PC PowerPlay is Australia's only dedicated PC games magazine. PC PowerPlay focuses on news and reviews for upcoming and newly released games on the Microsoft Windows platform; the magazine reviews computer hardware for use on gaming computers. The magazine is published by Future Australia. In 2018, Future and publisher of PC Gamer, purchased PC PowerPlay and related computing titles from nextmedia, incoporating PC PowerPlay articles into the online versions of PC Gamer; the magazine comes with a DVD which includes game demos, freeware games, teaser trailers, mods, maps and computer wallpapers, a CD version was available until September 2005 where it was replaced by a DVD edition. The main sections included in each month's magazine include: Inbox: Letters to the editor and Snippets The Big Picture: A double-page screenshot of the game featured as the cover story; this is followed by the cover story itself. Extended Memory: An opinion piece reflecting on the state of games today in relation to older, obsolete games and genres.
Jam:. James Cottee discusses issues of a general gaming nature; this section was titled "Out to Play". Generation XX: Meghann O'Neill provided a look at gaming from a female perspective. 10 To Watch: Originally named "Incoming". A round-up of ten major soon to be released games. PCPP Interview: An interview with a well known indie games developer. Topics include their influences that shaped their developed games. Reviews: A section where games are reviewed and given a rating out of 10, based on graphics, gameplay, etc. MyPC: A reader submits a picture of their computer, along with its specifications, recent upgrades, other information. Hotware: Includes commercial products, some computer related, others not, which the reader may find interesting. Tech: A selection of the latest technology is reviewed and discussed; this has expanded after the removal of other tech columns like "ReShuffle". The Beast: A list of components needed to build an powerful gaming PC costing extravagant amounts of money; the Menagerie: Consists of three computer builds with different budgets in mind.
The hardware included in this section is low to mid range in ability following a "bang for buck" ideal. State of Play: Includes four parts, discussing the characteristics and recent changes occurring in four different genres of gaming: MMOs, RPGs, RTS', Indies. Next Month: A whole page of games' artwork with the date of the next issue's publication date shown below. A number of notable sections that used to appear in the magazine included: Number Crunching: A page of computer or game related statistics. Tutorials: A lengthy article describing in simple terms how something can be done. Briefing: An article which explains the history/use of a specific computer part. On the Discs: Usually a two-page description of the software on the CDs/DVD. Guerrilla Gamer: A fictional writer, "Guerrilla Gamer", using the image of Duke Nukem discusses a topic to which he has dislike towards. Dr. Claw: A parody of the online gaming/IRC community written in Leet speak from the perspective of an early teen gamer. Hack: A short lived comic about the antics of a PC games magazine writing team.
Flotsam and Jetsam: A roundup of the all latest budget game releases that gave the reviewers a chance to showcase their writing skills by denigrating some of the worse titles on the market. Reshuffle: A review of several Graphics Processing Units, where the frames per second and 3DMark points are stated along with a rating out of 10. POWERTEST: Powertest was where several hardware items were reviewed for their pros and cons and given a rating out of 10; the Beastie: The Beastie was a cheaper version of "The Beast" using mid-high range cost parts, which are chosen on a "bang for buck" basis. Bargain Bin: A selection of old games which were considered good for their time available for under $20; the Vault/Flashback: This section of the magazine alternated between two types of retrospective examinations. "The Vault" looks at an older game, where a key developer is interviewed and their thoughts are included on how the design process and the game's release went. Meanwhile, "Flashback" is a more casual look at a older game approached in a style seen in the Playtest reviews.
Yellow Boots: An amusing last page where a non-computer related topic is discussed, from the point of view of a man with a pair of sentient yellow boots, with these tales involving the author's "Crazy Ex-third flatmate" Victor Ninox. Each review of a game or product is given a score out of ten. PC PowerPlay has given 10/10 scores to a number of games including: A 10/10 game is connoted not as a perfect game but as a "masterpiece with flaws". PCPP once stated "What was the difference between a game which gets 95% and
Joystiq was a video gaming blog founded in June 2004 as part of the Weblogs, Inc. family of weblogs, now owned by AOL. It was AOL's primary video game blog, with sister blogs dealing with MMORPG gaming in general and the popular MMORPG World of Warcraft in particular. After declining readership, it was announced that Joystiq would be shut down on February 3, 2015, as part of moves to downsize AOL's operations by shuttering its "underperforming" properties; as of early 2004, Inc. was seeking to add a blog to its repertoire for the sole purpose of covering news related to video games, as evidenced by the now-defunct The Video Games Weblog, founded February 27, 2004. On March 12, Inc. CEO Jason Calacanis announced two spinoff projects: The Unofficial Playstation 3 Weblog and The Unofficial Xbox 2, both of which are now retired, though they would set a precedent for the launching of Joystiq's Fanboy blogs in 2005. However, none of these three initial weblogs were aggressively marketed, The Video Games Weblog made its final post on May 18, 2005, amassing 175 blog entries in total.
All three blogs are now listed as "On Hiatus/Retired" in Inc. directory. David Touve, the primary contributor to these early blogs, would act as Joystiq's features editor for a short time in late 2005 before resigning due to the birth of his child; that year, following 2004's Electronic Entertainment Expo, Peter Rojas, the founder of and lead contributor to the company's flagship blog Engadget, formally introduced Joystiq to the masses, positioning the blog as an extension to Engadget's Gaming subdomain. However, being a separate and wholly video game-related entity, Joystiq allowed for much more in-depth analysis of the video game industry than the consumer electronics-oriented Engadget. While Joystiq had featured content as early as April 2, the blog is not considered to have been launched until Rojas's public revelation on Engadget on Wednesday, June 16, 2004; the first major shakeup in Joystiq's history occurred in June 2005, when senior editor Ben Zackheim, after being offered a position at America Online's Games division, announced his resignation due to a conflict of interest.
He was succeeded by Vladimir Cole, a blogger, hired February 2005 and who held the position of Editor-in-Chief until February 2007, when Christopher Grant took over after Cole took a job with Microsoft's Xbox division. Weblogs, Inc. was acquired in October 2005 by America Online. On November 21, 2005, coinciding with the North American launch of the Xbox 360, Joystiq welcomed its first spinoff project: Xbox 360 Fanboy, a blog devoted to the in-depth coverage of its namesake hardware. For the next three weeks this trend would continue, with PSP Fanboy launching on November 28, WoW Insider on December 6, DS Fanboy on December 12. On February 15, 2006, a sixth blog was introduced: Revolution Fanboy, while March 29 heralded the arrival of PS3 Fanboy, completing Joystiq's trifecta of specialized next-gen coverage. While some have criticized the practice of splintering off Joystiq's primary areas of expertise as nothing more than a thinly veiled bid to increase traffic, Jason Calacanis has justified these actions by asserting that as Joystiq grows so too does its potential audience, thus separate blogs are necessary to fulfill these specialized niches.
On January 26, 2006, Joystiq coined the phrase "DS phat", a nickname for the old-style Nintendo DS that helps differentiate between the old DS and the DS Lite. On November 2, 2007, Massively was launched to cover MMOs in general. On January 27, 2009, the Fanboy sites were rebranded and integrated directly into the main Joystiq site. DS and Wii Fanboy were merged into Joystiq Nintendo, as were PSP and PS3 Fanboy merged into Joystiq PlayStation, Xbox 360 Fanboy became Joystiq Xbox; until 2010, these sites continued to feature specialized posts in addition to relevant content from the main Joystiq site. On June 11, 2010, as part of the new "Futurestiq" iteration of the site, the three platform-specific sites shut down, with staff folded into Joystiq full-time. In January 2012, Ludwig Kietzmann became the editor-in-chief after Grant left to form a new video game news website with Vox Media, owners of The Verge, known as Polygon. In January 2015, co-owned blog TechCrunch reported that AOL was planning to shutter underperforming content properties in the technology and lifestyle verticals, to focus on its stronger properties and advertising sales.
On January 27, 2015, Re/code reported that Joystiq was among the sites that were "likely" to be shut down as part of this restructuring plan. Readership of Joystiq had seen sharp declines. On January 30, 2015, various Joystiq staff members, the site itself, confirmed that the site, along with its spin-offs Massively and WoW Insider, fellow AOL property TUAW, would cease operations after February 3, 2015, it is expected. After the shutdown, on February 10, 2015, the staff of Massively launched a successor site, Massively Overpowered, dedicated to the continuation of their MMO coverage; the Joystiq staff before the closure included editor-in-chief Ludwig Kietzmann, managing editor Susan Arendt, feature content director Xav de Matos, reviews content director Richard Mitchell, news content director Alexander Sliwinski, senior reporter Jess Conditt, contributing editors Sinan Kubba, Danny Cowan, Mike Suszek and Earnest Cavalli. Thomas Schulenberg and Sam Prell maintain the blog on the weekends as the weekend editors and Anthony John Agnello serves as community manager.
Previous Joystiq staff memb
Official Nintendo Magazine
Official Nintendo Magazine, or ONM, was a British video game magazine which covered the Nintendo DS, Nintendo 3DS, Wii and Wii U video game consoles released by Nintendo. Published by EMAP as Nintendo Magazine System, the magazine first covered the Nintendo Entertainment System, Super Nintendo Entertainment System and Game Boy consoles, was renamed to Nintendo Magazine, Nintendo Official Magazine briefly, Nintendo Official Magazine UK. Under these names, it was published by EMAP for twelve years, before the rights were sold to the publisher, Future plc; the first issue by Future plc was released on 16 February 2006. The magazine ran for 8 years and 8 months, concluding with its 114th issue, released on 14 October 2014; the titled Australian version was a follow-up of Nintendo Magazine System, not to be confused with the UK publication. Mean Machines, a long-standing British games magazine, split into two separate magazines, focusing on the two then-major video games console companies: Sega and Nintendo.
The Sega-based magazine retained the original title, Mean Machines Sega, while the Nintendo magazine was named Nintendo Magazine System. The first issue of Nintendo Magazine System was released on 1 October 1992, its name was changed to Nintendo Magazine, Nintendo Official Magazine Nintendo Official Magazine UK, before its publisher was changed from EMAP to Future plc. After this change, the magazine was renamed to its current name, Official Nintendo Magazine, received a new set of staff, its numbering was reset. It reached its 50th issue on 20 November 2009 and its 100th issue in October 2013. On 15 December 2008, the first issue of Official Nintendo Magazine for Australia & New Zealand, a monthly video game magazine based on Official Nintendo Magazine, was published by Future plc, it was the second endorsed Nintendo magazine released in Australia and New Zealand, succeeding the Australian Nintendo Magazine System, which ceased publishing in 2000. Issue 60 and the final issue for Official Nintendo Magazine for Australia & New Zealand was published in December 2013.
In early 2011, four guest bloggers were appointed: Colette Barr, Marti Bennett, Chris Rooke, John Vekinis. These bloggers provided their perspective to Nintendo-related news and events. In March 2011, the UK magazine underwent a change in the style and layout of the contents in the magazine, while adding new features; the first issue released in this format featured a "3D without glasses" cover for the launch of Nintendo 3DS. A new version was introduced in November 2012, with the release of the Wii U; the magazine came to a close with its 114th issue. On 7 October 2014, Future confirmed that the magazine would come to a close with its 114th issue, released on 14 October 2014. Furthermore, it was confirmed that the website would be closed 11 November 2014. On 15 October 2014, former moderators of the ONM forums set up a replacement site for the forthcoming closure of the forums. One such community was Super ONM, now merged with similar ex-Future community GRcade of GamesRadar. Nintendo will now be focusing on its Nintendo Direct, Live Treehouse and other methods to communicate with their fans.
Each month, the Official Nintendo Magazine included the following sections: Welcome - a brief summary of the issue by the editor. There is an A-Z of games features in the issue. Incoming The Big Story - An overview of recent Nintendo news Mouthpiece - an interview with someone relating to a game in the issue World of Nintendo - Nintendo-related news from around the world, including 3DS and Wii U charts Next Month - a preview of the next issue Nintendo Shopping Channel - picks of eShop and the nintendo online store MiiVERSE Mii Plaza - funny MiiVerse posts Connect - letters, emails and Facebook posts. Includes a small transcript of the podcast. ONM Rant - a somewhat controversial opinion, debated by forum users Network ONM Game Night - a review of the online features in a game DLC of the Month - reviews of recent DLC's Smash Update - a round-up of recent Smash Bros news, along with opinions via Miiverse Feedback - a section showing the best letters, e-mails and forum posts of the month. A star letter is picked and a prize, is given to the sender.
In a Word - readers' e-mails and forum posts are replied to in a single word My Collection - a short interview with a Nintendo related collection owner The Gallery - pictures that are sent in by readers Features - articles about exciting and interesting subjects exclusive to the issue Previews - a preview is similar to a review, except a preview is more about what they think the game will turn out to be like rather than what it is like Reviews - an in-depth look into the latest games and how good or bad they are. The score is given in percentages and a summary is given along with the good and bad points of the game Round up - a quick summary of the worst of the month's games or the most minor releases. Continue - The Making of... - an interview with some of a recent game's developers Rewind - a look back at a classic game Time Capsule - 10 games around a certain theme Classic Moment - a look back at an unforgettable moment in a classic game Rated Wii - the top 20 Wii games, features a "Don't Forget" game as well as
Future US, Inc. is an American media corporation specializing in targeted magazines and websites in the video games and technology markets. Future US is headquartered in New York City with small offices in Minneapolis. Future US is owned by parent company, Future plc, a specialist media company based in the United Kingdom, its magazines and websites include: PC Gamer Official Xbox Magazine TechRadar Maximum PC Electronic Musician Guitar Player Guitar World Multichannel News Broadcasting & Cable TWICE Founded in 1985 in the UK by Chris Anderson Future Publishing was the fastest growing UK publisher of the nineties. From a start in computer and video games magazines, Future diversified into sports, entertainment and general interest magazines becoming the UK's fourth largest publisher. Anderson wanted to expand Future into the United States, bought struggling Greensboro video game magazine publisher GP Publications, publisher of Game Players magazine in 1993; the company launched a number of titles including PC Gamer, relocated from North Carolina to the Bay area, occupying various properties in Burlingame and South San Francisco.
When Anderson sold Future to Pearson PLC he retained GP, renamed Imagine Media, Inc. in June 1995, operated it as his sole company for a few years. However, when Future bought itself out from Pearson in an MBO, Anderson came back on board, when Future floated on the stock exchange in 1999 Imagine's print magazines were merged with Future Publishing to form the Future Network PLC, a company floated on the London Stock Exchange; the on-line properties, including IGN, were put into a separate company snowball.com. Buoyed by the Internet economy and the success of Business 2.0 in the US, Future rode the boom of the late nineties. During this period the company won the exclusive worldwide rights to produce the official magazine for Microsoft's Xbox video game console and cemented its position as a leader in the games market. In the spring of 2001, buffeted by economic factors and the market downturn, Future Network USA went through a strategic reset of its business that included the closure of some titles and Internet operations and the sale of Business 2.0 to AOL/Time Warner.
By early fall 2002, Imagine Media had refocused on its core business, publishing five games and technology magazines: Official Xbox Magazine, PC Gamer, PSM: 100% Independent PlayStation 2 Magazine, Maximum PC and MacAddict. It was that Imagine became Future Network USA, adopting the name of its parent company, Future plc. Future used this strong portfolio and its strength in creating media for young men as a platform for growth into the action sports and music markets. In December 2005, after three years of organic growth and strategic acquisition, Future Network USA became Future US, to reflect its diversification into markets beyond games and technology. In 2005, Future US made its first venture into the women's market with the launch of Scrapbook Answers and with the addition of Women's Health & Fitness and Decorating Spaces, to its portfolio of titles with the Future plc acquisition of Highbury House plc. On September 19, 2007, Nintendo and Future announced that Future US would obtain the publishing rights to Nintendo Power magazine.
This came into effect with the creation of issue #222. On October 1, 2007, it was announced that Future US would be making PlayStation: The Official Magazine, which ended up replacing PSM and first hit newsstands in November 2007. With this launch, Future US is the publisher of the official magazines of all three major console manufacturers in the US. In 2012, NewBay Media bought the Music division of Future US. In 2018, Future reacquired majority of the assets sold to NewBay by buying NewBay outright for US13.8 million. Future used this acquisition to expand its US footprint in B2B segment. CD-ROM Today Daily Radar Games Radar Decorating Spaces Do! Future Music Future Snowboarding Magazine Game Players Guitar One Guitar World Acoustic Guitar World Legends Guitar World's Bass Guitar Maximum Linux Men's Edge Mobile PC netPOWER Next Generation Magazine Nintendo Power Official Dreamcast Magazine PC Accelerator PlayStation: The Official Magazine Revolution Scrapbook Answers Skateboard Trade News Snowboard Trade News T3 The Net Total Movie Women's Health & Fitness Official website
Somerton is a town and civil parish in the English county of Somerset. It gave its name to the county and was around the start of the 14th century, the county town, around 900 AD was the capital of Wessex, it has held a weekly market since the Middle Ages, the main square with its market cross is today an attractive location for visitors. Situated on the River Cary 8.8 miles north-west of Yeovil, Somerton has its own town council serving a population of 4,697 as of 2011. Residents are referred to locally as Somertonians; the civil parish includes the hamlets of Etsome, Hurcot and Catcombe. The history of Somerton dates back to the Anglo-Saxon era, when it was an important political and commercial centre. After the Norman conquest of England the importance of the town declined, despite being the county town of Somerset in the late thirteenth century and early fourteenth century. Having lost county town status, Somerton became a market town in the Middle Ages, whose economy was supported by transport systems using the River Parrett, rail transport via the Great Western Railway, by light industries including glove making and gypsum mining.
In the centre of Somerton the wide market square, with its octagonal roofed market cross, is surrounded by old houses, while close by is the 13th century Church of St Michael and All Angels. Somerton had links with Muchelney Abbey in the Middle Ages; the BBC drama The Monocled Mutineer was filmed in Somerton from 1985 to 1986. The earliest reference to the town is in the Anglo-Saxon Chronicle, which records that in 733 the King of Wessex, Æthelheard lost control of Somerton to Æthelbald, King of Mercia. Somerton was the site of the 949 meeting of a form of Anglo-Saxon parliament; the town returned to West Saxon royal control in the ninth century, it was listed in the Domesday Book of 1086 as "Sumertone". The name may come from Old English for "sea-lake enclosure", "summer town" or "summer farmstead"; the Somerton name was extended to the people in the area it controlled, this area became known as Somerset, although Somerton soon ceased to be the most important settlement and never grew into a large town.
The parish was the largest in the Hundred of Somerton. It was the county town of Somerset from the late thirteenth century into the early fourteenth century. A building referred to as "Somerset castle" is believed to have been built around 1280 as a county gaol, with a visitor in 1579 describing the remaining portion as "an old tower embattled about castle-like", it was owned by Sir Ralph Cromwell between 1423 and 1433. Details are vague and visible remains have vanished, so its status as a castle and its existence is in doubt, with one writer, D. J. C. King, feeling that people were confusing it with Somerton Castle in Lincolnshire; the Abbots of Muchelney Abbey held the Rectorship of the parish church of Somerton during the Middle Ages. They built a tithe barn, to house the tithes of crops and produce paid by the parish to the town's Rector; the Abbey was dissolved in 1539 during the English Reformation, the tithes and the tithe barn passed into the ownership of Bristol Cathedral. In the 20th century the barn was converted into private housing.
Glove making was a major industry in the town in the early nineteenth century, along with the production of rope and twine. The Somerton Brewery, owned by a local landowner named Thomas Templeman, was first recorded under the Tithe Apportionment Act of 1841; the brewery became a large producer in Somerset until its final closure around 1935. Before the National Insurance and the Health Service was introduced, Somerton Men's Club acted as a local provident society within the area. Gypsum was extracted by hand at the Hurcott open-cast mine from the Victorian era up until it closed down in 1953. In 1906, a railway station opened on the Castle Cary Cut-Off, built by the Great Western Railway. Whilst the line still remains in use, the station was closed in 1962; when the Marconi Company built the radio stations known as the Imperial Wireless Chain for the Post Office during 1925–26, they established their own transmitting station at Dorchester with a receiving station 30 miles away at Somerton. Somerton was hit by four Luftwaffe bombs on the morning of 29 September 1942 during the Second World War.
The bombs were aimed at the Cow and Gate milk factory and it was destroyed. Ten nearby houses were badly damaged. Nine people were killed and thirty seven injured. A memorial at the dairy site commemorates; the factory became a district council depot, was bought by the town council for possible use as the site of a new town hall. The town council has responsibility for local issues, including setting an annual precept to cover the council's operating costs and producing annual accounts for public scrutiny; the town council evaluates local planning applications and works with the local police, district council officers, neighbourhood watch groups on matters of crime and traffic. The town council's role includes initiating projects for the maintenance and repair of parish facilities, as well as consulting with the district council on the maintenance and improvement of highways, footpaths, public transport, street cleaning. Conservation matters and environmental issues are the responsibility of the council.
In October 2009, eleven of the local councillors resigned en masse, citing excessive criticism from local residents and in particular criticism from a hostile local weblog. In February 2012 the External Auditor appointed by the Audit Commission published a critical Report in the Public Interest regarding the activities of Somerton Town Counci
Bloomberg Businessweek is an American weekly business magazine published since 2009 by Bloomberg L. P. Businessweek, founded in 1929, aimed to provide information and interpretation about events in the business world; the magazine is headquartered in New York City. Megan Murphy served as editor from November 2016; the magazine is published 47 times a year. Businessweek was first published in September 1929, weeks before the stock market crash of 1929; the magazine provided information and opinions on what was happening in the business world at the time. Early sections of the magazine included marketing, finance and Washington Outlook, which made Businessweek one of the first publications to cover national political issues that directly impacted the business world. Businessweek was published to be a resource for business managers. However, in the 1970s, the magazine shifted its strategy and added consumers outside the business world; as of 1975, the magazine was carrying more advertising pages annually than any other magazine in the United States.
Businessweek began publishing its annual rankings of United States business school MBA programs in 1988. Stephen B. Shepard served as editor-in-chief from 1984 until 2005 when he was chosen to be the founding dean of the CUNY Graduate School of Journalism. Under Shepard, Businessweek's readership grew to more than six million in the late 1980s, he was succeeded by Stephen J. Adler of The Wall Street Journal. In 2006, Businessweek started publishing annual rankings of undergraduate business programs in addition to its MBA program listing. Businessweek suffered a decline in circulation during the late-2000s recession as advertising revenues fell one-third by the start of 2009 and the magazine's circulation fell to 936,000. In July 2009, it was reported that McGraw-Hill was trying to sell Businessweek and had hired Evercore Partners to conduct the sale; because of the magazine's liabilities, it was suggested that it might change hands for the nominal price of $1 to an investor, willing to incur losses turning the magazine around.
In late 2009, Bloomberg L. P. bought the magazine—reportedly for between $2 million to $5 million plus assumption of liabilities—and renamed it Bloomberg BusinessWeek. It is now believed McGraw-Hill received the high end of the speculated price, at $5 million, along with the assumption of debt. In early 2010, the magazine title was restyled Bloomberg Businessweek as part of a redesign; as of 2014, the magazine was losing $30 million per year, about half of the $60 million it was reported losing in 2009. Adler resigned as editor-in-chief and was replaced by Josh Tyrangiel, deputy managing editor of Time magazine. In 2016 Bloomberg announced changes to Businessweek, losing between $20 and $30 million. Nearly 30 Bloomberg News journalists were let go across the U. S. Europe and Asia and it was announced that a new version of Bloomberg Businessweek would launch the following year. In addition, editor in chief Ellen Pollock stepped down from her position and Washington Bureau Chief Megan Murphy was named as the next editor in chief.
International editions of Businessweek were available on newsstands in Europe and Asia until 2005 when publication of regional editions was suspended to help increase foreign readership of customized European and Asian versions of Businessweek's website. However, the same year the Russian edition was launched in collaboration with Rodionov Publishing House. At the same time, Businessweek partnered with InfoPro Management, a publishing and market research company based in Beirut, Lebanon, to produce the Arabic version of the magazine in 22 Arab countries. In 2011, Bloomberg Businessweek continued the magazine's international expansion and announced plans to introduce a Polish-language edition called Bloomberg Businessweek Polska, as well as a Chinese edition, relaunched in November 2011. Bloomberg Businessweek launched an iPad version of the magazine using Apple's subscription billing service in 2011; the iPad edition was the first to use this subscription method, which allows one to subscribe via an iTunes account.
There are over 100,000 subscribers to the iPad edition of Businessweek. On October 4, 2018, Bloomberg Businessweek published a report claiming that China had hacked dozens of technology corporations including Amazon and Apple by placing an extra integrated circuit on a Supermicro server motherboard during manufacturing; the claim has been questioned. The report was refuted by Amazon and Supermicro; the United States security department DHS and UK's GCHQ put out statements that they saw no reason to question those refutations. NSA claims to have no knowledge of the attack. FBI, named by Bloomberg to be investigating the alleged attack, is prevented from commenting on it, but notes that it would have an obligation to inform US companies of attacks like these, should they occur. Experts describe the attack as implausible and in technical details impossible. One source quoted in the Bloomberg text claims that several details of the attack as described by Bloomberg are identical to hypothetical scenarios that he presented to Bloomberg.
No other media organization has, by the end of October, corroborated the story. None of the 30 companies that Bloomberg claims were hit by the infiltration have confirmed this. Apple's CEO and Amazon's CTO have demanded. In the year 2011, Adweek named Bloomberg Businessweek as the top business magazine in the country. In 2012, Bloomberg Businessweek won the general excellence award for general-interest magazines at the National Magazine Awards. In 2012, Bloomberg Businessweek editor Josh
FourFourTwo is a football magazine published by Future. Issued monthly, it published its 200th edition in February 2011, it takes its name from the football formation of the same name, 4-4-2. In 2008, it was announced that FourFourTwo had entered into a three-year shirt sponsorship deal with Swindon Town, which commenced in the 2008–09 season. Although based in the United Kingdom, the magazine is available in 16 other languages; the following people are amongst the regular contributors to FourFourTwo: Uli Hesse James Horncastle Martin Mazur Michael Cox James Richardson, who presents the European Football Show on BT Sport and Football Italia on Channel 4, who used to give his views on Italian football before being replaced. Henry Winter — Leading football journalist. Brian Clough — Ex-player and manager, until his death in 2004. Bobby Robson — Ex-player and manager who replaced Brian Clough. Stan Bowles — The ex-Queens Park Rangers and England player, who wrote an anecdotal column. Robbie Savage — The former Wales midfielder, who wrote about the game from a current Premiership footballer's perspective.
Sam Allardyce — Ex-Newcastle United manager who answered readers' questions. David Platt — who wrote columns discussing tactics for particular matches or teams. Michel Salgado, footballer of Real Madrid and Blackburn Rovers. Arsène Wenger — Arsenal manager. FourFourTwo's 5-a-side "guru", questioned by two people every month and gives tips on the 5-a-side game. Diego Forlán, International striker; the Player, a mystery columnist, with an article each month. His anonymity allows him to write about the unseen aspects of football - drink, mistresses, etc.. Notable editors of FourFourTwo have included Hugh Sleight and Hitesh Ratna; the founding editor was Karen Buchanan. The magazine is split up in the following sections: Upfront, Action Replay and The Mixer. FourFourTwo has a number of annual awards. In 2007, the magazine put together its first FFT100, a list of the 100 best footballers in the world - according to them. At the end of the 2012–13 Premier League season, FourFourTwo announced its first Stats Zone Awards.
In May 2015, the inaugural list of the 50 best Asian players in world football was announced. They do a top 50 of players from the Football League. Australian edition - FourFourTwo launched an Australian edition in October 2005, to coincide with the new A-League; the launch publicity ran with the tagline of "It's footy, but not as you know it," a reference to the popularity of Australian rules football and rugby league and the fact that association football is referred to as soccer in Australia. This referred to the launch slogan of the A-League: "It's football, but not as you know it" — part of the work Football Australia is doing to rebrand and relaunch the game. Further to this, the first edition's frontpage contained the motto "Goodbye Soccer, Hello Football." The current editor is Kevin Airs. The magazine closed in August 2018. Brazilian edition - First published in 2009, by Brazilian publishing company Cadiz. Bulgarian edition - First published in April 2010, having pre-World Cup information about the England national football team and coach Fabio Capello for its cover story.
Croatian edition - First published in October 2010. Dutch edition - First published in November 2018, by F&L Media Egyptian edition - First published in June 2010, by Egyptian publishing company Omedia. Hungarian edition - First published in March 2010. Indonesian edition - First published in 2009, by PT Tunas Bola. Italian edition - First published in December 2013. Editor Xavier Jacobelli. Korean edition - First published in June 2007, by Korean publishing company MediaWill. Articles on domestic football take up about half of the 190-pages. Malaysian/Singapore edition - In 2009, Measat publications took over the license of the Malaysian edition, on sale in Singapore. On 11 August 2009, a weekly FourFourTwo TV Show began on affiliated television station, Astro SuperSport, hosted by former ESPN anchor Jason Dasey. There are now two weekly editions: FourFourTwo EuroZone and FourFourTwo EuroGoals, as well as a monthly version, FourFourTwo Performance. Nigerian edition - First published in 2006, relaunched May 2008 with Samm Audu as the editor.
It is the biggest-selling soccer magazine in West Africa. It sells in South Africa. Polish edition - First published in May 2010, by Arskom Group. Portuguese edition - First published in November 2013, by the company'Goody S. A.'. Swedish edition - First published in April 2008. Thai edition - First published in November 2009, by Plus One Media Co. Ltd. on 3rd day of the month. Now, FourFourTwo are published by Siam Sport Syndicate Co. Ltd, on early of the month. Turkish edition - First published in April 2006. Vietnamese edition - First published in May 2010. Official website Hungarian edition FourFourTwo on Twitter Turkish edition Australian edition Portuguese edition Swedish edition Thai edition UK Subscription Site