Septimus Heap is a series of fantasy novels featuring a protagonist of the same name written by English author Angie Sage. In all, it features seven novels, entitled Magyk, Physik, Syren and Fyre, the first in 2005 and the final in 2013. A full colour supplement to the series, entitled The Magykal Papers, was published in June 2009, an online novella titled The Darke Toad is available. A sequel trilogy, The TodHunter Moon Series, set seven years after the events of Fyre, began in October 2014; the series follows the adventures of Septimus Heap who, as a seventh son of a seventh son, has extraordinary magical powers. After he becomes an apprentice to the wizard of the series, Marcia Overstrand, he must study for seven years and a day until his apprenticeship ends. In the first book, he is known as Young Army Expendable Boy 412, until his great-aunt, Zelda Zanuba Heap reveals his true identity, his adventures are placed in the context of the warmth and strength of his family, developed alongside those of Jenna, his adoptive sister, heir to the throne of the Castle, the community where they live.
The novels, set in an elaborate fantastic world, describe the many challenges that Septimus and his friends must overcome. The books received worldwide critical acclaim; the series has been noted for the realism and richness of its characters, the compelling nature of their adventures, its humour. It has been compared with other works within the genre. Author Angie Sage has said that the character of Septimus Heap, his ultimate fate, the world he inhabits, were formed in her imagination from the beginning, but she had not decided on the intermediate steps on his journey, nor on the characters he would meet. Sage described Septimus Heap's world as a place where numerous creatures and people appear and become involved in events. Commenting on the development of the Septimus Heap character, Sage has described him as someone in a strange and hostile world who has no idea of his real identity; the series gained momentum with the development of the character of Marcia Overstrand, which Sage credits as an inspiration.
Septimus Heap is centred on the strength of the Heap family. In an interview Sage said: I like their chaotic acceptance of life, the fact that they don't do what they are told by authority if they think it is wrong. Stuff happens to them that makes their life difficult at times but they don't moan about things, they just get on and sort it out as best they can, they are remarkably accepting of other people, I think. They are a family which becomes separated by circumstances- and I wanted to show that families can still be close to each other and care for each other though they live apart; the family relationships develop as the books progress, are central to the story. Sage keeps a boat in real life. Other inspirations for the series included Sage's love of history and the misty landscape of Cornwall, where she lived before starting the series. Another factor in the development of the series was her love of daydreaming: "Slowly... lots of thinking, daydreaming. I am a big fan of staring out of the window.
Keeping all my thoughts and ideas in a dog-eared old envelope for ages." With The Wilton Villager, Sage further expanded her inspiration behind the series. "It was an idea I had had for a long time, I waited a long time while it grew and developed. I write the books I would have loved to have read as a child and teenager, it all started with the spelling of the first title,'Magyk.' I felt the way that magic is spelled makes people think of conjuring tricks and stage magicians and I wanted to avoid that, but in the past, before spelling became standardized, people would spell words how they chose to, sometimes in different ways in the same sentence. Magic was spelled magyck, so all I did was to change that a little. After that I carried on using archaic spelling for words associated with the supernatural, it makes them look a little different, gives a different flavor to them. The plot of the first book, entitled Magyk, revolves around the pauper Heap family: Silas and their seven children; the story begins.
Septimus is born on the same day, but is declared dead by the midwife, who steals the baby and brings him to DomDaniel, an evil wizard. However, he is confused with the midwife's own son and is sent to the Supreme Custodian to help start a boy army. On her tenth birthday, Jenna learns from ExtraOrdinary Wizard Marcia Overstrand that she is a princess, but that she—and the Heap family—are in danger. Jenna and Nicko Heap escape to their Aunt Zelda's cottage, they are accompanied by a member of the Young Army called Boy 412, who discovers his magic powers and a legendary ring while at Zelda's. Marcia is imprisoned in DomDaniel's boat and nearly dies, but is rescued by Boy 412, Jenna and Nicko after they find a flying Dragon Boat in a secret cavern by Zelda´s cottage where Jenna finds a beautiful stone. At the end of the novel, Boy 412 is revealed to be Septimus, his family hears of his past; the second book, begins with Septimus witnessing the kidnapping of Jenna by her older brother Simon Heap.
After seeking help from Nicko and a friend from the Young Army, Septimus finds Jenna at The Port, but they are followed by Simon. They fly to The Castle in the Dra
Physik is a fantasy novel by Angie Sage. It is the third book in the seven-book Septimus Heap series; the story focuses on the 500-year-old spirit of Queen Etheldredda, who attempts to use Septimus Heap to attain immortality. The book begins with Silas Heap and Gringe accidentally releasing the spirit of Queen Etheldredda - while Unsealing a room for Silas's Counter- Feet Colony - from a painting that she had been trapped in for 500 years, her release releases her pet Aie-Aie, which causes a Sickness by biting people. Once released, she drowns Septimus Heap, only to save him for blackmail, she sends Septimus Marcellus Pye who drank an incomplete potion of immortality. Marcellus uses a magical mirror to send Septimus back in time to learn Physik from a younger version of Marcellus, in an attempt to complete the potion. Marcia finds a note from Septimus in Marcellus' book I Marcellus. Jenna Heap and Nicko Heap enlist the help of Alther Mella to attempt to travel back in time to find Septimus. Alther takes them to see Alice Nettles.
In Alice's warehouse, they find a Glass. Snorri and Nicko fall through the glass, but it's shattered when Spit Fyre attempts to follow them through it. Jenna is confused for the lost princess and is taken to see Etheldredda, separating her from Snorri and Nicko, she escapes. Septimus, Jenna and Nicko attempt to pass through the Doors of Time to return to their time period, but the arrival of Etheldredda and Marcellus stop their attempt, they hide in a closet, where they witness Marcellus tell his mother that the potion is not yet completed and she therefore cannot drink it. She insists on drinking the incomplete potion, she and Marcellus discover Septimus and the others in the closet that they were hiding in. Etheldredda drags Jenna to the Moat to attempt to drown her, but is herself drowned in the process. Due to her having drunk an incomplete potion she is reincarnated as an incomplete spirit. Septimus and Nicko decide to travel through the Doors of Time to return to their own time period, but Nicko leaves in search of Snorri, who had herself gone in search of her cat, Ullr.
Septimus and Jenna return to the present without Snorri. Back at the castle, the ghost of Etheldredda attempts to kill Jenna using the IP bullet from Magyk, but the bullet instead hits Alice, who throws herself in front of Jenna to protect her. Marcia uses Spit Fyre's fire to destroy Etheldredda's portrait, which in turn destroys the ghosts of Etheldredda and the Aie-Aie. Septimus uses his newfound knowledge of Physik to create an antidote for the Sickness. Septimus Heap: The seventh son of a seventh son, youngest child of Sarah and Silas Heap, he is the apprentice to the Extraordinary Wizard Marcia Overstrand. Marcia Overstrand: The current Extraordinary Wizard and Septimus' teacher. Silas Heap: Father of the Heap children. Huge fan of the game Counter-Feet, an obsession which inadvertently causes the release of Etheldredda. Sarah Heap: Mother of the Heap children. Jenna Heap: Adopted Daughter of Sarah and Silas Heap, she is the Princess of the Castle, is sometimes referred to as the Queenling. Nicko Heap: 6th son of Sarah and Silas Heap.
Talented sailor. Snorri Snorrelssen: A young North Trader, she comes to the Castle in search of the ghost of her dead father. Queen Etheldredda Queen of the Castle 500 years ago. Considered to be the worst queen her moniker was Etheldredda the Awful. Alther Mella: Ghost of Marcia Overstrand's teacher, was the Extraordinary wizard before his passing. Alice Nettles: Chief Customs Officer of the Port. Was close to Alther when he was alive. Marcellus Pye: The last Alchemist and the creator of the incomplete potion of immortality, he takes Septimus on as an apprentice. Son of Etheldredda. Gringe: Friend and counter-feet partner of Silas. Reception for Physik was positive receiving favorable reviews from ALA Booklist, Publishers Weekly and School Library Journal, it was included by the Washington Post in their list of books that inspire a love of reading in kids
Septimus Heap (character)
Septimus Heap is the protagonist in the bestselling book series Septimus Heap, by Angie Sage. He is the Apprentice to Marcia Overstrand, he was once a member of the Young Army, known as Boy 412. Septimus is a small and timid-looking boy, with green wizard eyes and curly blond hair wearing a sheepskin jacket with purple and yellow stripes, red hat during his Young Army days. Now he wears the traditional green robes of the ExtraOrdinary apprentice to Marcia and a pair of brown boots, he was thin when he was in the Young Army. He filled up more due to Aunt Zelda's cabbage sandwiches in Magyk. According to author Angie Sage, the character was in her mind for a long time, she had decided what would happen to Septimus in the end but was not sure how she would make the character get there or who he would meet on his journey. For her, Septimus was someone, in a strange and hostile world and who did not have a clue about who he was. At twelve hours old, Septimus was taken away from his mother Sarah Heap by the Matron Midwife on the commands of the evil Necromancer, DomDaniel.
It was planned for him to be raised to become apprentice to DomDaniel. However, due to a mix -up, the midwife's own son was taken. Septimus was raised in the Young Army, known as Boy 412, up until the end of Magyk. In the first book Magyk after Septimus was taken away and Sarah adopt the orphaned princess of their Castle; when Jenna, the princess, is discovered, the ExtraOrdinary wizard Marcia Overstrand takes her away from the Heaps and circumstance had it that Boy 412 ended up escaping with them to Silas Heap's Aunt. There the others discover Boy 412's magical powers and he, together with Jenna and their brother Nicko discover a hidden Dragon-Boat and save Marcia from DomDaniel. Marcia accepts Boy 412 as her apprentice, for a return gift, Aunt Zelda reveals him to be Septimus Heap; the second book Flyte finds Septimus as the apprentice to Marcia. His elder brother Simon kidnaps Jenna in envy of Septimus stealing his apprenticeship. Septimus along with Nicko goes out in search of Jenna and they are accompanied by his Young Army friend Boy 409 or better known as Wolf-Boy.
They find Jenna in the Port and take the Dragon-Boat from Aunt Zelda's to fight Simon who damages the Dragon-Boat extensively. Septimus saves Marcia again from a placement by Simon, he found the long-lost flyte charm. The third book Physik finds Septimus in great danger as the ghost of an evil Queen Etheldredda sends him back in time 500 years ago. There Septimus becomes the apprentice to a noted alchemist called Marcellus Pye and learns about physik. Jenna and Nicko along with a new girl called Snorri, rescue him and Marcia destroys the evil queen. Septimus cures the people of the Castle from the sicknesse, spreading. In Queste, Septimus is tricked to go on a deadly quest by an old and nasty ghost called Tertius Fume, he goes on to the House of Foryx to search Nicko and Snorri who were trapped back in time in the previous book. Along with Jenna and Beetle, his friend, they bring back Nicko and Snorri, his magical power development is noticeable. "Syren" sees Septimus promoted to Senior Apprentice as he was the only ExtraOrdinary Apprentice to have survived - much less completed - the Queste.
With his newfound freedom he sets off to find Jenna, Nicko and Snorri on Spit Fyre, to discover them tucked away safely on Jenna's father's ship: the Cerys. Events lead to Septimus, Beetle and an injured Spit Fyre becoming stranded on a beautiful island and meeting Syrah Syara - a 513-year-old girl possessed by the Syren. Syrah is freed from the Syren and the friends all sail home together on the Cerys. Septimus is the Seventh Son of a Seventh Son. Therefore, he is gifted with extreme magical powers; when Marcia gives him a charm to be invisible in Magyk, he was the first to disappear without uttering the charm. This made, she asked him to be her apprentice which he accepted. The Dragon-Boat realised this magical power when Septimus held the Dragon's tiller; when Jenna, Nicko and he went to find Marcia aboard The Vengeance, he showed his magical skill by being clever enough to utter new spells so that all three of them can see each other if they are invisible. He can transfix bigger beings like horses as well as unreal things like shadows as demonstrated in Flyte.
He was the first one to discover the complete Flyte charm in many years and is able to fly successfully. When he went back in time to Marcellus Pye, he learnt all that he could about alchemy and "Physik" and was able to cure the sicknesse which infected the Castle inhabitants, he is able to do a complete Projection of a human and keep it solid as he demonstrated in the House of Foryx in Queste, where in the beginning of the book he was able to conjure sound, which many ExtraOrdinary cannot do. Septimus is a loving and caring boy, fond of his adopted sister Jenna, brother Nicko, friends Beetle and Wolf Boy, tutor Marcia and pet dragon Spit Fyre, his relationship with his elder brother Simon is ruined in Flyte when Simon tried to kidnap Jenna and kill Marcia, but maintains a healthy relationship with the other Heap brothers and is closest to Nicko Heap. His relationship with Simon is repaired when he turns away from Darke in Fyre, he spends time around the Forest Heaps: Sam, Jo-Jo, Edd and Erik Heap, as they live in the Forest most of the time, but he is still close to them, as proved in Queste.
Although he spends most of his time at Wizard Tower, he loves it when he gets a chance to meet Sarah and Silas and roam around the Castle with Jenna as
A lawn mower is a machine utilizing one or more revolving blades to cut a grass surface to an height. The height of the cut grass may be fixed by the design of the mower, but is adjustable by the operator by a single master lever, or by a lever or nut and bolt on each of the machine's wheels; the blades may be powered by manual force, with wheels mechanically connected to the cutting blades so that when the mower is pushed forward, the blades spin, or the machine may have a battery-powered or plug-in electric motor. The most common self-contained power source for lawn mowers is a small internal combustion engine. Smaller mowers lack any form of propulsion, requiring human power to move over a surface. Larger lawn mowers are either self-propelled "walk-behind" types, or more are "ride-on" mowers, equipped so the operator can ride on the mower and control it. A robotic lawn mower is designed to operate either on its own, or less by an operator by remote control. Two main styles of blades are used in lawn mowers.
Lawn mowers employing a single blade that rotates about a single vertical axis are known as rotary mowers, while those employing a cutting bar and multiple blade assembly that rotates about a single horizontal axis are known as cylinder or reel mowers. There are several types of mowers, each suited to purpose; the smallest types, non-powered push mowers, are suitable for small gardens. Electrical or piston engine-powered push-mowers are used for larger residential lawns. Riding mowers, which sometimes resemble small tractors, are larger than push mowers and are suitable for large lawns, although commercial riding lawn mowers can be "stand-on" types, bear little resemblance to residential lawn tractors, being designed to mow large areas at high speed in the shortest time possible; the largest multi-gang mowers are mounted on tractors and are designed for large expanses of grass such as golf courses and municipal parks, although they are ill-suited for complex terrain. The first lawn mower was invented by Edwin Budding in 1830 in Thrupp, just outside Stroud, in Gloucestershire, England.
Budding's mower was designed to cut the grass on sports grounds and extensive gardens, as a superior alternative to the scythe, was granted a British patent on August 31, 1830. Budding's first machine was 19 inches wide with a frame made of wrought iron; the mower was pushed from behind. Cast-iron gear wheels transmitted power from the rear roller to the cutting cylinder, allowing the rear roller to drive the knives on the cutting cylinder. Another roller placed between the cutting cylinder and the main or land roller could be raised or lowered to alter the height of cut; the grass clippings were hurled forward into a tray-like box. It was soon realized, that an extra handle was needed in front to help pull the machine along. Overall, these machines were remarkably similar to modern mowers. Two of the earliest Budding machines sold went to Regent's Park Zoological Gardens in London and the Oxford Colleges. In an agreement between John Ferrabee and Edwin Budding dated May 18, 1830, Ferrabee paid the costs of enlarging the small blades, obtained letters of patent and acquired rights to manufacture and license other manufacturers in the production of lawn mowers.
Without patent and Ferrabee were shrewd enough to allow other companies to build copies of their mower under license, the most successful of these being Ransomes of Ipswich, which began making mowers as early as 1832. His machine was the catalyst for the preparation of modern-style sporting ovals, playing fields, grass courts, etc; this led to the codification of modern rules for many sports, including for football, lawn bowls, lawn tennis and others. It took ten more years and further innovations to create a machine that could be drawn by animals, sixty years before a steam-powered lawn mower was built. In the 1850s, Thomas Green & Son of Leeds introduced a mower called the Silens Messor, which used a chain drive to transmit power from the rear roller to the cutting cylinder; these machines were lighter and quieter than the gear-driven machines that preceded them, although they were more expensive. The rise in popularity of lawn sports helped prompt the spread of the invention. Lawn mowers became a more efficient alternative to domesticated grazing animals.
Manufacture of lawn mowers took off in the 1860s. By 1862, Ferrabee's company was making eight models in various roller sizes, he manufactured over 5000 machines until production ceased in 1863. The first grass boxes took their present shape in the 1860s. James Sumner of Lancashire patented the first steam-powered lawn mower in 1893, his machine burned petrol and/or paraffin as fuel. These were heavy machines. After numerous advances, these machines were sold by the Stott Fertilizer and Insecticide Company of Manchester and Sumner; the company they both controlled was called the Leyland Steam Motor Company. Around 1900, one of the best known English machines was the Ransomes' Automaton, available in chain- or gear-driven models. Numerous manufacturers entered the field with petrol engine-powered mowers after the
Marcia Overstrand is a fictional character in the Septimus Heap series by Angie Sage. She is a powerful ExtraOrdinary Wizard. Septimus is her apprentice. Marcia is described as a tall woman with characteristic green wizard eyes and long, wavy hair, she wears a deep purple tunic, held at the waist by her "ExtraOrdinary Wizard" belt and a purple cloak, part of her Magyk. Around her neck is the "Akhu Amulet of Hotep-Ra", the source of power for "ExtraOrdinary Wizards". Marcia wears a pair of pointy purple python skin boots made for her by shoemaker Terry Tarsal. Terry much dislikes snakes, swears Marcia orders snakeskin on purpose; this may not be true. She has an aura of Magyk around her. Marcia can be fascinating and bossy, scary to those around her, she is ambitious. The Marcia character was key in Sage's development and continuation of the Heap series, as she motivates a lot of Septimus's decisions. Marcia always wanted to be an "ExtraOrdinary Wizard", she made sure she apprenticed to the "ExtraOrdinary Wizard" of her day.
Alther was a good wizard. After Marcia completed her final wizard examination, the heir to the Castle was born. Marcia and Alther went to the Palace to congratulate the Queen. However, the Queen and Alther were both murdered by an assassin. Before dying, Alther gave Marcia the "Akhu Amulet" making Marcia the "ExtraOrdinary Wizard". Marcia gave her to a Wizard, Silas Heap for hiding, he raised her as Jenna. When Jenna is 10, Marcia takes her away with the assistance of Silas, his son Nicko and a "Young Army" boy called'Boy 412'. Marcia does a Projection while escaping to Marram Marshes to fend off the Hunters. At Zelda's cottage, Marcia learns that DomDaniel, has taken over the Wizard Tower, she wants to take revenge but Alther's ghost warns her not to. While teaching the children about Magyk, she learns. Marcia asks him to be her apprentice. One day, Marcia receives a message from Silas and goes back to the Castle, but it is a trap and she is caught by DomDaniel's guards. DomDaniel takes away her amulet, which drains all her powers.
Boy 412, assisted by Jenna and Nicko, board DomDaniel's ship and a fight ensues which results in Marcia taking back her amulet and escaping on the Dragon Boat. Boy 412 accepts the offer of apprenticeship, Marcia comes to know that he is the real Septimus Heap. Marcia returns to the Wizard Tower in Flyte, she rids the Tower of the Darkenesse left by DomDaniel, but cannot rid it of a shadow that trails her. Marcia builds a Shadow Safe, they reassemble and try to kill Marcia, but she identified them for who they used to be and prevails. In Physik, Marcia comes to learn that Septimus has been sent back in time by getting pulled through a magykal looking glass in the Queen's Room by Marcellus Pye. In the meantime, an evil Queen Etheldredda's spirit gets released by Silas Heap when he unseals her portrait and wreaks havoc on the Castle. Marcia does all she can to retrieve Septimus and stop a sicknesse from spreading, but nothing seems to work. Jenna and Snorri go back in time and retrieve Septimus, but sadly Nicko and Snorri get trapped in that time.
When Septimus gets back he and Marcia create an antidote for the sicknesse by using what he learned from Marcellus. Marcia, on learning Etheldredda's evil plan to kill Jenna so she can be queen forever, decides to destroy her, she makes a huge BoneFyre out of Septimus' pet dragon Spit Fyre's fire and through strong magic, pulls Etheldredda's spirit to the fire and destroys her forever. She is able to destroy Etheldredda's pet called Aie-Aie, responsible for the sicknesse. In order to control Septimus' moves, Marcia locks it. Tertius Fume, an ancient evil ghost, calls for the legendary drawing of the Queste stone. Marcia prevents this by helping Septimus escape, assisted by Jenna and his friend Beetle, who discovers that going to the House of Foryx will enable them to find Nicko and Snorri, he realizes that going there is the Queste. Marcia tries to find him through her magic and enlists Simon's help through his tracker ball, Sleuth, but all hope seems failing when Septimus communicates to her his whereabouts by writing on a twin of Marcia's door.
She takes Sarah Heap and goes on Septimus' dragon to the House of Foryx, where she bangs on the door, ignoring the door bell, Septimus - followed by the others - come out and all are able to return to their own time. In Syren Marcia promotes Septimus to Senior Apprentice, because he was the first to complete and come back alive from his Queste. Septimus jumps at the chance to take leave meet up with Jenna and Snorri, Marcia reluctantly lets him do so. At the end when Tertius Fume attempts to murder Marcia with an army of warrior jinnee stolen from Milo. With several swords at Marcia's throat and his own jinnee - Jim Knee - race to freeze the whole army, save her, and they do. Marcia is an powerful wizard, she can perform any kind of magyk. She is able to create a fog as well as a projection at the same time, which Silas admires, she is adept at little Physik, as when she cures Septimus' spider bite with a little dark magic in Flyte. She can transport from one place to another like she did in Magyk or Queste.
She is adept at day to day needy magyks like transfiguration. She modifies Zelda's desk by adding hands to it in Magyk or cleaning up the scribes mess in a trifle in Qu
Septimus Heap: The Magykal Papers
Septimus Heap: The Magykal Papers is a supplementary book to the Septimus Heap series. Released on July 2009, the book is divided into four sections dealing with The Castle, The Palace, The Wizard Tower and the other parts of the Septimus Heap world, it consists of biographies of the main characters, their journals and notes, other items. Septimus Heap: The Magykal Papers is a supplement to the series, published on July 2009 in full colour in a larger format, with illustrations by Mark Zug. During developing the supplementary, Angie Sage said in an interview that she was enjoying the process of developing this guide-book and thinking about the book's structure and all its characters; the book is divided into four sections. The first section, "Papers from the Castle," opens with a bit of history, it tells about the background of how The Castle developed from a little village and how the Queen came to stay there and the arrival of the ExtraOrdinary Wizard. This is followed by Rupert Gringe's Around-the-Castle Boat Tour programme.
Other tours are represented, such as the "Ask Sirius Walking Tour of the Castle and the Ramblings" and Silas Heap's ink-splotched "A Ramble through the Ramblings Walking Tour." After a restaurant guide, the biographies of the main characters start. Never before known facts about Sarah and Silas Heap, Jenna, Mr. and Mrs. Gringe, Marcia Overstrand, ghost Alther Mella, spy Linda Lane and the main protagonist Septimus Heap. One can delve deeper into these personalities by way of the journals, appointment diaries, family trees; the second part, "Papers from the Wizard Tower" includes a brief history of the construction of the Wizard Tower and rules and regulations one should consider while visiting the Tower. It includes Septimus' homeworks and its corrections by Marcia and a pamphlet by Alther Mella, on assisting turned ghosts in the afterlife; the third part, entitled "Papers from The Palace" describes the Palace as a whole and includes Jenna's private journals and a brief history of some notable queens.
The last part talks about other locations of the Castle. Terry Miller Shannon from Kidsreads.com was impressed with the book and commented "The Magykal Papers, filled with tidbits of information, hilarious asides and a smidgeon of dragon poo, is irresistible enjoyable, most definitely'magykal'. Fans of Septimus Heap will go wild for this encyclopedic supplement to the series; the full-color illustrations and amazing range of papers from the Castle, the Wizard Tower, the Palace and "Around the Castle" make this a book to get lost in for many enjoyable hours." Septimus Heap Official website
The Toronto Star is a Canadian broadsheet daily newspaper. Based on 2015 statistics, it is Canada's highest-circulation newspaper on overall weekly circulation; the Toronto Star is owned by Toronto Star Newspapers Limited, a subsidiary of Torstar Corporation and part of Torstar's Daily News Brands division. The Star was created in 1892 by striking Toronto News printers and writers, led by future Mayor of Toronto and social reformer Horatio Clarence Hocken, who became the newspaper's founder, along with another future mayor, Jimmy Simpson; the Star was first printed on Toronto World presses, at its formation, The World owned a 51% interest in it as a silent partner. That arrangement only lasted for two months, during which time it was rumoured that William Findlay "Billy" Maclean, the World's proprietor, was considering selling the Star to the Riordon family. After an extensive fundraising campaign among the Star staff, Maclean agreed to sell his interest to Hocken; the paper did poorly in its first few years.
Hocken sold out within the year, several owners followed in succession until railway entrepreneur Sir William Mackenzie bought it in 1896. Its new editors, Edmund E. Sheppard and Frederic Thomas Nicholls, moved the entire Star operation into the same building used by the magazine Saturday Night; this would continue until Joseph E. "Holy Joe" Atkinson, backed by funds raised by supporters of Sir Wilfrid Laurier, bought the paper. The supporters included William Mulock, Peter Charles Larkin and Timothy Eaton. Atkinson was the Star's editor from 1899 until his death in 1948; the newspaper's early opposition and criticism of the Nazi regime saw it become one of the first North American papers to be banned in Germany. Atkinson had a social conscience, he championed many causes that would come to be associated with the modern welfare state: old age pensions, unemployment insurance, health care. The Government of Canada Digital Collections website describes Atkinson asa "radical" in the best sense of that term....
The Star was unique among North American newspapers in its consistent, ongoing advocacy of the interests of ordinary people. The friendship of Atkinson, the publisher, with Mackenzie King, the prime minister, was a major influence on the development of Canadian social policy. Atkinson became the controlling shareholder of the Star; the Star was criticized for practising the yellow journalism of its era. For decades, the paper included heavy doses of crime and sensationalism, along with advocating social change. From 1910 to 1973, the Star published the Star Weekly. Shortly before his death in 1948, Joseph E. Atkinson transferred ownership of the paper to a charitable organization given the mandate of continuing the paper's liberal tradition. In 1949, the Province of Ontario passed the Charitable Gifts Act, barring charitable organizations from owning large parts of profit-making businesses, that required the Star to be sold. Atkinson's will had directed that profits from the paper's operations were "for the promotion and maintenance of social and economic reforms which are charitable in nature, for the benefit of the people of the province of Ontario" and it stipulated that the paper could be sold only to people who shared his social views.
The five trustees of the charitable organization circumvented the Act by buying the paper themselves and swearing before the Supreme Court of Ontario to continue what became known as the "Atkinson Principles": A strong and independent Canada Social justice Individual and civil liberties Community and civic engagement The rights of working people The necessary role of governmentDescendants of the original owners, known as "the five families", still control the voting shares of Torstar, the Atkinson Principles continue to guide the paper to this day. In February 2006, Star media columnist Antonia Zerbisias wrote on her blog: Besides, we are the Star which means we all have the Atkinson Principles—and its multi-culti values—tattooed on our butts. Fine with me. At least we are upfront about our values, they always work in favour of building a better Canada. From 1922 to 1933, the Star was a radio broadcaster on its station CFCA, broadcasting on a wavelength of 400 metres, whose coverage was complementary to the paper's reporting.
The station was closed following the establishment of the Canadian Radio Broadcasting Commission and the introduction of a government policy that, in essence, restricted private stations to an effective radiated power of 100 watts. The Star would continue to supply sponsored content to the CRBC's CRCT station, an arrangement that lasted until 1946. In 1971, the newspaper was renamed The Toronto Star and moved to a modern office tower at One Yonge Street by Queens Quay; the original Star Building at 80 King Street West was demolished to make room for First Canadian Place. The new building housed the paper's presses. In 1992, the printing plant was moved to the Toronto Star Press Centre at the Highway 407 & 400 interchange in Vaughan. In September 2002, the logo was changed, "The" was dropped from the papers. During the 2003 Northeast blackout, the Star printed the paper at a press in Ontario; until the mid-2000s, the front page of the Toronto Star had no advertising aside from lottery jackpot estimates from the Ontario Lottery and Gaming Corporation.
On May 28, 2007, the Star unveiled a redesigned paper that features larger type, narrower pages and shorter articles, renamed