flies. "Nutshell" is known for having opened the band's performance on MTV Unplugged in 1996. This rendition of the song was included on the compilation album Music Bank, as well as The Essential Alice in Chains. Although never released as a single, it is still today one of Alice in Chains' best-known songs; the song is notable for its emotional acoustic instrumentation and its electric guitar solo, as well as its dark lyrics dealing with loneliness and death. The lyrics are thought to be an expression of Staley's frustration with lack of privacy, it is considered a staple of 1990s alternative rock despite not hitting a single U. S. Billboard any charts around the world. Alice in Chains performed the song for the first time at the Memorial Hall in Kansas City on September 22, 1993; the band performed an acoustic version of "Nutshell" for its appearance on MTV Unplugged on April 10, 1996. It was the opening song of the concert and was included on the Unplugged live album and home video release.

The Unplugged concert marked the last time. Jerry Cantrell always dedicates "Nutshell" to Layne Staley and Mike Starr at Alice in Chains' concerts. During their concert at Hellfest Open Air Festival in Clisson, France on June 24, 2018, Alice in Chains dedicated the song to their longtime friend and Pantera drummer Vinnie Paul, who died two days before the concert; the song has been covered by numerous bands including Staind, who included a live version of "Nutshell" on its greatest hits album. In 2006, Shinedown and Seether covered the song together. Adema covered "Nutshell" on its 2002 EP Insomniac's Dream. Corey Taylor, vocalist for the bands Slipknot and Stone Sour played an acoustic version of the song. HURT performed an acoustic cover, opening their act, at the Layne Staley Tribute in 2008. An instrumental version was recorded by Ukrainian pianist Viktoriya Yermolyeva in the 2000s. Alternative metal band Staind performed a cover of the song at the Hiro Ballroom in New York City, which appeared on their album The Singles: 1996-2006.

Sully Erna of the band Godsmack covered the song on his solo tour in 2013 dedicating it to a number of famous musicians who have left a big legacy after they have died with their names being displayed on the projector screen as he played the song. The names including Jim Morrison, Kurt Cobain, Dimebag Darrell, Freddie Mercury, Jimi Hendrix, Amy Winehouse, Elvis Presley, John Lennon, Frank Sinatra, Michael Jackson, Bon Scott, AIC's own Layne Staley to name a few. American alternative country artist Ryan Adams released a limited edition cover version in 2011. City and Colour frontman Dallas Green covered the song in 2013. "Nutshell" was released as downloadable content for the music video game Rocksmith on December 12, 2017, as part of Alice In Chains Song Pack II, which includes the hits "Rooster", "No Excuses", "Down in a Hole", "Heaven Beside You". Layne Staley – vocals Jerry Cantrell – electric and acoustic guitars Mike Inezbass Sean Kinney – brushed drums, percussion


Habari is a free and open source blog engine written in PHP and supports MySQL, SQLite and PostgreSQL for the database backend. It gets its name from the Swahili greeting habari, which means " news". Modular, object-oriented core for easy extensibility Supports multiple database backends Uses prepared statements throughout to protect against SQL injection attacks Media silos to directly access various ways of media storage, like Flickr, or the server's filesystem Atom Publishing Protocol support Multiple users supported Multiple sites on one installation supported (note, that Habari does not yet support multiple blogs on one domain such as and Support for static content Plugin support Tag support WordPress importer The Habari project was started in October 2006 to develop a modern blogging platform. The focus is on utilizing current technology, such as PHP 5, PHP Data Objects, object-oriented programming, the support of modern standards, such as the Atom Publishing Protocol.

The first "developer release" was released on April 3, 2007. Habari 0.2 followed on August 4, version 0.3 on November 5, version 0.4 on February 22, version 0.5 on July 27, 2008, version 0.6 on April 6, 2009, version 0.7 on April 1, 2011, version 0.8 on 13 December 2011, version 0.9 on 20 November 2012, version 0.9.1 on April 3, 2013, version 0.9.2 on September 16, 2014. Habari was a finalist in the 2008 SourceForge Community Choice Awards in the category of Best New Project; this table contains the release history of Habari. Habari is developed by the Habari community, in a meritocratic process inspired by the Apache Software Foundation. Permission to commit code is handled liberally, with new contributors getting access to their own branches in the main source code repository; the decision-making process always involves the community, in most cases decisions are made by community consensus. Some decisions, such as the decision that a new version should be released, are finalized by a vote amongst the Habari committers.

This ensures that different opinions are heard and discussion is not stifled. Free-flowing developer discussions are most common on the Habari Project's official IRC channel, #habari on Freenode. Official website Habari Wiki Habari Demo Habari at Open Hub Announcement at BloggingPro: Habari, A New Blogging Tool Mention by Matt Mullenweg, WordPress head developer Smashing Magazine: 10 Weblog Engines Reviewed Honorable Mention Article about Habari on

Evelyn Waugh

Arthur Evelyn St. John Waugh was an English writer of novels and travel books, his most famous works include the early satires Decline and Fall and A Handful of Dust, the novel Brideshead Revisited, the Second World War trilogy Sword of Honour. He is recognised as one of the great prose stylists of the English language in the 20th century. Waugh was the son of a publisher, educated at Lancing College and at Hertford College, Oxford, he worked as a schoolmaster before he became a full-time writer. As a young man, he acquired many fashionable and aristocratic friends and developed a taste for country house society, he travelled extensively in the 1930s as a special newspaper correspondent. He served in the British armed forces throughout the Second World War, first in the Royal Marines and in the Royal Horse Guards, he was a perceptive writer who used the experiences and the wide range of people whom he encountered in his works of fiction to humorous effect. Waugh's detachment was such that he fictionalised his own mental breakdown which occurred in the early 1950s.

Waugh converted to Catholicism in 1930. His traditionalist stance led him to oppose all attempts to reform the Church, the changes by the Second Vatican Council disturbed his sensibilities the introduction of the vernacular Mass; that blow to his religious traditionalism, his dislike for the welfare state culture of the postwar world, the decline of his health all darkened his final years, but he continued to write. He displayed to the world a mask of indifference, but he was capable of great kindness to those whom he considered his friends. After his death in 1966, he acquired a following of new readers through the film and television versions of his works, such as the television serial Brideshead Revisited. Arthur Evelyn St. John Waugh was born on 28 October 1903 to Arthur Waugh and Catherine Charlotte Raban, into a family with English, Welsh and Huguenot origins. Distinguished forebears include Lord Cockburn, a leading Scottish advocate and judge, William Morgan, a pioneer of actuarial science who served the Equitable Life Assurance Society for 56 years, Philip Henry Gosse, a natural scientist who became notorious through his depiction as a religious fanatic in his son Edmund's memoir Father and Son.

Among ancestors bearing the Waugh name, the Rev. Alexander Waugh was a minister in the Secession Church of Scotland who helped found the London Missionary Society and was one of the leading Nonconformist preachers of his day, his grandson Alexander Waugh was a country medical practitioner, who bullied his wife and children and became known in the Waugh family as "the Brute". The elder of his two sons, born in 1866, was Arthur Waugh. After attending Sherborne School and New College, Arthur Waugh began a career in publishing and as a literary critic. In 1902 he became publishers of the works of Charles Dickens, he had married Catherine Raban in 1893. Alec Waugh became a novelist of note. At the time of his birth the family were living in North London, at Hillfield Road, West Hampstead where, on 28 October 1903, the couple's second son was born, "in great haste before Dr Andrews could arrive", Catherine recorded. On 7 January 1904 the boy was christened Arthur Evelyn St John Waugh but was known in the family and in the wider world as Evelyn.

In 1907, the Waugh family left Hillfield Road for Underhill, a house which Arthur had built in North End Road, close to Golders Green a semi-rural area of dairy farms, market gardens and bluebell woods. Evelyn received his first school lessons at home, from his mother, with whom he formed a close relationship. In September 1910, Evelyn began as a day pupil at Heath Mount preparatory school. By he was a lively boy of many interests, who had written and completed "The Curse of the Horse Race", his first story. A positive influence on his writing was Aubrey Ensor. Waugh spent six contented years at Heath Mount. Physically pugnacious, Evelyn was inclined to bully weaker boys. Outside school, he and other neighbourhood children performed plays written by Waugh. On the basis of the xenophobia fostered by the genre books of Invasion literature, that the Germans were about to invade Britain, Waugh organised his friends into the "Pistol Troop", who built a fort, went on manœuvres and paraded in makeshift uniforms.

In 1914, after the First World War began and other boys from the Boy Scout Troop of Heath Mount School were sometimes employed as messengers at the War Office. Family holidays were spent with the Waugh aunts, at Midsomer Norton, in a house lit with oil lamps, a time that Waugh recalled with delight, many years later. At Midsomer Norton, Evelyn became interested in high Anglican church rituals, the initial stirrings of the spiritual dimension that dominated his perspective of life, and

James Moody's Moods

James Moody's Moods is an album by saxophonist James Moody composed of sessions recorded in 1954 and 1955, released on the Prestige label. "The Strut" – 4:02 "Jammin' with James" – 11:36 "A Sinner Kissed an Angel" – 4:02 "It Might as Well Be Spring" - – 3:46 "I've Got the Blues" – 2:45 "Blue Walk" – 3:13 "Faster James" – 3:40Recorded at Van Gelder Studio in Hackensack, New Jersey on September 29, 1954, January 28, 1955, August 24, 1955 and December 12, 1955 James Moody – tenor saxophone, alto saxophone Dave Burnstrumpet William Shepherdtrombone Pee Wee Moorebaritone saxophone Jimmy Boydpiano John Lathambass Clarence Johnstondrums Eddie Jefferson – vocal Bob Weinstock – supervisor Rudy Van Gelder – engineer